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ZeroTier Integrations
====
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This is a collection of example projects demonstrating how you can embed or integrate ZeroTier functionality directly into your applications and games with *little to no change to your code*.
For more support on these integrations take a look at the [docs](../docs) folder. Specifically the [Shims](../docs/shims_zt_sdk.md) and [SDK API](../docs/zt_sdk.md) overviews.
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Also stop by our [community section](https://www.zerotier.com/community/) for more in-depth discussion!
***
## Current Integrations
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If you want everything built at once, type `make all` and go play outside for a little while, we'll put all of the built targets into the `build` directory for you along with specific instructions on how to use each binary.
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### Apple
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##### iOS
- [Embedding within an app](../docs/ios_zt_sdk.md)
- [Unity3D plugin](../docs/unity3d_ios_zt_sdk.md)
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##### OSX
- [Embedding within an app](../docs/osx_zt_sdk.md)
- [Dynamic-linking into an app/service at runtime](../docs/osx_zt_sdk.md)
- [Unity3D plugin](../docs/unity3d_osx_zt_sdk.md)
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***
### Linux
- [Dynamic-linking into an app/service at runtime](../docs/linux_zt_sdk.md)
- [Using the SDK with Docker](../docs/docker_linux_zt_sdk.md)
### Android
- [Embedding within an app](../docs/android_zt_sdk.md)
- [Unity 3D plugin](../docs/unity3d_android_zt_sdk.md)
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***
### Windows
- Anyone want to volunteer?