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ZeroTier Integrations
====
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If you want everything built at once, type `make all` and go play outside for a little while, we'll copy all of the targets into the `build` directory for you along with specific instructions on how to use each binary.
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*NOTE: For iOS/OSX Frameworks and Bundles to build, you will need XCode command line tools `xcode-select --install`, for Android JNI libraries to build you'll need to install [Android Studio](https://developer.android.com/studio/index.html), if you don't have these things installed we will detect that and just skip those builds automatically.*
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Below are the specific instructions for each integration requiring little to no modification to your code. Remember, with a full build we'll put a copy of the appropriate integration instructions in the resultant binary's folder for you anyway.
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For more support on these integrations, or if you'd like help creating a new integration, stop by our [community section](https://www.zerotier.com/community/)!
***
## Current Integrations
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### Apple
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##### iOS
- [Embedding within an app](../docs/ios_zt_sdk.md)
- [Unity3D plugin](../docs/unity3d_ios_zt_sdk.md)
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##### OSX
- [Embedding within an app](../docs/osx_zt_sdk.md)
- [Dynamic-linking into an app/service at runtime](../docs/osx_zt_sdk.md)
- [Unity3D plugin](../docs/unity3d_osx_zt_sdk.md)
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***
### Linux
- [Dynamic-linking into an app/service at runtime](../docs/linux_zt_sdk.md)
- [Using the SDK with Docker](../docs/docker_linux_zt_sdk.md)
### Android
- [Embedding within an app](../docs/android_zt_sdk.md)
- [Unity 3D plugin](../docs/unity3d_android_zt_sdk.md)
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***
### Windows
- Anyone want to volunteer?