43 Commits
main ... V0.1

Author SHA1 Message Date
niubinghui
b6780f7f4a 【修改】增加调试函数,便于调试排查 2024-09-02 16:15:15 +08:00
niubinghui
fbe3d2ec83 【修改】关闭单元测试编译宏选项 2024-09-02 16:14:57 +08:00
niubinghui
8f9d966962 【修改】多个线程在修改同一个message时可能出现的问题 2024-09-02 16:14:37 +08:00
niubinghui
81145f1f81 【修改】补充上次提交 2024-09-02 16:14:06 +08:00
niubinghui
c7812eb6c8 【修改】BugFix,由于新增的单独增加一个模块的接口,修改模块管理部分代码,由统一分配连续内存修改为与状态机一致的单独分配内存 2024-09-02 16:13:51 +08:00
niubinghui
356c182dd6 【修改】回退一处修改,之前提交的未初始化导致的段错误问题不在这里 2024-09-02 16:12:40 +08:00
niubinghui
e063af614e 【修改】更新单元测试 2024-09-02 16:10:51 +08:00
niubinghui
0988578c6a 【修改】增加活动线程判断,防止为0时出现错误 2024-08-30 17:00:24 +08:00
niubinghui
2f3fb8cd37 【修改】模块中未注册插件在运行过程可能存在错误 2024-08-30 16:59:52 +08:00
niubinghui
d45d25e225 【修改】BugFix:在一些情况下,realloc内存未初始化可能会导致加载失败 2024-08-30 16:30:47 +08:00
niubinghui
59b8dfa2a2 【新增】插件运行数据统计
【修改】允许插件注册空的message topic
2024-08-29 18:20:10 +08:00
niubinghui
ac857cc80a 【修改】完善说明文档 2024-08-28 18:09:26 +08:00
niubinghui
cfe51e7c9a 【新增】增加新增单个配置的接口 2024-08-19 18:38:22 +08:00
niubinghui
99fbd77198 【新增】上传当前编译过程中的第三方依赖 2024-08-19 14:57:16 +08:00
niubinghui
cb4f940a35 【修改】整体功能测试过程中修改部分输出及BugFIX 2024-08-19 14:54:43 +08:00
niubinghui
4898a47663 【修改】修改example,从pluginmanage的样例中摘出其中一部分 2024-08-19 14:53:42 +08:00
niubinghui
afe428938d 【新增】example测试代码 2024-08-16 16:16:16 +08:00
niubinghui
8a66645ea5 【修改】1. 结合plugin_manage进行测试;2. 调试过程中发现的问题 2024-08-16 16:14:29 +08:00
niubinghui
57ba762b78 【BugFix】测试过程中发现初始化顺序有问题 2024-08-16 16:13:23 +08:00
niubinghui
fce204c8b6 【修改】调整部分头文件路径,替换部分测试函数 2024-08-16 11:50:23 +08:00
niubinghui
3b2baf2806 【新增】增加message处理相关lua接口函数 2024-08-15 17:39:28 +08:00
niubinghui
88a34dec4d 【修改】修改example样例,调用方式修改为传入已经加载完成的config specifig 2024-08-13 17:23:13 +08:00
niubinghui
a52c210f77 【修改】修改编译makefile 2024-08-13 17:22:28 +08:00
niubinghui
0649e332db 【修改】修改schema设计思路,将线程与插件作为数组进行管理,节约运行内存 2024-08-13 17:22:10 +08:00
niubinghui
d3810797af 【新增】运行一段lua代码片段,在lua中,代码片段定义为chunk 2024-08-13 17:21:25 +08:00
niubinghui
2a56bed6fe 【修改】BugFIX:多个lua脚本中的重名函数可能导致加载错误 2024-08-07 16:56:56 +08:00
niubinghui
fb9df74399 【新增】增加一些和session相关的注册函数 2024-08-07 16:56:26 +08:00
niubinghui
09c1a5488b 【修改】增加一些调试信息,修改一个变量名称保持逻辑统一 2024-08-07 15:08:44 +08:00
niubinghui
8d551678bd 【修改】pluginID应该通过外部接口获取 2024-08-07 15:07:39 +08:00
niubinghui
c2eaad3b32 【优化】修改部分函数定义位置,减少内部接口函数 2024-08-07 15:07:02 +08:00
niubinghui
c0577f3055 【修改】更新概要设计文档 2024-08-07 15:05:58 +08:00
niubinghui
0f5cbff974 【新增】实现数据管理能力 2024-08-06 16:16:34 +08:00
niubinghui
dc63983f77 【新增】主流程基本完成,需要修改的部分主要为脚本执行位置 2024-08-06 10:15:48 +08:00
niubinghui
4f7a98d2dd 【修改】修改外部接口,对外仅暴露创建和退出两个接口 2024-08-06 10:12:56 +08:00
niubinghui
c637bb388a 【修改】修改第三方toml的makefile,install路径修改至dependence 2024-08-02 11:53:04 +08:00
niubinghui
afe2017188 【新增】添加引用第三方库toml 2024-08-02 11:49:23 +08:00
niubinghui
b8fa59faa7 【新增】添加依赖的第三方utlist组件 2024-07-31 18:22:58 +08:00
niubinghui
4d3b21919b 【修改】补充修改记录 2024-07-31 18:22:34 +08:00
niubinghui
f86655cf78 【修改】修改lua版本5.4编译路径,所有依赖移动至dependence文件夹 2024-07-31 18:14:44 +08:00
niubinghui
4dc31bfe1b 【新增】概要设计、接口头文件及例子 2024-07-31 17:25:00 +08:00
niubinghui
e4f230b3ca 【修改】修改lua-5.4.6中的makefile,将编译产物生成至output路径中,添加-fPIC方便编译动态库 2024-07-30 14:28:41 +08:00
niubinghui
83fee0616c 【新增】添加原版luajit版本v2.1代码 2024-07-30 14:24:54 +08:00
niubinghui
d51b976d46 【新增】添加lua原版v5.4.6代码 2024-07-30 14:24:20 +08:00
505 changed files with 206225 additions and 0 deletions

8
build.sh Executable file
View File

@@ -0,0 +1,8 @@
cd src
make clean
make
cd -
cp -rf config/* output/conf/
cp -rf include/* output/include/
cp -rf dependence/include/stellar.h output/include/

View File

@@ -0,0 +1,10 @@
# config.toml
[[plugin]]
path = "example_plugin-1.lua"
init = "plugin_load"
exit = "plugin_unload"
[[plugin]]
path = "example_plugin-2.lua"
init = "plugin_load"
exit = "plugin_unload"

View File

@@ -0,0 +1,7 @@
struct bitmap;
struct bitmap * bitmap_new(int width, int height, int value);
int bitmap_set(struct bitmap *bmp, int x, int y, int value);
int bitmap_get(struct bitmap *bmp, int x, int y);
void bitmap_free(struct bitmap *bmp);
int bitmap_is_all_zero(struct bitmap *bmp, int x, int y, int length);

View File

@@ -0,0 +1,301 @@
/*
** $Id: lauxlib.h $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "luaconf.h"
#include "lua.h"
/* global table */
#define LUA_GNAME "_G"
typedef struct luaL_Buffer luaL_Buffer;
/* extra error code for 'luaL_loadfilex' */
#define LUA_ERRFILE (LUA_ERRERR+1)
/* key, in the registry, for table of loaded modules */
#define LUA_LOADED_TABLE "_LOADED"
/* key, in the registry, for table of preloaded loaders */
#define LUA_PRELOAD_TABLE "_PRELOAD"
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
#define luaL_checkversion(L) \
luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
LUALIB_API int (luaL_typeerror) (lua_State *L, int arg, const char *tname);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
/* predefined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
const char *mode);
#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
const char *name, const char *mode);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
LUALIB_API void (luaL_addgsub) (luaL_Buffer *b, const char *s,
const char *p, const char *r);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s,
const char *p, const char *r);
LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
const char *msg, int level);
LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
lua_CFunction openf, int glb);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_newlibtable(L,l) \
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
#define luaL_newlib(L,l) \
(luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
#define luaL_argcheck(L, cond,arg,extramsg) \
((void)(luai_likely(cond) || luaL_argerror(L, (arg), (extramsg))))
#define luaL_argexpected(L,cond,arg,tname) \
((void)(luai_likely(cond) || luaL_typeerror(L, (arg), (tname))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
/*
** Perform arithmetic operations on lua_Integer values with wrap-around
** semantics, as the Lua core does.
*/
#define luaL_intop(op,v1,v2) \
((lua_Integer)((lua_Unsigned)(v1) op (lua_Unsigned)(v2)))
/* push the value used to represent failure/error */
#define luaL_pushfail(L) lua_pushnil(L)
/*
** Internal assertions for in-house debugging
*/
#if !defined(lua_assert)
#if defined LUAI_ASSERT
#include <assert.h>
#define lua_assert(c) assert(c)
#else
#define lua_assert(c) ((void)0)
#endif
#endif
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
struct luaL_Buffer {
char *b; /* buffer address */
size_t size; /* buffer size */
size_t n; /* number of characters in buffer */
lua_State *L;
union {
LUAI_MAXALIGN; /* ensure maximum alignment for buffer */
char b[LUAL_BUFFERSIZE]; /* initial buffer */
} init;
};
#define luaL_bufflen(bf) ((bf)->n)
#define luaL_buffaddr(bf) ((bf)->b)
#define luaL_addchar(B,c) \
((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
((B)->b[(B)->n++] = (c)))
#define luaL_addsize(B,s) ((B)->n += (s))
#define luaL_buffsub(B,s) ((B)->n -= (s))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
/* }====================================================== */
/*
** {======================================================
** File handles for IO library
** =======================================================
*/
/*
** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
** initial structure 'luaL_Stream' (it may contain other fields
** after that initial structure).
*/
#define LUA_FILEHANDLE "FILE*"
typedef struct luaL_Stream {
FILE *f; /* stream (NULL for incompletely created streams) */
lua_CFunction closef; /* to close stream (NULL for closed streams) */
} luaL_Stream;
/* }====================================================== */
/*
** {==================================================================
** "Abstraction Layer" for basic report of messages and errors
** ===================================================================
*/
/* print a string */
#if !defined(lua_writestring)
#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
#endif
/* print a newline and flush the output */
#if !defined(lua_writeline)
#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
#endif
/* print an error message */
#if !defined(lua_writestringerror)
#define lua_writestringerror(s,p) \
(fprintf(stderr, (s), (p)), fflush(stderr))
#endif
/* }================================================================== */
/*
** {============================================================
** Compatibility with deprecated conversions
** =============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
#define luaL_optunsigned(L,a,d) \
((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#endif
/* }============================================================ */
#endif

523
dependence/include/lua.h Normal file
View File

@@ -0,0 +1,523 @@
/*
** $Id: lua.h $
** Lua - A Scripting Language
** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
** See Copyright Notice at the end of this file
*/
#ifndef lua_h
#define lua_h
#include <stdarg.h>
#include <stddef.h>
#include "luaconf.h"
#define LUA_VERSION_MAJOR "5"
#define LUA_VERSION_MINOR "4"
#define LUA_VERSION_RELEASE "6"
#define LUA_VERSION_NUM 504
#define LUA_VERSION_RELEASE_NUM (LUA_VERSION_NUM * 100 + 6)
#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2023 Lua.org, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
/* mark for precompiled code ('<esc>Lua') */
#define LUA_SIGNATURE "\x1bLua"
/* option for multiple returns in 'lua_pcall' and 'lua_call' */
#define LUA_MULTRET (-1)
/*
** Pseudo-indices
** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty
** space after that to help overflow detection)
*/
#define LUA_REGISTRYINDEX (-LUAI_MAXSTACK - 1000)
#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
/* thread status */
#define LUA_OK 0
#define LUA_YIELD 1
#define LUA_ERRRUN 2
#define LUA_ERRSYNTAX 3
#define LUA_ERRMEM 4
#define LUA_ERRERR 5
typedef struct lua_State lua_State;
/*
** basic types
*/
#define LUA_TNONE (-1)
#define LUA_TNIL 0
#define LUA_TBOOLEAN 1
#define LUA_TLIGHTUSERDATA 2
#define LUA_TNUMBER 3
#define LUA_TSTRING 4
#define LUA_TTABLE 5
#define LUA_TFUNCTION 6
#define LUA_TUSERDATA 7
#define LUA_TTHREAD 8
#define LUA_NUMTYPES 9
/* minimum Lua stack available to a C function */
#define LUA_MINSTACK 20
/* predefined values in the registry */
#define LUA_RIDX_MAINTHREAD 1
#define LUA_RIDX_GLOBALS 2
#define LUA_RIDX_LAST LUA_RIDX_GLOBALS
/* type of numbers in Lua */
typedef LUA_NUMBER lua_Number;
/* type for integer functions */
typedef LUA_INTEGER lua_Integer;
/* unsigned integer type */
typedef LUA_UNSIGNED lua_Unsigned;
/* type for continuation-function contexts */
typedef LUA_KCONTEXT lua_KContext;
/*
** Type for C functions registered with Lua
*/
typedef int (*lua_CFunction) (lua_State *L);
/*
** Type for continuation functions
*/
typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);
/*
** Type for functions that read/write blocks when loading/dumping Lua chunks
*/
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud);
/*
** Type for memory-allocation functions
*/
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
/*
** Type for warning functions
*/
typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);
/*
** Type used by the debug API to collect debug information
*/
typedef struct lua_Debug lua_Debug;
/*
** Functions to be called by the debugger in specific events
*/
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
/*
** generic extra include file
*/
#if defined(LUA_USER_H)
#include LUA_USER_H
#endif
/*
** RCS ident string
*/
extern const char lua_ident[];
/*
** state manipulation
*/
LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
LUA_API void (lua_close) (lua_State *L);
LUA_API lua_State *(lua_newthread) (lua_State *L);
LUA_API int (lua_closethread) (lua_State *L, lua_State *from);
LUA_API int (lua_resetthread) (lua_State *L); /* Deprecated! */
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
LUA_API lua_Number (lua_version) (lua_State *L);
/*
** basic stack manipulation
*/
LUA_API int (lua_absindex) (lua_State *L, int idx);
LUA_API int (lua_gettop) (lua_State *L);
LUA_API void (lua_settop) (lua_State *L, int idx);
LUA_API void (lua_pushvalue) (lua_State *L, int idx);
LUA_API void (lua_rotate) (lua_State *L, int idx, int n);
LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
LUA_API int (lua_checkstack) (lua_State *L, int n);
LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
/*
** access functions (stack -> C)
*/
LUA_API int (lua_isnumber) (lua_State *L, int idx);
LUA_API int (lua_isstring) (lua_State *L, int idx);
LUA_API int (lua_iscfunction) (lua_State *L, int idx);
LUA_API int (lua_isinteger) (lua_State *L, int idx);
LUA_API int (lua_isuserdata) (lua_State *L, int idx);
LUA_API int (lua_type) (lua_State *L, int idx);
LUA_API const char *(lua_typename) (lua_State *L, int tp);
LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
LUA_API int (lua_toboolean) (lua_State *L, int idx);
LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
LUA_API lua_Unsigned (lua_rawlen) (lua_State *L, int idx);
LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
LUA_API void *(lua_touserdata) (lua_State *L, int idx);
LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
LUA_API const void *(lua_topointer) (lua_State *L, int idx);
/*
** Comparison and arithmetic functions
*/
#define LUA_OPADD 0 /* ORDER TM, ORDER OP */
#define LUA_OPSUB 1
#define LUA_OPMUL 2
#define LUA_OPMOD 3
#define LUA_OPPOW 4
#define LUA_OPDIV 5
#define LUA_OPIDIV 6
#define LUA_OPBAND 7
#define LUA_OPBOR 8
#define LUA_OPBXOR 9
#define LUA_OPSHL 10
#define LUA_OPSHR 11
#define LUA_OPUNM 12
#define LUA_OPBNOT 13
LUA_API void (lua_arith) (lua_State *L, int op);
#define LUA_OPEQ 0
#define LUA_OPLT 1
#define LUA_OPLE 2
LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
/*
** push functions (C -> stack)
*/
LUA_API void (lua_pushnil) (lua_State *L);
LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len);
LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
va_list argp);
LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
LUA_API void (lua_pushboolean) (lua_State *L, int b);
LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
LUA_API int (lua_pushthread) (lua_State *L);
/*
** get functions (Lua -> stack)
*/
LUA_API int (lua_getglobal) (lua_State *L, const char *name);
LUA_API int (lua_gettable) (lua_State *L, int idx);
LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k);
LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n);
LUA_API int (lua_rawget) (lua_State *L, int idx);
LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n);
LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p);
LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
LUA_API void *(lua_newuserdatauv) (lua_State *L, size_t sz, int nuvalue);
LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
LUA_API int (lua_getiuservalue) (lua_State *L, int idx, int n);
/*
** set functions (stack -> Lua)
*/
LUA_API void (lua_setglobal) (lua_State *L, const char *name);
LUA_API void (lua_settable) (lua_State *L, int idx);
LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n);
LUA_API void (lua_rawset) (lua_State *L, int idx);
LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n);
LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
LUA_API int (lua_setiuservalue) (lua_State *L, int idx, int n);
/*
** 'load' and 'call' functions (load and run Lua code)
*/
LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults,
lua_KContext ctx, lua_KFunction k);
#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
lua_KContext ctx, lua_KFunction k);
#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
const char *chunkname, const char *mode);
LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip);
/*
** coroutine functions
*/
LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx,
lua_KFunction k);
LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg,
int *nres);
LUA_API int (lua_status) (lua_State *L);
LUA_API int (lua_isyieldable) (lua_State *L);
#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
/*
** Warning-related functions
*/
LUA_API void (lua_setwarnf) (lua_State *L, lua_WarnFunction f, void *ud);
LUA_API void (lua_warning) (lua_State *L, const char *msg, int tocont);
/*
** garbage-collection function and options
*/
#define LUA_GCSTOP 0
#define LUA_GCRESTART 1
#define LUA_GCCOLLECT 2
#define LUA_GCCOUNT 3
#define LUA_GCCOUNTB 4
#define LUA_GCSTEP 5
#define LUA_GCSETPAUSE 6
#define LUA_GCSETSTEPMUL 7
#define LUA_GCISRUNNING 9
#define LUA_GCGEN 10
#define LUA_GCINC 11
LUA_API int (lua_gc) (lua_State *L, int what, ...);
/*
** miscellaneous functions
*/
LUA_API int (lua_error) (lua_State *L);
LUA_API int (lua_next) (lua_State *L, int idx);
LUA_API void (lua_concat) (lua_State *L, int n);
LUA_API void (lua_len) (lua_State *L, int idx);
LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s);
LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
LUA_API void (lua_toclose) (lua_State *L, int idx);
LUA_API void (lua_closeslot) (lua_State *L, int idx);
/*
** {==============================================================
** some useful macros
** ===============================================================
*/
#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL)
#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL)
#define lua_pop(L,n) lua_settop(L, -(n)-1)
#define lua_newtable(L) lua_createtable(L, 0, 0)
#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
#define lua_pushliteral(L, s) lua_pushstring(L, "" s)
#define lua_pushglobaltable(L) \
((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS))
#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
#define lua_insert(L,idx) lua_rotate(L, (idx), 1)
#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1))
#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1))
/* }============================================================== */
/*
** {==============================================================
** compatibility macros
** ===============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n))
#define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is))
#define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL)
#endif
#define lua_newuserdata(L,s) lua_newuserdatauv(L,s,1)
#define lua_getuservalue(L,idx) lua_getiuservalue(L,idx,1)
#define lua_setuservalue(L,idx) lua_setiuservalue(L,idx,1)
#define LUA_NUMTAGS LUA_NUMTYPES
/* }============================================================== */
/*
** {======================================================================
** Debug API
** =======================================================================
*/
/*
** Event codes
*/
#define LUA_HOOKCALL 0
#define LUA_HOOKRET 1
#define LUA_HOOKLINE 2
#define LUA_HOOKCOUNT 3
#define LUA_HOOKTAILCALL 4
/*
** Event masks
*/
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
#define LUA_MASKRET (1 << LUA_HOOKRET)
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
int fidx2, int n2);
LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
LUA_API lua_Hook (lua_gethook) (lua_State *L);
LUA_API int (lua_gethookmask) (lua_State *L);
LUA_API int (lua_gethookcount) (lua_State *L);
LUA_API int (lua_setcstacklimit) (lua_State *L, unsigned int limit);
struct lua_Debug {
int event;
const char *name; /* (n) */
const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
const char *source; /* (S) */
size_t srclen; /* (S) */
int currentline; /* (l) */
int linedefined; /* (S) */
int lastlinedefined; /* (S) */
unsigned char nups; /* (u) number of upvalues */
unsigned char nparams;/* (u) number of parameters */
char isvararg; /* (u) */
char istailcall; /* (t) */
unsigned short ftransfer; /* (r) index of first value transferred */
unsigned short ntransfer; /* (r) number of transferred values */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
struct CallInfo *i_ci; /* active function */
};
/* }====================================================================== */
/******************************************************************************
* Copyright (C) 1994-2023 Lua.org, PUC-Rio.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/
#endif

View File

@@ -0,0 +1,9 @@
// lua.hpp
// Lua header files for C++
// <<extern "C">> not supplied automatically because Lua also compiles as C++
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}

View File

@@ -0,0 +1,793 @@
/*
** $Id: luaconf.h $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
#ifndef luaconf_h
#define luaconf_h
#include <limits.h>
#include <stddef.h>
/*
** ===================================================================
** General Configuration File for Lua
**
** Some definitions here can be changed externally, through the compiler
** (e.g., with '-D' options): They are commented out or protected
** by '#if !defined' guards. However, several other definitions
** should be changed directly here, either because they affect the
** Lua ABI (by making the changes here, you ensure that all software
** connected to Lua, such as C libraries, will be compiled with the same
** configuration); or because they are seldom changed.
**
** Search for "@@" to find all configurable definitions.
** ===================================================================
*/
/*
** {====================================================================
** System Configuration: macros to adapt (if needed) Lua to some
** particular platform, for instance restricting it to C89.
** =====================================================================
*/
/*
@@ LUA_USE_C89 controls the use of non-ISO-C89 features.
** Define it if you want Lua to avoid the use of a few C99 features
** or Windows-specific features on Windows.
*/
/* #define LUA_USE_C89 */
/*
** By default, Lua on Windows use (some) specific Windows features
*/
#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
#define LUA_USE_WINDOWS /* enable goodies for regular Windows */
#endif
#if defined(LUA_USE_WINDOWS)
#define LUA_DL_DLL /* enable support for DLL */
#define LUA_USE_C89 /* broadly, Windows is C89 */
#endif
#if defined(LUA_USE_LINUX)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
#endif
#if defined(LUA_USE_MACOSX)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* MacOS does not need -ldl */
#endif
#if defined(LUA_USE_IOS)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN
#endif
/*
@@ LUAI_IS32INT is true iff 'int' has (at least) 32 bits.
*/
#define LUAI_IS32INT ((UINT_MAX >> 30) >= 3)
/* }================================================================== */
/*
** {==================================================================
** Configuration for Number types. These options should not be
** set externally, because any other code connected to Lua must
** use the same configuration.
** ===================================================================
*/
/*
@@ LUA_INT_TYPE defines the type for Lua integers.
@@ LUA_FLOAT_TYPE defines the type for Lua floats.
** Lua should work fine with any mix of these options supported
** by your C compiler. The usual configurations are 64-bit integers
** and 'double' (the default), 32-bit integers and 'float' (for
** restricted platforms), and 'long'/'double' (for C compilers not
** compliant with C99, which may not have support for 'long long').
*/
/* predefined options for LUA_INT_TYPE */
#define LUA_INT_INT 1
#define LUA_INT_LONG 2
#define LUA_INT_LONGLONG 3
/* predefined options for LUA_FLOAT_TYPE */
#define LUA_FLOAT_FLOAT 1
#define LUA_FLOAT_DOUBLE 2
#define LUA_FLOAT_LONGDOUBLE 3
/* Default configuration ('long long' and 'double', for 64-bit Lua) */
#define LUA_INT_DEFAULT LUA_INT_LONGLONG
#define LUA_FLOAT_DEFAULT LUA_FLOAT_DOUBLE
/*
@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats.
*/
#define LUA_32BITS 0
/*
@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
** C89 ('long' and 'double'); Windows always has '__int64', so it does
** not need to use this case.
*/
#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
#define LUA_C89_NUMBERS 1
#else
#define LUA_C89_NUMBERS 0
#endif
#if LUA_32BITS /* { */
/*
** 32-bit integers and 'float'
*/
#if LUAI_IS32INT /* use 'int' if big enough */
#define LUA_INT_TYPE LUA_INT_INT
#else /* otherwise use 'long' */
#define LUA_INT_TYPE LUA_INT_LONG
#endif
#define LUA_FLOAT_TYPE LUA_FLOAT_FLOAT
#elif LUA_C89_NUMBERS /* }{ */
/*
** largest types available for C89 ('long' and 'double')
*/
#define LUA_INT_TYPE LUA_INT_LONG
#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE
#else /* }{ */
/* use defaults */
#define LUA_INT_TYPE LUA_INT_DEFAULT
#define LUA_FLOAT_TYPE LUA_FLOAT_DEFAULT
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for Paths.
** ===================================================================
*/
/*
** LUA_PATH_SEP is the character that separates templates in a path.
** LUA_PATH_MARK is the string that marks the substitution points in a
** template.
** LUA_EXEC_DIR in a Windows path is replaced by the executable's
** directory.
*/
#define LUA_PATH_SEP ";"
#define LUA_PATH_MARK "?"
#define LUA_EXEC_DIR "!"
/*
@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
** Lua libraries.
@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
** C libraries.
** CHANGE them if your machine has a non-conventional directory
** hierarchy or if you want to install your libraries in
** non-conventional directories.
*/
#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
#if defined(_WIN32) /* { */
/*
** In Windows, any exclamation mark ('!') in the path is replaced by the
** path of the directory of the executable file of the current process.
*/
#define LUA_LDIR "!\\lua\\"
#define LUA_CDIR "!\\"
#define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\"
#if !defined(LUA_PATH_DEFAULT)
#define LUA_PATH_DEFAULT \
LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \
LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
".\\?.lua;" ".\\?\\init.lua"
#endif
#if !defined(LUA_CPATH_DEFAULT)
#define LUA_CPATH_DEFAULT \
LUA_CDIR"?.dll;" \
LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
LUA_CDIR"loadall.dll;" ".\\?.dll"
#endif
#else /* }{ */
#define LUA_ROOT "/usr/local/"
#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/"
#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/"
#if !defined(LUA_PATH_DEFAULT)
#define LUA_PATH_DEFAULT \
LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \
"./?.lua;" "./?/init.lua"
#endif
#if !defined(LUA_CPATH_DEFAULT)
#define LUA_CPATH_DEFAULT \
LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
#endif
#endif /* } */
/*
@@ LUA_DIRSEP is the directory separator (for submodules).
** CHANGE it if your machine does not use "/" as the directory separator
** and is not Windows. (On Windows Lua automatically uses "\".)
*/
#if !defined(LUA_DIRSEP)
#if defined(_WIN32)
#define LUA_DIRSEP "\\"
#else
#define LUA_DIRSEP "/"
#endif
#endif
/* }================================================================== */
/*
** {==================================================================
** Marks for exported symbols in the C code
** ===================================================================
*/
/*
@@ LUA_API is a mark for all core API functions.
@@ LUALIB_API is a mark for all auxiliary library functions.
@@ LUAMOD_API is a mark for all standard library opening functions.
** CHANGE them if you need to define those functions in some special way.
** For instance, if you want to create one Windows DLL with the core and
** the libraries, you may want to use the following definition (define
** LUA_BUILD_AS_DLL to get it).
*/
#if defined(LUA_BUILD_AS_DLL) /* { */
#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
#define LUA_API __declspec(dllexport)
#else /* }{ */
#define LUA_API __declspec(dllimport)
#endif /* } */
#else /* }{ */
#define LUA_API extern
#endif /* } */
/*
** More often than not the libs go together with the core.
*/
#define LUALIB_API LUA_API
#define LUAMOD_API LUA_API
/*
@@ LUAI_FUNC is a mark for all extern functions that are not to be
** exported to outside modules.
@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables,
** none of which to be exported to outside modules (LUAI_DDEF for
** definitions and LUAI_DDEC for declarations).
** CHANGE them if you need to mark them in some special way. Elf/gcc
** (versions 3.2 and later) mark them as "hidden" to optimize access
** when Lua is compiled as a shared library. Not all elf targets support
** this attribute. Unfortunately, gcc does not offer a way to check
** whether the target offers that support, and those without support
** give a warning about it. To avoid these warnings, change to the
** default definition.
*/
#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
defined(__ELF__) /* { */
#define LUAI_FUNC __attribute__((visibility("internal"))) extern
#else /* }{ */
#define LUAI_FUNC extern
#endif /* } */
#define LUAI_DDEC(dec) LUAI_FUNC dec
#define LUAI_DDEF /* empty */
/* }================================================================== */
/*
** {==================================================================
** Compatibility with previous versions
** ===================================================================
*/
/*
@@ LUA_COMPAT_5_3 controls other macros for compatibility with Lua 5.3.
** You can define it to get all options, or change specific options
** to fit your specific needs.
*/
#if defined(LUA_COMPAT_5_3) /* { */
/*
@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
** functions in the mathematical library.
** (These functions were already officially removed in 5.3;
** nevertheless they are still available here.)
*/
#define LUA_COMPAT_MATHLIB
/*
@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
** luaL_checkint, luaL_checklong, etc.)
** (These macros were also officially removed in 5.3, but they are still
** available here.)
*/
#define LUA_COMPAT_APIINTCASTS
/*
@@ LUA_COMPAT_LT_LE controls the emulation of the '__le' metamethod
** using '__lt'.
*/
#define LUA_COMPAT_LT_LE
/*
@@ The following macros supply trivial compatibility for some
** changes in the API. The macros themselves document how to
** change your code to avoid using them.
** (Once more, these macros were officially removed in 5.3, but they are
** still available here.)
*/
#define lua_strlen(L,i) lua_rawlen(L, (i))
#define lua_objlen(L,i) lua_rawlen(L, (i))
#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for Numbers (low-level part).
** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_*
** satisfy your needs.
** ===================================================================
*/
/*
@@ LUAI_UACNUMBER is the result of a 'default argument promotion'
@@ over a floating number.
@@ l_floatatt(x) corrects float attribute 'x' to the proper float type
** by prefixing it with one of FLT/DBL/LDBL.
@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
@@ LUA_NUMBER_FMT is the format for writing floats.
@@ lua_number2str converts a float to a string.
@@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
@@ l_floor takes the floor of a float.
@@ lua_str2number converts a decimal numeral to a number.
*/
/* The following definitions are good for most cases here */
#define l_floor(x) (l_mathop(floor)(x))
#define lua_number2str(s,sz,n) \
l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n))
/*
@@ lua_numbertointeger converts a float number with an integral value
** to an integer, or returns 0 if float is not within the range of
** a lua_Integer. (The range comparisons are tricky because of
** rounding. The tests here assume a two-complement representation,
** where MININTEGER always has an exact representation as a float;
** MAXINTEGER may not have one, and therefore its conversion to float
** may have an ill-defined value.)
*/
#define lua_numbertointeger(n,p) \
((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
(n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
(*(p) = (LUA_INTEGER)(n), 1))
/* now the variable definitions */
#if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT /* { single float */
#define LUA_NUMBER float
#define l_floatatt(n) (FLT_##n)
#define LUAI_UACNUMBER double
#define LUA_NUMBER_FRMLEN ""
#define LUA_NUMBER_FMT "%.7g"
#define l_mathop(op) op##f
#define lua_str2number(s,p) strtof((s), (p))
#elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE /* }{ long double */
#define LUA_NUMBER long double
#define l_floatatt(n) (LDBL_##n)
#define LUAI_UACNUMBER long double
#define LUA_NUMBER_FRMLEN "L"
#define LUA_NUMBER_FMT "%.19Lg"
#define l_mathop(op) op##l
#define lua_str2number(s,p) strtold((s), (p))
#elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE /* }{ double */
#define LUA_NUMBER double
#define l_floatatt(n) (DBL_##n)
#define LUAI_UACNUMBER double
#define LUA_NUMBER_FRMLEN ""
#define LUA_NUMBER_FMT "%.14g"
#define l_mathop(op) op
#define lua_str2number(s,p) strtod((s), (p))
#else /* }{ */
#error "numeric float type not defined"
#endif /* } */
/*
@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
@@ LUAI_UACINT is the result of a 'default argument promotion'
@@ over a LUA_INTEGER.
@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
@@ LUA_INTEGER_FMT is the format for writing integers.
@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
@@ LUA_MAXUNSIGNED is the maximum value for a LUA_UNSIGNED.
@@ lua_integer2str converts an integer to a string.
*/
/* The following definitions are good for most cases here */
#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d"
#define LUAI_UACINT LUA_INTEGER
#define lua_integer2str(s,sz,n) \
l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n))
/*
** use LUAI_UACINT here to avoid problems with promotions (which
** can turn a comparison between unsigneds into a signed comparison)
*/
#define LUA_UNSIGNED unsigned LUAI_UACINT
/* now the variable definitions */
#if LUA_INT_TYPE == LUA_INT_INT /* { int */
#define LUA_INTEGER int
#define LUA_INTEGER_FRMLEN ""
#define LUA_MAXINTEGER INT_MAX
#define LUA_MININTEGER INT_MIN
#define LUA_MAXUNSIGNED UINT_MAX
#elif LUA_INT_TYPE == LUA_INT_LONG /* }{ long */
#define LUA_INTEGER long
#define LUA_INTEGER_FRMLEN "l"
#define LUA_MAXINTEGER LONG_MAX
#define LUA_MININTEGER LONG_MIN
#define LUA_MAXUNSIGNED ULONG_MAX
#elif LUA_INT_TYPE == LUA_INT_LONGLONG /* }{ long long */
/* use presence of macro LLONG_MAX as proxy for C99 compliance */
#if defined(LLONG_MAX) /* { */
/* use ISO C99 stuff */
#define LUA_INTEGER long long
#define LUA_INTEGER_FRMLEN "ll"
#define LUA_MAXINTEGER LLONG_MAX
#define LUA_MININTEGER LLONG_MIN
#define LUA_MAXUNSIGNED ULLONG_MAX
#elif defined(LUA_USE_WINDOWS) /* }{ */
/* in Windows, can use specific Windows types */
#define LUA_INTEGER __int64
#define LUA_INTEGER_FRMLEN "I64"
#define LUA_MAXINTEGER _I64_MAX
#define LUA_MININTEGER _I64_MIN
#define LUA_MAXUNSIGNED _UI64_MAX
#else /* }{ */
#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
#endif /* } */
#else /* }{ */
#error "numeric integer type not defined"
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Dependencies with C99 and other C details
** ===================================================================
*/
/*
@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89.
** (All uses in Lua have only one format item.)
*/
#if !defined(LUA_USE_C89)
#define l_sprintf(s,sz,f,i) snprintf(s,sz,f,i)
#else
#define l_sprintf(s,sz,f,i) ((void)(sz), sprintf(s,f,i))
#endif
/*
@@ lua_strx2number converts a hexadecimal numeral to a number.
** In C99, 'strtod' does that conversion. Otherwise, you can
** leave 'lua_strx2number' undefined and Lua will provide its own
** implementation.
*/
#if !defined(LUA_USE_C89)
#define lua_strx2number(s,p) lua_str2number(s,p)
#endif
/*
@@ lua_pointer2str converts a pointer to a readable string in a
** non-specified way.
*/
#define lua_pointer2str(buff,sz,p) l_sprintf(buff,sz,"%p",p)
/*
@@ lua_number2strx converts a float to a hexadecimal numeral.
** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
** provide its own implementation.
*/
#if !defined(LUA_USE_C89)
#define lua_number2strx(L,b,sz,f,n) \
((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n)))
#endif
/*
** 'strtof' and 'opf' variants for math functions are not valid in
** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
** availability of these variants. ('math.h' is already included in
** all files that use these macros.)
*/
#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
#undef l_mathop /* variants not available */
#undef lua_str2number
#define l_mathop(op) (lua_Number)op /* no variant */
#define lua_str2number(s,p) ((lua_Number)strtod((s), (p)))
#endif
/*
@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
** functions. It must be a numerical type; Lua will use 'intptr_t' if
** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
** 'intptr_t' in C89)
*/
#define LUA_KCONTEXT ptrdiff_t
#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
__STDC_VERSION__ >= 199901L
#include <stdint.h>
#if defined(INTPTR_MAX) /* even in C99 this type is optional */
#undef LUA_KCONTEXT
#define LUA_KCONTEXT intptr_t
#endif
#endif
/*
@@ lua_getlocaledecpoint gets the locale "radix character" (decimal point).
** Change that if you do not want to use C locales. (Code using this
** macro must include the header 'locale.h'.)
*/
#if !defined(lua_getlocaledecpoint)
#define lua_getlocaledecpoint() (localeconv()->decimal_point[0])
#endif
/*
** macros to improve jump prediction, used mostly for error handling
** and debug facilities. (Some macros in the Lua API use these macros.
** Define LUA_NOBUILTIN if you do not want '__builtin_expect' in your
** code.)
*/
#if !defined(luai_likely)
#if defined(__GNUC__) && !defined(LUA_NOBUILTIN)
#define luai_likely(x) (__builtin_expect(((x) != 0), 1))
#define luai_unlikely(x) (__builtin_expect(((x) != 0), 0))
#else
#define luai_likely(x) (x)
#define luai_unlikely(x) (x)
#endif
#endif
#if defined(LUA_CORE) || defined(LUA_LIB)
/* shorter names for Lua's own use */
#define l_likely(x) luai_likely(x)
#define l_unlikely(x) luai_unlikely(x)
#endif
/* }================================================================== */
/*
** {==================================================================
** Language Variations
** =====================================================================
*/
/*
@@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some
** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from
** numbers to strings. Define LUA_NOCVTS2N to turn off automatic
** coercion from strings to numbers.
*/
/* #define LUA_NOCVTN2S */
/* #define LUA_NOCVTS2N */
/*
@@ LUA_USE_APICHECK turns on several consistency checks on the C API.
** Define it as a help when debugging C code.
*/
#if defined(LUA_USE_APICHECK)
#include <assert.h>
#define luai_apicheck(l,e) assert(e)
#endif
/* }================================================================== */
/*
** {==================================================================
** Macros that affect the API and must be stable (that is, must be the
** same when you compile Lua and when you compile code that links to
** Lua).
** =====================================================================
*/
/*
@@ LUAI_MAXSTACK limits the size of the Lua stack.
** CHANGE it if you need a different limit. This limit is arbitrary;
** its only purpose is to stop Lua from consuming unlimited stack
** space (and to reserve some numbers for pseudo-indices).
** (It must fit into max(size_t)/32 and max(int)/2.)
*/
#if LUAI_IS32INT
#define LUAI_MAXSTACK 1000000
#else
#define LUAI_MAXSTACK 15000
#endif
/*
@@ LUA_EXTRASPACE defines the size of a raw memory area associated with
** a Lua state with very fast access.
** CHANGE it if you need a different size.
*/
#define LUA_EXTRASPACE (sizeof(void *))
/*
@@ LUA_IDSIZE gives the maximum size for the description of the source
** of a function in debug information.
** CHANGE it if you want a different size.
*/
#define LUA_IDSIZE 60
/*
@@ LUAL_BUFFERSIZE is the initial buffer size used by the lauxlib
** buffer system.
*/
#define LUAL_BUFFERSIZE ((int)(16 * sizeof(void*) * sizeof(lua_Number)))
/*
@@ LUAI_MAXALIGN defines fields that, when used in a union, ensure
** maximum alignment for the other items in that union.
*/
#define LUAI_MAXALIGN lua_Number n; double u; void *s; lua_Integer i; long l
/* }================================================================== */
/* =================================================================== */
/*
** Local configuration. You can use this space to add your redefinitions
** without modifying the main part of the file.
*/
#endif

View File

@@ -0,0 +1,52 @@
/*
** $Id: lualib.h $
** Lua standard libraries
** See Copyright Notice in lua.h
*/
#ifndef lualib_h
#define lualib_h
#include "lua.h"
/* version suffix for environment variable names */
#define LUA_VERSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
LUAMOD_API int (luaopen_base) (lua_State *L);
#define LUA_COLIBNAME "coroutine"
LUAMOD_API int (luaopen_coroutine) (lua_State *L);
#define LUA_TABLIBNAME "table"
LUAMOD_API int (luaopen_table) (lua_State *L);
#define LUA_IOLIBNAME "io"
LUAMOD_API int (luaopen_io) (lua_State *L);
#define LUA_OSLIBNAME "os"
LUAMOD_API int (luaopen_os) (lua_State *L);
#define LUA_STRLIBNAME "string"
LUAMOD_API int (luaopen_string) (lua_State *L);
#define LUA_UTF8LIBNAME "utf8"
LUAMOD_API int (luaopen_utf8) (lua_State *L);
#define LUA_MATHLIBNAME "math"
LUAMOD_API int (luaopen_math) (lua_State *L);
#define LUA_DBLIBNAME "debug"
LUAMOD_API int (luaopen_debug) (lua_State *L);
#define LUA_LOADLIBNAME "package"
LUAMOD_API int (luaopen_package) (lua_State *L);
/* open all previous libraries */
LUALIB_API void (luaL_openlibs) (lua_State *L);
#endif

View File

@@ -0,0 +1,8 @@
#pragma once
#include "stellar.h"
typedef void packet_exdata_free(struct packet *pkt, int idx, void *ex_ptr, void *arg);
int stellar_packet_exdata_new_index(struct stellar *st, const char *name, packet_exdata_free *free_func,void *arg);
int packet_exdata_set(struct packet *pkt, int idx, void *ex_ptr);
void *packet_exdata_get(struct packet *pkt, int idx);

View File

@@ -0,0 +1,22 @@
#pragma once
#include "stellar.h"
//session mq
typedef void packet_msg_free_cb_func(struct packet *pkt, void *msg, void *msg_free_arg);
typedef void on_packet_msg_cb_func(struct packet *pkt, int topic_id, const void *msg, void *plugin_env);
//return topic_id
int stellar_packet_mq_create_topic(struct stellar *st, const char *topic_name, packet_msg_free_cb_func *msg_free_cb, void *msg_free_arg);
int stellar_packet_mq_get_topic_id(struct stellar *st, const char *topic_name);
int stellar_packet_mq_update_topic(struct stellar *st, int topic_id, packet_msg_free_cb_func *msg_free_cb, void *msg_free_arg);
int stellar_packet_mq_destroy_topic(struct stellar *st, int topic_id);
//return 0 if success, otherwise return -1.
int stellar_packet_mq_subscribe(struct stellar *st, int topic_id, on_packet_msg_cb_func *plugin_on_msg_cb, int plugin_id); //packet plugin only
int packet_mq_publish_message(struct packet *pkt, int topic_id, void *msg);

View File

@@ -0,0 +1,134 @@
#pragma once
#include "stellar.h"
#include <stdint.h>
#include <stddef.h>
enum session_type
{
SESSION_TYPE_TCP,
SESSION_TYPE_UDP,
__SESSION_TYPE_MAX,
};
enum session_state
{
SESSION_STATE_INVALID = 0,
SESSION_STATE_OPENING = 1 ,
SESSION_STATE_ACTIVE = 2,
SESSION_STATE_CLOSING = 3,
SESSION_STATE_CONTROL = 6,
__SESSION_STATE_MAX,
};
enum session_type session_get_type(struct session *sess);
#define SESSION_SEEN_C2S_FLOW (1 << 0)
#define SESSION_SEEN_S2C_FLOW (1 << 1)
int session_is_symmetric(struct session *sess, unsigned char *flag);
long long session_get_client_isn(struct session *sess);
long long session_get_server_isn(struct session *sess);
#define SESSION_IS_TUNNLE_NON (0) /* default is 0, not tunnel; */
#define SESSION_IS_TUNNLE_6OVER4 (1 << 0)
#define SESSION_IS_TUNNLE_4OVER6 (1 << 1)
#define SESSION_IS_TUNNLE_GRE (1 << 2)
#define SESSION_IS_TUNNLE_IP_IN_IP (1 << 3)
#define SESSION_IS_TUNNLE_PPTP (1 << 4)
#define SESSION_IS_TUNNLE_L2TP (1 << 5)
#define SESSION_IS_TUNNLE_TEREDO (1 << 6)
#define SESSION_IS_TUNNLE_GTP (1 << 7)
#define SESSION_IS_TUNNLE_SOCKS (1 << 8)
#define SESSION_IS_TUNNLE_HTTP_PROXY (1 << 9)
int session_is_outmost(struct session *sess, uint64_t *flag);
int session_is_innermost(struct session *sess, uint64_t *flag);
#define SESSION_DIRECTION_IN 0
#define SESSION_DIRECTION_OUT 1
int session_get_direction(struct session *sess);
enum session_addr_type
{
SESSION_ADDR_TYPE_IPV4_TCP,
SESSION_ADDR_TYPE_IPV4_UDP,
SESSION_ADDR_TYPE_IPV6_TCP,
SESSION_ADDR_TYPE_IPV6_UDP,
SESSION_ADDR_TYPE_UNKNOWN,
__SESSION_ADDR_TYPE_MAX,
};
struct session_addr_ipv4{
uint32_t saddr; /* network order */
uint32_t daddr; /* network order */
uint16_t sport; /* network order */
uint16_t dport; /* network order */
};
#include <netinet/in.h>
#ifndef IPV6_ADDR_LEN
#define IPV6_ADDR_LEN (sizeof(struct in6_addr))
#endif
struct session_addr_ipv6
{
uint8_t saddr[IPV6_ADDR_LEN] ;
uint8_t daddr[IPV6_ADDR_LEN] ;
uint16_t sport; /* network order */
uint16_t dport; /* network order */
};
struct session_addr
{
union
{
struct session_addr_ipv4 ipv4;
struct session_addr_ipv6 ipv6;
};
};
struct session_addr *session_get0_addr(struct session *sess, enum session_addr_type *addr_type);
const char *session_get0_readable_addr(struct session *sess);
const char *session_get0_current_payload(struct session *sess, size_t *payload_len);
enum session_state session_get_current_state(struct session *sess);
int session_get_current_thread_id(struct session *sess);
int session_get_current_plugin_id(struct session *sess);
/* ------------session------------------*/
/* |l2|l3|l4|session payload| */
const char *session_get0_current_l3_header(struct session *sess);
const char *session_get0_current_l4_header(struct session *sess);
const char *session_get0_l2_l3_hdr(struct session *sess, int session_direction, size_t *l2_l3_hdr_len);
uint16_t *session_get0_segment_id_list(struct session *sess, int session_direction, size_t *sid_num);
const char *session_get0_route_ctx(struct session *sess, int session_direction, size_t *route_ctx_len);
int session_set_session_id(struct session *sess, uint64_t session_id);
int session_set_preappend_segment_id_list(struct session *sess, uint16_t *sid, size_t sid_num);
const struct packet *session_get0_current_packet(struct session *sess);
//flow direction
#define PACKET_DIRECTION_C2S 0
#define PACKET_DIRECTION_S2C 1
#define PACKET_DIRECTION_UNKNOWN 2
int packet_get_direction(const struct packet *pkt);
//route direction
#define PACKET_DIRECTION_INCOMING 0
#define PACKET_DIRECTION_OUTGOING 1
int packet_get_route_direction(const struct packet *pkt);
const char *packet_get0_data(const struct packet *pkt, size_t *data_len);
int packet_arrive_time(const struct packet *pkt, struct timeval *ts);
unsigned char packet_get_ip_protocol(struct packet *pkt);
void packet_drop(const struct packet *pkt);
const char *packet_get0_readable_addr(struct packet *pkt);
int packet_get_current_thread_id(struct packet *pkt);
struct session *packet_get_session(const struct packet *pkt);

View File

@@ -0,0 +1,8 @@
#pragma once
#include "stellar.h"
typedef void session_exdata_free(struct session *sess, int idx, void *ex_ptr, void *arg);
int stellar_session_exdata_new_index(struct stellar *st, const char *name, session_exdata_free *free_func,void *arg);
int session_exdata_set(struct session *sess, int idx, void *ex_ptr);
void *session_exdata_get(struct session *sess, int idx);

View File

@@ -0,0 +1,36 @@
#pragma once
#include "stellar.h"
//session mq
typedef void session_msg_free_cb_func(struct session *sess, void *msg, void *msg_free_arg);
typedef void on_session_msg_cb_func(struct session *sess, int topic_id, const void *msg, void *per_session_ctx, void *plugin_env);
//return topic_id
int stellar_session_mq_create_topic(struct stellar *st, const char *topic_name, session_msg_free_cb_func *msg_free_cb, void *msg_free_arg);
int stellar_session_mq_get_topic_id(struct stellar *st, const char *topic_name);
int stellar_session_mq_update_topic(struct stellar *st, int topic_id, session_msg_free_cb_func *msg_free_cb, void *msg_free_arg);
int stellar_session_mq_destroy_topic(struct stellar *st, int topic_id);
//return 0 if success, otherwise return -1.
int stellar_session_mq_subscribe(struct stellar *st, int topic_id, on_session_msg_cb_func *plugin_on_msg_cb, int plugin_id);
int session_mq_publish_message(struct session *sess, int topic_id, void *msg);
int session_mq_ignore_message(struct session *sess, int topic_id, int plugin_id);
int session_mq_unignore_message(struct session *sess, int topic_id, int plugin_id);
int session_mq_topic_is_active(struct session *sess, int topic_id);
enum session_mq_priority
{
SESSION_MQ_PRIORITY_LOW,
SESSION_MQ_PRIORITY_NORMAL,
SESSION_MQ_PRIORITY_HIGH,
SESSION_MQ_PRIORITY_MAX,
};
int session_mq_publish_message_with_priority(struct session *sess, int topic_id, void *msg, enum session_mq_priority priority);

View File

@@ -0,0 +1,48 @@
#pragma once
struct session;
struct stellar;
int stellar_get_worker_thread_num(struct stellar *st);
int stellar_get_current_thread_id(struct stellar *st);
//return plugin_env
typedef void *plugin_on_load_func(struct stellar *st);
typedef void plugin_on_unload_func(void *plugin_env);
//return per_session_ctx
typedef void *session_ctx_new_func(struct session *sess, void *plugin_env);
typedef void session_ctx_free_func(struct session *sess, void *session_ctx, void *plugin_env);
//intrinsic topic, publish packet as message
#define TOPIC_TCP "TCP"
#define TOPIC_TCP_STREAM "TCP_STREAM"
#define TOPIC_UDP "UDP"
#define TOPIC_EGRESS "EGRESS"
#define TOPIC_CONTROL_PACKET "CONTROL_PACKET"
//return session plugin_id
int stellar_session_plugin_register(struct stellar *st,
session_ctx_new_func session_ctx_new,
session_ctx_free_func session_ctx_free,
void *plugin_env);
void stellar_session_plugin_dettach_current_session(struct session *sess);
struct packet;
typedef void plugin_on_packet_func(struct packet *pkt, unsigned char ip_protocol, void *plugin_env);
//return packet plugin_id
int stellar_packet_plugin_register(struct stellar *st, unsigned char ip_protocol, plugin_on_packet_func on_packet, void *plugin_env);
//return polling work result, 0: no work, 1: work
typedef int plugin_on_polling_func(void *plugin_env);
//return polling plugin_id
int stellar_polling_plugin_register(struct stellar *st, plugin_on_polling_func on_polling, void *plugin_env);
void stellar_emit_datapath_telemetry(struct packet *pkt, const char * module, const char *str);

View File

@@ -0,0 +1,43 @@
#pragma once
#include <stdlib.h> //calloc
#include <stddef.h> //NULL
#define CALLOC(type, number) ((type *)calloc(sizeof(type), number))
#define REALLOC(type, ptr, number) ((type *)realloc(ptr, (number) * sizeof(type)))
#define FREE(p) {free(p); p = NULL;}
#define TRUE 1
#define FALSE 0
#ifndef MAX
#define MAX(a, b) (((a) > (b)) ? (a) : (b))
#endif
#ifndef MIN
#define MIN(a, b) (((a) < (b)) ? (a) : (b))
#endif
#ifndef offsetof
#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
#endif
#ifndef container_of
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
#endif
#ifndef __unused
#define __unused __attribute__((__unused__))
#endif
#ifndef likely
#define likely(x) __builtin_expect((x),1)
#endif /* likely */
#ifndef unlikely
#define unlikely(x) __builtin_expect((x),0)
#endif /* unlikely */

175
dependence/include/toml.h Executable file
View File

@@ -0,0 +1,175 @@
/*
MIT License
Copyright (c) CK Tan
https://github.com/cktan/tomlc99
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef TOML_H
#define TOML_H
#ifdef _MSC_VER
#pragma warning(disable : 4996)
#endif
#include <stdint.h>
#include <stdio.h>
#ifdef __cplusplus
#define TOML_EXTERN extern "C"
#else
#define TOML_EXTERN extern
#endif
typedef struct toml_timestamp_t toml_timestamp_t;
typedef struct toml_table_t toml_table_t;
typedef struct toml_array_t toml_array_t;
typedef struct toml_datum_t toml_datum_t;
/* Parse a file. Return a table on success, or 0 otherwise.
* Caller must toml_free(the-return-value) after use.
*/
TOML_EXTERN toml_table_t *toml_parse_file(FILE *fp, char *errbuf, int errbufsz);
/* Parse a string containing the full config.
* Return a table on success, or 0 otherwise.
* Caller must toml_free(the-return-value) after use.
*/
TOML_EXTERN toml_table_t *toml_parse(char *conf, /* NUL terminated, please. */
char *errbuf, int errbufsz);
/* Free the table returned by toml_parse() or toml_parse_file(). Once
* this function is called, any handles accessed through this tab
* directly or indirectly are no longer valid.
*/
TOML_EXTERN void toml_free(toml_table_t *tab);
/* Timestamp types. The year, month, day, hour, minute, second, z
* fields may be NULL if they are not relevant. e.g. In a DATE
* type, the hour, minute, second and z fields will be NULLs.
*/
struct toml_timestamp_t {
struct { /* internal. do not use. */
int year, month, day;
int hour, minute, second, millisec;
char z[10];
} __buffer;
int *year, *month, *day;
int *hour, *minute, *second, *millisec;
char *z;
};
/*-----------------------------------------------------------------
* Enhanced access methods
*/
struct toml_datum_t {
int ok;
union {
toml_timestamp_t *ts; /* ts must be freed after use */
char *s; /* string value. s must be freed after use */
int b; /* bool value */
int64_t i; /* int value */
double d; /* double value */
} u;
};
/* on arrays: */
/* ... retrieve size of array. */
TOML_EXTERN int toml_array_nelem(const toml_array_t *arr);
/* ... retrieve values using index. */
TOML_EXTERN toml_datum_t toml_string_at(const toml_array_t *arr, int idx);
TOML_EXTERN toml_datum_t toml_bool_at(const toml_array_t *arr, int idx);
TOML_EXTERN toml_datum_t toml_int_at(const toml_array_t *arr, int idx);
TOML_EXTERN toml_datum_t toml_double_at(const toml_array_t *arr, int idx);
TOML_EXTERN toml_datum_t toml_timestamp_at(const toml_array_t *arr, int idx);
/* ... retrieve array or table using index. */
TOML_EXTERN toml_array_t *toml_array_at(const toml_array_t *arr, int idx);
TOML_EXTERN toml_table_t *toml_table_at(const toml_array_t *arr, int idx);
/* on tables: */
/* ... retrieve the key in table at keyidx. Return 0 if out of range. */
TOML_EXTERN const char *toml_key_in(const toml_table_t *tab, int keyidx);
/* ... returns 1 if key exists in tab, 0 otherwise */
TOML_EXTERN int toml_key_exists(const toml_table_t *tab, const char *key);
/* ... retrieve values using key. */
TOML_EXTERN toml_datum_t toml_string_in(const toml_table_t *arr,
const char *key);
TOML_EXTERN toml_datum_t toml_bool_in(const toml_table_t *arr, const char *key);
TOML_EXTERN toml_datum_t toml_int_in(const toml_table_t *arr, const char *key);
TOML_EXTERN toml_datum_t toml_double_in(const toml_table_t *arr,
const char *key);
TOML_EXTERN toml_datum_t toml_timestamp_in(const toml_table_t *arr,
const char *key);
/* .. retrieve array or table using key. */
TOML_EXTERN toml_array_t *toml_array_in(const toml_table_t *tab,
const char *key);
TOML_EXTERN toml_table_t *toml_table_in(const toml_table_t *tab,
const char *key);
/*-----------------------------------------------------------------
* lesser used
*/
/* Return the array kind: 't'able, 'a'rray, 'v'alue, 'm'ixed */
TOML_EXTERN char toml_array_kind(const toml_array_t *arr);
/* For array kind 'v'alue, return the type of values
i:int, d:double, b:bool, s:string, t:time, D:date, T:timestamp, 'm'ixed
0 if unknown
*/
TOML_EXTERN char toml_array_type(const toml_array_t *arr);
/* Return the key of an array */
TOML_EXTERN const char *toml_array_key(const toml_array_t *arr);
/* Return the number of key-values in a table */
TOML_EXTERN int toml_table_nkval(const toml_table_t *tab);
/* Return the number of arrays in a table */
TOML_EXTERN int toml_table_narr(const toml_table_t *tab);
/* Return the number of sub-tables in a table */
TOML_EXTERN int toml_table_ntab(const toml_table_t *tab);
/* Return the key of a table*/
TOML_EXTERN const char *toml_table_key(const toml_table_t *tab);
/*--------------------------------------------------------------
* misc
*/
TOML_EXTERN int toml_utf8_to_ucs(const char *orig, int len, int64_t *ret);
TOML_EXTERN int toml_ucs_to_utf8(int64_t code, char buf[6]);
TOML_EXTERN void toml_set_memutil(void *(*xxmalloc)(size_t),
void (*xxfree)(void *));
/*--------------------------------------------------------------
* deprecated
*/
/* A raw value, must be processed by toml_rto* before using. */
typedef const char *toml_raw_t;
TOML_EXTERN toml_raw_t toml_raw_in(const toml_table_t *tab, const char *key);
TOML_EXTERN toml_raw_t toml_raw_at(const toml_array_t *arr, int idx);
TOML_EXTERN int toml_rtos(toml_raw_t s, char **ret);
TOML_EXTERN int toml_rtob(toml_raw_t s, int *ret);
TOML_EXTERN int toml_rtoi(toml_raw_t s, int64_t *ret);
TOML_EXTERN int toml_rtod(toml_raw_t s, double *ret);
TOML_EXTERN int toml_rtod_ex(toml_raw_t s, double *ret, char *buf, int buflen);
TOML_EXTERN int toml_rtots(toml_raw_t s, toml_timestamp_t *ret);
#endif /* TOML_H */

View File

@@ -0,0 +1,252 @@
/*
Copyright (c) 2008-2022, Troy D. Hanson https://troydhanson.github.io/uthash/
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* a dynamic array implementation using macros
*/
#ifndef UTARRAY_H
#define UTARRAY_H
#define UTARRAY_VERSION 2.3.0
#include <stddef.h> /* size_t */
#include <string.h> /* memset, etc */
#include <stdlib.h> /* exit */
#ifdef __GNUC__
#define UTARRAY_UNUSED __attribute__((__unused__))
#else
#define UTARRAY_UNUSED
#endif
#ifndef utarray_oom
#define utarray_oom() exit(-1)
#endif
typedef void (ctor_f)(void *dst, const void *src);
typedef void (dtor_f)(void *elt);
typedef void (init_f)(void *elt);
typedef struct {
size_t sz;
init_f *init;
ctor_f *copy;
dtor_f *dtor;
} UT_icd;
typedef struct {
unsigned i,n;/* i: index of next available slot, n: num slots */
UT_icd icd; /* initializer, copy and destructor functions */
char *d; /* n slots of size icd->sz*/
} UT_array;
#define utarray_init(a,_icd) do { \
memset(a,0,sizeof(UT_array)); \
(a)->icd = *(_icd); \
} while(0)
#define utarray_done(a) do { \
if ((a)->n) { \
if ((a)->icd.dtor) { \
unsigned _ut_i; \
for(_ut_i=0; _ut_i < (a)->i; _ut_i++) { \
(a)->icd.dtor(utarray_eltptr(a,_ut_i)); \
} \
} \
free((a)->d); \
} \
(a)->n=0; \
} while(0)
#define utarray_new(a,_icd) do { \
(a) = (UT_array*)malloc(sizeof(UT_array)); \
if ((a) == NULL) { \
utarray_oom(); \
} \
utarray_init(a,_icd); \
} while(0)
#define utarray_free(a) do { \
utarray_done(a); \
free(a); \
} while(0)
#define utarray_reserve(a,by) do { \
if (((a)->i+(by)) > (a)->n) { \
char *utarray_tmp; \
while (((a)->i+(by)) > (a)->n) { (a)->n = ((a)->n ? (2*(a)->n) : 8); } \
utarray_tmp=(char*)realloc((a)->d, (a)->n*(a)->icd.sz); \
if (utarray_tmp == NULL) { \
utarray_oom(); \
} \
(a)->d=utarray_tmp; \
} \
} while(0)
#define utarray_push_back(a,p) do { \
utarray_reserve(a,1); \
if ((a)->icd.copy) { (a)->icd.copy( _utarray_eltptr(a,(a)->i++), p); } \
else { memcpy(_utarray_eltptr(a,(a)->i++), p, (a)->icd.sz); }; \
} while(0)
#define utarray_pop_back(a) do { \
if ((a)->icd.dtor) { (a)->icd.dtor( _utarray_eltptr(a,--((a)->i))); } \
else { (a)->i--; } \
} while(0)
#define utarray_extend_back(a) do { \
utarray_reserve(a,1); \
if ((a)->icd.init) { (a)->icd.init(_utarray_eltptr(a,(a)->i)); } \
else { memset(_utarray_eltptr(a,(a)->i),0,(a)->icd.sz); } \
(a)->i++; \
} while(0)
#define utarray_len(a) ((a)->i)
#define utarray_eltptr(a,j) (((j) < (a)->i) ? _utarray_eltptr(a,j) : NULL)
#define _utarray_eltptr(a,j) ((void*)((a)->d + ((a)->icd.sz * (j))))
#define utarray_insert(a,p,j) do { \
if ((j) > (a)->i) utarray_resize(a,j); \
utarray_reserve(a,1); \
if ((j) < (a)->i) { \
memmove( _utarray_eltptr(a,(j)+1), _utarray_eltptr(a,j), \
((a)->i - (j))*((a)->icd.sz)); \
} \
if ((a)->icd.copy) { (a)->icd.copy( _utarray_eltptr(a,j), p); } \
else { memcpy(_utarray_eltptr(a,j), p, (a)->icd.sz); }; \
(a)->i++; \
} while(0)
#define utarray_inserta(a,w,j) do { \
if (utarray_len(w) == 0) break; \
if ((j) > (a)->i) utarray_resize(a,j); \
utarray_reserve(a,utarray_len(w)); \
if ((j) < (a)->i) { \
memmove(_utarray_eltptr(a,(j)+utarray_len(w)), \
_utarray_eltptr(a,j), \
((a)->i - (j))*((a)->icd.sz)); \
} \
if ((a)->icd.copy) { \
unsigned _ut_i; \
for(_ut_i=0;_ut_i<(w)->i;_ut_i++) { \
(a)->icd.copy(_utarray_eltptr(a, (j) + _ut_i), _utarray_eltptr(w, _ut_i)); \
} \
} else { \
memcpy(_utarray_eltptr(a,j), _utarray_eltptr(w,0), \
utarray_len(w)*((a)->icd.sz)); \
} \
(a)->i += utarray_len(w); \
} while(0)
#define utarray_resize(dst,num) do { \
unsigned _ut_i; \
if ((dst)->i > (unsigned)(num)) { \
if ((dst)->icd.dtor) { \
for (_ut_i = (num); _ut_i < (dst)->i; ++_ut_i) { \
(dst)->icd.dtor(_utarray_eltptr(dst, _ut_i)); \
} \
} \
} else if ((dst)->i < (unsigned)(num)) { \
utarray_reserve(dst, (num) - (dst)->i); \
if ((dst)->icd.init) { \
for (_ut_i = (dst)->i; _ut_i < (unsigned)(num); ++_ut_i) { \
(dst)->icd.init(_utarray_eltptr(dst, _ut_i)); \
} \
} else { \
memset(_utarray_eltptr(dst, (dst)->i), 0, (dst)->icd.sz*((num) - (dst)->i)); \
} \
} \
(dst)->i = (num); \
} while(0)
#define utarray_concat(dst,src) do { \
utarray_inserta(dst, src, utarray_len(dst)); \
} while(0)
#define utarray_erase(a,pos,len) do { \
if ((a)->icd.dtor) { \
unsigned _ut_i; \
for (_ut_i = 0; _ut_i < (len); _ut_i++) { \
(a)->icd.dtor(utarray_eltptr(a, (pos) + _ut_i)); \
} \
} \
if ((a)->i > ((pos) + (len))) { \
memmove(_utarray_eltptr(a, pos), _utarray_eltptr(a, (pos) + (len)), \
((a)->i - ((pos) + (len))) * (a)->icd.sz); \
} \
(a)->i -= (len); \
} while(0)
#define utarray_renew(a,u) do { \
if (a) utarray_clear(a); \
else utarray_new(a, u); \
} while(0)
#define utarray_clear(a) do { \
if ((a)->i > 0) { \
if ((a)->icd.dtor) { \
unsigned _ut_i; \
for(_ut_i=0; _ut_i < (a)->i; _ut_i++) { \
(a)->icd.dtor(_utarray_eltptr(a, _ut_i)); \
} \
} \
(a)->i = 0; \
} \
} while(0)
#define utarray_sort(a,cmp) do { \
qsort((a)->d, (a)->i, (a)->icd.sz, cmp); \
} while(0)
#define utarray_find(a,v,cmp) bsearch((v),(a)->d,(a)->i,(a)->icd.sz,cmp)
#define utarray_front(a) (((a)->i) ? (_utarray_eltptr(a,0)) : NULL)
#define utarray_next(a,e) (((e)==NULL) ? utarray_front(a) : (((a)->i != utarray_eltidx(a,e)+1) ? _utarray_eltptr(a,utarray_eltidx(a,e)+1) : NULL))
#define utarray_prev(a,e) (((e)==NULL) ? utarray_back(a) : ((utarray_eltidx(a,e) != 0) ? _utarray_eltptr(a,utarray_eltidx(a,e)-1) : NULL))
#define utarray_back(a) (((a)->i) ? (_utarray_eltptr(a,(a)->i-1)) : NULL)
#define utarray_eltidx(a,e) (((char*)(e) - (a)->d) / (a)->icd.sz)
/* last we pre-define a few icd for common utarrays of ints and strings */
static void utarray_str_cpy(void *dst, const void *src) {
char *const *srcc = (char *const *)src;
char **dstc = (char**)dst;
if (*srcc == NULL) {
*dstc = NULL;
} else {
*dstc = (char*)malloc(strlen(*srcc) + 1);
if (*dstc == NULL) {
utarray_oom();
} else {
strcpy(*dstc, *srcc);
}
}
}
static void utarray_str_dtor(void *elt) {
char **eltc = (char**)elt;
if (*eltc != NULL) free(*eltc);
}
static const UT_icd ut_str_icd UTARRAY_UNUSED = {sizeof(char*),NULL,utarray_str_cpy,utarray_str_dtor};
static const UT_icd ut_int_icd UTARRAY_UNUSED = {sizeof(int),NULL,NULL,NULL};
static const UT_icd ut_ptr_icd UTARRAY_UNUSED = {sizeof(void*),NULL,NULL,NULL};
#endif /* UTARRAY_H */

1140
dependence/include/uthash.h Normal file

File diff suppressed because it is too large Load Diff

1076
dependence/include/utlist.h Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,108 @@
/*
Copyright (c) 2015-2022, Troy D. Hanson https://troydhanson.github.io/uthash/
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* a ring-buffer implementation using macros
*/
#ifndef UTRINGBUFFER_H
#define UTRINGBUFFER_H
#define UTRINGBUFFER_VERSION 2.3.0
#include <stdlib.h>
#include <string.h>
#include "utarray.h" // for "UT_icd"
typedef struct {
unsigned i; /* index of next available slot; wraps at n */
unsigned n; /* capacity */
unsigned char f; /* full */
UT_icd icd; /* initializer, copy and destructor functions */
char *d; /* n slots of size icd->sz */
} UT_ringbuffer;
#define utringbuffer_init(a, _n, _icd) do { \
memset(a, 0, sizeof(UT_ringbuffer)); \
(a)->icd = *(_icd); \
(a)->n = (_n); \
if ((a)->n) { (a)->d = (char*)malloc((a)->n * (_icd)->sz); } \
} while(0)
#define utringbuffer_clear(a) do { \
if ((a)->icd.dtor) { \
if ((a)->f) { \
unsigned _ut_i; \
for (_ut_i = 0; _ut_i < (a)->n; ++_ut_i) { \
(a)->icd.dtor(utringbuffer_eltptr(a, _ut_i)); \
} \
} else { \
unsigned _ut_i; \
for (_ut_i = 0; _ut_i < (a)->i; ++_ut_i) { \
(a)->icd.dtor(utringbuffer_eltptr(a, _ut_i)); \
} \
} \
} \
(a)->i = 0; \
(a)->f = 0; \
} while(0)
#define utringbuffer_done(a) do { \
utringbuffer_clear(a); \
free((a)->d); (a)->d = NULL; \
(a)->n = 0; \
} while(0)
#define utringbuffer_new(a,n,_icd) do { \
a = (UT_ringbuffer*)malloc(sizeof(UT_ringbuffer)); \
utringbuffer_init(a, n, _icd); \
} while(0)
#define utringbuffer_free(a) do { \
utringbuffer_done(a); \
free(a); \
} while(0)
#define utringbuffer_push_back(a,p) do { \
if ((a)->icd.dtor && (a)->f) { (a)->icd.dtor(_utringbuffer_internalptr(a,(a)->i)); } \
if ((a)->icd.copy) { (a)->icd.copy( _utringbuffer_internalptr(a,(a)->i), p); } \
else { memcpy(_utringbuffer_internalptr(a,(a)->i), p, (a)->icd.sz); }; \
if (++(a)->i == (a)->n) { (a)->i = 0; (a)->f = 1; } \
} while(0)
#define utringbuffer_len(a) ((a)->f ? (a)->n : (a)->i)
#define utringbuffer_empty(a) ((a)->i == 0 && !(a)->f)
#define utringbuffer_full(a) ((a)->f != 0)
#define _utringbuffer_real_idx(a,j) ((a)->f ? ((j) + (a)->i) % (a)->n : (j))
#define _utringbuffer_internalptr(a,j) ((void*)((a)->d + ((a)->icd.sz * (j))))
#define utringbuffer_eltptr(a,j) ((0 <= (j) && (j) < utringbuffer_len(a)) ? _utringbuffer_internalptr(a,_utringbuffer_real_idx(a,j)) : NULL)
#define _utringbuffer_fake_idx(a,j) ((a)->f ? ((j) + (a)->n - (a)->i) % (a)->n : (j))
#define _utringbuffer_internalidx(a,e) (((char*)(e) >= (a)->d) ? (((char*)(e) - (a)->d)/(a)->icd.sz) : -1)
#define utringbuffer_eltidx(a,e) _utringbuffer_fake_idx(a, _utringbuffer_internalidx(a,e))
#define utringbuffer_front(a) utringbuffer_eltptr(a,0)
#define utringbuffer_next(a,e) ((e)==NULL ? utringbuffer_front(a) : utringbuffer_eltptr(a, utringbuffer_eltidx(a,e)+1))
#define utringbuffer_prev(a,e) ((e)==NULL ? utringbuffer_back(a) : utringbuffer_eltptr(a, utringbuffer_eltidx(a,e)-1))
#define utringbuffer_back(a) (utringbuffer_empty(a) ? NULL : utringbuffer_eltptr(a, utringbuffer_len(a) - 1))
#endif /* UTRINGBUFFER_H */

View File

@@ -0,0 +1,88 @@
/*
Copyright (c) 2018-2022, Troy D. Hanson https://troydhanson.github.io/uthash/
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef UTSTACK_H
#define UTSTACK_H
#define UTSTACK_VERSION 2.3.0
/*
* This file contains macros to manipulate a singly-linked list as a stack.
*
* To use utstack, your structure must have a "next" pointer.
*
* ----------------.EXAMPLE -------------------------
* struct item {
* int id;
* struct item *next;
* };
*
* struct item *stack = NULL;
*
* int main() {
* int count;
* struct item *tmp;
* struct item *item = malloc(sizeof *item);
* item->id = 42;
* STACK_COUNT(stack, tmp, count); assert(count == 0);
* STACK_PUSH(stack, item);
* STACK_COUNT(stack, tmp, count); assert(count == 1);
* STACK_POP(stack, item);
* free(item);
* STACK_COUNT(stack, tmp, count); assert(count == 0);
* }
* --------------------------------------------------
*/
#define STACK_TOP(head) (head)
#define STACK_EMPTY(head) (!(head))
#define STACK_PUSH(head,add) \
STACK_PUSH2(head,add,next)
#define STACK_PUSH2(head,add,next) \
do { \
(add)->next = (head); \
(head) = (add); \
} while (0)
#define STACK_POP(head,result) \
STACK_POP2(head,result,next)
#define STACK_POP2(head,result,next) \
do { \
(result) = (head); \
(head) = (head)->next; \
} while (0)
#define STACK_COUNT(head,el,counter) \
STACK_COUNT2(head,el,counter,next) \
#define STACK_COUNT2(head,el,counter,next) \
do { \
(counter) = 0; \
for ((el) = (head); el; (el) = (el)->next) { ++(counter); } \
} while (0)
#endif /* UTSTACK_H */

View File

@@ -0,0 +1,407 @@
/*
Copyright (c) 2008-2022, Troy D. Hanson https://troydhanson.github.io/uthash/
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* a dynamic string implementation using macros
*/
#ifndef UTSTRING_H
#define UTSTRING_H
#define UTSTRING_VERSION 2.3.0
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#ifdef __GNUC__
#define UTSTRING_UNUSED __attribute__((__unused__))
#else
#define UTSTRING_UNUSED
#endif
#ifdef oom
#error "The name of macro 'oom' has been changed to 'utstring_oom'. Please update your code."
#define utstring_oom() oom()
#endif
#ifndef utstring_oom
#define utstring_oom() exit(-1)
#endif
typedef struct {
char *d; /* pointer to allocated buffer */
size_t n; /* allocated capacity */
size_t i; /* index of first unused byte */
} UT_string;
#define utstring_reserve(s,amt) \
do { \
if (((s)->n - (s)->i) < (size_t)(amt)) { \
char *utstring_tmp = (char*)realloc( \
(s)->d, (s)->n + (amt)); \
if (!utstring_tmp) { \
utstring_oom(); \
} \
(s)->d = utstring_tmp; \
(s)->n += (amt); \
} \
} while(0)
#define utstring_init(s) \
do { \
(s)->n = 0; (s)->i = 0; (s)->d = NULL; \
utstring_reserve(s,100); \
(s)->d[0] = '\0'; \
} while(0)
#define utstring_done(s) \
do { \
if ((s)->d != NULL) free((s)->d); \
(s)->n = 0; \
} while(0)
#define utstring_free(s) \
do { \
utstring_done(s); \
free(s); \
} while(0)
#define utstring_new(s) \
do { \
(s) = (UT_string*)malloc(sizeof(UT_string)); \
if (!(s)) { \
utstring_oom(); \
} \
utstring_init(s); \
} while(0)
#define utstring_renew(s) \
do { \
if (s) { \
utstring_clear(s); \
} else { \
utstring_new(s); \
} \
} while(0)
#define utstring_clear(s) \
do { \
(s)->i = 0; \
(s)->d[0] = '\0'; \
} while(0)
#define utstring_bincpy(s,b,l) \
do { \
utstring_reserve((s),(l)+1); \
if (l) memcpy(&(s)->d[(s)->i], b, l); \
(s)->i += (l); \
(s)->d[(s)->i]='\0'; \
} while(0)
#define utstring_concat(dst,src) \
do { \
utstring_reserve((dst),((src)->i)+1); \
if ((src)->i) memcpy(&(dst)->d[(dst)->i], (src)->d, (src)->i); \
(dst)->i += (src)->i; \
(dst)->d[(dst)->i]='\0'; \
} while(0)
#define utstring_len(s) ((s)->i)
#define utstring_body(s) ((s)->d)
UTSTRING_UNUSED static void utstring_printf_va(UT_string *s, const char *fmt, va_list ap) {
int n;
va_list cp;
for (;;) {
#ifdef _WIN32
cp = ap;
#else
va_copy(cp, ap);
#endif
n = vsnprintf (&s->d[s->i], s->n-s->i, fmt, cp);
va_end(cp);
if ((n > -1) && ((size_t) n < (s->n-s->i))) {
s->i += n;
return;
}
/* Else try again with more space. */
if (n > -1) utstring_reserve(s,n+1); /* exact */
else utstring_reserve(s,(s->n)*2); /* 2x */
}
}
#ifdef __GNUC__
/* support printf format checking (2=the format string, 3=start of varargs) */
static void utstring_printf(UT_string *s, const char *fmt, ...)
__attribute__ (( format( printf, 2, 3) ));
#endif
UTSTRING_UNUSED static void utstring_printf(UT_string *s, const char *fmt, ...) {
va_list ap;
va_start(ap,fmt);
utstring_printf_va(s,fmt,ap);
va_end(ap);
}
/*******************************************************************************
* begin substring search functions *
******************************************************************************/
/* Build KMP table from left to right. */
UTSTRING_UNUSED static void _utstring_BuildTable(
const char *P_Needle,
size_t P_NeedleLen,
long *P_KMP_Table)
{
long i, j;
i = 0;
j = i - 1;
P_KMP_Table[i] = j;
while (i < (long) P_NeedleLen)
{
while ( (j > -1) && (P_Needle[i] != P_Needle[j]) )
{
j = P_KMP_Table[j];
}
i++;
j++;
if (i < (long) P_NeedleLen)
{
if (P_Needle[i] == P_Needle[j])
{
P_KMP_Table[i] = P_KMP_Table[j];
}
else
{
P_KMP_Table[i] = j;
}
}
else
{
P_KMP_Table[i] = j;
}
}
return;
}
/* Build KMP table from right to left. */
UTSTRING_UNUSED static void _utstring_BuildTableR(
const char *P_Needle,
size_t P_NeedleLen,
long *P_KMP_Table)
{
long i, j;
i = P_NeedleLen - 1;
j = i + 1;
P_KMP_Table[i + 1] = j;
while (i >= 0)
{
while ( (j < (long) P_NeedleLen) && (P_Needle[i] != P_Needle[j]) )
{
j = P_KMP_Table[j + 1];
}
i--;
j--;
if (i >= 0)
{
if (P_Needle[i] == P_Needle[j])
{
P_KMP_Table[i + 1] = P_KMP_Table[j + 1];
}
else
{
P_KMP_Table[i + 1] = j;
}
}
else
{
P_KMP_Table[i + 1] = j;
}
}
return;
}
/* Search data from left to right. ( Multiple search mode. ) */
UTSTRING_UNUSED static long _utstring_find(
const char *P_Haystack,
size_t P_HaystackLen,
const char *P_Needle,
size_t P_NeedleLen,
long *P_KMP_Table)
{
long i, j;
long V_FindPosition = -1;
/* Search from left to right. */
i = j = 0;
while ( (j < (int)P_HaystackLen) && (((P_HaystackLen - j) + i) >= P_NeedleLen) )
{
while ( (i > -1) && (P_Needle[i] != P_Haystack[j]) )
{
i = P_KMP_Table[i];
}
i++;
j++;
if (i >= (int)P_NeedleLen)
{
/* Found. */
V_FindPosition = j - i;
break;
}
}
return V_FindPosition;
}
/* Search data from right to left. ( Multiple search mode. ) */
UTSTRING_UNUSED static long _utstring_findR(
const char *P_Haystack,
size_t P_HaystackLen,
const char *P_Needle,
size_t P_NeedleLen,
long *P_KMP_Table)
{
long i, j;
long V_FindPosition = -1;
/* Search from right to left. */
j = (P_HaystackLen - 1);
i = (P_NeedleLen - 1);
while ( (j >= 0) && (j >= i) )
{
while ( (i < (int)P_NeedleLen) && (P_Needle[i] != P_Haystack[j]) )
{
i = P_KMP_Table[i + 1];
}
i--;
j--;
if (i < 0)
{
/* Found. */
V_FindPosition = j + 1;
break;
}
}
return V_FindPosition;
}
/* Search data from left to right. ( One time search mode. ) */
UTSTRING_UNUSED static long utstring_find(
UT_string *s,
long P_StartPosition, /* Start from 0. -1 means last position. */
const char *P_Needle,
size_t P_NeedleLen)
{
long V_StartPosition;
long V_HaystackLen;
long *V_KMP_Table;
long V_FindPosition = -1;
if (P_StartPosition < 0)
{
V_StartPosition = s->i + P_StartPosition;
}
else
{
V_StartPosition = P_StartPosition;
}
V_HaystackLen = s->i - V_StartPosition;
if ( (V_HaystackLen >= (long) P_NeedleLen) && (P_NeedleLen > 0) )
{
V_KMP_Table = (long *)malloc(sizeof(long) * (P_NeedleLen + 1));
if (V_KMP_Table != NULL)
{
_utstring_BuildTable(P_Needle, P_NeedleLen, V_KMP_Table);
V_FindPosition = _utstring_find(s->d + V_StartPosition,
V_HaystackLen,
P_Needle,
P_NeedleLen,
V_KMP_Table);
if (V_FindPosition >= 0)
{
V_FindPosition += V_StartPosition;
}
free(V_KMP_Table);
}
}
return V_FindPosition;
}
/* Search data from right to left. ( One time search mode. ) */
UTSTRING_UNUSED static long utstring_findR(
UT_string *s,
long P_StartPosition, /* Start from 0. -1 means last position. */
const char *P_Needle,
size_t P_NeedleLen)
{
long V_StartPosition;
long V_HaystackLen;
long *V_KMP_Table;
long V_FindPosition = -1;
if (P_StartPosition < 0)
{
V_StartPosition = s->i + P_StartPosition;
}
else
{
V_StartPosition = P_StartPosition;
}
V_HaystackLen = V_StartPosition + 1;
if ( (V_HaystackLen >= (long) P_NeedleLen) && (P_NeedleLen > 0) )
{
V_KMP_Table = (long *)malloc(sizeof(long) * (P_NeedleLen + 1));
if (V_KMP_Table != NULL)
{
_utstring_BuildTableR(P_Needle, P_NeedleLen, V_KMP_Table);
V_FindPosition = _utstring_findR(s->d,
V_HaystackLen,
P_Needle,
P_NeedleLen,
V_KMP_Table);
free(V_KMP_Table);
}
}
return V_FindPosition;
}
/*******************************************************************************
* end substring search functions *
******************************************************************************/
#endif /* UTSTRING_H */

BIN
dependence/lib/libbitmap.a Normal file

Binary file not shown.

BIN
dependence/lib/liblua.a Normal file

Binary file not shown.

Binary file not shown.

BIN
dependence/lib/libtoml.a Executable file

Binary file not shown.

BIN
dependence/lib/libtoml.so.1.0 Executable file

Binary file not shown.

618
docs/summaryDesign.md Normal file
View File

@@ -0,0 +1,618 @@
# LuaPluginManage
- [LuaPluginManage](#luapluginmanage)
- [总述](#总述)
- [整体功能](#整体功能)
- [状态机state](#状态机state)
- [函数function](#函数function)
- [数据data](#数据data)
- [插件plugin](#插件plugin)
- [模块model](#模块model)
- [代码块chunk](#代码块chunk)
- [数据转换\*](#数据转换)
- [接口](#接口)
- [外部接口](#外部接口)
- [内部接口](#内部接口)
- [C注册函数](#c注册函数)
- [代码块](#代码块)
- [Lua注册函数](#lua注册函数)
- [总体设计](#总体设计)
- [初始化](#初始化)
- [退出](#退出)
- [功能模块](#功能模块)
- [各功能结构之间关系](#各功能结构之间关系)
- [函数及全局变量注册](#函数及全局变量注册)
- [数据结构](#数据结构)
- [函数](#函数)
- [Lua与C数据转换](#lua与c数据转换)
- [数据结构](#数据结构-1)
- [状态机管理](#状态机管理)
- [函数](#函数-1)
- [插件管理](#插件管理)
- [数据结构](#数据结构-2)
- [模块管理](#模块管理)
- [数据结构](#数据结构-3)
- [代码块管理](#代码块管理)
- [函数](#函数-2)
- [配置管理](#配置管理)
- [数据结构](#数据结构-4)
- [C注册函数](#c注册函数-1)
- [Lua注册函数](#lua注册函数-1)
- [安全性](#安全性)
- [重名的情况](#重名的情况)
- [使用限制](#使用限制)
## 总述
### 整体功能
实现Lua插件的管理功能功能整体包括如下部分
1. 状态机的管理及维护:功能包括状态机的创建、删除、初始化、获取运行状态等;
2. 注册函数的管理功能C将函数注册至Lua环境中并可在Lua中进行调用提供函数检查功能为保证调用过程安全可靠在传入过程中对安全状态进行检查
3. 数据的管理功能C将数据注册至Lua环境中如全局使用的字符串、版本信息、运行环境等
4. 插件的管理功能将一个Lua插件加载至插件管理中与C插件一致将插件注册至stellar-plugin_manage及session_plugin_manage中
5. 数据转化可以将Lua中的数据与C中的数据进行安全的数据转换用于在C中暂存Lua中保存的数据并可以对该数据进行修改、维护
### 状态机state
状态机用于保存Lua运行虚拟机在运行过程中所有的环境表、注册表、堆栈、数据段、上下文等数据。Lua状态机是Lua运行过程中对外暴露的唯一数据结构其余数据结构均已经在Lua内部隐藏所有对Lua的操作均需要通过改变状态机的状态来实现。一个Lua状态机可以理解为一个Lua的线程该状态机和C的线程一样拥有独立的内存空间。
创建:安全的新建一个空的状态机
删除:释放一个状态机,删除其内部所有数据占用的内存并释放一个状态机实例
初始化状态机初始化过程中加载运行时必要的Lua组件并根据配置文件将各个Lua插件加载在状态机中
获取运行错误*:获取状态机运行过程中的错误
获取运行状态*:获取状态机运行状态,包括运行时间、加载插件数量、运行耗时等
### 函数function
向Lua内部注册一个函数可供Lua程序在运行过程中调用。如向lua中传入数据结构时可通过注册函数的方式向Lua提供数据的获取方法。或通过注册函数向Lua提供其他模块的外部接口。
注册向Lua状态机中注册一个格式要求符合lpm_cbinding_function类型的函数该函数可供Lua脚本调用
删除从Lua状态机中删除一个C注册的函数
安全检查*提供一个标准化的定义方式在Lua插件编写过程中可通过该定义方式得知运行过程中存在的注册函数名称、参数类型等防止在调用过程中出错在Lua脚本加载前对其内部调用的C函数进行安全性检查检查如传入参数个数、参数类型等
自动化函数翻译*通过特定方法能够自动将一些C函数转换为Lua的注册函数格式
### 数据data
向Lua内部注册一个函数可供Lua脚本在运行过程中使用。如向Lua中传入运行程序版本、运行环境信息、系统信息等。
注册:向状态机中注册一个全局变量,变量类型可以为数字、字符串;如需注册一个数据结构需同时注册该数据结构的成员获取方法
删除:从状态机中删除一个全局变量
数据范式化*将一段Lua数据范式化为一段json或其他特定格式方便输出或在其他程序中调用
### 插件plugin
插件为一整个Lua功能模块与C中的插件含义相同。
插件加载:将一个插件加载至插件管理器中
插件卸载:从插件管理器中卸载一个插件
会话插件加载将一个会话插件加载至session_plugin_manage中
会话插件卸载从session_plugin_manage中删除一个会话插件
注册会话插件此功能仅在lua端暴露不在C接口中。在插件加载过程中可注册会话插件
订阅会话消息此功能仅在lua端暴露不在C接口中。在插件加载过程中可订阅一个会话中特定id的会话消息
处理会话消息:处理会话过程中的数据
### 模块model
模块为加载Lua的一个通用文件模块与配置项一一对应将一个配置项加载为一个插件管理器中的模块
模块加载:向插件管理器中插入一个新的模块
由于模块没有唯一标识,在模块插入后不支持单独卸载,在插件管理器整体退出过程中会卸载所有插入的模块
### 代码块chunk
代码块可以是一段Lua代码、一个Lua文件或一个Lua函数。在注册过程中在状态机中加载一段lua代码并将其通过引用方式确定其一个引用编号调用过程中通过引用编号在状态机中调用一段代码。参数及返回值的传递通过数据模块进行。目前支持的数据类型包括数字、字符串、table、userdata。
代码块执行:执行一段代码,并获取其执行结果
### 数据转换*
将Lua数据翻译为C中可读可写可持久化保存的数据也可以将一个由Lua转换为C数据得到的序列化数据转换为Lua中的数据结构
Lua转换至C将Lua数据序列化成为C中一段内存数据
C转换至Lua将C中数据反序列化为Lua中一段数据
## 接口
### 外部接口
| 函数名称 | 参数 | 返回值 | 功能 |
| --- | --- | --- | --- |
| lua_plugin_manage_init | struct stellar * st<br>int specific_count<br>struct lua_config_specific *specifics | 创建的lua插件管理器实例指针 | 根据配置文件创建一个lua插件管理器实例并在函数内完成配置加载及初始化过程
| lua_plugin_manage_exit | struct lua_plugin_manage_schema * lua_plug_mgr | void | 清理一个lua插件管理器实例清除内部所有数据
| lua_plugin_manage_load_one_specific | struct lua_plugin_manage_schema *schema<br>struct lua_config_specific *specific | 0成功其他失败 | 在lua插件管理器中根据配置注册一个新的插件
### 内部接口
| 函数名称 | 参数 | 返回值 | 功能 |
| --- | --- | --- | --- |
| lua_cbinding_functions | lua_State *state | 0表示成功其他表示失败返回值大于0时表示注册失败的元素个数 | 向lua状态机中注册函数函数定义在全局变量lua_bind_functions中
| lua_cbinding_datas | lua_State *state | 0表示成功其他表示失败返回值大于0时表示注册失败的元素个数 | 向lua状态机中注册数据所有注册数据在状态机中作为全局变量存在所有注册数据保存在lua_bind_datas全局变量中
| lua_cdata_push_stack | lua_State *state<br>struct lua_cdata *cdata | 0表示成功其他表示失败 | 将一个data结构入栈
| lua_cdata_pop_stack | lua_State *state<br>struct lua_cdata *cdata | 0表示成功其他表示失败 | 从栈中弹出一个元素并保存在data结构中类型限制见函数实现部分
| lua_cdata_destory | struct lua_cdata *cdata | void | 销毁一个data结构只有string类型需要调用此函数其他的情况直接释放即可
| lua_context_new | lua_State *state | 创建出的context实例 | 在状态机中生成一个context
| lua_context_push_stack | struct lua_context *context | 0表示成功其他表示失败 | 将一个context入栈
| lua_context_free | struct lua_context *context | void | 释放一个context
### C注册函数
| 函数名称 | 参数 | 返回值 | 功能 |
| --- | --- | --- | --- |
| lpm_ctx_new_func | struct session *sess<br>void *plugin_env | 在该session中创建的context实例 | session创建时调用
| lpm_ctx_free_func | struct session *sess<br>void *sess_ctx<br>void *plugin_env | void | session销毁时调用
| lpm_message_free_func | struct session *sess<br>void *msg<br>void *msg_free_arg | void | 在消息释放过程中调用的函数
| lpm_on_session_msg_func | struct session *sess<br>int topic_id<br>const void *msg<br>void *sess_ctx<br>void *plugin_env | void | 触发消息时调用
### 代码块
| 函数名称 | 参数 | 返回值 | 功能 |
| --- | --- | --- | --- |
| lua_chunk_execute | lua_State *state<br>int ref_id<br>int pcount<br>struct lua_cdata *params<br>int rcount<br>struct lua_cdata *returns | int | 调用并执行一个Lua代码块该代码段需要提前生成一个引用ID通过该引用ID进行执行
### Lua注册函数
| 函数名称 | 参数 | 返回值 | 功能 |
| --- | --- | --- | --- |
| lua_plugin_manage_session_regist | lua_State * state | 0无需处理返回值1需处理返回值 | lua中调用该函数注册插件注册完成后调用方式为调用plugin_manage.register
| lua_session_get_type | lua_State * state | 1有返回值 | 获取sessiontype
| lua_mq_create_topic | lua_State *state | 1有返回值0处理失败或无返回值 | 创建一个新的topic
| lua_mq_get_topic_id | lua_State *state | 1有返回值0处理失败或无返回值 | 根据topic名称获取某个topic的编号
| lua_mq_update_topic | lua_State *state | 1有返回值0处理失败或无返回值 | 更新一个topic更新其释放函数及释放私有数据
| lua_mq_destory_topic | lua_State *state | 1有返回值0处理失败或无返回值 | 销毁一个topic
| lua_mq_subscribe_topic | lua_State *state | 1有返回值0处理失败或无返回值 | 订阅一个topic根据plugin编号订阅
| lua_mq_topic_is_active | lua_State *state | 1有返回值0处理失败或无返回值 | 判断topic当前的活跃状态
| lua_mq_publish_message | lua_State *state | 1有返回值0处理失败或无返回值 | 在topic中发布一条消息
| lua_mq_ignore_message | lua_State *state | 1有返回值0处理失败或无返回值 | 在会话中忽略一个消息
| lua_mq_unignore_message | lua_State *state | 1有返回值0处理失败或无返回值 | 在会话中取消忽略一个消息
## 总体设计
### 初始化
```mermaid
---
title: lua_plugin_manage_init
---
flowchart TD;
start(["开始"]);
createschema["calloc新的schema"];
initmessagemq["初始化消息队列"];
getthreadnum["获取线程数量"];
createstate["根据线程数量创建对应状态机"];
getmodelnum["获取需要加载的模块数量"];
createmodel["根据模块数量预分配内存"];
finishload{"所有状态机完成初始化"};
initstate["初始化状态机"];
finishstate{"状态机完成所有模块加载"};
loadspecific["状态机加载一个模块"];
callload["调用该模块加载函数"];
finish(["结束"]);
start --> createschema
createschema --> initmessagemq
initmessagemq --> getthreadnum
getthreadnum --> createstate
createstate --> getmodelnum
getmodelnum --> createmodel
createmodel --> finishload
finishload --> |N|initstate
finishload --> |Y|finish
initstate --> finishstate
finishstate --> |N|loadspecific
finishstate --> |Y|finishload
loadspecific --> callload
callload --> finishstate
```
1. 创建一个新的schema实例
2. 将配置文件中配置信息加载至schema实例中暂存
3. 在schema中按照线程数量创建状态机并完成初始化
### 退出
```mermaid
---
title: lua_plugin_manage_exit
---
flowchart TD;
start(["开始"]);
freestate["依次释放所有状态机"];
freemodel["释放所有模块"];
freemessage["释放所有消息队列"];
finish(["结束"]);
start --> freestate
freestate --> freemodel
freemodel --> freemessage
freemessage --> finish
```
## 功能模块
### 各功能结构之间关系
```mermaid
---
title: 各结构体之间依赖关系
---
erDiagram
lua_plugin_manage_schema {
stellar st
int state_count
lua_State[] state
int model_count
lua_model[] model
int mq_count
array message_mq_array
}
```
### 函数及全局变量注册
1. 如果传入参数中包含space_name则将函数在Lua中注册为space_name.func_name形式
2. 如果参数中没有space_name则将函数在Lua中注册为func_name形式
3. 删除过程中只是将该函数的指针在Lua中修改为nil并不会真正删除需要等Lua下一次自动垃圾回收完成后才会真正完成删除
4. 数据管理与函数管理流程相同不同之处在于函数删除时会检查Lua中数据类型是否为function但是在全局变量删除时不会做该校验
#### 数据结构
```C
/* 需要注册至lua中的函数 */
struct lua_binding_function
{
/* 注册函数原型 */
lua_CFunction binding_function;
/* 注册至lua中的函数名称 */
char *binding_function_name;
/* 注册至lua中的命名空间名称 */
char *binding_function_space_name;
};
/* 需要注册至lua状态机中的数据 */
struct lua_binding_data
{
/* 注册的数据类型 */
enum DATATYPE binding_data_type;
/* 注册数数据值 */
char *binding_data_value;
/* 注册的数据名称 */
char *binding_data_name;
/* 注册至lua中的命名空间名称 */
char *binding_data_space_name;
};
```
#### 函数
| 函数名称 | 参数 | 返回值 | 功能 |
| --- | --- | --- | --- |
| lua_cbinding_function | lua_State *state<br>lua_CFunction bind_function<br>const char *function_name<br>const char *space_name | 0表示成功其他表示失败 | 向lua状态机中注册一个函数
| lua_cbinding_function_remove | lua_State *state<br>const char *function_name<br>const char *space_name | 0表示成功其他表示失败 | 从状态机中移除一个已经完成注册的函数
| lua_cbinding_data | lua_State *state<br>struct lua_binding_data *data | 0表示成功其他表示失败 | 向lua状态机中注册一段数据该数据在状态机中作为全局变量存在
| lua_cbinding_data_remove | lua_State *state<br>const char *data_name<br>const char *space_name | 0表示成功其他表示失败 | 从状态机中删除一个已经注册的数据,从状态机中删除该全局变量的引用
```mermaid
---
title: 函数注册 lua_cbinding_function
---
flowchart TD;
start(["开始"]);
paramcheck{"参数检查"};
checkspace{"参数中是否有space_name"};
getspace["状态机中获取space_name"];
spacecheck{"space_name是否存在"};
spacetablecheck{"space_name类型检查,是否为table类型"};
createspace["创建space_name"];
funccheck{"func_name是否存在"};
createfunc["注册函数"];
addfunc["func_name加入管理列表中"]
finish(["结束"]);
start --> paramcheck
paramcheck --> |Y|checkspace
paramcheck --> |N|finish
checkspace --> |Y|getspace
checkspace --> |N|funccheck
getspace --> spacecheck
spacecheck --> |Y|spacetablecheck
spacecheck --> |N|createspace
createspace --> funccheck
spacetablecheck --> |N|finish
spacetablecheck --> |Y|funccheck
funccheck --> |N|createfunc
funccheck --> |Y|finish
createfunc --> addfunc
addfunc --> finish
```
```mermaid
---
title: 函数卸载 lua_cbinding_function_remove
---
flowchart TD;
start(["开始"]);
paramcheck{"参数检查"};
funccheck{"func_name是否在管理列表中"}
checkspace{"参数中是否有space_name"};
spacecount{"space_name中是否仅有一个元素"}
spacedelete["删除space_name"]
funcdelete["删除func_name"]
functype{"类型是否为LUA_TFUNCTION"}
deletefunc["管理列表中删除func_name"]
finish(["结束"]);
start --> paramcheck
paramcheck --> |Y|funccheck
paramcheck --> |N|finish
funccheck --> |N|finish
funccheck --> |Y|checkspace
checkspace --> |Y|spacecount
checkspace --> |N|funcdelete
spacecount --> |Y|spacedelete
spacedelete --> funcdelete
spacecount --> |N|funcdelete
funcdelete --> functype
functype --> |Y|deletefunc
functype --> |N|finish
deletefunc --> finish
```
```mermaid
---
title: 数据注册 lua_cbinding_data
---
flowchart TD;
start(["开始"]);
paramcheck{"参数检查"};
checkspace{"参数中是否有space_name"};
getspace["状态机中获取space_name"];
spacecheck{"space_name是否存在"};
spacetablecheck{"space_name类型检查,是否为table类型"};
createspace["创建space_name"];
datacheck{"data_name是否存在"};
createdata["注册数据"];
adddata["data_name加入管理列表中"]
finish(["结束"]);
start --> paramcheck
paramcheck --> |Y|checkspace
paramcheck --> |N|finish
checkspace --> |Y|getspace
checkspace --> |N|funccheck
getspace --> spacecheck
spacecheck --> |Y|spacetablecheck
spacecheck --> |N|createspace
createspace --> funccheck
spacetablecheck --> |N|finish
spacetablecheck --> |Y|datacheck
datacheck --> |N|createdata
datacheck --> |Y|finish
createdata --> adddata
adddata --> finish
```
```mermaid
---
title: 数据卸载 lua_cbinding_data_remove
---
flowchart TD;
start(["开始"]);
paramcheck{"参数检查"};
datacheck{"data_name是否在管理列表中"}
checkspace{"参数中是否有space_name"};
spacecount{"space_name中是否仅有一个元素"}
spacedelete["删除space_name"]
datadelete["删除data_name"]
deletedata["管理列表中删除data_name"]
finish(["结束"]);
start --> paramcheck
paramcheck --> |Y|datacheck
paramcheck --> |N|finish
datacheck --> |N|finish
datacheck --> |Y|checkspace
checkspace --> |Y|spacecount
checkspace --> |N|datadelete
spacecount --> |Y|spacedelete
spacedelete --> datadelete
spacecount --> |N|datadelete
datadelete --> deletedata
deletedata --> finish
```
### Lua与C数据转换
1. 根据不同的数据类型调用不同的Lua原生函数进行出入栈操作
2. context本质是一个预分配并完成引用关联的lua-table在lua状态机中可以不受限制的使用
3. 后续可能会根据数据类型进行lua和C的内存转换当前不支持内存共享使用
4. lua元素在出栈过程中table类型的变量只创建引用并返回引用编号
#### 数据结构
```C
struct lua_cdata
{
enum DATATYPE cdata_type;
union
{
int cdata_bool;
int cdata_int;
double cdata_num;
char *cdata_string;
/* table暂时只有plugin_env场景下使用, 暂时使用索引进行操作 */
int cdata_table;
void *cdata_pointer;
struct lua_context *cdata_context;
};
};
struct lua_context
{
lua_State *context_state;
int context_ref_id;
};
```
### 状态机管理
1. 每个线程中创建一个状态机,将该线程中加载的所有插件全部注册在该状态机中;
#### 函数
| 函数名称 | 参数 | 返回值 | 功能 |
| --- | --- | --- | --- |
| thread_state_init | int thread_id | 创建成功的状态机指针 | 创建一个状态机,并完成基础信息初始化
```mermaid
---
title: thread_state_init
---
flowchart TD;
start(["开始"]);
paramcheck{"参数检查"};
newstate["创建状态机"];
bindfunc["绑定函数"];
binddata["绑定全局变量"];
setthread["设置线程ID全局变量"];
finish(["结束"]);
start --> paramcheck
paramcheck --> |Y|newstate
praamcheck --> |N|finish
newstate --> bindfunc
bindfunc --> binddata
binddata --> setthread
setthread --> finish
```
### 插件管理
整体原则每一个Lua插件在stellar的插件管理器中为一个单独的插件插件在C插件管理器中共用同一个函数在调用lua插件函数时根据插件的编号及注册使用的plugin_env查找插件的实际lua函数并完成调用
#### 数据结构
```C
/* 保存Lua插件信息 */
struct lua_plugin
{
/* 注册完成后得到的插件ID */
int plugin_id;
/* context_new函数在状态机中的引用值 */
int ctx_new_ref;
/* context_free函数在状态机中的引用值 */
int ctx_free_ref;
/* 该插件中订阅的topic */
UT_array *sub_topic_array;
};
```
### 模块管理
#### 数据结构
### 代码块管理
#### 函数
| 函数名称 | 参数 | 返回值 | 功能 |
| --- | --- | --- | --- |
| lua_chunk_execute | lua_State *state<br>int ref_id<br>int pcount<br>struct lua_cdata *params<br>int rcount<br>struct lua_cdata *returns | 0运行成功其他表示运行失败 | 调用一个lua代码块
```mermaid
---
title: lua_chunk_execute
---
flowchart TD;
start(["开始"]);
paramcheck{"参数检查"};
getref["根据refid加载函数"];
pushparam["传入参数"];
execute["调用函数"];
popreturn["取出参数"];
finish(["结束"]);
start --> paramcheck
paramcheck --> |Y|getref
paramcheck --> |N|finish
getref --> pushparam
pushparam --> execute
execute --> popreturn
popreturn --> finish
```
### 配置管理
#### 数据结构
```C
/* 根据配置文件加载过程中保存插件信息的临时结构 */
struct lua_config_specific
{
/* 插件需要使用的文件名 */
char *config_specific_file;
/* 插件名称 */
// char *config_specific_name;
/* 加载插件需要调用的函数名称 */
char *config_specific_load_func;
/* 卸载插件需要调用的函数名称 */
char *config_specific_unload_func;
};
```
### C注册函数
| 函数名称 | 参数 | 返回值 | 功能 |
| --- | --- | --- | --- |
| lpm_ctx_new_func | struct session *sess<br>void *plugin_env | 在该session中创建的context实例 | session创建时调用
| lpm_ctx_free_func | struct session *sess<br>void *sess_ctx<br>void *plugin_env | void | session销毁时调用
```mermaid
---
title: lpm_ctx_new_func
---
flowchart TD;
start(["开始"]);
paramcheck{"参数检查"};
getpluginid["获取pluginid"];
searchid["在pluginenv中查找该pluginid"];
idcheck{"找到该id对应的插件"};
newcontext["创建新的context"];
execute["调用该插件实际的lua函数"];
finish(["结束"]);
start --> paramcheck
paramcheck --> |Y|getpluginid
paramcheck --> |N|finish
getpluginid --> searchid
searchid --> idcheck
idcheck --> |Y|newcontext
idcheck --> |N|finish
newcontext --> execute
execute --> finish
```
```mermaid
---
title: lpm_ctx_free_func
---
flowchart TD;
start(["开始"]);
paramcheck{"参数检查"};
getpluginid["获取pluginid"];
searchid["在pluginenv中查找该pluginid"];
idcheck{"找到该id对应的插件"};
execute["调用该插件实际的lua函数"];
finish(["结束"]);
start --> paramcheck
paramcheck --> |Y|getpluginid
paramcheck --> |N|finish
getpluginid --> searchid
searchid --> idcheck
idcheck --> |Y|execute
idcheck --> |N|finish
execute --> finish
```
### Lua注册函数
| 函数名称 | 参数 | 返回值 | 功能 |
| --- | --- | --- | --- |
| lua_plugin_manage_session_regist | lua_State * state | 0无需处理返回值1需处理返回值 | lua中调用该函数注册插件注册完成后调用方式为调用plugin_manage.register
```mermaid
---
title: lua_plugin_manage_session_regist
---
flowchart TD;
start(["开始"]);
paramcheck{"参数数量检查"};
paramtypecheck{"参数类型检查"};
getpluginenv["获取plugin_env"];
getfreeref["将ctx_free函数创建引用"];
getnewref["将ctx_new函数创建引用"];
getstellar["获取stellar"];
regist["调用stellar_session_plugin_register"];
insertplugin["将插件id与函数对应关系插入plugin_env"];
returnid["返回pluginid"];
finish(["结束"]);
start --> paramcheck
paramcheck --> |Y|paramtypecheck
paramcheck --> |N|finish
paramtypecheck --> |Y|getpluginenv
paramtypecheck --> |N|finish
getpluginenv --> getfreeref
getfreeref --> getnewref
getnewref --> getstellar
getstellar --> regist
regist --> insertplugin
insertplugin --> returnid
returnid --> finish
```
## 安全性
### 重名的情况
在Lua中并不会校验是否存在重名变量、重名函数等出现重名的变量或函数会直接将旧的数据覆盖。
自定义数据冲突
自定义数据如果出现重名的情况,以先注册的为准,后续的函数或数据在注册中会报错
插件数据冲突
插件中的函数在初始化过程中会生成引用ID在Lua中被强引用的数据即使出现重名情况也不会被删除覆盖调用过程中根据引用ID进行调用函数重名不会产生影响
插件中的全局变量在初始化过程中可以通过提供给Lua的接口将全局变量注册成为一个状态机中的全局变量该全局变量与自定义数据全局变量的维护及保存逻辑一致后续注册插件过程中如果出现与当前全局变量冲突的数据会导致插件注册失败
自定义数据与插件数据冲突
自定义数据优先级高于插件数据,插件数据注册过程中如果与已存在的数据冲突会注册失败
## 使用限制
1. 在加载的Lua插件中尽量不使用全局变量否则可能出现由于加载顺序问题导致全局变量被覆盖使结果不符合预期的情况可以将需要全局保存的数据注册为状态机中的全局变量或将需要全局保存的数据写入env变量中解决此问题。

36
example/Makefile Normal file
View File

@@ -0,0 +1,36 @@
TOPDIR = ./..
CC=gcc
MAKE=make
TARGET=example
SIMPLE=simple_stellar_plugin.so
EXAMPLE_FLAG = -DLUAPLUGIN_EXAMPLE
SRC := example_plugin_manage.c
OBJECTS := example_plugin_manage.o
SIMPLE_SRC := simple_example_plugin.c
SIMPLE_OBJECTS := simple_example_plugin.o
INCLUDE = -I$(TOPDIR)/output/include -I$(TOPDIR)/dependence/include -I$(TOPDIR)/example/include
CFLAGS = -g -Wextra -Wall -O0 -fPIC
# CFLAGS += -pedantic -fsanitize=address
# LDLIBS = -L$(TOPDIR)/output/lib -llua -ldl -lm
LDLIBS += -L$(TOPDIR)/output/libs -lluaplugin -L$(TOPDIR)/dependence/lib -ltoml -lbitmap -lplugin_manager
TARGET:$(OBJECTS)
$(CC) $(CFLAGS) -o $(TARGET) $(OBJECTS) $(LDLIBS)
$(OBJECTS):$(SRC)
$(CC) $(TEST_FLAG) $(INCLUDE) $(CFLAGS) $(SRC) -c $^
SIMPLE:$(SIMPLE_OBJECTS)
$(CC) $(CFLAGS) --shared -o $(SIMPLE) $(SIMPLE_OBJECTS) $(LDLIBS)
cp $(SIMPLE) plugin
$(SIMPLE_OBJECTS):$(SIMPLE_SRC)
$(CC) $(TEST_FLAG) $(INCLUDE) $(CFLAGS) $(SIMPLE_SRC) -c $^
clean:
rm -rf $(OBJECTS) $(TARGET) $(SIMPLE_OBJECTS) $(SIMPLE)
rm -rf $(TOPDIR)/output/libs/$(TARGET)

View File

@@ -0,0 +1,15 @@
# config.toml
[[plugin]]
path = "./plugin/example_plugin_regist.lua"
init = "plugin_load"
exit = "plugin_unload"
[[plugin]]
path = "./plugin/example_plugin_topic.lua"
init = "plugin_load"
exit = "plugin_unload"
[[plugin]]
path = "./plugin/example_plugin_message.lua"
init = "plugin_load"
exit = "plugin_unload"

View File

@@ -0,0 +1,4 @@
[[plugin]]
path = "./plugin/simple_stellar_plugin.so"
init = "simple_plugin_sub_session_stat_init"
exit = "simple_plugin_sub_session_stat_exit"

103
example/example.c Normal file
View File

@@ -0,0 +1,103 @@
#include "lua_plugin_manage.h"
#include <toml.h>
#include <utarray.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#define CONFIG_PATH "../output/conf/lua_plugin_manage.toml"
struct lua_config_specific * config_load(const char *config_file_name, int * specific_num);
int main()
{
struct stellar *st = stellar_new();
int num = 0;
struct lua_config_specific * specific = config_load(CONFIG_PATH, &num);
struct lua_plugin_manage_schema *schema = lua_plugin_manage_init(st, num, specific);
for (int i = 0; i < 1; ++i)
{
struct session *sess1 = session_new(10000, 20000);
struct registered_session_plugin_schema *plugin = NULL;
while ((plugin = utarray_next(st->plugin_array, plugin)))
{
printf("call plugin id %d\n", plugin->plugin_id);
sess1->plugin_id = plugin->plugin_id;
void *temp_pointer = plugin->on_ctx_new(sess1, plugin->plugin_env);
struct session_data_pair pair = {plugin->plugin_id, temp_pointer};
utarray_push_back(sess1->session_plugin, &pair);
printf("debug session: %d, %d\n", sess1->session_id, sess1->session_type);
}
plugin = NULL;
while ((plugin = utarray_next(st->plugin_array, plugin)))
{
printf("call plugin id %d\n", plugin->plugin_id);
sess1->plugin_id = plugin->plugin_id;
void *temp_context = session_get_private(sess1, plugin->plugin_id);
plugin->on_ctx_free(sess1, temp_context, plugin->plugin_env);
}
utarray_free(sess1->session_plugin);
free(sess1);
}
lua_plugin_manage_exit(schema);
return 0;
}
struct lua_config_specific * config_load(const char *config_file_name, int * specific_count)
{
if (__glibc_unlikely(!config_file_name))
return NULL;
int specific_num = 0;
char errbuff[256] = {0};
if (access(config_file_name, F_OK))
return NULL;
FILE *fp = fopen(config_file_name, "r");
if (!fp)
return NULL;
toml_table_t *conf = toml_parse_file(fp, errbuff, sizeof(errbuff));
if (fp)
fclose(fp);
if (!conf)
{
printf("parse config file failed, filename %s, err %s\n", config_file_name, errbuff);
return NULL;
}
toml_array_t *plugin_array = toml_array_in(conf, "plugin");
if (!plugin_array)
return NULL;
specific_num = toml_array_nelem(plugin_array);
struct lua_config_specific * new_spec = (struct lua_config_specific *)calloc(specific_num, sizeof(struct lua_config_specific));
if (!new_spec)
return NULL;
struct lua_config_specific * specific = NULL;
for (int i = 0; i < specific_num; ++i)
{
toml_table_t *plugin = toml_table_at(plugin_array, i);
const char *raw_filepath = toml_raw_in(plugin, "path");
const char *raw_load_func_name = toml_raw_in(plugin, "init");
const char *raw_unload_func_name = toml_raw_in(plugin, "exit");
specific = &new_spec[i];
if (toml_rtos(raw_filepath, &specific->config_specific_file) ||
toml_rtos(raw_load_func_name, &specific->config_specific_load_func) ||
toml_rtos(raw_unload_func_name, &specific->config_specific_unload_func))
{
toml_free(conf);
free(specific);
return NULL;
}
}
*specific_count = specific_num;
return new_spec;
}

View File

@@ -0,0 +1,298 @@
#include "plugin_manager_gtest_mock.h"
#include "lua_plugin_manage.h"
#include <toml.h>
#include <utarray.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <assert.h>
#include <getopt.h>
#include <time.h>
#define PLUGIN_CONFIG_PATH "./conf/plugin_manage.toml"
#define LUA_CONFIG_PATH "./conf/lua_plugin_manage.toml"
// #define DEBUG_PLUGIN_SCHEMA
#define PACKET_COUNT 3
#define SESSION_COUNT 10
struct arg_config
{
int session_count;
int packet_count;
int wait_time;
int thread_num;
unsigned char lua_mod;
unsigned char session_mod;
unsigned char print_mod;
unsigned char time_mod;
char *config_path;
};
struct arg_config global_arg_config = {SESSION_COUNT, PACKET_COUNT, 10, 1, 1, 1, 1, 1, LUA_CONFIG_PATH};
static struct lua_config_specific *config_load(const char *config_file_name, int *specific_num);
static void parse_args(int argc, char *argv[]);
// #ifdef DEBUG_PLUGIN_SCHEMA
static void debug_plugin_manage_specifics(struct lua_config_specific *specifics, int num);
static void debug_plugin_manage_schema(struct plugin_manager_schema *schema);
// #endif
int main(int argc, char *argv[])
{
parse_args(argc, argv);
if (global_arg_config.print_mod)
{
printf("***** ***** ***** ***** ***** *****\n");
printf("load example config:\n");
printf("session count is %d\n", global_arg_config.session_count);
printf("packet count is %d\n", global_arg_config.packet_count);
printf("thread num is %d\n", global_arg_config.thread_num);
printf("load config from path %s\n", global_arg_config.config_path);
printf("***** ***** ***** ***** ***** *****\n\n");
}
clock_t start_clock, end_clock;
struct stellar st;
memset(&st, 0, sizeof(st));
st.thread_num = global_arg_config.thread_num;
/* ***** ***** 进行初始化 ***** ***** */
struct plugin_manager_schema *plug_mgr = plugin_manager_init(&st, PLUGIN_CONFIG_PATH);
assert(plug_mgr);
/* 初始化lua插件 */
printf("now wait time to compute memory ... ...\n");
sleep(global_arg_config.wait_time);
struct lua_plugin_manage_schema *lua_schema = NULL;
if (global_arg_config.lua_mod)
{
int num = 0;
struct lua_config_specific *specific = config_load(LUA_CONFIG_PATH, &num);
assert(specific);
if (global_arg_config.print_mod)
debug_plugin_manage_specifics(specific, num);
lua_schema = lua_plugin_manage_init(&st, num, specific);
st.lua_plug_mgr = lua_schema;
assert(lua_schema);
if (specific)
free(specific);
/* 测试单个插件加载函数 */
struct lua_config_specific add_specific = {NULL, NULL, NULL};
add_specific.config_specific_file = "./plugin/example_plugin_load.lua";
add_specific.config_specific_load_func = "plugin_load";
add_specific.config_specific_unload_func = "plugin_unload";
lua_plugin_manage_load_one_specific(st.lua_plug_mgr, &add_specific);
if (global_arg_config.print_mod)
debug_lua_plugin_manage_schema(lua_schema);
printf("now wait time to compute memory ... ...\n");
sleep(global_arg_config.wait_time);
}
// #ifdef DEBUG_PLUGIN_SCHEMA
if (global_arg_config.print_mod)
debug_plugin_manage_schema(plug_mgr);
// #endif
/* ***** ***** 初始化完成 ***** ***** */
/* ***** ***** 会话相关测试 ***** ***** */
if (global_arg_config.session_mod)
{
unsigned char ip_proto = 6;
struct packet pkt = {&st, TCP, ip_proto};
struct session *sess = (struct session *)calloc(global_arg_config.session_count, sizeof(struct session));
memset(sess, 0, global_arg_config.session_count * sizeof(struct session));
/* 创建session */
for (int i = 0; i < global_arg_config.session_count; i++)
{
sess[i].plug_mgr_rt = plugin_manager_session_runtime_new(plug_mgr, &sess[i]);
sess[i].type = SESSION_TYPE_TCP;
}
clock_t total_clock = 0;
for (int j = 0; j < global_arg_config.packet_count; j++)
{
plugin_manager_on_packet_ingress(plug_mgr, &pkt);
for (int i = 0; i < global_arg_config.session_count; i++)
{
sess[i].sess_pkt_cnt += 1;
if (global_arg_config.time_mod)
start_clock = clock();
plugin_manager_on_session_ingress(&sess[i], &pkt);
plugin_manager_on_session_egress(&sess[i], &pkt);
if (global_arg_config.time_mod)
{
end_clock = clock();
total_clock += (end_clock - start_clock);
}
}
if (global_arg_config.time_mod)
{
printf("for session count %d, total time is %ld\n", global_arg_config.session_count, total_clock);
printf("trans to second, time is %f\n", ((double)total_clock / CLOCKS_PER_SEC));
}
plugin_manager_on_packet_egress(plug_mgr, &pkt);
}
/* 释放session */
for (int i = 0; i < global_arg_config.session_count; i++)
{
plugin_manager_on_session_closing(&sess[i]);
plugin_manager_session_runtime_free(sess[i].plug_mgr_rt);
}
}
/* ***** ***** 会话相关完成 ***** ***** */
/* ***** ***** 释放 ***** ***** */
lua_plugin_manage_exit(lua_schema);
plugin_manager_exit(plug_mgr);
/* ***** ***** 释放 ***** ***** */
return 0;
}
static struct lua_config_specific *config_load(const char *config_file_name, int *specific_count)
{
if (__glibc_unlikely(!config_file_name))
return NULL;
int specific_num = 0;
char errbuff[256] = {0};
if (access(config_file_name, F_OK))
return NULL;
FILE *fp = fopen(config_file_name, "r");
if (!fp)
return NULL;
toml_table_t *conf = toml_parse_file(fp, errbuff, sizeof(errbuff));
if (fp)
fclose(fp);
if (!conf)
{
printf("parse config file failed, filename %s, err %s\n", config_file_name, errbuff);
return NULL;
}
toml_array_t *plugin_array = toml_array_in(conf, "plugin");
if (!plugin_array)
return NULL;
specific_num = toml_array_nelem(plugin_array);
struct lua_config_specific *new_spec = (struct lua_config_specific *)calloc(specific_num, sizeof(struct lua_config_specific));
if (!new_spec)
return NULL;
struct lua_config_specific *specific = NULL;
for (int i = 0; i < specific_num; ++i)
{
toml_table_t *plugin = toml_table_at(plugin_array, i);
const char *raw_filepath = toml_raw_in(plugin, "path");
const char *raw_load_func_name = toml_raw_in(plugin, "init");
const char *raw_unload_func_name = toml_raw_in(plugin, "exit");
specific = &new_spec[i];
if (toml_rtos(raw_filepath, &specific->config_specific_file) ||
toml_rtos(raw_load_func_name, &specific->config_specific_load_func) ||
toml_rtos(raw_unload_func_name, &specific->config_specific_unload_func))
{
toml_free(conf);
free(specific);
return NULL;
}
}
*specific_count = specific_num;
return new_spec;
}
static void parse_args(int argc, char *argv[])
{
int opt;
static const char *shortopts = "s:p:w:c:t:lnde";
static struct option longopts[] = {
{"session_count", required_argument, NULL, 's'},
{"packet_count", required_argument, NULL, 'p'},
{"wait_time", required_argument, NULL, 'w'},
{"config_path", required_argument, NULL, 'c'},
{"thread_num", required_argument, NULL, 't'},
{"disable_lua", no_argument, NULL, 'l'},
{"disable_session", no_argument, NULL, 'n'},
{"print_debug", no_argument, NULL, 'd'},
{"disable_time", no_argument, NULL, 'e'},
{0, 0, 0, 0},
};
while ((opt = getopt_long(argc, argv, shortopts, longopts, NULL)) != -1)
{
switch (opt)
{
case 's':
global_arg_config.session_count = atoi(optarg);
break;
case 'p':
global_arg_config.packet_count = atoi(optarg);
break;
case 'w':
global_arg_config.wait_time = atoi(optarg);
break;
case 'c':
global_arg_config.config_path = strdup(optarg);
break;
case 't':
global_arg_config.thread_num = atoi(optarg);
break;
case 'l':
global_arg_config.lua_mod = 0;
break;
case 'n':
global_arg_config.session_mod = 0;
break;
case 'd':
global_arg_config.print_mod = 1;
break;
case 'e':
global_arg_config.time_mod = 0;
break;
default:
break;
}
}
}
// #ifdef DEBUG_PLUGIN_SCHEMA
static void debug_plugin_manage_specifics(struct lua_config_specific *specifics, int num)
{
printf("***** ***** ***** ***** ***** *****\n");
printf("load config specifics count is %d\n", num);
for (int i = 0; i < num; ++i)
{
printf("[%d]file path: %s\n", i, specifics[i].config_specific_file);
printf("[%d]load func: %s\n", i, specifics[i].config_specific_load_func);
printf("[%d]unload func: %s\n", i, specifics[i].config_specific_unload_func);
}
printf("***** ***** ***** ***** ***** *****\n\n");
}
static void debug_plugin_manage_schema(struct plugin_manager_schema *schema)
{
struct registered_session_plugin_schema *plugin = NULL;
for (int i = 0; i < (int)utarray_len(schema->registered_session_plugin_array); ++i)
{
plugin = (struct registered_session_plugin_schema *)utarray_eltptr(schema->registered_session_plugin_array, (unsigned int)i);
printf("plugin[%d]: new func %p, free func %p, env %p\n", i, plugin->on_ctx_new, plugin->on_ctx_free, plugin->plugin_env);
}
printf("\n");
return;
}
// #endif

View File

@@ -0,0 +1,22 @@
#pragma once
#include "stellar/stellar.h"
struct plugin_manager_schema;
struct plugin_manager_runtime;
struct plugin_manager_schema *plugin_manager_init(struct stellar *st, const char *plugin_spec_file_path);
void plugin_manager_exit(struct plugin_manager_schema *plug_mgr);
void plugin_manager_on_packet_ingress(struct plugin_manager_schema *plug_mgr, struct packet *pkt);
void plugin_manager_on_packet_egress(struct plugin_manager_schema *plug_mgr, struct packet *pkt);
//return polling work state, 0: idle, 1: working
int plugin_manager_on_polling(struct plugin_manager_schema *plug_mgr);
//publish and dispatch session msg(msg, pkt) on session_mq
void plugin_manager_on_session_ingress(struct session *sess,struct packet *pkt);
void plugin_manager_on_session_egress(struct session *sess,struct packet *pkt);
void plugin_manager_on_session_closing(struct session *sess);
struct plugin_manager_runtime *plugin_manager_session_runtime_new(struct plugin_manager_schema *plug_mgr, struct session *sess);
void plugin_manager_session_runtime_free(struct plugin_manager_runtime *plug_mgr_rt);

View File

@@ -0,0 +1,102 @@
#ifdef __cplusplus
extern "C"
{
#endif
#include "plugin_manager_interna.h"
#include "stellar_internal.h"
#include "stellar/session.h"
#include "lua_plugin_manage.h"
//mock stellar
struct stellar
{
struct plugin_manager_schema *plug_mgr;
struct lua_plugin_manage_schema * lua_plug_mgr;
int thread_num;
};
struct packet
{
struct stellar *st;
enum packet_type type;
unsigned char ip_proto;
};
struct session
{
struct plugin_manager_runtime *plug_mgr_rt;
enum session_type type;
enum session_state state;
int sess_pkt_cnt;
};
enum session_state session_get_current_state(struct session *sess)
{
return sess->state;
}
enum session_type session_get_type(struct session *sess)
{
return sess->type;
}
int session_get_current_plugin_id(struct session *sess)
{
return sess->plug_mgr_rt->current_session_plugin_id;
}
struct plugin_manager_schema * stellar_plugin_manager_schema_get(struct stellar *st)
{
return st->plug_mgr;
}
int stellar_plugin_manager_schema_set(struct stellar *st, struct plugin_manager_schema *pm)
{
st->plug_mgr=pm;
return 0;
}
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-parameter"
int session_get_current_thread_id(struct session *sess)
{
return 0;
}
int stellar_get_worker_thread_num(struct stellar *st)
{
return st->thread_num;
}
int stellar_get_current_thread_id(struct stellar *st)
{
return 0;
}
#pragma GCC diagnostic pop
struct stellar * packet_stellar_get(struct packet *pkt)
{
return pkt->st;
}
struct plugin_manager_runtime * session_plugin_manager_runtime_get(struct session *sess)
{
return sess->plug_mgr_rt;
}
unsigned char packet_get_ip_protocol(struct packet *pkt)
{
return pkt->ip_proto;
}
enum packet_type packet_get_type(const struct packet *pkt)
{
return pkt->type;
}
#ifdef __cplusplus
}
#endif

View File

@@ -0,0 +1,199 @@
#include "plugin_manager.h"
#include "stellar/stellar.h"
#include "stellar/session_exdata.h"
#include "stellar/session_mq.h"
#include "stellar/packet_exdata.h"
#include "stellar/packet_mq.h"
#include "bitmap.h"
#include "utarray.h"
struct per_thread_exdata_array
{
struct stellar_exdata *exdata_array;
};
struct stellar_message;
struct plugin_manger_per_thread_data
{
struct per_thread_exdata_array per_thread_pkt_exdata_array;
struct stellar_message *priority_mq[SESSION_MQ_PRIORITY_MAX];// message list
struct stellar_message *dealth_letter_queue;// dlq list
long long pub_packet_msg_cnt;
};
struct plugin_manager_schema
{
struct stellar *st;
UT_array *plugin_load_specs_array;
UT_array *packet_exdata_schema_array;
UT_array *session_exdata_schema_array;
UT_array *stellar_mq_schema_array;
UT_array *registered_session_plugin_array;
UT_array *registered_packet_plugin_array;
UT_array *registered_polling_plugin_array;
int packet_mq_topic_num;
int session_mq_topic_num;
int packet_topic_subscriber_num;
int session_topic_subscriber_num;
int tcp_topic_id;
int tcp_stream_topic_id;
int udp_topic_id;
int egress_topic_id;
int control_packet_topic_id;
int max_message_dispatch;
struct plugin_manger_per_thread_data *per_thread_data;
}__attribute__((aligned(sizeof(void*))));
enum plugin_exdata_state
{ INIT, ACTIVE, EXIT };
struct stellar_exdata
{
void *exdata;
enum plugin_exdata_state state;
};
struct stellar_exdata_schema
{
char *name;
union
{
void *free_func;
session_exdata_free *sess_free_func;
packet_exdata_free *pkt_free_func;
};
void *free_arg;
int idx;
}__attribute__((aligned(sizeof(void*))));
enum stellar_topic_type
{
ON_SESSION_TOPIC,
ON_PACKET_TOPIC,
};
struct stellar_message
{
struct
{
int topic_id;
enum stellar_topic_type type;
enum session_mq_priority priority;
} header;
void *body;
struct stellar_message *next, *prev;
} __attribute__((aligned(sizeof(void *))));
typedef struct stellar_mq_subscriber
{
int topic_subscriber_idx;
int plugin_idx;
union
{
on_session_msg_cb_func *sess_msg_cb;
on_packet_msg_cb_func *pkt_msg_cb;
void *msg_cb;
};
struct stellar_mq_subscriber *next, *prev;
}stellar_mq_subscriber __attribute__((aligned(sizeof(void*))));
struct stellar_mq_topic_schema
{
char *topic_name;
void *free_cb_arg;
int topic_id;
int subscriber_cnt;
int is_destroyed;
union
{
void *free_cb;
session_msg_free_cb_func *sess_msg_free_cb;
packet_msg_free_cb_func *pkt_msg_free_cb;
};
struct stellar_mq_subscriber *subscribers;
}__attribute__((aligned(sizeof(void*))));
struct session_plugin_ctx_runtime
{
enum plugin_exdata_state state;
int session_plugin_id;
void *plugin_ctx;
}__attribute__((aligned(sizeof(void*))));
struct plugin_manager_runtime
{
struct plugin_manager_schema *plug_mgr;
struct session *sess;
struct bitmap *session_mq_status; //N * M bits, N topic, M subscriber
struct bitmap *session_topic_status; //N bits, N topic
struct stellar_exdata *sess_exdata_array;
struct session_plugin_ctx_runtime *plugin_ctx_array;//N plugins TODO: call alloc and free
int current_session_plugin_id;
int pub_session_msg_cnt;
}__attribute__((aligned(sizeof(void*))));
struct registered_packet_plugin_schema
{
char ip_protocol;
plugin_on_packet_func *on_packet;
void *plugin_env;
UT_array *registed_packet_mq_subscriber_info;
}__attribute__((aligned(sizeof(void*))));
struct registered_polling_plugin_schema
{
plugin_on_polling_func *on_polling;
void *plugin_env;
}__attribute__((aligned(sizeof(void*))));
struct stellar_mq_subscriber_info
{
int topic_id;
int subscriber_idx;
}__attribute__((aligned(sizeof(void*))));
struct registered_session_plugin_schema
{
session_ctx_new_func *on_ctx_new;
session_ctx_free_func *on_ctx_free;
void *plugin_env;
UT_array *registed_session_mq_subscriber_info;
}__attribute__((aligned(sizeof(void*))));
#define SESSION_PULGIN_ID_BASE 0x00000
#define PACKET_PULGIN_ID_BASE 0x10000
#define POLLING_PULGIN_ID_BASE 0x20000
/*******************************
* PLUGIN MANAGER INIT & EXIT *
*******************************/
#define MAX_MSG_PER_DISPATCH 128
#include <dlfcn.h>
struct plugin_specific
{
char plugin_name[256];
plugin_on_load_func *load_cb;
plugin_on_unload_func *unload_cb;
void *plugin_ctx;
}__attribute__((aligned(sizeof(void*))));

View File

@@ -0,0 +1,27 @@
#pragma once
#include "stellar/stellar.h"
struct plugin_manager_schema;
struct plugin_manager_runtime;
int stellar_plugin_manager_schema_set(struct stellar *st, struct plugin_manager_schema *pm);
struct plugin_manager_schema * stellar_plugin_manager_schema_get(struct stellar *st);
struct plugin_manager_runtime * session_plugin_manager_runtime_get(struct session *sess);
enum packet_type
{
UNKNOWN,
IPv4,
IPv6,
UDP,
TCP,
TCP_STREAM,
CONTROL,
};
enum packet_type packet_get_type(const struct packet *pkt);
struct stellar * packet_stellar_get(struct packet *pkt);

View File

@@ -0,0 +1,11 @@
function plugin_load(stellar, plug_env)
print("now load lua plugin example load")
print("this example aims to test load function")
plug_env.data = "load plugin env"
print("plugin env data is", plug_env.data)
end
function plugin_unload(plug_env)
print("now unload lua plugin example load")
print("plugin env data is", plug_env.data)
end

View File

@@ -0,0 +1,30 @@
function plugin_ctx_new(sess, plug_env, sess_context)
-- print("now create new ctx example message, plugin id", plug_env.id)
end
function plugin_ctx_free(sess, sess_context, plug_env)
-- print("now begin to free ctx context example message")
end
function on_message(sess, topic_id, msg, sess_context, env)
-- print("message call on message function, id", topic_id)
-- print("message is", msg.data)
end
function plugin_load(stellar, plug_env)
print("now begin to load plugin example messaga")
print("this example aims to test topic functions")
plug_env.st = stellar
plug_env.id = plugin_manage.register(stellar, plugin_ctx_new, plugin_ctx_free, plug_env)
plug_env.data = "this is message example plug env data"
--[[ 订阅TOPIC_SESSION_STAT, 并完成函数注册 ]]
test_topic_id = message.gettopicid(stellar, "TOPIC_SESSION_STAT")
message.subscribetopic(stellar, test_topic_id, on_message, plug_env.id)
end
function plugin_unload(plug_env)
print("now unload lua plugin example message")
print("plugin env data is", plug_env.data)
end

View File

@@ -0,0 +1,25 @@
function plugin_ctx_new(sess, plug_env, sess_context)
print("now begin to create new ctx context example regist")
sess_context.data = "this is example regist sess context data"
print("session data is", sess_context.data)
end
function plugin_ctx_free(sess, sess_context, plug_env)
print("now begin to free ctx context example regist")
print("session data is", sess_context.data)
end
function plugin_load(stellar, plug_env)
print("now load lua plugin example regist")
print("this example aims to test regist function")
plug_env.data = "my example regist plugin env"
--[[ 由于未订阅消息, 注册函数应该永远不会触发 ]]
plug_env.id = plugin_manage.register(stellar, plugin_ctx_new, plugin_ctx_free, plug_env)
print("plugin env data is", plug_env.data)
print("after regist, plugin id is", plug_env.id)
end
function plugin_unload(plug_env)
print("now unload lua plugin example regist")
print("plugin env data is", plug_env.data)
end

View File

@@ -0,0 +1,57 @@
function plugin_ctx_new(sess, plug_env, sess_context)
-- print("now create new ctx example topic, plugin id", plug_env.id)
msg = {}
msg.data = "this is message"
message.publishmessage(sess, plug_env.topic_id, msg)
end
function plugin_ctx_free(sess, sess_context, plug_env)
-- print("now begin to free ctx context example topic")
end
function on_message(sess, topic_id, msg, sess_context, env)
-- print("topic call on message function, id", topic_id)
end
function free_message(sess, msg, private_env)
-- print("message need to free is", msg.data)
-- print("env id is ", private_env.id)
end
function plugin_load(stellar, plug_env)
print("now begin to load plugin example topic")
print("this example aims to test topic functions")
plug_env.st = stellar
plug_env.id = plugin_manage.register(stellar, plugin_ctx_new, plugin_ctx_free, plug_env)
plug_env.data = "this is topic example plug env data"
--[[ 获取TCP topic, 并完成订阅 ]]
tcp_topic_id = message.gettopicid(stellar, "TCP")
print("get TCP topic id is", tcp_topic_id)
message.subscribetopic(stellar, tcp_topic_id, on_message, plug_env.id)
--[[ 创建TOPIC_SESSION_STAT, 并完成函数注册 ]]
msg_private_table = {}
msg_private_table.data = "this is example topic msg private data"
test_topic_id = message.gettopicid(stellar, "TOPIC_SESSION_STAT")
if (test_topic_id < 0)
then
--[[ 该消息未创建, 创建该topic ]]
test_topic_id = message.createtopic(stellar, "TOPIC_SESSION_STAT", free_message, msg_private_table)
print("create topic is", test_topic_id)
else
--[[ 如果该消息已经注册, 更新其注册函数 ]]
message.updatetopic(stellar, test_topic_id, free_message, msg_private_table)
print("topic already created, id is", test_topic_id)
end
plug_env.tcp_topic_id = tcp_topic_id
plug_env.topic_id = test_topic_id
end
function plugin_unload(plug_env)
print("now unload lua plugin example topic")
print("plugin env data is", plug_env.data)
print("now destory topic id is", plug_env.topic_id)
message.destorytopic(plug_env.st, plug_env.topic_id)
end

Binary file not shown.

View File

@@ -0,0 +1,362 @@
#pragma GCC diagnostic ignored "-Wunused-parameter"
#include "stellar/stellar.h"
#include "stellar/session.h"
#include "stellar/utils.h"
#include "stellar/session_exdata.h"
#include "stellar/session_mq.h"
#include "stellar/packet_exdata.h"
#include "stellar/packet_mq.h"
#include <stdio.h>
#include <string.h>
#include <assert.h>
struct simple_stellar_plugin_env
{
struct stellar *st;
int session_plugin_id;
int session_exdata_idx;
int packet_exdata_idx;
int packet_topic_id;
int stat_topic_id;
int egress_topic_id;
int tcp_topic_id;
int udp_topic_id;
int tcp_stream_topic_id;
long long tcp_packet_count;
long long udp_packet_count;
long long icmp_packet_count;
long long icmp6_packet_count;
long long polling_times;
};
struct mq_message_stat
{
uint32_t c2s_pkts;
uint32_t c2s_bytes;
uint32_t s2c_pkts;
uint32_t s2c_bytes;
uint32_t c2s_stream_pkts;
uint32_t c2s_stream_bytes;
uint32_t s2c_stream_pkts;
uint32_t s2c_stream_bytes;
};
static void print_session_stat(struct session *sess, struct mq_message_stat *stat, int plugin_id, const char *banner)
{
if (stat)
{
printf("%s(plug:%d)-----------%20s: ", banner, plugin_id, session_get0_readable_addr(sess));
printf("server-pkt=%u, server-count=%u, client-pkt=%u, client-count=%u, ", stat->c2s_pkts, stat->c2s_bytes,
stat->s2c_pkts, stat->s2c_bytes);
printf("total-pkt=%u, ", stat->c2s_pkts + stat->s2c_pkts);
printf("total-count=%u\n", stat->c2s_bytes + stat->s2c_bytes);
if(stat->c2s_stream_pkts+stat->s2c_stream_pkts > 0)
{
printf("----------------server-stream_pkt=%u, server-stream_count=%u, client-stream_pkt=%u, client-stream_count=%u\n", stat->c2s_stream_pkts, stat->c2s_stream_bytes,
stat->s2c_stream_pkts, stat->s2c_stream_bytes);
}
}
return;
}
/*******************************
* simple session & packet plugin *
*******************************/
static void *simple_plugin_session_ctx_new(struct session *sess, void *plugin_env)
{
struct mq_message_stat * stat= CALLOC(struct mq_message_stat, 1);
struct simple_stellar_plugin_env *env=(struct simple_stellar_plugin_env *)plugin_env;
session_exdata_set(sess, env->session_exdata_idx, stat);
return stat;
}
static void simple_plugin_session_ctx_free(struct session *sess, void *session_ctx, void *plugin_env)
{
struct simple_stellar_plugin_env *env=(struct simple_stellar_plugin_env *)plugin_env;
struct mq_message_stat *stat = (struct mq_message_stat *)session_ctx;
print_session_stat(sess, stat, env->session_plugin_id, __FUNCTION__);
session_exdata_set(sess, env->session_exdata_idx, NULL);
if(session_ctx)FREE(session_ctx);
return;
}
static void simple_plugin_on_session_msg(struct session *sess, int topic_id, const void *data, void *plugin_ctx, void *plugin_env)
{
struct simple_stellar_plugin_env *env = (struct simple_stellar_plugin_env *)plugin_env;
struct mq_message_stat *stat = (struct mq_message_stat *)plugin_ctx;
struct packet * pkt=(struct packet *)data;
if (pkt)
{
// TEST: try stellar_session_plugin_dettach_current_session when pkt > 3
if(stat->c2s_pkts+stat->s2c_pkts >= 3 && session_get_type(sess)== SESSION_TYPE_UDP)
{
stellar_session_plugin_dettach_current_session(sess);
return;
}
size_t payload_len = 0;
session_get0_current_payload(sess, &payload_len);
int dir = packet_get_direction(pkt);
if (dir==PACKET_DIRECTION_C2S)
{
if(topic_id==env->tcp_stream_topic_id)
{
stat->c2s_stream_bytes += payload_len;
stat->c2s_stream_pkts += 1;
}
else
{
stat->c2s_bytes += payload_len;
stat->c2s_pkts += 1;
}
}
if (dir==PACKET_DIRECTION_S2C)
{
if(topic_id==env->tcp_stream_topic_id)
{
stat->s2c_stream_bytes += payload_len;
stat->s2c_stream_pkts += 1;
}
else
{
stat->s2c_bytes += payload_len;
stat->s2c_pkts += 1;
}
}
session_mq_publish_message(sess, ((struct simple_stellar_plugin_env *)plugin_env)->stat_topic_id, stat);
}
return;
}
void simple_plugin_on_packet(struct packet *pkt, unsigned char ip_protocol, void *plugin_env)
{
struct simple_stellar_plugin_env *env = (struct simple_stellar_plugin_env *)plugin_env;
packet_exdata_set(pkt, env->packet_exdata_idx, env);
packet_mq_publish_message(pkt, env->packet_topic_id, env);
switch (ip_protocol)
{
case IPPROTO_TCP:
env->tcp_packet_count++;
break;
case IPPROTO_UDP:
env->udp_packet_count++;
break;
case IPPROTO_ICMP:
env->icmp_packet_count++;
break;
case IPPROTO_ICMPV6:
env->icmp6_packet_count++;
break;
default:
perror("invalid ip_protocol\n");
exit(-1);
break;
}
return;
}
void simple_plugin_packet_get_exdata(struct packet *pkt, unsigned char ip_protocol , void *plugin_env)
{
struct simple_stellar_plugin_env *env = (struct simple_stellar_plugin_env *)plugin_env;
struct simple_stellar_plugin_env *exdata = (struct simple_stellar_plugin_env *)packet_exdata_get(pkt, env->packet_exdata_idx);
if(memcmp(env, exdata, sizeof(struct simple_stellar_plugin_env)) != 0)
{
abort();
}
return;
}
int simple_plugin_on_polling(void *plugin_env)
{
struct simple_stellar_plugin_env *env = (struct simple_stellar_plugin_env *)plugin_env;
env->polling_times++;
return 0;
}
static void simple_plugin_packet_exdata_free(struct packet *pkt , int idx , void *ex_ptr, void *arg)
{
struct simple_stellar_plugin_env *env = (struct simple_stellar_plugin_env *)arg;
assert(env);
struct simple_stellar_plugin_env *exdata = (struct simple_stellar_plugin_env *)ex_ptr;
if(memcmp(env, exdata, sizeof(struct simple_stellar_plugin_env)) != 0)
{
abort();
}
}
static void simple_plugin_packet_msg_free(struct packet *pkt , void *msg, void *msg_free_arg)
{
struct simple_stellar_plugin_env *env = (struct simple_stellar_plugin_env *)msg_free_arg;
assert(env);
struct simple_stellar_plugin_env *exdata = (struct simple_stellar_plugin_env *)msg;
if(memcmp(env, exdata, sizeof(struct simple_stellar_plugin_env)) != 0)
{
abort();
}
}
static void simple_plugin_on_packet_msg_cb(struct packet *pkt , int topic_id , const void *msg, void *plugin_env)
{
struct simple_stellar_plugin_env *env = (struct simple_stellar_plugin_env *)plugin_env;
assert(env);
struct simple_stellar_plugin_env *exdata = (struct simple_stellar_plugin_env *)msg;
if(memcmp(env, exdata, sizeof(struct simple_stellar_plugin_env)) != 0)
{
abort();
}
}
void *simple_session_packet_plugin_init(struct stellar *st)
{
struct simple_stellar_plugin_env *env = CALLOC(struct simple_stellar_plugin_env, 1);
env->st = st;
env->session_exdata_idx = stellar_session_exdata_new_index(st, "EXDATA_SESSION_STAT", NULL, NULL);
env->session_plugin_id = stellar_session_plugin_register(st,
simple_plugin_session_ctx_new,
simple_plugin_session_ctx_free,
env);
int tcp_plugin_id=stellar_packet_plugin_register(st, IPPROTO_TCP, simple_plugin_on_packet, env);
int udp_plugin_id=stellar_packet_plugin_register(st, IPPROTO_UDP, simple_plugin_on_packet, env);
int icmp_plugin_id=stellar_packet_plugin_register(st, IPPROTO_ICMP, simple_plugin_on_packet, env);
int icmp6_plugin_id=stellar_packet_plugin_register(st, IPPROTO_ICMPV6, simple_plugin_on_packet, env);
if(tcp_plugin_id < 0 || udp_plugin_id < 0 || icmp_plugin_id < 0 || icmp6_plugin_id < 0)
{
perror("register packet plugin return invalid plugin id\n");
exit(-1);
}
env->packet_topic_id=stellar_packet_mq_get_topic_id(st, "TOPIC_PACKET_ENV");
if(env->packet_topic_id < 0)
{
env->packet_topic_id=stellar_packet_mq_create_topic(st, "TOPIC_PACKET_ENV", simple_plugin_packet_msg_free, env);
}
tcp_plugin_id=stellar_packet_plugin_register(st, IPPROTO_TCP, simple_plugin_packet_get_exdata, env);
udp_plugin_id=stellar_packet_plugin_register(st, IPPROTO_UDP, simple_plugin_packet_get_exdata, env);
icmp_plugin_id=stellar_packet_plugin_register(st, IPPROTO_ICMP, simple_plugin_packet_get_exdata, env);
icmp6_plugin_id=stellar_packet_plugin_register(st, IPPROTO_ICMPV6, simple_plugin_packet_get_exdata, env);
if(tcp_plugin_id < 0 || udp_plugin_id < 0 || icmp_plugin_id < 0 || icmp6_plugin_id < 0)
{
perror("register packet plugin get exdata return invalid plugin id\n");
exit(-1);
}
stellar_packet_mq_subscribe(st, env->packet_topic_id, simple_plugin_on_packet_msg_cb, tcp_plugin_id);
stellar_packet_mq_subscribe(st, env->packet_topic_id, simple_plugin_on_packet_msg_cb, udp_plugin_id);
stellar_packet_mq_subscribe(st, env->packet_topic_id, simple_plugin_on_packet_msg_cb, icmp_plugin_id);
stellar_packet_mq_subscribe(st, env->packet_topic_id, simple_plugin_on_packet_msg_cb, icmp6_plugin_id);
env->packet_exdata_idx=stellar_packet_exdata_new_index(st, "EXDATA_PACKET_ENV", simple_plugin_packet_exdata_free, env);
int polling_plugin_id=stellar_polling_plugin_register(st, simple_plugin_on_polling, env);
if(polling_plugin_id < 0)
{
perror("register polling plugin return invalid plugin id \n");
exit(-1);
}
env->tcp_stream_topic_id=stellar_session_mq_get_topic_id(st, TOPIC_TCP_STREAM);
env->tcp_topic_id=stellar_session_mq_get_topic_id(st, TOPIC_TCP);
env->udp_topic_id=stellar_session_mq_get_topic_id(st, TOPIC_UDP);
if(env->tcp_topic_id < 0 || env->udp_topic_id < 0 || env->tcp_stream_topic_id < 0)
{
perror("get tcp or udp topic id failed\n");
exit(-1);
}
stellar_session_mq_subscribe(st, env->tcp_stream_topic_id, simple_plugin_on_session_msg, env->session_plugin_id);
stellar_session_mq_subscribe(st, env->tcp_topic_id, simple_plugin_on_session_msg, env->session_plugin_id);
stellar_session_mq_subscribe(st, env->udp_topic_id, simple_plugin_on_session_msg, env->session_plugin_id);
int stat_topic_id=stellar_session_mq_get_topic_id(st, "TOPIC_SESSION_STAT");
if(stat_topic_id < 0)
{
stat_topic_id=stellar_session_mq_create_topic(st, "TOPIC_SESSION_STAT", NULL, NULL);
}
env->stat_topic_id = stat_topic_id;
return env;
}
void simple_session_packet_plugin_exit(void *plugin_env)
{
if(plugin_env)
{
struct simple_stellar_plugin_env *env = (struct simple_stellar_plugin_env *)plugin_env;
printf("(%s):tcp_packet_num:%lld, udp_packet_num:%lld, icmp_packet_num:%lld, icmp6_packet_num:%lld, polling_times:%lld\n", __FUNCTION__, env->tcp_packet_count, env->udp_packet_count, env->icmp_packet_count, env->icmp6_packet_count, env->polling_times);
FREE(plugin_env);
}
return;
}
/*******************************
* simple plugin sub session stat *
*******************************/
static void simple_plugin_sub_session_stat_on_msg(struct session *sess, int topic_id, const void *data, void *plugin_ctx , void *plugin_env)
{
// printf("get message, %d\n", topic_id);
struct simple_stellar_plugin_env *env = (struct simple_stellar_plugin_env *)plugin_env;
if(topic_id == env->egress_topic_id)
{
session_mq_ignore_message(sess, topic_id, env->session_plugin_id);
}
#if 0
if (topic_id == env->stat_topic_id)
{
struct mq_message_stat *stat = (struct mq_message_stat *)data;
struct mq_message_stat *exdata_stat = (struct mq_message_stat *)session_exdata_get(sess, env->session_exdata_idx);
if (memcmp(exdata_stat, stat, sizeof(struct mq_message_stat)) != 0)
{
perror("exdata and mq data not equal\n");
exit(-1);
}
// print_session_stat(sess, stat, env->plugin_id, __FUNCTION__);
session_mq_unignore_message(sess, env->egress_topic_id, env->session_plugin_id);
}
#endif
return;
}
void *simple_plugin_sub_session_stat_init(struct stellar *st)
{
printf("init new plugin, regist\n");
struct simple_stellar_plugin_env *env = CALLOC(struct simple_stellar_plugin_env, 1);
env->st = st;
env->session_exdata_idx = stellar_session_exdata_new_index(st, "EXDATA_SESSION_STAT", NULL, NULL);
int topic_id=stellar_session_mq_get_topic_id(st, "TOPIC_SESSION_STAT");
if(topic_id < 0)
{
topic_id=stellar_session_mq_create_topic(st, "TOPIC_SESSION_STAT", NULL, NULL);
}
env->stat_topic_id = topic_id;
env->session_plugin_id = stellar_session_plugin_register(st,
NULL,
NULL,
env);
stellar_session_mq_subscribe(st, topic_id, simple_plugin_sub_session_stat_on_msg, env->session_plugin_id);
// TEST: subscirbe egress message then ignore
env->egress_topic_id=stellar_session_mq_get_topic_id(st, TOPIC_EGRESS);
if(env->egress_topic_id < 0)
{
perror("get egress topic id failed\n");
exit(-1);
}
stellar_session_mq_subscribe(st, env->egress_topic_id, simple_plugin_sub_session_stat_on_msg, env->session_plugin_id);
return env;
}
void simple_plugin_sub_session_stat_exit(void *plugin_env)
{
if(plugin_env)FREE(plugin_env);
return;
}

View File

@@ -0,0 +1,43 @@
/*************************************************************************
> File Name: lua_plugin_manage.h
> Author:
> Created Time: 2024-08
> Encoding : UTF-8
************************************************************************/
/*************************************************************************
* version
* [ v0.1 ]
* 08-01
* 1. 修改外部暴露接口
* lua_plugin_manage_init
* lua_plugin_manage_exit
* 2. 声明数据结构
* struct lua_plugin_manage_schema
*
* 08-09
* 1. 修改参数函数原型, 传入参数修改为已经加载的配置信息
************************************************************************/
#pragma once
#include "stellar/stellar.h"
struct lua_config_specific
{
/* 插件需要使用的文件名 */
char *config_specific_file;
/* 加载插件需要调用的函数名称 */
char *config_specific_load_func;
/* 卸载插件需要调用的函数名称 */
char *config_specific_unload_func;
};
struct lua_plugin_manage_schema;
struct lua_plugin_manage_schema *lua_plugin_manage_init(struct stellar *st, int specific_count, struct lua_config_specific *specifics);
int lua_plugin_manage_load_one_specific(struct lua_plugin_manage_schema *schema, struct lua_config_specific *specific);
void lua_plugin_manage_exit(struct lua_plugin_manage_schema *lua_plug_mgr);
void lua_plugin_get_statistics(int plugin_id, int thread_id, int *new_success, int *new_fail, int *free_success, int *free_fail);
void debug_lua_plugin_manage_schema(struct lua_plugin_manage_schema *schema);

37
src/Makefile Normal file
View File

@@ -0,0 +1,37 @@
TOPDIR = ./..
CC=gcc
MAKE=make
TARGET=libluaplugin.so
# TEST_FLAG = -DLUAPLUGIN_BASIC_UNITTEST
SRC := lua_plugin_data.c \
lua_plugin_chunk.c \
lua_plugin_cfunc.c \
lua_binding_functions.c \
lua_plugin_binding.c \
lua_plugin_manage.c
OBJECTS := lua_plugin_data.o \
lua_plugin_chunk.o \
lua_plugin_cfunc.o \
lua_binding_functions.o \
lua_plugin_binding.o \
lua_plugin_manage.o
INCLUDE = -I$(TOPDIR)/dependence/include -I$(TOPDIR)/include
CFLAGS = -g -Wextra -Wall -O0 -fPIC
# CFLAGS += -pedantic -fsanitize=address
LDLIBS = -L$(TOPDIR)/dependence/lib -llua -ltoml -lplugin_manager -ldl -lm
all:$(OBJECTS)
$(CC) $(CFLAGS) -shared -o $(TARGET) $(OBJECTS) $(LDLIBS)
mkdir -p $(TOPDIR)/output/libs
cp -f $(TARGET) $(TOPDIR)/output/libs
$(OBJECTS):$(SRC)
$(CC) $(TEST_FLAG) $(INCLUDE) $(CFLAGS) $(SRC) -c $^
clean:
rm -rf $(OBJECTS) $(TARGET)
rm -rf $(TOPDIR)/output/libs/$(TARGET)

22
src/lpm_log.h Normal file
View File

@@ -0,0 +1,22 @@
#ifndef LUA_PLUGIN_MANAGE_LPM_LOG_H
#define LUA_PLUGIN_MANAGE_LPM_LOG_H
#include <stdio.h>
/* 简单定义一个日志输出, 可根据实际的日志输出调整定义 */
/* define some basic log macros */
#define LOG(level, format, ...) printf("[%s][%s]%d: " format "\n", #level, __FUNCTION__, __LINE__, ##__VA_ARGS__);
#define LOGDEBUG(...) LOG(DEBUG, __VA_ARGS__)
// #define LOGDEBUG(...)
#define LOGINFO(...) LOG(INFO, __VA_ARGS__)
// #define LOGINFO(...)
#define LOGNOTICE(...) LOG(INFO, __VA_ARGS__)
// #define LOGNOTICE(...)
#define LOGWARN(...) LOG(WARNING, __VA_ARGS__)
// #define LOGWARN(...)
#define LOGERROR(...) LOG(ERROR, __VA_ARGS__)
// #define LOGERROR(...)
#define LOGFATAL(...) LOG(FALT, __VA_ARGS__)
// #define LOGFATAL(...)
#endif

830
src/lua_binding_functions.c Normal file
View File

@@ -0,0 +1,830 @@
/*************************************************************************
> File Name: lua_binding_functions.c
> Author:
> Created Time: 2024-08
> Encoding : UTF-8
************************************************************************/
/*************************************************************************
* 声明并定义所有需要在lua状态机中绑定的函数
* version
* [ v0.1 ]
* 08-14
* 1. 实现函数
* 新增插件注册函数
* int lua_plugin_manage_regist
* 新增会话相关函数
* int lua_session_get_id
* int lua_session_set_id
* int lua_session_get_type
* int lua_session_set_type
* 新增message相关函数
* int lua_mq_create_topic
* int lua_mq_get_topic_id
* int lua_mq_update_topic
* int lua_mq_destory_topic
* int lua_mq_subscribe_topic
* int lua_mq_topic_is_active
* int lua_mq_publish_message
* int lua_mq_ignore_message
* int lua_mq_unignore_message
*
* 08-29
* 修改create_topic逻辑, 允许创建一个空的topic
************************************************************************/
#include "lua_plugin_manage_internal.h"
#include "stellar/session.h"
#include "stellar/session_mq.h"
int global_max_plugin_id = 0;
/* ***** ***** ***** ***** ***** ***** */
int lua_plugin_manage_regist(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 4)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TTABLE || lua_type(state, -2) != LUA_TFUNCTION ||
lua_type(state, -3) != LUA_TFUNCTION || lua_type(state, -4) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
/* 取出处理第四个参数 */
lua_getfield(state, -1, LUA_PLUGIN_ENV_DEFAULT_KEY); /* stack 4, table中取出对应结构的指针 */
if (lua_type(state, -1) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
struct lua_model *plugin_env = (struct lua_model *)lua_topointer(state, -1);
lua_pop(state, 2);
// debug_lua_state_stack(state, 0, "here");
// printf("env pointer is %p\n", plugin_env);
/* 取出处理第三个参数 */
int ctx_free_id = luaL_ref(state, LUA_REGISTRYINDEX); /* stack 3 */
if (ctx_free_id == LUA_REFNIL)
{
lua_settop(state, 0);
return 0;
}
/* 取出处理第二个参数 */
int ctx_new_id = luaL_ref(state, LUA_REGISTRYINDEX); /* stack 2 */
if (ctx_new_id == LUA_REFNIL)
{
luaL_unref(state, LUA_REGISTRYINDEX, ctx_free_id);
lua_settop(state, 0);
return 0;
}
/* 取出处理第一个参数 */
struct stellar *st = (struct stellar *)lua_topointer(state, -1); /* stack 1 */
if (!st)
{
luaL_unref(state, LUA_REGISTRYINDEX, ctx_new_id);
luaL_unref(state, LUA_REGISTRYINDEX, ctx_free_id);
lua_settop(state, 0);
return 0;
}
lua_pop(state, 1);
/* 在stellar中注册, 获取注册id */
int plugin_id = stellar_session_plugin_register(st, lpm_ctx_new_func, lpm_ctx_free_func, (void *)plugin_env);
#ifdef LUAPLUGIN_BASIC_UNITTEST
LOGDEBUG("now regist new plugin, plugin id is %d, %d, %d\n", plugin_id, ctx_new_id, ctx_free_id);
#endif
/* TODO: 如果运行完全符合预期的话, 理论上仅有thread 0在此处需要插入新的插件, 且不应该有错误
* 对于其他线程这里应该直接检查ref id是否一致即可, 按理说不应该再插入新插件
* 后续可以修改为根据线程号执行不同的处理流程
*/
/* 如果在其他线程中已经完成过注册 */
struct lua_plugin *search_plugin = NULL;
while ((search_plugin = utarray_next(plugin_env->plugin_array, search_plugin)))
{
if (search_plugin->plugin_id == plugin_id)
{
/* 初始化过程中已经进行过加载 */
if (search_plugin->ctx_new_ref != ctx_new_id || search_plugin->ctx_free_ref != ctx_free_id)
{
LOGERROR("regist plugin, same id with different function ref");
LOGERROR("plugin id %d, registed %d, %d, new ref %d, %d", plugin_id,
search_plugin->ctx_new_ref, search_plugin->ctx_free_ref,
ctx_new_id, ctx_free_id);
lua_settop(state, 0);
return 0;
}
lua_settop(state, 0);
lua_pushinteger(state, plugin_id);
return 1;
}
}
/* 统计记录一下当前最大的plugin_id编号 */
if (plugin_id > global_max_plugin_id)
global_max_plugin_id = plugin_id;
/* 将注册完成的新插件插入到队列中 */
struct lua_plugin new_plugin;
memset(&new_plugin, 0, sizeof(new_plugin));
new_plugin.plugin_id = plugin_id;
new_plugin.ctx_new_ref = ctx_new_id;
new_plugin.ctx_free_ref = ctx_free_id;
utarray_push_back(plugin_env->plugin_array, &new_plugin);
plugin_env->plugin_count += 1;
global_schema->plugin_count += 1;
lua_settop(state, 0);
lua_pushinteger(state, plugin_id);
return 1;
}
/* ***** ***** ***** ***** ***** ***** */
#if 0
int lua_session_get_id(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 1)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
struct session *sess = (struct session *)lua_topointer(state, -1);
if (!sess)
{
lua_settop(state, 0);
return 0;
}
lua_pop(state, 1);
lua_pushinteger(state, session_get_id(sess));
return 1;
}
int lua_session_set_id(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 2)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TNUMBER || lua_type(state, -2) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
int setid = lua_tointeger(state, -1);
lua_pop(state, 1);
struct session *sess = (struct session *)lua_topointer(state, -1);
lua_pop(state, 1);
session_set_id(sess, setid);
return 0;
}
int lua_session_set_type(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 2)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TNUMBER || lua_type(state, -2) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
int settype = lua_tointeger(state, -1);
lua_pop(state, 1);
struct session *sess = (struct session *)lua_topointer(state, -1);
lua_pop(state, 1);
session_set_type(sess, settype);
return 0;
}
#endif
int lua_session_get_type(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 1)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
struct session *sess = (struct session *)lua_topointer(state, -1);
if (!sess)
{
lua_settop(state, 0);
return 0;
}
lua_pop(state, 1);
lua_pushinteger(state, (int)session_get_type(sess));
return 1;
}
/* ***** ***** ***** ***** ***** ***** */
/*
* TODO: 未完整考虑线程安全问题, 例如
* 多个线程同时注册一个topic, 是否需要做处理等。
*/
static UT_icd lua_plugin_mq_icd = {sizeof(struct lua_plugin_mq), NULL, NULL, NULL};
int lua_mq_create_topic(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 4)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (((lua_type(state, -1) != LUA_TTABLE || lua_type(state, -2) != LUA_TFUNCTION) &&
(lua_type(state, -1) != LUA_TNIL || lua_type(state, -2) != LUA_TNIL)) ||
lua_type(state, -3) != LUA_TSTRING || lua_type(state, -4) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
/* 创建对该table的引用, 防止该table被回收 */
int private_ref = 0;
if (lua_type(state, -1) != LUA_TNIL)
{
private_ref = luaL_ref(state, LUA_REGISTRYINDEX); /* stack top function */
if (private_ref == LUA_REFNIL)
{
lua_settop(state, 0);
return 0;
}
}
/* 导出free message的调用函数 */
int free_ref = 0;
if (lua_type(state, -1) != LUA_TFUNCTION)
{
free_ref = luaL_ref(state, LUA_REGISTRYINDEX);
if (free_ref == LUA_REFNIL)
{
luaL_unref(state, LUA_REGISTRYINDEX, private_ref);
lua_settop(state, 0);
return 0;
}
}
/* 出栈队列名称 */
char *name = strdup((char *)lua_tostring(state, -1));
lua_pop(state, 1);
/* 出栈传入的stellar */
struct stellar *st = (struct stellar *)lua_topointer(state, -1);
if (!st)
{
luaL_unref(state, LUA_REGISTRYINDEX, free_ref);
luaL_unref(state, LUA_REGISTRYINDEX, private_ref);
if (name)
free(name);
lua_settop(state, 0);
return 0;
}
lua_settop(state, 0);
/* 插入新的元素 */
int topic_id = -1;
if (private_ref && free_ref)
{
struct lua_message_mq new_mq;
memset(&new_mq, 0, sizeof(new_mq));
utarray_push_back(global_schema->message_mq_array, &new_mq);
/* 从队列尾部取出最后一个元素 */
struct lua_message_mq *mq = utarray_eltptr(global_schema->message_mq_array, (utarray_len(global_schema->message_mq_array) - 1));
mq->freemessage_ref = free_ref;
mq->mq_private_ref = private_ref;
/* 调用stellar中mq的topic创建函数 */
/* BugFix: 仔细看了代码, 在stellar中没有对name做拷贝处理, 这里name不能释放 */
topic_id = stellar_session_mq_create_topic(st, (const char *)name, lpm_message_free_func, mq);
/* 创建topic失败, 还原创建topic之前的状态 */
if (topic_id < 0)
{
utarray_pop_back(global_schema->message_mq_array);
luaL_unref(state, LUA_REGISTRYINDEX, free_ref);
luaL_unref(state, LUA_REGISTRYINDEX, private_ref);
if (name)
free(name);
return 0;
}
global_schema->mq_count += 1;
lua_rawgeti(state, LUA_REGISTRYINDEX, mq->mq_private_ref);
#if 0
/* 不检查了, 直接覆盖 */
/* 在传入的table中检查是否存在与mq_private_env同名的元素 */
lua_getfield(state, -1, LUA_MQ_ENV_DEFAULT_KEY); /* stack top nil */
if (lua_type(state, -1) != LUA_TNIL) {
lua_settop(state, 0);
return 0;
}
lua_pop(state, 1); /* stack top table */
#endif
/* 在该table中加入新元素 */
lua_pushlightuserdata(state, (void *)mq); /* stack top new_mq */
lua_setfield(state, -2, LUA_MQ_ENV_DEFAULT_KEY); /* stack top table */
mq->topic_id = topic_id;
}
else
{
/* 只是创建一个新的空topic */
topic_id = stellar_session_mq_create_topic(st, (const char *)name, NULL, NULL);
if (topic_id < 0)
{
if (name)
free(name);
return 0;
}
}
lua_settop(state, 0);
lua_pushinteger(state, topic_id);
return 1;
}
int lua_mq_get_topic_id(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 2)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TSTRING || lua_type(state, -2) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
/* 出栈队列名称 */
char *name = strdup(lua_tostring(state, -1));
lua_pop(state, 1);
/* 出栈传入的stellar */
struct stellar *st = (struct stellar *)lua_topointer(state, -1);
if (!st)
{
if (name)
free(name);
return 0;
}
lua_pop(state, 1);
int topic_id = stellar_session_mq_get_topic_id(st, (const char *)name);
if (name)
free(name);
lua_settop(state, 0);
lua_pushinteger(state, topic_id);
return 1;
}
int lua_mq_update_topic(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 4)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TTABLE || lua_type(state, -2) != LUA_TFUNCTION ||
lua_type(state, -3) != LUA_TNUMBER || lua_type(state, -4) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
/* 创建对该table的引用, 防止该table被回收 */
int private_ref = luaL_ref(state, LUA_REGISTRYINDEX); /* stack top function */
if (private_ref == LUA_REFNIL)
{
lua_settop(state, 0);
return 0;
}
/* 导出free message的调用函数 */
int free_ref = luaL_ref(state, LUA_REGISTRYINDEX);
if (free_ref == LUA_REFNIL)
{
luaL_unref(state, LUA_REGISTRYINDEX, private_ref);
lua_settop(state, 0);
return 0;
}
/* topic_id */
int topic_id = lua_tointeger(state, -1);
lua_pop(state, 1);
/* 出栈传入的stellar */
struct stellar *st = (struct stellar *)lua_topointer(state, -1);
if (!st)
{
luaL_unref(state, LUA_REGISTRYINDEX, free_ref);
luaL_unref(state, LUA_REGISTRYINDEX, private_ref);
lua_settop(state, 0);
return 0;
}
lua_settop(state, 0);
struct lua_message_mq *mq = search_message_mq_by_id(topic_id);
if (!mq || mq->topic_id != topic_id)
{
/* 如果topic不是lua创建的, 需要加入管理 */
struct lua_message_mq new_mq;
memset(&new_mq, 0, sizeof(new_mq));
utarray_push_back(global_schema->message_mq_array, &new_mq);
mq = utarray_eltptr(global_schema->message_mq_array, (utarray_len(global_schema->message_mq_array) - 1));
if (stellar_session_mq_update_topic(st, topic_id, lpm_message_free_func, mq))
{
utarray_pop_back(global_schema->message_mq_array);
luaL_unref(state, LUA_REGISTRYINDEX, free_ref);
luaL_unref(state, LUA_REGISTRYINDEX, private_ref);
return 0;
}
#ifdef LUAPLUGIN_BASIC_UNITTEST
LOGDEBUG("update topic, id %d %d %d", topic_id, private_ref, free_ref);
#endif
mq->freemessage_ref = free_ref;
mq->mq_private_ref = private_ref;
mq->topic_id = topic_id;
lua_pushboolean(state, 1);
return 1;
}
else
{
/* 本身是由lua创建的 */
/* 更新private_ref */
lua_rawgeti(state, LUA_REGISTRYINDEX, private_ref);
lua_pushlightuserdata(state, (void *)mq); /* stack top new_mq */
lua_setfield(state, -2, LUA_MQ_ENV_DEFAULT_KEY); /* stack top table */
// luaL_unref(state, LUA_REGISTRYINDEX, mq->mq_private_ref);
mq->mq_private_ref = private_ref;
/* 更新free function ref */
// luaL_unref(state, LUA_REGISTRYINDEX, mq->freemessage_ref);
mq->freemessage_ref = free_ref;
#ifdef LUAPLUGIN_BASIC_UNITTEST
LOGDEBUG("update topic, id %d %d %d", topic_id, private_ref, free_ref);
#endif
}
lua_settop(state, 0);
lua_pushboolean(state, 1);
return 1;
}
int lua_mq_destory_topic(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 2)
{
lua_settop(state, 0);
return 0;
}
/* topic_id */
int topic_id = lua_tointeger(state, -1);
lua_pop(state, 1);
/* 出栈传入的stellar */
struct stellar *st = (struct stellar *)lua_topointer(state, -1);
if (!st)
{
lua_settop(state, 0);
return 0;
}
lua_settop(state, 0);
/* 优先调用C函数进行卸载 */
if (stellar_session_mq_destroy_topic(st, topic_id) < 0)
{
return 0;
}
/* 不方便删除, 将id置为-1, 确保匹配不到 */
struct lua_message_mq *mq = search_message_mq_by_id(topic_id);
if (mq)
{
mq->topic_id = -1;
luaL_unref(state, LUA_REGISTRYINDEX, mq->mq_private_ref);
luaL_unref(state, LUA_REGISTRYINDEX, mq->freemessage_ref);
mq->freemessage_ref = 0;
mq->mq_private_ref = 0;
}
lua_pushboolean(state, 1);
return 1;
}
int lua_mq_subscribe_topic(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 4)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TNUMBER || lua_type(state, -2) != LUA_TFUNCTION ||
lua_type(state, -3) != LUA_TNUMBER || lua_type(state, -4) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
/* 读取参数 */
int plugin_id = lua_tointeger(state, -1);
lua_pop(state, 1);
int on_message_ref = luaL_ref(state, LUA_REGISTRYINDEX);
if (on_message_ref == LUA_REFNIL)
{
lua_settop(state, 0);
return 0;
}
int topic_id = lua_tointeger(state, -1);
lua_pop(state, 1);
struct stellar *st = (struct stellar *)lua_topointer(state, -1);
if (!st)
{
lua_settop(state, 0);
return 0;
}
lua_pop(state, 1);
lua_settop(state, 0);
if (stellar_session_mq_subscribe(st, topic_id, lpm_on_session_msg_func, plugin_id))
{
/* 订阅失败, 返回false */
lua_pushboolean(state, 0);
}
else
{
struct lua_plugin *plugin = search_plugin_by_id(plugin_id);
if (plugin)
{
if (!plugin->sub_topic_array)
{
/* 该插件尚未注册任何topic, 注册第一个topic时将创建接收的topic列表 */
utarray_new(plugin->sub_topic_array, &lua_plugin_mq_icd);
}
else
{
/* 如果该插件中之前已经订阅过该消息, 更新message函数 */
struct lua_plugin_mq *mq = NULL;
while ((mq = utarray_next(plugin->sub_topic_array, mq)))
{
if (mq->topic_id == topic_id)
{
luaL_unref(state, LUA_REGISTRYINDEX, mq->onmessage_ref);
mq->onmessage_ref = on_message_ref;
lua_pushboolean(state, 1);
return 1;
}
}
}
struct lua_plugin_mq new_mq;
memset(&new_mq, 0, sizeof(new_mq));
new_mq.topic_id = topic_id;
new_mq.onmessage_ref = on_message_ref;
utarray_push_back(plugin->sub_topic_array, &new_mq);
}
/* 订阅成功, 返回true */
lua_pushboolean(state, 1);
}
return 1;
}
int lua_mq_publish_message(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 3)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TTABLE || lua_type(state, -2) != LUA_TNUMBER ||
lua_type(state, -3) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
/* 倒序依次获取参数 */
int mess_ref = luaL_ref(state, LUA_REGISTRYINDEX);
if (mess_ref == LUA_REFNIL)
{
lua_settop(state, 0);
return 0;
}
int topic_id = lua_tointeger(state, -1);
lua_pop(state, 1);
struct session *sess = (struct session *)lua_topointer(state, -1);
if (!sess)
{
luaL_unref(state, LUA_REGISTRYINDEX, mess_ref);
lua_settop(state, 0);
return 0;
}
lua_settop(state, 0);
/* 创建一段数据引用 */
struct lua_context *new_context = (struct lua_context *)calloc(1, sizeof(struct lua_context));
if (__glibc_unlikely(!new_context))
{
luaL_unref(state, LUA_REGISTRYINDEX, mess_ref);
return 0;
}
new_context->context_ref_id = mess_ref;
/* 调用C接口发布消息 */
if (session_mq_publish_message(sess, topic_id, new_context))
{
luaL_unref(state, LUA_REGISTRYINDEX, new_context->context_ref_id);
free(new_context);
lua_pushboolean(state, 0);
}
else
{
lua_pushboolean(state, 1);
}
return 1;
}
int lua_mq_ignore_message(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 4)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TNUMBER || lua_type(state, -2) != LUA_TNUMBER ||
lua_type(state, -3) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
/* 倒序获取参数 */
int plugin_id = lua_tointeger(state, -1);
lua_pop(state, 1);
int topic_id = lua_tointeger(state, -1);
lua_pop(state, 1);
struct session *sess = (struct session *)lua_topointer(state, -1);
if (!sess)
{
lua_settop(state, 0);
return 0;
}
lua_settop(state, 0);
if (session_mq_ignore_message(sess, topic_id, plugin_id))
lua_pushboolean(state, 0);
else
lua_pushboolean(state, 1);
return 1;
}
int lua_mq_unignore_message(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 4)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TNUMBER || lua_type(state, -2) != LUA_TNUMBER ||
lua_type(state, -3) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
/* 倒序获取参数 */
int plugin_id = lua_tointeger(state, -1);
lua_pop(state, 1);
int topic_id = lua_tointeger(state, -1);
lua_pop(state, 1);
struct session *sess = (struct session *)lua_topointer(state, -1);
if (!sess)
{
lua_settop(state, 0);
return 0;
}
lua_settop(state, 0);
if (session_mq_unignore_message(sess, topic_id, plugin_id))
lua_pushboolean(state, 0);
else
lua_pushboolean(state, 1);
return 1;
}
int lua_mq_topic_is_active(lua_State *state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 4)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TNUMBER || lua_type(state, -2) != LUA_TLIGHTUSERDATA)
{
lua_settop(state, 0);
return 0;
}
/* 倒序获取参数 */
int topic_id = lua_tointeger(state, -1);
lua_pop(state, 1);
struct session *sess = (struct session *)lua_topointer(state, -1);
if (!sess)
{
lua_settop(state, 0);
return 0;
}
lua_settop(state, 0);
/* 1 means active */
if (session_mq_topic_is_active(sess, topic_id) == 1)
lua_pushboolean(state, 1);
else
lua_pushboolean(state, 0);
return 1;
}

View File

@@ -0,0 +1,54 @@
/*************************************************************************
> File Name: lua_binding_functions.h
> Author:
> Created Time: 2024-08
> Encoding : UTF-8
************************************************************************/
/*************************************************************************
* 声明并定义所有需要在lua状态机中绑定的函数
* version
* [ v0.1 ]
* 08-14
* 1. 新增函数声明
* 新增插件注册函数
* int lua_plugin_manage_regist
* 新增会话相关函数
* int lua_session_get_id
* int lua_session_set_id
* int lua_session_get_type
* int lua_session_set_type
* 新增message相关函数
* int lua_mq_create_topic
* int lua_mq_get_topic_id
* int lua_mq_update_topic
* int lua_mq_destory_topic
* int lua_mq_subscribe_topic
* int lua_mq_topic_is_active
* int lua_mq_publish_message
* int lua_mq_ignore_message
* int lua_mq_unignore_message
************************************************************************/
#include "lua_plugin_manage_internal.h"
/* 需要注册至lua中供lua调用的所有函数原型 */
int lua_plugin_manage_regist(lua_State *state);
/* 与struct session结构相关的函数 */
#if 0
int lua_session_get_id(lua_State *state);
int lua_session_set_id(lua_State *state);
int lua_session_set_type(lua_State *state);
#endif
int lua_session_get_type(lua_State *state);
/* 与stellar message mq相关的函数 */
int lua_mq_create_topic(lua_State * state);
int lua_mq_get_topic_id(lua_State * state);
int lua_mq_update_topic(lua_State * state);
int lua_mq_destory_topic(lua_State * state);
int lua_mq_subscribe_topic(lua_State * state);
int lua_mq_topic_is_active(lua_State * state);
int lua_mq_publish_message(lua_State * state);
int lua_mq_ignore_message(lua_State * state);
int lua_mq_unignore_message(lua_State * state);

472
src/lua_plugin_binding.c Normal file
View File

@@ -0,0 +1,472 @@
/*************************************************************************
> File Name: lua_plugin_binding.c
> Author:
> Created Time: 2024-08
> Encoding : UTF-8
************************************************************************/
/*************************************************************************
* version
* [ v0.1 ]
* 08 -02
* 1. 实现函数
* int lua_cbinding_function;
* int lua_cbinding_function_remove;
* int lua_cbinding_data;
* int lua_cbinding_data_remove;
* int lua_cbinding_functions;
* int lua_cbinding_datas;
* int lua_plugin_manage_regist;
* ** 注册函数lua_plugin_manage_session_regist还需要补充
*
* 08-12
* 1. 修改函数lua_cbinding_function, 参数与lua_cbinding_data保持统一
* 2. 修改部分函数返回值, 使用枚举代替错误码返回值, 方便统一处理
*
* 08-14
* 1. 将所有待注册函数移动至新文件中, 不再此文件中实现
************************************************************************/
#include "lua_plugin_manage_internal.h"
#include "lua_binding_functions.h"
#include <stdlib.h>
#include <string.h>
/* 需要注册至状态机中的函数定义在链表中, 会依次完成注册 */
struct lua_binding_function lua_bind_functions[] = {
{lua_plugin_manage_regist, "register", "plugin_manage"},
// {lua_session_get_id, "getid", "session"},
// {lua_session_set_id, "setid", "session"},
{lua_session_get_type, "gettype", "session"},
// {lua_session_set_type, "settype", "session"},
{lua_mq_create_topic, "createtopic", "message"},
{lua_mq_get_topic_id, "gettopicid", "message"},
{lua_mq_update_topic, "updatetopic", "message"},
{lua_mq_destory_topic, "destorytopic", "message"},
{lua_mq_subscribe_topic, "subscribetopic", "message"},
{lua_mq_topic_is_active, "topicisactive", "message"},
{lua_mq_publish_message, "publishmessage", "message"},
{lua_mq_ignore_message, "ignoremessage", "message"},
{lua_mq_unignore_message, "unignoremessage", "message"},
{NULL, NULL, NULL},
};
/* 需要注册至状态机中的数据定义在链表中, 会依次完成注册 */
/* 为了实现注册过程的统一, 所有数据类型均使用string作为value格式 */
struct lua_binding_data lua_bind_datas[] = {
{DATATYPE_BOOL, "true", "test_data_bool", "plugin_manage"},
{DATATYPE_INT, "1000", "test_data_int", "plugin_manage"},
{DATATYPE_NUM, "100.001", "test_data_double", "plugin_manage"},
{DATATYPE_STRING, "this is a string test", "test_data_string", "plugin_manage"},
{DATATYPE_END, NULL, NULL, NULL},
};
/* 向lua状态机中注册一个函数 */
int lua_cbinding_function(lua_State *state, struct lua_binding_function *function);
/* 从lua状态机中移除一个已经注册的函数 */
int lua_cbinding_function_remove(lua_State *state, const char *function_name, const char *space_name);
/* 将一个全局数据注册至状态机中 */
int lua_cbinding_data(lua_State *state, struct lua_binding_data *data);
/* 从状态机中移除一个已经注册的全局数据 */
int lua_cbinding_data_remove(lua_State *state, const char *data_name, const char *space_name);
/*
* Function: lua_cbinding_function
* Input: | lua_State * | state | 需要注册函数的状态机
* | struct lua_binding_function * | function | 需要绑定的function函数结构
* Output:
* Return: enum LUA_PLUGIN_RETURN
* Description: 将一个C函数注册至lua中
*/
int lua_cbinding_function(
lua_State *state,
struct lua_binding_function *bind_function)
{
if (__glibc_unlikely(!state || !bind_function))
return PARAM_ERR;
if (__glibc_unlikely(!bind_function->function || !bind_function->function_name))
return PARAM_ERR;
#ifdef LUAPLUGIN_BASIC_UNITTEST
LOGDEBUG("bind function to state, function %p, name %s, spacename %s",
bind_function->function,
bind_function->function_name,
(bind_function->space_name) ? bind_function->space_name : "no");
#endif
if (bind_function->space_name)
{
/* 包含space_name, 调用时为 space_name.function_name */
lua_getglobal(state, bind_function->space_name);
if (lua_gettop(state) == 0 || lua_type(state, -1) == LUA_TNIL)
{
/* 没有该命名空间, 创建一个 */
lua_newtable(state);
lua_setglobal(state, bind_function->space_name);
lua_settop(state, 0);
lua_getglobal(state, bind_function->space_name);
}
else
{
/* 该全局已经存在 */
if (lua_type(state, -1) != LUA_TTABLE)
{
/* spacename已经被占用, 并且不是table, 无法插入数据 */
lua_settop(state, 0);
return BIND_NAMESPACE_TYPE_ERR;
}
lua_getfield(state, -1, bind_function->function_name);
if (lua_type(state, -1) != LUA_TNIL)
{
/* 在待插入的global table中存在与function_name重名的成员 */
lua_settop(state, 0);
return BIND_FUNCTION_TYPE_ERR;
}
lua_pop(state, 1); /* 正确的情况下此时栈顶为nil, 弹出一个nil值 */
}
lua_pushcfunction(state, bind_function->function);
lua_setfield(state, -2, bind_function->function_name);
}
else
{
lua_getglobal(state, bind_function->function_name);
if (lua_type(state, -1) != LUA_TNIL)
{
/* 存在与function_name重名的全局成员 */
lua_settop(state, 0);
return BIND_FUNCTION_TYPE_ERR;
}
lua_pop(state, 1);
/* 不包含space_name, 调用时直接使用function_name调用 */
lua_pushcfunction(state, bind_function->function);
lua_setglobal(state, bind_function->function_name);
}
lua_settop(state, 0); /* 操作完成, 弹出所有元素 */
return SUCCESS;
}
/*
* Function: lua_cbinding_function_remove
* Input: | lua_State * | state | 需要删除注册函数的状态机
* | const char * | function_name | 需要删除的函数名称
* | const char * | space_name | 需要删除的命名空间名称
* Output:
* Return: enum LUA_PLUGIN_RETURN
* Description: 从状态机中删除一个C注册的函数, 删除过程中将该函数在lua状态的引用置为nil
*/
int lua_cbinding_function_remove(
lua_State *state,
const char *function_name,
const char *space_name)
{
if (__glibc_unlikely(!state || !function_name))
return PARAM_ERR;
if (space_name)
{
/* 检查该命名空间是否存在 */
lua_getglobal(state, space_name);
if (lua_type(state, -1) != LUA_TTABLE)
{
/* 命名空间存在且不是table */
lua_settop(state, 0);
return BIND_NAMESPACE_TYPE_ERR;
}
/* 检查该命名空间内是否存在function_name */
lua_getfield(state, -1, function_name);
if (lua_type(state, -1) != LUA_TFUNCTION)
{
/* 命名空间存在内部元素名称为function_name, 但是类型不符 */
lua_settop(state, 0);
return BIND_FUNCTION_TYPE_ERR;
}
/* 删除该函数 */
lua_pop(state, 1);
lua_pushnil(state);
lua_setfield(state, -2, function_name);
}
else
{
/* 获取全局数据, 检查function_name */
lua_getglobal(state, function_name);
if (lua_type(state, -1) != LUA_TFUNCTION)
{
/* 类型不符 */
lua_settop(state, 0);
return BIND_FUNCTION_TYPE_ERR;
}
/* 删除该函数 */
lua_pop(state, 1);
lua_pushnil(state);
lua_setglobal(state, function_name);
}
lua_settop(state, 0); /* 操作完成, 弹出所有元素 */
return SUCCESS;
}
/*
* Function: lua_cbinding_data
* Input: | lua_State * | state | 需要注册数据的状态机
* | struct lua_binding_data * | data | 需要注册至状态机中的数据
* Output:
* Return: enum LUA_PLUGIN_RETURN
* Description: 将一个变量注册至lua状态机中
*/
int lua_cbinding_data(
lua_State *state,
struct lua_binding_data *data)
{
if (__glibc_unlikely(!state || !data))
{
return PARAM_ERR;
}
enum DATATYPE data_type = data->data_type;
char *value = data->data_value;
char *data_name = data->data_name;
char *space_name = data->space_name;
if (__glibc_unlikely(!value || !data_name))
return PARAM_ERR;
#ifdef LUAPLUGIN_BASIC_UNITTEST
LOGDEBUG("bind data to state, type %d, data %s, name %s, spacename %s",
data_type, value, data_name, (space_name) ? space_name : "no");
#endif
if (space_name)
{
/* 包含space_name */
lua_getglobal(state, space_name);
if (lua_gettop(state) == 0 || lua_type(state, -1) == LUA_TNIL)
{
/* 没有该命名空间, 创建一个 */
lua_newtable(state);
lua_setglobal(state, space_name);
lua_settop(state, 0);
lua_getglobal(state, space_name);
}
else
{
/* 该全局已经存在 */
if (lua_type(state, -1) != LUA_TTABLE)
{
/* spacename已经被占用, 并且不是table, 无法插入数据 */
lua_settop(state, 0);
return BIND_NAMESPACE_TYPE_ERR;
}
lua_getfield(state, -1, data_name);
if (lua_type(state, -1) != LUA_TNIL)
{
/* 在待插入的global table中存在与function_name重名的成员 */
lua_settop(state, 0);
return BIND_DATA_TYPE_ERR;
}
lua_pop(state, 1); /* 正确的情况下此时栈顶为nil, 弹出一个nil值 */
}
/* 不同类型需要使用不同的入栈函数 */
switch (data_type)
{
case DATATYPE_BOOL:
if (strstr(value, "true") || strstr(value, "TRUE"))
lua_pushboolean(state, 1);
else if (strstr(value, "false") || strstr(value, "FALSE"))
lua_pushboolean(state, 0);
break;
case DATATYPE_INT:
lua_pushinteger(state, atoi(value));
break;
case DATATYPE_NUM:
lua_pushnumber(state, (lua_Number)atof(value));
break;
case DATATYPE_STRING:
lua_pushstring(state, (const char *)value);
break;
default:
/* 未识别的类型 */
lua_settop(state, 0);
return BIND_DATA_TYPE_UNKNOWN;
}
lua_setfield(state, -2, data_name);
}
else
{
lua_getglobal(state, data_name);
if (lua_type(state, -1) != LUA_TNIL)
{
lua_settop(state, 0);
/* 存在与data_name重名的全局成员 */
return BIND_DATA_TYPE_ERR;
}
lua_pop(state, 1);
/* 不同类型需要使用不同的入栈函数 */
switch (data_type)
{
case DATATYPE_BOOL:
if (strstr(value, "true") || strstr(value, "TRUE"))
lua_pushboolean(state, 1);
else if (strstr(value, "false") || strstr(value, "FALSE"))
lua_pushboolean(state, 0);
break;
case DATATYPE_INT:
lua_pushinteger(state, atoi(value));
break;
case DATATYPE_NUM:
lua_pushnumber(state, (lua_Number)atof(value));
break;
case DATATYPE_STRING:
lua_pushstring(state, (const char *)value);
break;
default:
/* 未识别的类型 */
lua_settop(state, 0);
return BIND_DATA_TYPE_UNKNOWN;
}
lua_setglobal(state, data_name);
}
lua_settop(state, 0); /* 操作完成, 弹出所有元素 */
return SUCCESS;
}
/*
* Function: lua_cbinding_data_remove
* Input: | lua_State * | state | 需要删除注册数据的状态机
* | const char * | data_name | 需要删除的数据名称
* | const char * | space_name | 需要删除的命名空间名称
* Output:
* Return: enum LUA_PLUGIN_RETURN
* Description: 从状态机中删除一个C注册的数据, 删除过程中将该名称在lua状态的引用置为nil
*/
int lua_cbinding_data_remove(
lua_State *state,
const char *data_name,
const char *space_name)
{
if (__glibc_unlikely(!state || !data_name))
return PARAM_ERR;
if (space_name)
{
/* 检查该命名空间是否存在 */
lua_getglobal(state, space_name);
if (lua_type(state, -1) != LUA_TTABLE)
{
/* 命名空间存在且不是table */
lua_settop(state, 0);
return BIND_NAMESPACE_TYPE_ERR;
}
/* 检查该命名空间内是否存在data_name */
lua_getfield(state, -1, data_name);
int data_type = lua_type(state, -1);
if (data_type != LUA_TSTRING && data_type != LUA_TNUMBER && data_type != LUA_TBOOLEAN)
{
/* 命名空间存在内部元素名称为data_name, 但是类型不符 */
lua_settop(state, 0);
return BIND_DATA_TYPE_ERR;
}
else if (data_type == LUA_TNIL)
{
/* 没有该名称的元素 */
lua_settop(state, 0);
return SUCCESS;
}
/* 删除该函数 */
lua_pop(state, 1);
lua_pushnil(state);
lua_setfield(state, -2, data_name);
}
else
{
/* 获取全局数据, 检查function_name */
lua_getglobal(state, data_name);
int data_type = lua_type(state, -1);
if (data_type != LUA_TSTRING && data_type != LUA_TNUMBER && data_type != LUA_TBOOLEAN)
{
/* 类型不符 */
lua_settop(state, 0);
return BIND_DATA_TYPE_ERR;
}
else if (data_type == LUA_TNIL)
{
/* 没有该名称的元素 */
lua_settop(state, 0);
return SUCCESS;
}
/* 删除该函数 */
lua_pop(state, 1);
lua_pushnil(state);
lua_setglobal(state, data_name);
}
lua_settop(state, 0); /* 操作完成, 弹出所有元素 */
return SUCCESS;
}
/*
* Function: lua_cbinding_functions
* Input: | lua_State * | state | 需要绑定函数的状态机实例
* Output:
* Return: | -1 | 参数错误
* | 0 | 成功
* | >0 | 绑定出错的数据数量
* Description: 绑定所有需要在lua中调用的C函数
*/
int lua_cbinding_functions(lua_State *state)
{
if (__glibc_unlikely(!state))
return PARAM_ERR;
int bind_function_count = sizeof(lua_bind_functions) / sizeof(struct lua_binding_function);
int bind_ret = 0;
int failed_count = 0;
for (int i = 0; i < bind_function_count; ++i)
{
if (lua_bind_functions[i].function && lua_bind_functions[i].function_name)
{
bind_ret = lua_cbinding_function(state, &lua_bind_functions[i]);
if (bind_ret)
{
LOGERROR("binding function failed, ret is %d, function name is %s\n", bind_ret, lua_bind_functions[i].function_name);
failed_count += 1;
}
}
}
return failed_count;
}
/*
* Function: lua_cbinding_datas
* Input: | lua_State * | state | 需要绑定数据的状态机实例
* Output:
* Return: | -1 | 参数错误
* | 0 | 成功
* | >0 | 绑定出错的数据数量
* Description: 绑定所有data数据
*/
int lua_cbinding_datas(lua_State *state)
{
if (__glibc_unlikely(!state))
return -1;
int bind_data_count = sizeof(lua_bind_datas) / sizeof(struct lua_binding_data);
int bind_ret = 0;
int failed_count = 0;
for (int i = 0; i < bind_data_count; ++i)
{
if (lua_bind_datas[i].data_value && lua_bind_datas[i].data_name)
{
bind_ret = lua_cbinding_data(state, &lua_bind_datas[i]);
if (bind_ret)
{
LOGERROR("binding data failed, ret is %d, data is [%s]%s", bind_ret, lua_bind_datas[i].data_name, lua_bind_datas[i].data_value);
failed_count += 1;
}
}
}
return failed_count;
}

266
src/lua_plugin_cfunc.c Normal file
View File

@@ -0,0 +1,266 @@
/*************************************************************************
> File Name: lua_plugin_cfunc.c
> Author:
> Created Time: 2024-08
> Encoding : UTF-8
************************************************************************/
/*************************************************************************
* version
* [ v0.1 ]
* 08-06
* 1. 实现函数
* void *lpm_ctx_new_func;
* void lpm_ctx_free_func;
*
* 08-13
* 1. 由于context结构体修改, 部分函数调用及处理逻辑需要同步修改
*
* 08-15
* 1. 实现函数
* void lpm_message_free_func
* void lpm_on_session_msg_func
************************************************************************/
#include "lua_plugin_manage_internal.h"
#include "stellar/session.h"
/* 内存分配过程中可能存在内存浪费的情况, 其他即使不是Lua的插件也分配了内存 */
/* 但是从调用的角度来说能够提高访问速度, 不需要做ID映射, 浪费内存也是以B为单位 */
struct lua_plugin_statistics *global_plugin_statistics = NULL;
/*
* Function: lpm_ctx_new_func
* Input: | struct session * | sess | 会话信息
* | void * | plugin_env | 插件运行环境
* Output:
* Return: | NULL | 运行函数错误
* | pointer | 运行插件上的ctx_new函数成功, 返回context
* Description: 与C插件管理器保持一致的ctx_new_func
*/
void *lpm_ctx_new_func(
struct session *sess,
void *plugin_env)
{
if (__glibc_unlikely(!sess || !plugin_env))
return NULL;
struct lua_model *env = (struct lua_model *)plugin_env;
/* 获取插件ID并找到该插件 */
int plugin_id = session_get_current_plugin_id(sess);
// int plugin_id = 1;
struct lua_plugin *plugin = NULL;
while ((plugin = utarray_next(env->plugin_array, plugin)))
{
if (plugin->plugin_id == plugin_id)
break;
}
// LOGDEBUG("%d call plugin id %d, ref %d\n", plugin_id, plugin->plugin_id, plugin->ctx_new_ref);
if (!plugin || plugin->plugin_id != plugin_id)
/* 未找到该插件 */
return NULL;
/* 获取当前的线程id并找到该线程对应的state */
int thread_id = session_get_current_thread_id(sess);
if (thread_id > global_schema->state_count)
return NULL;
lua_State *state = global_schema->thread_state[thread_id];
struct lua_context *new_context = lua_context_new(state);
if (__glibc_unlikely(!new_context))
/* 创建新的context失败 */
return NULL;
int statisitc_id = thread_id * global_max_plugin_id + plugin_id;
struct lua_cdata param[3] = {0};
param[0].cdata_type = DATATYPE_POINTER;
param[0].cdata_pointer = sess;
param[1].cdata_type = DATATYPE_TABLE;
param[1].cdata_table = env->private_env_ref;
param[2].cdata_type = DATATYPE_CONTEXT;
param[2].cdata_context = new_context;
if (lua_chunk_execute(state, plugin->ctx_new_ref, 3, param, 0, NULL))
{
/* 脚本执行失败 */
++global_plugin_statistics[statisitc_id].new_failed_count;
lua_context_free(state, new_context);
return NULL;
}
++global_plugin_statistics[statisitc_id].new_success_count;
return (void *)new_context;
}
/*
* Function: lpm_ctx_free_func
* Input: | struct session * | sess | 会话信息
* | void * | sess_ctx | 会话中的私有数据
* | void * | plugin_env | 插件运行环境
* Output:
* Return:
* Description: 与C插件管理器保持一致的ctx_free_func
*/
void lpm_ctx_free_func(
struct session *sess,
void *sess_ctx,
void *plugin_env)
{
if (__glibc_unlikely(!sess || !sess_ctx || !plugin_env))
return;
struct lua_model *env = (struct lua_model *)plugin_env;
/* 获取插件ID并找到该插件 */
int plugin_id = session_get_current_plugin_id(sess);
// int plugin_id = 1;
struct lua_plugin *plugin = NULL;
while ((plugin = utarray_next(env->plugin_array, plugin)))
{
if (plugin->plugin_id == plugin_id)
break;
}
if (!plugin || plugin->plugin_id != plugin_id)
/* 未找到该插件 */
return;
int thread_id = session_get_current_thread_id(sess);
if (thread_id > global_schema->state_count)
return;
lua_State *state = global_schema->thread_state[thread_id];
int statistic_id = thread_id * global_max_plugin_id + plugin_id;
struct lua_cdata param[3] = {0};
param[0].cdata_type = DATATYPE_POINTER;
param[0].cdata_pointer = sess;
param[1].cdata_type = DATATYPE_CONTEXT;
param[1].cdata_context = (struct lua_context *)sess_ctx;
param[2].cdata_type = DATATYPE_TABLE;
param[2].cdata_table = env->private_env_ref;
if (lua_chunk_execute(state, plugin->ctx_free_ref, 3, param, 0, NULL))
++global_plugin_statistics[statistic_id].free_failed_count;
else
++global_plugin_statistics[statistic_id].free_success_count;
lua_context_free(state, (struct lua_context *)sess_ctx);
return;
}
/*
* Function: lpm_message_free_func
* Input: | struct session * | sess | 释放message对应的session
* | void * | msg | 需要释放的message消息
* | void * | msg_free_arg | 释放函数需要存储的私有数据
* Output:
* Return:
* Description: 与C插件保持一致的session_msg_free_cb_func, 作为lua插件实现对应功能的通用函数
*/
void lpm_message_free_func(
struct session *sess,
void *msg,
void *msg_free_arg)
{
if (__glibc_unlikely(!sess || !msg || !msg_free_arg))
return;
struct lua_message_mq *plugin_mq = (struct lua_message_mq *)msg_free_arg;
int thread_id = session_get_current_thread_id(sess);
if (thread_id > global_schema->state_count)
return;
lua_State *state = global_schema->thread_state[thread_id];
struct lua_cdata param[3] = {0};
param[0].cdata_type = DATATYPE_POINTER;
param[0].cdata_pointer = sess;
param[1].cdata_type = DATATYPE_CONTEXT;
param[1].cdata_context = (struct lua_context *)msg;
param[2].cdata_type = DATATYPE_TABLE;
param[2].cdata_table = plugin_mq->mq_private_ref;
lua_chunk_execute(state, plugin_mq->freemessage_ref, 3, param, 0, NULL);
lua_context_free(state, (struct lua_context *)msg);
return;
}
/*
* Function: lpm_on_session_msg_func
* Input: | struct session * | sess | 会话信息
* | int | topic_id | 处理的message topic id
* | const void * | msg | 需要处理的消息信息
* | void * | sess_ctx | 会话中的私有数据
* | void * | plugin_env | 插件运行环境
* Output:
* Return:
* Description: 与C插件管理器保持一致的ctx_free_func
*/
void lpm_on_session_msg_func(
struct session *sess,
int topic_id,
const void *msg,
void *sess_ctx,
void *plugin_env)
{
if (__glibc_unlikely(!sess || !sess || !plugin_env))
return;
struct lua_context *sess_context = (struct lua_context *)sess_ctx;
struct lua_model *env = (struct lua_model *)plugin_env;
/* 获取插件ID并找到该插件 */
int plugin_id = session_get_current_plugin_id(sess);
// int plugin_id = 1;
struct lua_plugin *plugin = NULL;
while ((plugin = utarray_next(env->plugin_array, plugin)))
{
if (plugin->plugin_id == plugin_id)
break;
}
if (!plugin || plugin->plugin_id != plugin_id || !plugin->sub_topic_array)
/* 未找到该插件, 或者在该插件中未发现注册的topic_id */
return;
struct lua_plugin_mq *mq = NULL;
while ((mq = utarray_next(plugin->sub_topic_array, mq)))
{
if (mq->topic_id == topic_id)
break;
}
if (!mq || mq->topic_id != topic_id)
/* 未找到对应的消息处理函数 */
return;
/* 判断该消息是由C端插件产生的还是由Lua插件产生的 */
struct lua_message_mq *message_mq = search_message_mq_by_id(topic_id);
int thread_id = session_get_current_thread_id(sess);
if (thread_id > global_schema->state_count)
return;
lua_State *state = global_schema->thread_state[thread_id];
struct lua_cdata params[5] = {0};
params[0].cdata_type = DATATYPE_POINTER;
params[0].cdata_pointer = sess;
params[1].cdata_type = DATATYPE_INT;
params[1].cdata_int = topic_id;
if (!message_mq)
{
/* C端产生的直接使用指针 */
params[2].cdata_type = DATATYPE_POINTER;
params[2].cdata_pointer = (void *)msg;
}
else
{
/* lua端产生的为一个context结构 */
params[2].cdata_type = DATATYPE_CONTEXT;
params[2].cdata_context = (struct lua_context *)msg;
}
params[3].cdata_type = DATATYPE_CONTEXT;
params[3].cdata_context = sess_context;
params[4].cdata_type = DATATYPE_TABLE;
params[4].cdata_table = env->private_env_ref;
lua_chunk_execute(state, mq->onmessage_ref, 5, params, 0, NULL);
return;
}

107
src/lua_plugin_chunk.c Normal file
View File

@@ -0,0 +1,107 @@
/*************************************************************************
> File Name: lua_plugin_chunk.c
> Author:
> Created Time: 2024-08
> Encoding : UTF-8
************************************************************************/
/*************************************************************************
* 实现代码块相关操作
* version
* [ v0.1 ]
* 08-12
* 1. 实现函数
* int lua_chunk_execute;
************************************************************************/
#include "lua_plugin_manage_internal.h"
/*
* Function: lua_chunk_execute
* Input: | lua_State * | state | 执行该代码块使用的状态机
* | int | ref_id | 代码块在状态机中的引用ID
* | int | pcount | 执行过程中传入的参数个数
* | struct lua_cdata * | params | 执行过程中传入的参数
* | int | rcount | 执行结束后返回值的个数
* | struct lua_cdata * | returns | 执行结束后返回值
* Output:
* Return: enum LUA_PLUGIN_RETURN
* Description: 在lua状态机中执行一段代码块, 执行的代码块需要提前在状态机中完成注册
* 并已经生成相关的引用ID, 根据该ID进行调用
*/
int lua_chunk_execute(
lua_State *state,
int ref_id,
int pcount,
struct lua_cdata *params,
int rcount,
struct lua_cdata *returns)
{
if (__glibc_unlikely(!state || ref_id == LUA_REFNIL))
return PARAM_ERR;
if ((pcount && !params) || (pcount < 0))
return PARAM_ERR;
if ((rcount && !returns) || (rcount < 0))
return PARAM_ERR;
#ifdef LUAPLUGIN_BASIC_UNITTEST
LOGDEBUG("now execute chunk, %p, %d", state, ref_id);
#endif
/* 需要调用的函数入栈, 由于后续在读取参数个数的时候对栈操作较多, 需要先将函数入栈 */
lua_rawgeti(state, LUA_REGISTRYINDEX, ref_id);
if (lua_gettop(state) == 0 || lua_type(state, -1) != LUA_TFUNCTION)
{
lua_settop(state, 0);
return CHUNK_TYPE_NOT_FUNCTION;
}
/* 参数入栈 */
int pushret = 0;
for (int i = 0; i < pcount; ++i)
{
if ((pushret = lua_cdata_push_stack(state, &params[i])))
{
lua_settop(state, 0);
return pushret;
}
}
/* 执行该脚本并记录执行时间 */
// clock_t start_time, end_time;
// start_time = clock();
/* 调用该脚本 or 代码片段 */
if (lua_pcall(state, pcount, LUA_MULTRET, 0))
{
// end_time = clock();
LOGERROR("run script failed, mess is %s\n", lua_tostring(state, -1));
/* 仅函数运行过程中出错记入出错记录, 由于参数错误等原因导致的错误不记录 */
lua_settop(state, 0);
return CHUNK_RUN_CODE_FAIL;
}
// end_time = clock();
/* 返回值出栈 */
if (rcount > 0)
{
/* 如果rmaxcount为0, 说明在期望中不准备接收返回值, 也不必处理 */
int count = lua_gettop(state);
if (count > rcount)
{
lua_settop(state, 0);
return CHUNK_RCOUNT_ERR;
}
int pop_ret = 0;
for (int i = (count - 1); i >= 0; --i)
{
if ((pop_ret = lua_cdata_pop_stack(state, &(returns[i]))))
{
lua_settop(state, 0);
return pop_ret;
}
}
}
lua_settop(state, 0);
/* TODO: 记录耗时等数据 */
return SUCCESS;
}

214
src/lua_plugin_data.c Normal file
View File

@@ -0,0 +1,214 @@
/*************************************************************************
> File Name: lua_plugin_data.c
> Author:
> Created Time: 2024-08
> Encoding : UTF-8
************************************************************************/
/*************************************************************************
* version
* [ v0.1 ]
* 08-06
* 1. 实现函数
* int lua_cdata_push_stack;
* int lua_cdata_pop_stack;
* void lua_cdata_destory;
* struct lua_context * lua_context_new;
* int lua_context_push_stack;
* void lua_context_free;
*
* 08-12
* 1. 修改部分函数返回值, 使用统一的错误码, 方便统一处理
************************************************************************/
#include "lua_plugin_manage_internal.h"
/*
* Function: lua_cdata_push_stack
* Input: | lua_State * | state | 入栈数据使用的状态机
* | struct lua_cdata * | cdata | 需要入栈的数据
* Output:
* Return: enum LUA_PLUGIN_RETURN
* Description: 将一个数据元素入栈
*/
int lua_cdata_push_stack(
lua_State *state,
struct lua_cdata *cdata)
{
if (__glibc_unlikely(!state || !cdata))
return PARAM_ERR;
switch (cdata->cdata_type)
{
/* 不同的数据类型入栈方式不同 */
case DATATYPE_NIL:
lua_pushnil(state);
return SUCCESS;
case DATATYPE_BOOL:
lua_pushboolean(state, cdata->cdata_bool);
return SUCCESS;
case DATATYPE_INT:
lua_pushinteger(state, cdata->cdata_int);
return SUCCESS;
case DATATYPE_NUM:
lua_pushnumber(state, cdata->cdata_num);
return SUCCESS;
case DATATYPE_STRING:
if (lua_pushstring(state, cdata->cdata_string) == NULL)
return DATA_PUSHSTACK_ERR;
return SUCCESS;
case DATATYPE_TABLE:
lua_rawgeti(state, LUA_REGISTRYINDEX, cdata->cdata_table);
return SUCCESS;
case DATATYPE_POINTER:
lua_pushlightuserdata(state, (void *)cdata->cdata_pointer);
return SUCCESS;
case DATATYPE_CONTEXT:
if (lua_context_push_stack(state, cdata->cdata_context))
return DATA_PUSHSTACK_ERR;
return SUCCESS;
default:
LOGERROR("can't recorgnize data type %d", cdata->cdata_type);
}
return DATA_TYPE_UNKNOWN;
}
/*
* Function: lua_cdata_pop_stack
* Input: | lua_State * | state | 出栈数据使用的状态机
* | struct lua_cdata * | cdata | 保存出栈的元素
* Output:
* Return: enum LUA_PLUGIN_RETURN
* Description: 将一个数据元素出栈, 出栈过程中无法出栈context与table类型
* TODO: 扩展类型, 支持更多数据类型
*/
int lua_cdata_pop_stack(
lua_State *state,
struct lua_cdata *cdata)
{
if (__glibc_unlikely(!state || !cdata))
return PARAM_ERR;
if (!lua_gettop(state))
return DATA_POPSTACK_NODATA;
switch (lua_type(state, -1))
{
case LUA_TNIL:
cdata->cdata_type = DATATYPE_NIL;
break;
case LUA_TBOOLEAN:
cdata->cdata_type = DATATYPE_BOOL;
cdata->cdata_bool = lua_toboolean(state, -1);
break;
case LUA_TNUMBER:
cdata->cdata_type = DATATYPE_NUM;
cdata->cdata_num = lua_tonumber(state, -1);
int try_int = (int)cdata->cdata_num;
if ((double)try_int == cdata->cdata_num)
{
cdata->cdata_type = DATATYPE_INT;
cdata->cdata_int = lua_tointeger(state, -1);
}
break;
case LUA_TSTRING:
cdata->cdata_type = DATATYPE_STRING;
cdata->cdata_string = (char *)strdup(lua_tostring(state, -1));
break;
case LUA_TLIGHTUSERDATA:
cdata->cdata_type = DATATYPE_POINTER;
cdata->cdata_pointer = (void *)lua_topointer(state, -1);
break;
default:
/* TODO: 其他数据类型之后处理 */
LOGERROR("other lua type can't pop out, %d", lua_type(state, -1));
return DATA_TYPE_UNKNOWN;
}
lua_pop(state, 1);
return SUCCESS;
}
/*
* Function: lua_cdata_destory
* Input: | struct lua_cdata * | cdata | 待销毁的data结构
* Output:
* Return:
* Description: 销毁是一个data结构, 释放内部占用内存
* 目前该函数仅数据类型为string的时候需要调用一次
*/
void lua_cdata_destory(struct lua_cdata *cdata)
{
if (__glibc_unlikely(!cdata))
return;
if (cdata->cdata_type == DATATYPE_STRING && cdata->cdata_string)
free(cdata->cdata_string);
return;
}
/*
* Function: lua_context_new
* Input: | lua_State * | state | 创建context使用的状态机
* Output:
* Return: | NULL | 创建失败
* | pointer | 创建成功, 返回创建的context指针
* Description: 创建一个context结构, 由于context结构使用需要在状态机中生成引用值, 单独重写一个new函数
*/
struct lua_context *lua_context_new(lua_State *state)
{
if (__glibc_unlikely(!state))
return NULL;
lua_newtable(state);
int ref_id = luaL_ref(state, LUA_REGISTRYINDEX);
#ifdef LUAPLUGIN_BASIC_UNITTEST
LOGDEBUG("create new context, ref id is %d\n", ref_id);
#endif
lua_settop(state, 0);
if (ref_id == LUA_REFNIL)
return NULL;
struct lua_context *new_context = (struct lua_context *)calloc(1, sizeof(struct lua_context));
if (__glibc_unlikely(!new_context))
{
luaL_unref(state, LUA_REGISTRYINDEX, ref_id);
return NULL;
}
// new_context->context_state = state;
new_context->context_ref_id = ref_id;
return new_context;
}
/*
* Function: lua_context_push_stack
* Input: | lua_State * | state | 将该context入栈
* | struct lua_context * | context | 待入栈的context结构
* Output:
* Return: | 0 | 入栈成功
* | -1 | 参数错误
* Description: 将一个context入栈, 实际入栈流程与table一致
*/
int lua_context_push_stack(lua_State *state, struct lua_context *context)
{
if (luai_unlikely(!state || !context))
return PARAM_ERR;
lua_rawgeti(state, LUA_REGISTRYINDEX, context->context_ref_id);
return SUCCESS;
}
/*
* Function: lua_context_free
* Input: | lua_State * | state | 在该状态机中删除context
* | struct lua_context * | context | 释放一个context
* Output:
* Return:
* Description: 释放一个context
*/
void lua_context_free(lua_State *state, struct lua_context *context)
{
if (__glibc_unlikely(!state || !context))
return;
luaL_unref(state, LUA_REGISTRYINDEX, context->context_ref_id);
free(context);
return;
}

630
src/lua_plugin_manage.c Normal file
View File

@@ -0,0 +1,630 @@
/*************************************************************************
> File Name: lua_plugin_manage.c
> Author:
> Created Time: 2024-08
> Encoding : UTF-8
************************************************************************/
/*************************************************************************
* version
* [ v0.1 ]
* 08-05
* 1. 实现函数
* void specific_instance_copy;
* void specific_instance_destory;
* int script_instance_init_byname;
* int script_instance_init_byrefid;
* void script_instance_clean;
* int script_execute; (暂未实现)
* int session_plugin_instance_init;
* void session_plugin_instance_destory;
* int plugin_env_instance_init;
* void plugin_env_instance_destory;
* int thread_state_instance_init;
* void thread_state_instance_destory;
* int thread_state_instance_load;
* int lua_plugin_manage_config_load;
* int lua_plugin_manage_thread_load;
*
* 08-06
* 1. 实现函数
* int script_execute;
*
* 08-13
* 1. 修改部分创建列表使用的结构
* 2. 实现函数
* struct lua_plugin * search_plugin_by_id
* struct lua_message_mq * search_message_mq_by_id
************************************************************************/
#include "lua_plugin_manage_internal.h"
#include <time.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
struct lua_plugin_manage_schema *global_schema = NULL;
#if 0
void lua_message_mq_destory(void * elt)
{
if (!elt) return;
struct lua_message_mq * mq = (struct lua_message_mq *)elt;
if ( mq->topic_name )
free(mq->topic_name);
return;
}
#endif
static UT_icd lua_message_mq_icd = {sizeof(struct lua_message_mq), NULL, NULL, NULL};
void lua_plugin_destory(void *elt)
{
if (!elt)
return;
struct lua_plugin *plugin = (struct lua_plugin *)elt;
if (plugin->sub_topic_array)
utarray_free(plugin->sub_topic_array);
return;
}
static UT_icd lua_plugin_icd = {sizeof(struct lua_plugin), NULL, NULL, lua_plugin_destory};
/*
* Function: search_plugin_by_id
* Input: | int | plugin_id | 需要查找plugin数据的id
* Output:
* Return: 查找得到的plugin结构
* Description: 在global schema中根据plugin_id查找一个plugin
*/
struct lua_plugin *search_plugin_by_id(int plugin_id)
{
for (int i = 0; i < global_schema->model_count; ++i)
{
struct lua_model *model = global_schema->model[i];
struct lua_plugin *plugin = NULL;
while ((plugin = utarray_next(model->plugin_array, plugin)))
{
if (plugin->plugin_id == plugin_id)
return plugin;
else if (plugin->plugin_id > plugin_id)
return NULL;
}
}
return NULL;
}
/*
* Function: search_message_mq_by_id
* Input: | int | topic_id | 需要查找的topic_id
* Output:
* Return: 查找得到的message_mq结构
* Description: 在global schema中根据topic_id查找一个message_mq
*/
struct lua_message_mq *search_message_mq_by_id(int topic_id)
{
struct lua_message_mq *mq = NULL;
while ((mq = utarray_next(global_schema->message_mq_array, mq)))
{
if (mq->topic_id == topic_id)
return mq;
}
return NULL;
}
/*
* Function: thread_state_init
* Input: | int | thread_id | 创建状态机的线程号
* Output:
* Return: 创建完成的状态机实例指针
* Description: 创建一个lua的状态机实例, 在每个线程中创建一个
*/
lua_State *thread_state_init(int thread_id)
{
lua_State *new_state = luaL_newstate();
if (__glibc_unlikely(!new_state))
return NULL;
luaL_openlibs(new_state);
/* 绑定所有注册函数 */
lua_cbinding_functions(new_state);
/* 绑定所有全局变量 */
lua_cbinding_datas(new_state);
lua_pushinteger(new_state, thread_id);
lua_setglobal(new_state, LUA_STATE_THREAD_ID_KEY);
lua_settop(new_state, 0);
return new_state;
}
/*
* Function: thread_state_load_specific
* Input: | lua_State * | state | 进行初始化的状态机
* | struct lua_model * | model | 需要加载的模块, 模块数量与具体配置实例的数量一致
* | struct lua_config_specific * | specific | 加载的配置
* Output:
* Return: enum LUA_PLUGIN_RETURN
* Description: 在状态机中加载一个具体配置, 并将加载完成后生成的引用值保存在model中, 加载过程中会使用model进行校验
*/
int thread_state_load_specific(
lua_State *state,
struct lua_model *model,
struct lua_config_specific *specific)
{
if (__glibc_unlikely(!state || !model || !specific))
return PARAM_ERR;
if (__glibc_unlikely(!specific->config_specific_file || !specific->config_specific_load_func || !specific->config_specific_unload_func))
return PARAM_ERR;
/* 加载lua文件 */
if (access(specific->config_specific_file, F_OK))
return STATE_LOAD_FILE_ERR;
if (luaL_loadfile(state, specific->config_specific_file))
return STATE_LOAD_FILE_ERR;
if (lua_pcall(state, 0, 0, 0))
{
LOGERROR("load specific failed, file is %s, err is %s", specific->config_specific_file, lua_tostring(state, -1));
lua_settop(state, 0);
return STATE_LOAD_FILE_ERR;
}
lua_settop(state, 0);
/* 创建plugin_env */
lua_newtable(state);
int env_ref_id = luaL_ref(state, LUA_REGISTRYINDEX);
if (env_ref_id == LUA_REFNIL)
return STATE_CREATE_ENV_FAIL;
if ((model->model_mark & MODEL_MARK_INIT_DONE) && (model->private_env_ref != env_ref_id))
{
LOGERROR("load new model, create plugin env id is not same, %d, %d", model->private_env_ref, env_ref_id);
return STATE_CREATE_ENV_FAIL;
}
/* 加载load函数 */
lua_getglobal(state, specific->config_specific_load_func);
if (lua_type(state, -1) != LUA_TFUNCTION)
{
luaL_unref(state, LUA_REGISTRYINDEX, env_ref_id);
lua_settop(state, 0);
return STATE_GET_LOAD_FAIL;
}
int load_ref_id = luaL_ref(state, LUA_REGISTRYINDEX);
if (load_ref_id == LUA_REFNIL)
{
luaL_unref(state, LUA_REGISTRYINDEX, env_ref_id);
lua_settop(state, 0);
return STATE_GET_LOAD_FAIL;
}
if ((model->model_mark & MODEL_MARK_INIT_DONE) && (model->load_ref != load_ref_id))
{
LOGERROR("load new model, load ref id is not same, %d, %d", model->load_ref, load_ref_id);
return STATE_GET_LOAD_FAIL;
}
/* 加载unload函数 */
lua_getglobal(state, specific->config_specific_unload_func);
if (lua_type(state, -1) != LUA_TFUNCTION)
{
luaL_unref(state, LUA_REGISTRYINDEX, env_ref_id);
luaL_unref(state, LUA_REGISTRYINDEX, load_ref_id);
lua_settop(state, 0);
return STATE_GET_UNLOAD_FAIL;
}
int unload_ref_id = luaL_ref(state, LUA_REGISTRYINDEX);
if (unload_ref_id == LUA_REFNIL)
{
luaL_unref(state, LUA_REGISTRYINDEX, env_ref_id);
luaL_unref(state, LUA_REGISTRYINDEX, load_ref_id);
lua_settop(state, 0);
return STATE_GET_UNLOAD_FAIL;
}
if ((model->model_mark & MODEL_MARK_INIT_DONE) && (model->unload_ref != unload_ref_id))
{
LOGERROR("load new model, unload ref id is not same, %d, %d", model->unload_ref, unload_ref_id);
return STATE_GET_UNLOAD_FAIL;
}
/* 首次加载时完成model初始化 */
if (!(model->model_mark & MODEL_MARK_INIT_DONE))
{
model->private_env_ref = env_ref_id;
model->load_ref = load_ref_id;
model->unload_ref = unload_ref_id;
model->model_mark |= MODEL_MARK_INIT_DONE;
}
lua_settop(state, 0);
return SUCCESS;
}
/*
* Function: thread_state_call_load
* Input: | lua_State * | state | 进行模块加载的状态机
* | struct lua_model * | model | 需要进行加载的lua模块
* | struct lua_config_specific * | specific | 加载模块的配置信息
* | struct stellar * | st | 与C插件管理保持一致, stellar作为参数传入
* Output:
* Return: enum LUA_PLUGIN_RETURN
* Description: 在状态机中调用一个模块的load函数, 在状态机中完成该模块的加载
*/
int thread_state_call_load(
lua_State *state,
struct lua_model *model,
struct lua_config_specific *specific,
struct stellar *st)
{
if (__glibc_unlikely(!state || !model || !specific || !st))
return PARAM_ERR;
if ((!(model->model_mark & MODEL_MARK_LOAD_DONE)) && (!model->plugin_array))
{
utarray_new(model->plugin_array, &lua_plugin_icd);
model->model_mark |= MODEL_MARK_LOAD_DONE;
}
lua_rawgeti(state, LUA_REGISTRYINDEX, model->private_env_ref);
lua_pushlightuserdata(state, model);
/* 在该状态机对应模块的plugin_env中创建该结构对应的指针 */
lua_setfield(state, -2, LUA_PLUGIN_ENV_DEFAULT_KEY);
lua_settop(state, 0);
luaL_loadfile(state, specific->config_specific_file);
lua_pcall(state, 0, 0, 0);
struct lua_cdata params[2];
params[0].cdata_type = DATATYPE_POINTER;
params[0].cdata_pointer = st;
params[1].cdata_type = DATATYPE_TABLE;
params[1].cdata_table = model->private_env_ref;
return lua_chunk_execute(state, model->load_ref, 2, params, 0, NULL);
}
/*
* Function: thread_state_call_unload
* Input: | lua_State * | 卸载模块的状态机
* | struct lua_model * | 需要卸载的模块
* Output:
* Return: enum LUA_PLUGIN_RETURN
* Description: 在一个状态机中对某模块调用其卸载unload函数
*/
int thread_state_call_unload(
lua_State *state,
struct lua_model *model)
{
if (__glibc_unlikely(!state || !model))
return PARAM_ERR;
struct lua_cdata param;
param.cdata_type = DATATYPE_TABLE;
param.cdata_table = model->private_env_ref;
return lua_chunk_execute(state, model->unload_ref, 1, &param, 0, NULL);
}
/*
* Function:
* Input:
* Output:
* Return:
* Description:
*/
struct lua_plugin_manage_schema *lua_plugin_manage_init(
struct stellar *st,
int specific_count,
struct lua_config_specific *specific)
{
if (__glibc_unlikely(!st))
return NULL;
if (__glibc_unlikely((specific_count && !specific) || (specific_count < 0)))
return NULL;
#ifdef LUAPLUGIN_BASIC_UNITTEST
LOGDEBUG("get specific count is %d", specific_count);
#endif
struct lua_plugin_manage_schema *new_schema = (struct lua_plugin_manage_schema *)calloc(1, sizeof(struct lua_plugin_manage_schema));
if (__glibc_unlikely(!new_schema))
return NULL;
memset(new_schema, 0, sizeof(struct lua_plugin_manage_schema));
global_schema = new_schema;
new_schema->st = st;
/* 可能运行过程中创建新的topic, 此处进行初始化 */
new_schema->mq_count = 0;
utarray_new(new_schema->message_mq_array, &lua_message_mq_icd);
int thread_count = stellar_get_worker_thread_num(st);
if (thread_count == 0)
/* 无活动线程 */
return new_schema;
#ifdef LUAPLUGIN_BASIC_UNITTEST
LOGDEBUG("get stellar thread num is %d", thread_count);
#endif
new_schema->state_count = thread_count;
/* 为后续待创建的lua_State预分配内存 */
new_schema->thread_state = (lua_State **)calloc(thread_count, sizeof(lua_State *));
if (__glibc_unlikely(!new_schema->thread_state))
{
lua_plugin_manage_exit(new_schema);
return NULL;
}
memset(new_schema->thread_state, 0, thread_count * sizeof(lua_State *));
/* 为将要加载的模块预分配内存 */
new_schema->model_count = specific_count;
/* 如果没有配置, 也应该算是创建成功 */
if (specific_count == 0)
return new_schema;
new_schema->model = (struct lua_model **)calloc(specific_count, sizeof(struct lua_model *));
if (__glibc_unlikely(!new_schema->model))
{
lua_plugin_manage_exit(new_schema);
return NULL;
}
memset(new_schema->model, 0, specific_count * sizeof(struct lua_model *));
/* 依次初始化每个状态机 */
for (int thread_index = 0; thread_index < thread_count; ++thread_index)
{
/* 创建状态机 */
new_schema->thread_state[thread_index] = thread_state_init(thread_index);
if (__glibc_unlikely(!new_schema->thread_state[thread_index]))
{
lua_plugin_manage_exit(new_schema);
return NULL;
}
for (int spec_index = 0; spec_index < specific_count; ++spec_index)
{
/* BugFix: 由于追加model的函数, 拷贝动作可能导致model指针与注册至pluginmanage的指针不一致 */
new_schema->model[spec_index] = (struct lua_model *)calloc(1, sizeof(struct lua_model));
if (__glibc_unlikely(!new_schema->model[spec_index]))
{
lua_plugin_manage_exit(new_schema);
return NULL;
}
/* 在状态机中加载specific中的配置 */
int load_ret = thread_state_load_specific(new_schema->thread_state[thread_index],
new_schema->model[spec_index],
&specific[spec_index]);
if (load_ret)
{
LOGERROR("state load specific failed, ret is %d", load_ret);
lua_plugin_manage_exit(new_schema);
return NULL;
}
/* 调用该模块中的load函数 */
int call_load_ret = thread_state_call_load(new_schema->thread_state[thread_index],
new_schema->model[spec_index],
&specific[spec_index],
st);
if (call_load_ret)
{
LOGERROR("call state load function failed, ret is %d", call_load_ret);
lua_plugin_manage_exit(new_schema);
return NULL;
}
}
}
#ifdef LUAPLUGIN_BASIC_UNITTEST
debug_lua_plugin_manage_schema(new_schema);
#endif
/* 初始化全局状态统计 */
global_plugin_statistics = (struct lua_plugin_statistics *)calloc((thread_count * global_max_plugin_id), sizeof(struct lua_plugin_statistics));
if (!global_plugin_statistics)
{
LOGERROR("create plugin statistics failed");
lua_plugin_manage_exit(new_schema);
return NULL;
}
return new_schema;
}
/*
* Function:
* Input:
* Output:
* Return:
* Description:
*/
int lua_plugin_manage_load_one_specific(
struct lua_plugin_manage_schema *schema,
struct lua_config_specific *specific)
{
if (__glibc_unlikely(!schema || !specific))
return -1;
if (schema->model)
{
schema->model = (struct lua_model **)realloc(schema->model, (schema->model_count + 1) * sizeof(struct lua_model *));
schema->model_count += 1;
}
/* BugFix: 在某些情况下, 该内存未初始化会导致加载失败 */
memset(&schema->model[schema->model_count - 1], 0, sizeof(struct lua_model *));
schema->model[schema->model_count - 1] = (struct lua_model *)calloc(1, sizeof(struct lua_model));
if (__glibc_unlikely(!schema->model[schema->model_count - 1]))
{
LOGERROR("calloc for new model failed\n");
return -1;
}
for (int thread_index = 0; thread_index < schema->state_count; ++thread_index)
{
/* 在状态机中加载specific中的配置 */
int load_ret = thread_state_load_specific(schema->thread_state[thread_index],
schema->model[schema->model_count - 1],
specific);
if (load_ret)
{
LOGERROR("state load specific failed, ret is %d", load_ret);
return -1;
}
/* 调用该模块中的load函数 */
int call_load_ret = thread_state_call_load(schema->thread_state[thread_index],
schema->model[schema->model_count - 1],
specific,
schema->st);
if (call_load_ret)
{
LOGERROR("call state load function failed, ret is %d", call_load_ret);
return -1;
}
}
if (global_plugin_statistics)
free(global_plugin_statistics);
/* 初始化全局状态统计 */
global_plugin_statistics = (struct lua_plugin_statistics *)calloc((schema->state_count * global_max_plugin_id), sizeof(struct lua_plugin_statistics));
if (!global_plugin_statistics)
{
LOGERROR("create plugin statistics failed");
return -1;
}
#ifdef LUAPLUGIN_BASIC_UNITTEST
debug_lua_plugin_manage_schema(schema);
#endif
return 0;
}
/*
* Function:
* Input:
* Output:
* Return:
* Description:
*/
void lua_plugin_manage_exit(struct lua_plugin_manage_schema *lua_plug_mgr)
{
if (__glibc_unlikely(!lua_plug_mgr))
return;
/* 释放所有的状态机 */
for (int state_index = 0; state_index < lua_plug_mgr->state_count; ++state_index)
{
for (int model_index = 0; model_index < lua_plug_mgr->model_count; ++model_index)
{
/* 在状态机中对每一个模块调用对应的卸载函数 */
int call_unload_ret = thread_state_call_unload(lua_plug_mgr->thread_state[state_index],
lua_plug_mgr->model[model_index]);
if (call_unload_ret)
{
LOGERROR("call state unload function failed, ret is %d", call_unload_ret);
}
}
/* 销毁状态机 */
lua_close(lua_plug_mgr->thread_state[state_index]);
}
free(lua_plug_mgr->thread_state);
/* 释放所有加载的模块 */
for (int model_index = 0; model_index < lua_plug_mgr->model_count; ++model_index)
{
utarray_free(lua_plug_mgr->model[model_index]->plugin_array);
free(lua_plug_mgr->model[model_index]);
}
free(lua_plug_mgr->model);
if (lua_plug_mgr->message_mq_array)
utarray_free(lua_plug_mgr->message_mq_array);
free(lua_plug_mgr);
return;
}
/*
* Function:
* Input:
* Output:
* Return:
* Description: 获取某插件的运行成功及失败次数
*/
void lua_plugin_get_statistics(int plugin_id, int thread_id, int *new_success, int *new_fail, int *free_success, int *free_fail)
{
int statistic_id = thread_id * global_max_plugin_id + plugin_id;
if (new_success)
*new_success = global_plugin_statistics[statistic_id].new_success_count;
if (new_fail)
*new_fail = global_plugin_statistics[statistic_id].new_failed_count;
if (free_success)
*free_success = global_plugin_statistics[statistic_id].free_success_count;
if (free_fail)
*free_fail = global_plugin_statistics[statistic_id].free_failed_count;
return;
}
void debug_lua_plugin_manage_schema(struct lua_plugin_manage_schema *schema)
{
printf("\n***** begin to debug one lua schema *****\n");
printf("schema.st is %p\n", schema->st);
printf("schema state count is %d\n", schema->state_count);
for (int i = 0; i < schema->state_count; ++i)
{
printf("schema state[%d]pointer is %p\n", i, schema->thread_state[i]);
}
printf("schema model count is %d\n", schema->model_count);
for (int i = 0; i < schema->model_count; ++i)
{
printf("debug model[%d] %p\n", i, &schema->model[i]);
printf("array %p, load %d, unload %d, env %d, mark %04x, count %d\n",
schema->model[i]->plugin_array, schema->model[i]->load_ref, schema->model[i]->unload_ref,
schema->model[i]->private_env_ref, schema->model[i]->model_mark, schema->model[i]->plugin_count);
struct lua_plugin *plugin = NULL;
while ((plugin = utarray_next(schema->model[i]->plugin_array, plugin)))
{
printf("%d, %d, %d\n", plugin->plugin_id, plugin->ctx_new_ref, plugin->ctx_free_ref);
}
}
printf("schema total plugin count is %d\n", schema->plugin_count);
printf("***** end of debug one lua schema *****\n\n");
}
#ifdef LUAPLUGIN_BASIC_UNITTEST
void debug_lua_state_stack(lua_State *state, int mod, const char *message)
{
int stackcount = lua_gettop(state);
/* nothing in stack */
if (!stackcount)
{
printf("debug stack, but stack is empty");
return;
}
printf("\n***** begin to debug one lua stack *****\n");
if (message)
printf("debug here: %s\n", message);
int i = stackcount;
/* print variables one by one */
for (; i > 0; --i)
{
/* adjust variables according to mod */
if (mod)
i = 0 - i;
int type = lua_type(state, i);
printf("stack[%d]: ", i);
switch (type)
{
case LUA_TBOOLEAN:
printf(lua_toboolean(state, i) ? "true\n" : "false\n");
break;
case LUA_TNUMBER:
printf("%g\n", lua_tonumber(state, i));
break;
case LUA_TSTRING:
printf("%s\n", lua_tostring(state, i));
break;
default:
printf("this is not normal type, type is: %d[%s]\n", type, lua_typename(state, type));
break;
}
/* adjust variables according to mod */
if (mod)
i = 0 - i;
}
printf("***** end of debug one lua stack *****\n\n");
}
#endif

View File

@@ -0,0 +1,364 @@
/*************************************************************************
> File Name: lua_plugin_manage_internal.h
> Author:
> Created Time: 2024-08
> Encoding : UTF-8
************************************************************************/
/*************************************************************************
* version
* [ v0.1 ]
* 08-02
* 完成函数注册及数据注册功能
* 1. 声明及定义结构
* struct lua_binding_function;
* enum BINDING_DATATYPE;
* struct lua_binding_data;
* 2. 声明函数
* int lua_cbinding_function;
* int lua_cbinding_function_remove;
* int lua_cbinding_data;
* int lua_cbinding_data_remove;
* int lua_cbinding_functions;
* int lua_cbinding_datas;
*
* 08-05
* 基本完成lua_plugin_manage中主流程
* 1. 声明及定义结构
* struct lua_config_specific;
* struct lua_script;
* struct lua_session_plugin;
* struct lua_plugin_env;
* struct lua_thread_state;
* struct lua_plugin_manage_schema;
* 2. 声明函数
* void specific_instance_copy;
* void specific_instance_destory;
* int script_instance_init_byname;
* int script_instance_init_byrefid;
* void script_instance_clean;
* int script_execute; (暂未实现)
* int session_plugin_instance_init;
* void session_plugin_instance_destory;
* int plugin_env_instance_init;
* void plugin_env_instance_destory;
* int thread_state_instance_init;
* void thread_state_instance_destory;
* int thread_state_instance_load;
* int lua_plugin_manage_config_load;
* int lua_plugin_manage_thread_load;
*
* 08-06
* 完成数据相关操作, 并补全函数script_execute
* 完成注册至C插件管理器中的session_ctx_new_func及session_ctx_free_func函数
* 1. 声明并定义结构
* struct lua_cdata;
* struct lua_context;
* 2. 声明函数
* int lua_cdata_push_stack;
* int lua_cdata_pop_stack;
* void lua_cdata_destory;
* struct lua_context * lua_context_new;
* int lua_context_push_stack;
* void lua_context_free;
*
* void *lpm_ctx_new_func;
* void lpm_ctx_free_func;
*
* 08-07
* BugFix:
* 修改struct lua_plugin_env, 其中增加文件路径
* 防止在加载过程中由于函数重名导致的加载错误
*
* 08-08
* 整体重构状态机相关结构定义, 拆分高频访问数据与低频访问数据
* 状态机中数据管理由树形结构修改为数组型结构
* 经过多次验证, 相同状态机在执行相同操作后返回结果及中间产物一致, 合并一些冗余数据
* 1. 声明并定义结构
* struct lua_plugin_statistics;
* struct lua_plugin;
* struct lua_model;
* struct lua_plugin_manage_schema;
*
* 08-14
* 新增message相关结构定义
* 1. 声明并定义结构
* struct lua_plugin_mq;
* struct lua_message_mq;
* 2. 声明函数
* void lpm_message_free_func
* void lpm_on_session_msg_func
* struct lua_plugin * search_plugin_by_id
* struct lua_message_mq * search_message_mq_by_id
************************************************************************/
#ifndef LUA_PLUGIN_MANAGE_INTERNAL_H
#define LUA_PLUGIN_MANAGE_INTERNAL_H
#include "lua_plugin_manage.h"
#include "lpm_log.h"
#include <utarray.h>
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
enum LUA_PLUGIN_RETURN
{
/* 状态机相关的错误码 */
STATE_LOAD_FILE_ERR = -400, /* 状态机加载lua文件时出错, 可能原因是文件不存在或文件无法加载 */
STATE_CREATE_ENV_FAIL, /* 在状态机中创建新的plugin_env时出现错误, 无法创建或该模块之前加载过程中的引用ID与新创建ID不同 */
STATE_GET_LOAD_FAIL, /* 状态机加载load函数时出现错误, 该函数不存在或引用ID有问题 */
STATE_GET_UNLOAD_FAIL, /* 状态机加载unload函数时出现错误, 该函数不存在或引用ID有问题 */
/* lua代码块运行错误码 */
CHUNK_TYPE_NOT_FUNCTION = -300, /* 获取得到的代码块类型并非可执行的lua语句, 无法执行 */
CHUNK_RUN_CODE_FAIL, /* 调用代码过程中运行失败, 失败的具体报错信息会保存在栈中, 通过日志输出 */
CHUNK_RCOUNT_ERR, /* 尝试接收返回值, 但传入接收返回值的队列长度小于实际返回值个数 */
/* lua与C之间数据转换或操作错误码 */
DATA_PUSHSTACK_ERR = -200, /* 数据入栈过程中遇到未知的问题 */
DATA_POPSTACK_ERR, /* 数据从状态机中出栈过程中遇到未知的问题 */
DATA_POPSTACK_NODATA, /* 出栈过程中栈内无数据, 导致出栈失败 */
DATA_TYPE_UNKNOWN, /* 无法识别的struct lua_cdata数据类型, 或在该函数中操作了不支持的数据类型 */
/* lua函数或数据绑定错误码 */
BIND_NAMESPACE_TYPE_ERR = -100, /* 绑定或删除过程中使用命名空间, 但命名空间数据类型不符 */
BIND_FUNCTION_TYPE_ERR, /* 绑定或删除函数过程中数据类型错误 */
BIND_DATA_TYPE_ERR, /* 绑定或删除全局变量过程中数据类型错误 */
BIND_DATA_TYPE_UNKNOWN, /* struct lua_binding_data格式中数据类型无法识别, 或在该功能中操作了不支持的数据类型 */
/* 通用返回值 */
PARAM_ERR = -1, /* 传入参数错误, 可能是指针为空或类型不符合 */
SUCCESS = 0, /* 运行成功 */
};
/* ***** ***** ***** ***** ***** ***** */
/* 此部分主要功能为C向lua中注册函数及数据, 实现在lua_plugin_binding.c中 */
/* 需要注册至lua中的函数 */
struct lua_binding_function
{
/* 注册函数原型 */
lua_CFunction function;
/* 注册至lua中的函数名称 */
char *function_name;
/* 注册至lua中的命名空间名称 */
char *space_name;
};
/* 定义在lua_plugin_binding.c文件中 */
/* 所有需要注册至lua状态机中供lua调用的函数 */
extern struct lua_binding_function lua_bind_functions[];
/* 暂时支持前四种数据类型提前注册至lua状态机中 */
/* 其余类型用于运行lua函数等场景 */
enum DATATYPE
{
DATATYPE_BEGIN = 0,
/* nil类型 */
DATATYPE_NIL,
/* bool类型 */
DATATYPE_BOOL,
/* int类型 */
DATATYPE_INT,
/* double类型 */
DATATYPE_NUM,
/* 字符串类型 */
DATATYPE_STRING,
/* 以下类型不能用于全局变量注册, 仅用于函数等场景 */
/* table类型 */
DATATYPE_TABLE,
/* 指针类型 */
DATATYPE_POINTER,
/* context上下文类型 */
DATATYPE_CONTEXT,
DATATYPE_END
};
/* 需要注册至lua状态机中的数据 */
struct lua_binding_data
{
/* 注册的数据类型 */
enum DATATYPE data_type;
/* 注册数数据值 */
char *data_value;
/* 注册的数据名称 */
char *data_name;
/* 注册至lua中的命名空间名称 */
char *space_name;
};
/* 定义在lua_plugin_binding.c中 */
/* 所有需要注册至lua状态机中的全局数据 */
extern struct lua_binding_data lua_bind_datas[];
/* 将lua_bind_functions中提前注册的所有函数注册至state状态机中 */
int lua_cbinding_functions(lua_State *state);
/* 将lua_bind_datas中提前注册的所有数据注册至state状态机中 */
int lua_cbinding_datas(lua_State *state);
/* ***** ***** ***** ***** ***** ***** */
/* 此部分主要用于lua与C之间的数据转换与传递, 实现在lua_plugin_data.c中 */
struct lua_cdata;
// struct lua_ctable;
struct lua_context;
/* 保存lua数据的结构 */
struct lua_cdata
{
enum DATATYPE cdata_type;
union
{
int cdata_bool;
int cdata_int;
double cdata_num;
char *cdata_string;
/* table暂时只有plugin_env场景下使用, 暂时使用索引进行操作 */
int cdata_table;
void *cdata_pointer;
struct lua_context *cdata_context;
};
};
/* 将一个data结构入栈 */
int lua_cdata_push_stack(lua_State *state, struct lua_cdata *cdata);
/* 从栈中弹出一个元素, 并保存在data结构中 */
int lua_cdata_pop_stack(lua_State *state, struct lua_cdata *cdata);
/* 销毁一个data结构, 只有string类型需要调用此函数, 其他的情况直接释放即可 */
void lua_cdata_destory(struct lua_cdata *cdata);
/* 上下文结构, 保存临时数据 */
struct lua_context
{
// lua_State *context_state;
int context_ref_id;
};
/* 在状态机中生成一个context */
struct lua_context *lua_context_new(lua_State *state);
/* 将一个context入栈 */
int lua_context_push_stack(lua_State *state, struct lua_context *context);
/* 释放一个context */
void lua_context_free(lua_State *state, struct lua_context *context);
/* ***** ***** ***** ***** ***** ***** */
/* 此部分为注册至C中的lua通用函数, 实现在lua_plugin_cfunc.c中 */
void *lpm_ctx_new_func(struct session *sess, void *plugin_env);
void lpm_ctx_free_func(struct session *sess, void *sess_ctx, void *plugin_env);
void lpm_message_free_func(struct session *sess, void *msg, void *msg_free_arg);
void lpm_on_session_msg_func(struct session *sess, int topic_id, const void *msg, void *sess_ctx, void *plugin_env);
/* ***** ***** ***** ***** ***** ***** */
/* lua代码块相关操作, 实现在lua_plugin_chunk.c中 */
/* 执行一段lua代码块, 执行之前需要先在lua中生成一个引用ID */
int lua_chunk_execute(lua_State *state, int ref_id, int pcount, struct lua_cdata *params, int rcount, struct lua_cdata *returns);
/* ***** ***** ***** ***** ***** ***** */
/* TODO:统计插件的运行情况, 暂时没想好怎么用 */
/* 记录一个插件的运行状态 */
struct lua_plugin_statistics
{
/* ctx_new函数调用成功的次数 */
int new_success_count;
/* ctx_new函数调用失败的次数 */
int new_failed_count;
/* ctx_free函数调用成功的次数 */
int free_success_count;
/* ctx_free函数调用失败的次数 */
int free_failed_count;
};
/* 状态机相关的一些数据结构及操作, 实现在lua_plugin_manage.c中 */
extern struct lua_plugin_manage_schema *global_schema;
/* 保存插件的运行情况, 运行次数等信息 */
/* 二维数组修改为一维数组, 方便使用偏移快速查找 */
extern struct lua_plugin_statistics *global_plugin_statistics;
/* 最大插件编号 */
extern int global_max_plugin_id;
#define LUA_MQ_ENV_DEFAULT_KEY "__mqenv_pointer"
#define LUA_MQ_TOPIC_ID_KEY "topic_id"
/* 保存lua插件注册的消息队列信息 */
struct lua_plugin_mq
{
/* 消息队列ID, 消息队列可能是订阅得到或者创建得到, 此处保存对应topic信息 */
int topic_id;
/* 如果是订阅的topic必须包含处理函数 */
int onmessage_ref;
};
/* 保存Lua插件信息 */
struct lua_plugin
{
/* 注册完成后得到的插件ID */
int plugin_id;
/* context_new函数在状态机中的引用值 */
int ctx_new_ref;
/* context_free函数在状态机中的引用值 */
int ctx_free_ref;
/* 该插件中订阅的topic */
UT_array *sub_topic_array;
};
void lua_plugin_destory(void *elt);
/* 根据ID号在整个schema中进行遍历 */
struct lua_plugin *search_plugin_by_id(int plugin_id);
#define MODEL_MARK_INIT_DONE 0x0001
#define MODEL_MARK_LOAD_DONE 0x0002
#define LUA_PLUGIN_ENV_DEFAULT_KEY "__penv_pointer"
/* 加载的lua模块, 一个lua模块一般来说对应一个lua文件, 与C插件管理中的so相同 */
struct lua_model
{
/* 该模块注册后的插件列表 */
UT_array *plugin_array;
/* 该模块load函数在状态机中的引用值 */
int load_ref;
/* 该模块unload函数在状态机中的引用值 */
int unload_ref;
/* 该模块创建出的plugin_env数据在状态机中的引用值 */
int private_env_ref;
/* 初始化过程中的标记 */
unsigned short model_mark;
/* 加载的插件数量 */
unsigned short plugin_count;
};
/* 在一个状态机中初始化一个模块 */
int thread_state_load_specific(lua_State *state, struct lua_model *model, struct lua_config_specific *specific);
/* 由lua创建的topic结构, 该结构保存在schema中 */
struct lua_message_mq
{
/* 消息队列ID, 消息队列可能是订阅得到或者创建得到, 此处保存对应topic信息 */
int topic_id;
/* 如果是新创建的topic, 必须包含释放函数 */
int freemessage_ref;
/* 创建一个消息处理私有数据, 对应session_mq中的msg_free_arg */
int mq_private_ref;
// char * topic_name;
};
/* 根据topic_id在schema中查找一个message对应的函数 */
struct lua_message_mq *search_message_mq_by_id(int topic_id);
#define LUA_STATE_THREAD_ID_KEY "__thread_id"
struct lua_plugin_manage_schema
{
struct stellar *st;
/* 创建的状态机数量, 状态机数量与线程的个数相同 */
int state_count;
/* 插入模块的数量, 模块的数量与specific的数量相同 */
int model_count;
/* 注册的消息队列的数量 */
int mq_count;
/* 所有模块中注册的插件总数量 */
int plugin_count;
/* 线程状态机 */
lua_State **thread_state;
/* 所有插入的模块 */
struct lua_model **model;
/* TODO: 创建的所有message topic id理论上应该是连续的, 可以考虑用hash数组, 寻址能更快 */
UT_array *message_mq_array;
};
#ifdef LUAPLUGIN_BASIC_UNITTEST
void debug_lua_state_stack(lua_State *state, int mod, const char *message);
void debug_lua_plugin_manage_schema(struct lua_plugin_manage_schema *schema);
#endif
#endif

View File

@@ -0,0 +1,106 @@
# Makefile for installing Lua
# See doc/readme.html for installation and customization instructions.
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= guess
# Where to install. The installation starts in the src and doc directories,
# so take care if INSTALL_TOP is not an absolute path. See the local target.
# You may want to make INSTALL_LMOD and INSTALL_CMOD consistent with
# LUA_ROOT, LUA_LDIR, and LUA_CDIR in luaconf.h.
INSTALL_TOP= ./../../../dependence
INSTALL_BIN= $(INSTALL_TOP)/bin
INSTALL_INC= $(INSTALL_TOP)/include
INSTALL_LIB= $(INSTALL_TOP)/lib
INSTALL_MAN= $(INSTALL_TOP)/man/man1
INSTALL_LMOD= $(INSTALL_TOP)/share/lua/$V
INSTALL_CMOD= $(INSTALL_TOP)/lib/lua/$V
# How to install. If your install program does not support "-p", then
# you may have to run ranlib on the installed liblua.a.
INSTALL= install -p
INSTALL_EXEC= $(INSTALL) -m 0755
INSTALL_DATA= $(INSTALL) -m 0644
#
# If you don't have "install" you can use "cp" instead.
# INSTALL= cp -p
# INSTALL_EXEC= $(INSTALL)
# INSTALL_DATA= $(INSTALL)
# Other utilities.
MKDIR= mkdir -p
RM= rm -f
# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
# Convenience platforms targets.
PLATS= guess aix bsd c89 freebsd generic ios linux linux-readline macosx mingw posix solaris
# What to install.
TO_BIN= lua luac
TO_INC= lua.h luaconf.h lualib.h lauxlib.h lua.hpp
TO_LIB= liblua.a
TO_MAN= lua.1 luac.1
# Lua version and release.
V= 5.4
R= $V.6
# Targets start here.
all: $(PLAT)
$(PLATS) help test clean:
@cd src && $(MAKE) $@
install: dummy
cd src && $(MKDIR) $(INSTALL_BIN) $(INSTALL_INC) $(INSTALL_LIB) $(INSTALL_MAN) $(INSTALL_LMOD) $(INSTALL_CMOD)
cd src && $(INSTALL_EXEC) $(TO_BIN) $(INSTALL_BIN)
cd src && $(INSTALL_DATA) $(TO_INC) $(INSTALL_INC)
cd src && $(INSTALL_DATA) $(TO_LIB) $(INSTALL_LIB)
cd doc && $(INSTALL_DATA) $(TO_MAN) $(INSTALL_MAN)
uninstall:
cd src && cd $(INSTALL_BIN) && $(RM) $(TO_BIN)
cd src && cd $(INSTALL_INC) && $(RM) $(TO_INC)
cd src && cd $(INSTALL_LIB) && $(RM) $(TO_LIB)
cd doc && cd $(INSTALL_MAN) && $(RM) $(TO_MAN)
local:
$(MAKE) install INSTALL_TOP=../install
# make may get confused with install/ if it does not support .PHONY.
dummy:
# Echo config parameters.
echo:
@cd src && $(MAKE) -s echo
@echo "PLAT= $(PLAT)"
@echo "V= $V"
@echo "R= $R"
@echo "TO_BIN= $(TO_BIN)"
@echo "TO_INC= $(TO_INC)"
@echo "TO_LIB= $(TO_LIB)"
@echo "TO_MAN= $(TO_MAN)"
@echo "INSTALL_TOP= $(INSTALL_TOP)"
@echo "INSTALL_BIN= $(INSTALL_BIN)"
@echo "INSTALL_INC= $(INSTALL_INC)"
@echo "INSTALL_LIB= $(INSTALL_LIB)"
@echo "INSTALL_MAN= $(INSTALL_MAN)"
@echo "INSTALL_LMOD= $(INSTALL_LMOD)"
@echo "INSTALL_CMOD= $(INSTALL_CMOD)"
@echo "INSTALL_EXEC= $(INSTALL_EXEC)"
@echo "INSTALL_DATA= $(INSTALL_DATA)"
# Echo pkg-config data.
pc:
@echo "version=$R"
@echo "prefix=$(INSTALL_TOP)"
@echo "libdir=$(INSTALL_LIB)"
@echo "includedir=$(INSTALL_INC)"
# Targets that do not create files (not all makes understand .PHONY).
.PHONY: all $(PLATS) help test clean install uninstall local dummy echo pc
# (end of Makefile)

View File

@@ -0,0 +1,6 @@
This is Lua 5.4.6, released on 02 May 2023.
For installation instructions, license details, and
further information about Lua, see doc/readme.html.

View File

@@ -0,0 +1,678 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua 5.4 Reference Manual - contents</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<LINK REL="stylesheet" TYPE="text/css" HREF="index.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
</HEAD>
<BODY>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua"></A>
Lua 5.4 Reference Manual
</H1>
<P>
The reference manual is the official definition of the Lua language.
<BR>
For a complete introduction to Lua programming, see the book
<A HREF="http://www.lua.org/pil/">Programming in Lua</A>.
<DIV CLASS="menubar">
<A HREF="manual.html">start</A>
&middot;
<A HREF="#contents">contents</A>
&middot;
<A HREF="#index">index</A>
&middot;
<A HREF="http://www.lua.org/manual/">other versions</A>
</DIV>
<P>
<SMALL>
Copyright &copy; 2020&ndash;2023 Lua.org, PUC-Rio.
Freely available under the terms of the
<A HREF="http://www.lua.org/license.html">Lua license</A>.
</SMALL>
<H2><A NAME="contents">Contents</A></H2>
<UL CLASS="contents menubar">
<LI><A HREF="manual.html">1 &ndash; Introduction</A>
<P>
<LI><A HREF="manual.html#2">2 &ndash; Basic Concepts</A>
<UL>
<LI><A HREF="manual.html#2.1">2.1 &ndash; Values and Types</A>
<LI><A HREF="manual.html#2.2">2.2 &ndash; Environments and the Global Environment</A>
<LI><A HREF="manual.html#2.3">2.3 &ndash; Error Handling</A>
<LI><A HREF="manual.html#2.4">2.4 &ndash; Metatables and Metamethods</A>
<LI><A HREF="manual.html#2.5">2.5 &ndash; Garbage Collection</A>
<UL>
<LI><A HREF="manual.html#2.5.1">2.5.1 &ndash; Incremental Garbage Collection</A>
<LI><A HREF="manual.html#2.5.2">2.5.2 &ndash; Generational Garbage Collection</A>
<LI><A HREF="manual.html#2.5.3">2.5.3 &ndash; Garbage-Collection Metamethods</A>
<LI><A HREF="manual.html#2.5.4">2.5.4 &ndash; Weak Tables</A>
</UL>
<LI><A HREF="manual.html#2.6">2.6 &ndash; Coroutines</A>
</UL>
<P>
<LI><A HREF="manual.html#3">3 &ndash; The Language</A>
<UL>
<LI><A HREF="manual.html#3.1">3.1 &ndash; Lexical Conventions</A>
<LI><A HREF="manual.html#3.2">3.2 &ndash; Variables</A>
<LI><A HREF="manual.html#3.3">3.3 &ndash; Statements</A>
<UL>
<LI><A HREF="manual.html#3.3.1">3.3.1 &ndash; Blocks</A>
<LI><A HREF="manual.html#3.3.2">3.3.2 &ndash; Chunks</A>
<LI><A HREF="manual.html#3.3.3">3.3.3 &ndash; Assignment</A>
<LI><A HREF="manual.html#3.3.4">3.3.4 &ndash; Control Structures</A>
<LI><A HREF="manual.html#3.3.5">3.3.5 &ndash; For Statement</A>
<LI><A HREF="manual.html#3.3.6">3.3.6 &ndash; Function Calls as Statements</A>
<LI><A HREF="manual.html#3.3.7">3.3.7 &ndash; Local Declarations</A>
<LI><A HREF="manual.html#3.3.8">3.3.8 &ndash; To-be-closed Variables</A>
</UL>
<LI><A HREF="manual.html#3.4">3.4 &ndash; Expressions</A>
<UL>
<LI><A HREF="manual.html#3.4.1">3.4.1 &ndash; Arithmetic Operators</A>
<LI><A HREF="manual.html#3.4.2">3.4.2 &ndash; Bitwise Operators</A>
<LI><A HREF="manual.html#3.4.3">3.4.3 &ndash; Coercions and Conversions</A>
<LI><A HREF="manual.html#3.4.4">3.4.4 &ndash; Relational Operators</A>
<LI><A HREF="manual.html#3.4.5">3.4.5 &ndash; Logical Operators</A>
<LI><A HREF="manual.html#3.4.6">3.4.6 &ndash; Concatenation</A>
<LI><A HREF="manual.html#3.4.7">3.4.7 &ndash; The Length Operator</A>
<LI><A HREF="manual.html#3.4.8">3.4.8 &ndash; Precedence</A>
<LI><A HREF="manual.html#3.4.9">3.4.9 &ndash; Table Constructors</A>
<LI><A HREF="manual.html#3.4.10">3.4.10 &ndash; Function Calls</A>
<LI><A HREF="manual.html#3.4.11">3.4.11 &ndash; Function Definitions</A>
<LI><A HREF="manual.html#3.4.12">3.4.12 &ndash; Lists of expressions, multiple results, and adjustment<A>
</UL>
<LI><A HREF="manual.html#3.5">3.5 &ndash; Visibility Rules</A>
</UL>
<P>
<LI><A HREF="manual.html#4">4 &ndash; The Application Program Interface</A>
<UL>
<LI><A HREF="manual.html#4.1">4.1 &ndash; The Stack</A>
<UL>
<LI><A HREF="manual.html#4.1.1">4.1.1 &ndash; Stack Size</A>
<LI><A HREF="manual.html#4.1.2">4.1.2 &ndash; Valid and Acceptable Indices</A>
<LI><A HREF="manual.html#4.1.3">4.1.3 &ndash; Pointers to strings</A>
</UL>
<LI><A HREF="manual.html#4.2">4.2 &ndash; C Closures</A>
<LI><A HREF="manual.html#4.3">4.3 &ndash; Registry</A>
<LI><A HREF="manual.html#4.4">4.4 &ndash; Error Handling in C</A>
<UL>
<LI><A HREF="manual.html#4.4.1">4.4.1 &ndash; Status Codes</A>
</UL>
<LI><A HREF="manual.html#4.5">4.5 &ndash; Handling Yields in C</A>
<LI><A HREF="manual.html#4.6">4.6 &ndash; Functions and Types</A>
<LI><A HREF="manual.html#4.7">4.7 &ndash; The Debug Interface</A>
</UL>
<P>
<LI><A HREF="manual.html#5">5 &ndash; The Auxiliary Library</A>
<UL>
<LI><A HREF="manual.html#5.1">5.1 &ndash; Functions and Types</A>
</UL>
<P>
<LI><A HREF="manual.html#6">6 &ndash; The Standard Libraries</A>
<UL>
<LI><A HREF="manual.html#6.1">6.1 &ndash; Basic Functions</A>
<LI><A HREF="manual.html#6.2">6.2 &ndash; Coroutine Manipulation</A>
<LI><A HREF="manual.html#6.3">6.3 &ndash; Modules</A>
<LI><A HREF="manual.html#6.4">6.4 &ndash; String Manipulation</A>
<UL>
<LI><A HREF="manual.html#6.4.1">6.4.1 &ndash; Patterns</A>
<LI><A HREF="manual.html#6.4.2">6.4.2 &ndash; Format Strings for Pack and Unpack</A>
</UL>
<LI><A HREF="manual.html#6.5">6.5 &ndash; UTF-8 Support</A>
<LI><A HREF="manual.html#6.6">6.6 &ndash; Table Manipulation</A>
<LI><A HREF="manual.html#6.7">6.7 &ndash; Mathematical Functions</A>
<LI><A HREF="manual.html#6.8">6.8 &ndash; Input and Output Facilities</A>
<LI><A HREF="manual.html#6.9">6.9 &ndash; Operating System Facilities</A>
<LI><A HREF="manual.html#6.10">6.10 &ndash; The Debug Library</A>
</UL>
<P>
<LI><A HREF="manual.html#7">7 &ndash; Lua Standalone</A>
<P>
<LI><A HREF="manual.html#8">8 &ndash; Incompatibilities with the Previous Version</A>
<UL>
<LI><A HREF="manual.html#8.1">8.1 &ndash; Incompatibilities in the Language</A>
<LI><A HREF="manual.html#8.2">8.2 &ndash; Incompatibilities in the Libraries</A>
<LI><A HREF="manual.html#8.3">8.3 &ndash; Incompatibilities in the API</A>
</UL>
<P>
<LI><A HREF="manual.html#9">9 &ndash; The Complete Syntax of Lua</A>
</UL>
<H2><A NAME="index">Index</A></H2>
<TABLE CLASS="menubar" WIDTH="100%">
<TR>
<TD>
<H3><A NAME="functions">Lua functions</A></H3>
<P>
<A HREF="manual.html#6.1">basic</A><BR>
<A HREF="manual.html#pdf-_G">_G</A><BR>
<A HREF="manual.html#pdf-_VERSION">_VERSION</A><BR>
<A HREF="manual.html#pdf-assert">assert</A><BR>
<A HREF="manual.html#pdf-collectgarbage">collectgarbage</A><BR>
<A HREF="manual.html#pdf-dofile">dofile</A><BR>
<A HREF="manual.html#pdf-error">error</A><BR>
<A HREF="manual.html#pdf-getmetatable">getmetatable</A><BR>
<A HREF="manual.html#pdf-ipairs">ipairs</A><BR>
<A HREF="manual.html#pdf-load">load</A><BR>
<A HREF="manual.html#pdf-loadfile">loadfile</A><BR>
<A HREF="manual.html#pdf-next">next</A><BR>
<A HREF="manual.html#pdf-pairs">pairs</A><BR>
<A HREF="manual.html#pdf-pcall">pcall</A><BR>
<A HREF="manual.html#pdf-print">print</A><BR>
<A HREF="manual.html#pdf-rawequal">rawequal</A><BR>
<A HREF="manual.html#pdf-rawget">rawget</A><BR>
<A HREF="manual.html#pdf-rawlen">rawlen</A><BR>
<A HREF="manual.html#pdf-rawset">rawset</A><BR>
<A HREF="manual.html#pdf-require">require</A><BR>
<A HREF="manual.html#pdf-select">select</A><BR>
<A HREF="manual.html#pdf-setmetatable">setmetatable</A><BR>
<A HREF="manual.html#pdf-tonumber">tonumber</A><BR>
<A HREF="manual.html#pdf-tostring">tostring</A><BR>
<A HREF="manual.html#pdf-type">type</A><BR>
<A HREF="manual.html#pdf-warn">warn</A><BR>
<A HREF="manual.html#pdf-xpcall">xpcall</A><BR>
<P>
<A HREF="manual.html#6.2">coroutine</A><BR>
<A HREF="manual.html#pdf-coroutine.close">coroutine.close</A><BR>
<A HREF="manual.html#pdf-coroutine.create">coroutine.create</A><BR>
<A HREF="manual.html#pdf-coroutine.isyieldable">coroutine.isyieldable</A><BR>
<A HREF="manual.html#pdf-coroutine.resume">coroutine.resume</A><BR>
<A HREF="manual.html#pdf-coroutine.running">coroutine.running</A><BR>
<A HREF="manual.html#pdf-coroutine.status">coroutine.status</A><BR>
<A HREF="manual.html#pdf-coroutine.wrap">coroutine.wrap</A><BR>
<A HREF="manual.html#pdf-coroutine.yield">coroutine.yield</A><BR>
<P>
<A HREF="manual.html#6.10">debug</A><BR>
<A HREF="manual.html#pdf-debug.debug">debug.debug</A><BR>
<A HREF="manual.html#pdf-debug.gethook">debug.gethook</A><BR>
<A HREF="manual.html#pdf-debug.getinfo">debug.getinfo</A><BR>
<A HREF="manual.html#pdf-debug.getlocal">debug.getlocal</A><BR>
<A HREF="manual.html#pdf-debug.getmetatable">debug.getmetatable</A><BR>
<A HREF="manual.html#pdf-debug.getregistry">debug.getregistry</A><BR>
<A HREF="manual.html#pdf-debug.getupvalue">debug.getupvalue</A><BR>
<A HREF="manual.html#pdf-debug.getuservalue">debug.getuservalue</A><BR>
<A HREF="manual.html#pdf-debug.sethook">debug.sethook</A><BR>
<A HREF="manual.html#pdf-debug.setlocal">debug.setlocal</A><BR>
<A HREF="manual.html#pdf-debug.setmetatable">debug.setmetatable</A><BR>
<A HREF="manual.html#pdf-debug.setupvalue">debug.setupvalue</A><BR>
<A HREF="manual.html#pdf-debug.setuservalue">debug.setuservalue</A><BR>
<A HREF="manual.html#pdf-debug.traceback">debug.traceback</A><BR>
<A HREF="manual.html#pdf-debug.upvalueid">debug.upvalueid</A><BR>
<A HREF="manual.html#pdf-debug.upvaluejoin">debug.upvaluejoin</A><BR>
<P>
<A HREF="manual.html#6.8">io</A><BR>
<A HREF="manual.html#pdf-io.close">io.close</A><BR>
<A HREF="manual.html#pdf-io.flush">io.flush</A><BR>
<A HREF="manual.html#pdf-io.input">io.input</A><BR>
<A HREF="manual.html#pdf-io.lines">io.lines</A><BR>
<A HREF="manual.html#pdf-io.open">io.open</A><BR>
<A HREF="manual.html#pdf-io.output">io.output</A><BR>
<A HREF="manual.html#pdf-io.popen">io.popen</A><BR>
<A HREF="manual.html#pdf-io.read">io.read</A><BR>
<A HREF="manual.html#pdf-io.stderr">io.stderr</A><BR>
<A HREF="manual.html#pdf-io.stdin">io.stdin</A><BR>
<A HREF="manual.html#pdf-io.stdout">io.stdout</A><BR>
<A HREF="manual.html#pdf-io.tmpfile">io.tmpfile</A><BR>
<A HREF="manual.html#pdf-io.type">io.type</A><BR>
<A HREF="manual.html#pdf-io.write">io.write</A><BR>
<A HREF="manual.html#pdf-file:close">file:close</A><BR>
<A HREF="manual.html#pdf-file:flush">file:flush</A><BR>
<A HREF="manual.html#pdf-file:lines">file:lines</A><BR>
<A HREF="manual.html#pdf-file:read">file:read</A><BR>
<A HREF="manual.html#pdf-file:seek">file:seek</A><BR>
<A HREF="manual.html#pdf-file:setvbuf">file:setvbuf</A><BR>
<A HREF="manual.html#pdf-file:write">file:write</A><BR>
</TD>
<TD>
<H3>&nbsp;</H3>
<P>
<A HREF="manual.html#6.7">math</A><BR>
<A HREF="manual.html#pdf-math.abs">math.abs</A><BR>
<A HREF="manual.html#pdf-math.acos">math.acos</A><BR>
<A HREF="manual.html#pdf-math.asin">math.asin</A><BR>
<A HREF="manual.html#pdf-math.atan">math.atan</A><BR>
<A HREF="manual.html#pdf-math.ceil">math.ceil</A><BR>
<A HREF="manual.html#pdf-math.cos">math.cos</A><BR>
<A HREF="manual.html#pdf-math.deg">math.deg</A><BR>
<A HREF="manual.html#pdf-math.exp">math.exp</A><BR>
<A HREF="manual.html#pdf-math.floor">math.floor</A><BR>
<A HREF="manual.html#pdf-math.fmod">math.fmod</A><BR>
<A HREF="manual.html#pdf-math.huge">math.huge</A><BR>
<A HREF="manual.html#pdf-math.log">math.log</A><BR>
<A HREF="manual.html#pdf-math.max">math.max</A><BR>
<A HREF="manual.html#pdf-math.maxinteger">math.maxinteger</A><BR>
<A HREF="manual.html#pdf-math.min">math.min</A><BR>
<A HREF="manual.html#pdf-math.mininteger">math.mininteger</A><BR>
<A HREF="manual.html#pdf-math.modf">math.modf</A><BR>
<A HREF="manual.html#pdf-math.pi">math.pi</A><BR>
<A HREF="manual.html#pdf-math.rad">math.rad</A><BR>
<A HREF="manual.html#pdf-math.random">math.random</A><BR>
<A HREF="manual.html#pdf-math.randomseed">math.randomseed</A><BR>
<A HREF="manual.html#pdf-math.sin">math.sin</A><BR>
<A HREF="manual.html#pdf-math.sqrt">math.sqrt</A><BR>
<A HREF="manual.html#pdf-math.tan">math.tan</A><BR>
<A HREF="manual.html#pdf-math.tointeger">math.tointeger</A><BR>
<A HREF="manual.html#pdf-math.type">math.type</A><BR>
<A HREF="manual.html#pdf-math.ult">math.ult</A><BR>
<P>
<A HREF="manual.html#6.9">os</A><BR>
<A HREF="manual.html#pdf-os.clock">os.clock</A><BR>
<A HREF="manual.html#pdf-os.date">os.date</A><BR>
<A HREF="manual.html#pdf-os.difftime">os.difftime</A><BR>
<A HREF="manual.html#pdf-os.execute">os.execute</A><BR>
<A HREF="manual.html#pdf-os.exit">os.exit</A><BR>
<A HREF="manual.html#pdf-os.getenv">os.getenv</A><BR>
<A HREF="manual.html#pdf-os.remove">os.remove</A><BR>
<A HREF="manual.html#pdf-os.rename">os.rename</A><BR>
<A HREF="manual.html#pdf-os.setlocale">os.setlocale</A><BR>
<A HREF="manual.html#pdf-os.time">os.time</A><BR>
<A HREF="manual.html#pdf-os.tmpname">os.tmpname</A><BR>
<P>
<A HREF="manual.html#6.3">package</A><BR>
<A HREF="manual.html#pdf-package.config">package.config</A><BR>
<A HREF="manual.html#pdf-package.cpath">package.cpath</A><BR>
<A HREF="manual.html#pdf-package.loaded">package.loaded</A><BR>
<A HREF="manual.html#pdf-package.loadlib">package.loadlib</A><BR>
<A HREF="manual.html#pdf-package.path">package.path</A><BR>
<A HREF="manual.html#pdf-package.preload">package.preload</A><BR>
<A HREF="manual.html#pdf-package.searchers">package.searchers</A><BR>
<A HREF="manual.html#pdf-package.searchpath">package.searchpath</A><BR>
<P>
<A HREF="manual.html#6.4">string</A><BR>
<A HREF="manual.html#pdf-string.byte">string.byte</A><BR>
<A HREF="manual.html#pdf-string.char">string.char</A><BR>
<A HREF="manual.html#pdf-string.dump">string.dump</A><BR>
<A HREF="manual.html#pdf-string.find">string.find</A><BR>
<A HREF="manual.html#pdf-string.format">string.format</A><BR>
<A HREF="manual.html#pdf-string.gmatch">string.gmatch</A><BR>
<A HREF="manual.html#pdf-string.gsub">string.gsub</A><BR>
<A HREF="manual.html#pdf-string.len">string.len</A><BR>
<A HREF="manual.html#pdf-string.lower">string.lower</A><BR>
<A HREF="manual.html#pdf-string.match">string.match</A><BR>
<A HREF="manual.html#pdf-string.pack">string.pack</A><BR>
<A HREF="manual.html#pdf-string.packsize">string.packsize</A><BR>
<A HREF="manual.html#pdf-string.rep">string.rep</A><BR>
<A HREF="manual.html#pdf-string.reverse">string.reverse</A><BR>
<A HREF="manual.html#pdf-string.sub">string.sub</A><BR>
<A HREF="manual.html#pdf-string.unpack">string.unpack</A><BR>
<A HREF="manual.html#pdf-string.upper">string.upper</A><BR>
<P>
<A HREF="manual.html#6.6">table</A><BR>
<A HREF="manual.html#pdf-table.concat">table.concat</A><BR>
<A HREF="manual.html#pdf-table.insert">table.insert</A><BR>
<A HREF="manual.html#pdf-table.move">table.move</A><BR>
<A HREF="manual.html#pdf-table.pack">table.pack</A><BR>
<A HREF="manual.html#pdf-table.remove">table.remove</A><BR>
<A HREF="manual.html#pdf-table.sort">table.sort</A><BR>
<A HREF="manual.html#pdf-table.unpack">table.unpack</A><BR>
<P>
<A HREF="manual.html#6.5">utf8</A><BR>
<A HREF="manual.html#pdf-utf8.char">utf8.char</A><BR>
<A HREF="manual.html#pdf-utf8.charpattern">utf8.charpattern</A><BR>
<A HREF="manual.html#pdf-utf8.codepoint">utf8.codepoint</A><BR>
<A HREF="manual.html#pdf-utf8.codes">utf8.codes</A><BR>
<A HREF="manual.html#pdf-utf8.len">utf8.len</A><BR>
<A HREF="manual.html#pdf-utf8.offset">utf8.offset</A><BR>
<H3><A NAME="metamethods">metamethods</A></H3>
<P>
<A HREF="manual.html#2.4">__add</A><BR>
<A HREF="manual.html#2.4">__band</A><BR>
<A HREF="manual.html#2.4">__bnot</A><BR>
<A HREF="manual.html#2.4">__bor</A><BR>
<A HREF="manual.html#2.4">__bxor</A><BR>
<A HREF="manual.html#2.4">__call</A><BR>
<A HREF="manual.html#3.3.8">__close</A><BR>
<A HREF="manual.html#2.4">__concat</A><BR>
<A HREF="manual.html#2.4">__div</A><BR>
<A HREF="manual.html#2.4">__eq</A><BR>
<A HREF="manual.html#2.5.3">__gc</A><BR>
<A HREF="manual.html#2.4">__idiv</A><BR>
<A HREF="manual.html#2.4">__index</A><BR>
<A HREF="manual.html#2.4">__le</A><BR>
<A HREF="manual.html#2.4">__len</A><BR>
<A HREF="manual.html#2.4">__lt</A><BR>
<A HREF="manual.html#pdf-getmetatable">__metatable</A><BR>
<A HREF="manual.html#2.4">__mod</A><BR>
<A HREF="manual.html#2.5.4">__mode</A><BR>
<A HREF="manual.html#2.4">__mul</A><BR>
<A HREF="manual.html#luaL_newmetatable">__name</A><BR>
<A HREF="manual.html#2.4">__newindex</A><BR>
<A HREF="manual.html#pdf-pairs">__pairs</A><BR>
<A HREF="manual.html#2.4">__pow</A><BR>
<A HREF="manual.html#2.4">__shl</A><BR>
<A HREF="manual.html#2.4">__shr</A><BR>
<A HREF="manual.html#2.4">__sub</A><BR>
<A HREF="manual.html#pdf-tostring">__tostring</A><BR>
<A HREF="manual.html#2.4">__unm</A><BR>
<H3><A NAME="env">environment<BR>variables</A></H3>
<P>
<A HREF="manual.html#pdf-LUA_CPATH">LUA_CPATH</A><BR>
<A HREF="manual.html#pdf-LUA_CPATH_5_4">LUA_CPATH_5_4</A><BR>
<A HREF="manual.html#pdf-LUA_INIT">LUA_INIT</A><BR>
<A HREF="manual.html#pdf-LUA_INIT_5_4">LUA_INIT_5_4</A><BR>
<A HREF="manual.html#pdf-LUA_PATH">LUA_PATH</A><BR>
<A HREF="manual.html#pdf-LUA_PATH_5_4">LUA_PATH_5_4</A><BR>
</TD>
<TD>
<H3><A NAME="api">C API</A></H3>
<P>
<A HREF="manual.html#lua_Alloc">lua_Alloc</A><BR>
<A HREF="manual.html#lua_CFunction">lua_CFunction</A><BR>
<A HREF="manual.html#lua_Debug">lua_Debug</A><BR>
<A HREF="manual.html#lua_Hook">lua_Hook</A><BR>
<A HREF="manual.html#lua_Integer">lua_Integer</A><BR>
<A HREF="manual.html#lua_KContext">lua_KContext</A><BR>
<A HREF="manual.html#lua_KFunction">lua_KFunction</A><BR>
<A HREF="manual.html#lua_Number">lua_Number</A><BR>
<A HREF="manual.html#lua_Reader">lua_Reader</A><BR>
<A HREF="manual.html#lua_State">lua_State</A><BR>
<A HREF="manual.html#lua_Unsigned">lua_Unsigned</A><BR>
<A HREF="manual.html#lua_WarnFunction">lua_WarnFunction</A><BR>
<A HREF="manual.html#lua_Writer">lua_Writer</A><BR>
<P>
<A HREF="manual.html#lua_absindex">lua_absindex</A><BR>
<A HREF="manual.html#lua_arith">lua_arith</A><BR>
<A HREF="manual.html#lua_atpanic">lua_atpanic</A><BR>
<A HREF="manual.html#lua_call">lua_call</A><BR>
<A HREF="manual.html#lua_callk">lua_callk</A><BR>
<A HREF="manual.html#lua_checkstack">lua_checkstack</A><BR>
<A HREF="manual.html#lua_close">lua_close</A><BR>
<A HREF="manual.html#lua_closeslot">lua_closeslot</A><BR>
<A HREF="manual.html#lua_compare">lua_compare</A><BR>
<A HREF="manual.html#lua_concat">lua_concat</A><BR>
<A HREF="manual.html#lua_copy">lua_copy</A><BR>
<A HREF="manual.html#lua_createtable">lua_createtable</A><BR>
<A HREF="manual.html#lua_dump">lua_dump</A><BR>
<A HREF="manual.html#lua_error">lua_error</A><BR>
<A HREF="manual.html#lua_gc">lua_gc</A><BR>
<A HREF="manual.html#lua_getallocf">lua_getallocf</A><BR>
<A HREF="manual.html#lua_getextraspace">lua_getextraspace</A><BR>
<A HREF="manual.html#lua_getfield">lua_getfield</A><BR>
<A HREF="manual.html#lua_getglobal">lua_getglobal</A><BR>
<A HREF="manual.html#lua_gethook">lua_gethook</A><BR>
<A HREF="manual.html#lua_gethookcount">lua_gethookcount</A><BR>
<A HREF="manual.html#lua_gethookmask">lua_gethookmask</A><BR>
<A HREF="manual.html#lua_geti">lua_geti</A><BR>
<A HREF="manual.html#lua_getinfo">lua_getinfo</A><BR>
<A HREF="manual.html#lua_getiuservalue">lua_getiuservalue</A><BR>
<A HREF="manual.html#lua_getlocal">lua_getlocal</A><BR>
<A HREF="manual.html#lua_getmetatable">lua_getmetatable</A><BR>
<A HREF="manual.html#lua_getstack">lua_getstack</A><BR>
<A HREF="manual.html#lua_gettable">lua_gettable</A><BR>
<A HREF="manual.html#lua_gettop">lua_gettop</A><BR>
<A HREF="manual.html#lua_getupvalue">lua_getupvalue</A><BR>
<A HREF="manual.html#lua_insert">lua_insert</A><BR>
<A HREF="manual.html#lua_isboolean">lua_isboolean</A><BR>
<A HREF="manual.html#lua_iscfunction">lua_iscfunction</A><BR>
<A HREF="manual.html#lua_isfunction">lua_isfunction</A><BR>
<A HREF="manual.html#lua_isinteger">lua_isinteger</A><BR>
<A HREF="manual.html#lua_islightuserdata">lua_islightuserdata</A><BR>
<A HREF="manual.html#lua_isnil">lua_isnil</A><BR>
<A HREF="manual.html#lua_isnone">lua_isnone</A><BR>
<A HREF="manual.html#lua_isnoneornil">lua_isnoneornil</A><BR>
<A HREF="manual.html#lua_isnumber">lua_isnumber</A><BR>
<A HREF="manual.html#lua_isstring">lua_isstring</A><BR>
<A HREF="manual.html#lua_istable">lua_istable</A><BR>
<A HREF="manual.html#lua_isthread">lua_isthread</A><BR>
<A HREF="manual.html#lua_isuserdata">lua_isuserdata</A><BR>
<A HREF="manual.html#lua_isyieldable">lua_isyieldable</A><BR>
<A HREF="manual.html#lua_len">lua_len</A><BR>
<A HREF="manual.html#lua_load">lua_load</A><BR>
<A HREF="manual.html#lua_newstate">lua_newstate</A><BR>
<A HREF="manual.html#lua_newtable">lua_newtable</A><BR>
<A HREF="manual.html#lua_newthread">lua_newthread</A><BR>
<A HREF="manual.html#lua_newuserdatauv">lua_newuserdatauv</A><BR>
<A HREF="manual.html#lua_next">lua_next</A><BR>
<A HREF="manual.html#lua_numbertointeger">lua_numbertointeger</A><BR>
<A HREF="manual.html#lua_pcall">lua_pcall</A><BR>
<A HREF="manual.html#lua_pcallk">lua_pcallk</A><BR>
<A HREF="manual.html#lua_pop">lua_pop</A><BR>
<A HREF="manual.html#lua_pushboolean">lua_pushboolean</A><BR>
<A HREF="manual.html#lua_pushcclosure">lua_pushcclosure</A><BR>
<A HREF="manual.html#lua_pushcfunction">lua_pushcfunction</A><BR>
<A HREF="manual.html#lua_pushfstring">lua_pushfstring</A><BR>
<A HREF="manual.html#lua_pushglobaltable">lua_pushglobaltable</A><BR>
<A HREF="manual.html#lua_pushinteger">lua_pushinteger</A><BR>
<A HREF="manual.html#lua_pushlightuserdata">lua_pushlightuserdata</A><BR>
<A HREF="manual.html#lua_pushliteral">lua_pushliteral</A><BR>
<A HREF="manual.html#lua_pushlstring">lua_pushlstring</A><BR>
<A HREF="manual.html#lua_pushnil">lua_pushnil</A><BR>
<A HREF="manual.html#lua_pushnumber">lua_pushnumber</A><BR>
<A HREF="manual.html#lua_pushstring">lua_pushstring</A><BR>
<A HREF="manual.html#lua_pushthread">lua_pushthread</A><BR>
<A HREF="manual.html#lua_pushvalue">lua_pushvalue</A><BR>
<A HREF="manual.html#lua_pushvfstring">lua_pushvfstring</A><BR>
<A HREF="manual.html#lua_rawequal">lua_rawequal</A><BR>
<A HREF="manual.html#lua_rawget">lua_rawget</A><BR>
<A HREF="manual.html#lua_rawgeti">lua_rawgeti</A><BR>
<A HREF="manual.html#lua_rawgetp">lua_rawgetp</A><BR>
<A HREF="manual.html#lua_rawlen">lua_rawlen</A><BR>
<A HREF="manual.html#lua_rawset">lua_rawset</A><BR>
<A HREF="manual.html#lua_rawseti">lua_rawseti</A><BR>
<A HREF="manual.html#lua_rawsetp">lua_rawsetp</A><BR>
<A HREF="manual.html#lua_register">lua_register</A><BR>
<A HREF="manual.html#lua_remove">lua_remove</A><BR>
<A HREF="manual.html#lua_replace">lua_replace</A><BR>
<A HREF="manual.html#lua_resetthread">lua_resetthread</A><BR>
<A HREF="manual.html#lua_resume">lua_resume</A><BR>
<A HREF="manual.html#lua_rotate">lua_rotate</A><BR>
<A HREF="manual.html#lua_setallocf">lua_setallocf</A><BR>
<A HREF="manual.html#lua_setfield">lua_setfield</A><BR>
<A HREF="manual.html#lua_setglobal">lua_setglobal</A><BR>
<A HREF="manual.html#lua_sethook">lua_sethook</A><BR>
<A HREF="manual.html#lua_seti">lua_seti</A><BR>
<A HREF="manual.html#lua_setiuservalue">lua_setiuservalue</A><BR>
<A HREF="manual.html#lua_setlocal">lua_setlocal</A><BR>
<A HREF="manual.html#lua_setmetatable">lua_setmetatable</A><BR>
<A HREF="manual.html#lua_settable">lua_settable</A><BR>
<A HREF="manual.html#lua_settop">lua_settop</A><BR>
<A HREF="manual.html#lua_setupvalue">lua_setupvalue</A><BR>
<A HREF="manual.html#lua_setwarnf">lua_setwarnf</A><BR>
<A HREF="manual.html#lua_status">lua_status</A><BR>
<A HREF="manual.html#lua_stringtonumber">lua_stringtonumber</A><BR>
<A HREF="manual.html#lua_toboolean">lua_toboolean</A><BR>
<A HREF="manual.html#lua_tocfunction">lua_tocfunction</A><BR>
<A HREF="manual.html#lua_toclose">lua_toclose</A><BR>
<A HREF="manual.html#lua_tointeger">lua_tointeger</A><BR>
<A HREF="manual.html#lua_tointegerx">lua_tointegerx</A><BR>
<A HREF="manual.html#lua_tolstring">lua_tolstring</A><BR>
<A HREF="manual.html#lua_tonumber">lua_tonumber</A><BR>
<A HREF="manual.html#lua_tonumberx">lua_tonumberx</A><BR>
<A HREF="manual.html#lua_topointer">lua_topointer</A><BR>
<A HREF="manual.html#lua_tostring">lua_tostring</A><BR>
<A HREF="manual.html#lua_tothread">lua_tothread</A><BR>
<A HREF="manual.html#lua_touserdata">lua_touserdata</A><BR>
<A HREF="manual.html#lua_type">lua_type</A><BR>
<A HREF="manual.html#lua_typename">lua_typename</A><BR>
<A HREF="manual.html#lua_upvalueid">lua_upvalueid</A><BR>
<A HREF="manual.html#lua_upvalueindex">lua_upvalueindex</A><BR>
<A HREF="manual.html#lua_upvaluejoin">lua_upvaluejoin</A><BR>
<A HREF="manual.html#lua_version">lua_version</A><BR>
<A HREF="manual.html#lua_warning">lua_warning</A><BR>
<A HREF="manual.html#lua_xmove">lua_xmove</A><BR>
<A HREF="manual.html#lua_yield">lua_yield</A><BR>
<A HREF="manual.html#lua_yieldk">lua_yieldk</A><BR>
</TD>
<TD>
<H3><A NAME="auxlib">auxiliary library</A></H3>
<P>
<A HREF="manual.html#luaL_Buffer">luaL_Buffer</A><BR>
<A HREF="manual.html#luaL_Reg">luaL_Reg</A><BR>
<A HREF="manual.html#luaL_Stream">luaL_Stream</A><BR>
<P>
<A HREF="manual.html#luaL_addchar">luaL_addchar</A><BR>
<A HREF="manual.html#luaL_addgsub">luaL_addgsub</A><BR>
<A HREF="manual.html#luaL_addlstring">luaL_addlstring</A><BR>
<A HREF="manual.html#luaL_addsize">luaL_addsize</A><BR>
<A HREF="manual.html#luaL_addstring">luaL_addstring</A><BR>
<A HREF="manual.html#luaL_addvalue">luaL_addvalue</A><BR>
<A HREF="manual.html#luaL_argcheck">luaL_argcheck</A><BR>
<A HREF="manual.html#luaL_argerror">luaL_argerror</A><BR>
<A HREF="manual.html#luaL_argexpected">luaL_argexpected</A><BR>
<A HREF="manual.html#luaL_buffaddr">luaL_buffaddr</A><BR>
<A HREF="manual.html#luaL_buffinit">luaL_buffinit</A><BR>
<A HREF="manual.html#luaL_buffinitsize">luaL_buffinitsize</A><BR>
<A HREF="manual.html#luaL_bufflen">luaL_bufflen</A><BR>
<A HREF="manual.html#luaL_buffsub">luaL_buffsub</A><BR>
<A HREF="manual.html#luaL_callmeta">luaL_callmeta</A><BR>
<A HREF="manual.html#luaL_checkany">luaL_checkany</A><BR>
<A HREF="manual.html#luaL_checkinteger">luaL_checkinteger</A><BR>
<A HREF="manual.html#luaL_checklstring">luaL_checklstring</A><BR>
<A HREF="manual.html#luaL_checknumber">luaL_checknumber</A><BR>
<A HREF="manual.html#luaL_checkoption">luaL_checkoption</A><BR>
<A HREF="manual.html#luaL_checkstack">luaL_checkstack</A><BR>
<A HREF="manual.html#luaL_checkstring">luaL_checkstring</A><BR>
<A HREF="manual.html#luaL_checktype">luaL_checktype</A><BR>
<A HREF="manual.html#luaL_checkudata">luaL_checkudata</A><BR>
<A HREF="manual.html#luaL_checkversion">luaL_checkversion</A><BR>
<A HREF="manual.html#luaL_dofile">luaL_dofile</A><BR>
<A HREF="manual.html#luaL_dostring">luaL_dostring</A><BR>
<A HREF="manual.html#luaL_error">luaL_error</A><BR>
<A HREF="manual.html#luaL_execresult">luaL_execresult</A><BR>
<A HREF="manual.html#luaL_fileresult">luaL_fileresult</A><BR>
<A HREF="manual.html#luaL_getmetafield">luaL_getmetafield</A><BR>
<A HREF="manual.html#luaL_getmetatable">luaL_getmetatable</A><BR>
<A HREF="manual.html#luaL_getsubtable">luaL_getsubtable</A><BR>
<A HREF="manual.html#luaL_gsub">luaL_gsub</A><BR>
<A HREF="manual.html#luaL_len">luaL_len</A><BR>
<A HREF="manual.html#luaL_loadbuffer">luaL_loadbuffer</A><BR>
<A HREF="manual.html#luaL_loadbufferx">luaL_loadbufferx</A><BR>
<A HREF="manual.html#luaL_loadfile">luaL_loadfile</A><BR>
<A HREF="manual.html#luaL_loadfilex">luaL_loadfilex</A><BR>
<A HREF="manual.html#luaL_loadstring">luaL_loadstring</A><BR>
<A HREF="manual.html#luaL_newlib">luaL_newlib</A><BR>
<A HREF="manual.html#luaL_newlibtable">luaL_newlibtable</A><BR>
<A HREF="manual.html#luaL_newmetatable">luaL_newmetatable</A><BR>
<A HREF="manual.html#luaL_newstate">luaL_newstate</A><BR>
<A HREF="manual.html#luaL_openlibs">luaL_openlibs</A><BR>
<A HREF="manual.html#luaL_opt">luaL_opt</A><BR>
<A HREF="manual.html#luaL_optinteger">luaL_optinteger</A><BR>
<A HREF="manual.html#luaL_optlstring">luaL_optlstring</A><BR>
<A HREF="manual.html#luaL_optnumber">luaL_optnumber</A><BR>
<A HREF="manual.html#luaL_optstring">luaL_optstring</A><BR>
<A HREF="manual.html#luaL_prepbuffer">luaL_prepbuffer</A><BR>
<A HREF="manual.html#luaL_prepbuffsize">luaL_prepbuffsize</A><BR>
<A HREF="manual.html#luaL_pushfail">luaL_pushfail</A><BR>
<A HREF="manual.html#luaL_pushresult">luaL_pushresult</A><BR>
<A HREF="manual.html#luaL_pushresultsize">luaL_pushresultsize</A><BR>
<A HREF="manual.html#luaL_ref">luaL_ref</A><BR>
<A HREF="manual.html#luaL_requiref">luaL_requiref</A><BR>
<A HREF="manual.html#luaL_setfuncs">luaL_setfuncs</A><BR>
<A HREF="manual.html#luaL_setmetatable">luaL_setmetatable</A><BR>
<A HREF="manual.html#luaL_testudata">luaL_testudata</A><BR>
<A HREF="manual.html#luaL_tolstring">luaL_tolstring</A><BR>
<A HREF="manual.html#luaL_traceback">luaL_traceback</A><BR>
<A HREF="manual.html#luaL_typeerror">luaL_typeerror</A><BR>
<A HREF="manual.html#luaL_typename">luaL_typename</A><BR>
<A HREF="manual.html#luaL_unref">luaL_unref</A><BR>
<A HREF="manual.html#luaL_where">luaL_where</A><BR>
<H3><A NAME="library">standard library</A></H3>
<P>
<A HREF="manual.html#pdf-luaopen_base">luaopen_base</A><BR>
<A HREF="manual.html#pdf-luaopen_coroutine">luaopen_coroutine</A><BR>
<A HREF="manual.html#pdf-luaopen_debug">luaopen_debug</A><BR>
<A HREF="manual.html#pdf-luaopen_io">luaopen_io</A><BR>
<A HREF="manual.html#pdf-luaopen_math">luaopen_math</A><BR>
<A HREF="manual.html#pdf-luaopen_os">luaopen_os</A><BR>
<A HREF="manual.html#pdf-luaopen_package">luaopen_package</A><BR>
<A HREF="manual.html#pdf-luaopen_string">luaopen_string</A><BR>
<A HREF="manual.html#pdf-luaopen_table">luaopen_table</A><BR>
<A HREF="manual.html#pdf-luaopen_utf8">luaopen_utf8</A><BR>
<H3><A NAME="constants">constants</A></H3>
<P>
<A HREF="manual.html#pdf-LUA_ERRERR">LUA_ERRERR</A><BR>
<A HREF="manual.html#pdf-LUA_ERRFILE">LUA_ERRFILE</A><BR>
<A HREF="manual.html#pdf-LUA_ERRMEM">LUA_ERRMEM</A><BR>
<A HREF="manual.html#pdf-LUA_ERRRUN">LUA_ERRRUN</A><BR>
<A HREF="manual.html#pdf-LUA_ERRSYNTAX">LUA_ERRSYNTAX</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKCALL">LUA_HOOKCALL</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKCOUNT">LUA_HOOKCOUNT</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKLINE">LUA_HOOKLINE</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKRET">LUA_HOOKRET</A><BR>
<A HREF="manual.html#pdf-LUA_HOOKTAILCALL">LUA_HOOKTAILCALL</A><BR>
<A HREF="manual.html#pdf-LUA_LOADED_TABLE">LUA_LOADED_TABLE</A><BR>
<A HREF="manual.html#pdf-LUA_MASKCALL">LUA_MASKCALL</A><BR>
<A HREF="manual.html#pdf-LUA_MASKCOUNT">LUA_MASKCOUNT</A><BR>
<A HREF="manual.html#pdf-LUA_MASKLINE">LUA_MASKLINE</A><BR>
<A HREF="manual.html#pdf-LUA_MASKRET">LUA_MASKRET</A><BR>
<A HREF="manual.html#pdf-LUA_MAXINTEGER">LUA_MAXINTEGER</A><BR>
<A HREF="manual.html#pdf-LUA_MININTEGER">LUA_MININTEGER</A><BR>
<A HREF="manual.html#pdf-LUA_MINSTACK">LUA_MINSTACK</A><BR>
<A HREF="manual.html#pdf-LUA_MULTRET">LUA_MULTRET</A><BR>
<A HREF="manual.html#pdf-LUA_NOREF">LUA_NOREF</A><BR>
<A HREF="manual.html#pdf-LUA_OK">LUA_OK</A><BR>
<A HREF="manual.html#pdf-LUA_OPADD">LUA_OPADD</A><BR>
<A HREF="manual.html#pdf-LUA_OPBAND">LUA_OPBAND</A><BR>
<A HREF="manual.html#pdf-LUA_OPBNOT">LUA_OPBNOT</A><BR>
<A HREF="manual.html#pdf-LUA_OPBOR">LUA_OPBOR</A><BR>
<A HREF="manual.html#pdf-LUA_OPBXOR">LUA_OPBXOR</A><BR>
<A HREF="manual.html#pdf-LUA_OPDIV">LUA_OPDIV</A><BR>
<A HREF="manual.html#pdf-LUA_OPEQ">LUA_OPEQ</A><BR>
<A HREF="manual.html#pdf-LUA_OPIDIV">LUA_OPIDIV</A><BR>
<A HREF="manual.html#pdf-LUA_OPLE">LUA_OPLE</A><BR>
<A HREF="manual.html#pdf-LUA_OPLT">LUA_OPLT</A><BR>
<A HREF="manual.html#pdf-LUA_OPMOD">LUA_OPMOD</A><BR>
<A HREF="manual.html#pdf-LUA_OPMUL">LUA_OPMUL</A><BR>
<A HREF="manual.html#pdf-LUA_OPPOW">LUA_OPPOW</A><BR>
<A HREF="manual.html#pdf-LUA_OPSHL">LUA_OPSHL</A><BR>
<A HREF="manual.html#pdf-LUA_OPSHR">LUA_OPSHR</A><BR>
<A HREF="manual.html#pdf-LUA_OPSUB">LUA_OPSUB</A><BR>
<A HREF="manual.html#pdf-LUA_OPUNM">LUA_OPUNM</A><BR>
<A HREF="manual.html#pdf-LUA_PRELOAD_TABLE">LUA_PRELOAD_TABLE</A><BR>
<A HREF="manual.html#pdf-LUA_REFNIL">LUA_REFNIL</A><BR>
<A HREF="manual.html#pdf-LUA_REGISTRYINDEX">LUA_REGISTRYINDEX</A><BR>
<A HREF="manual.html#pdf-LUA_RIDX_GLOBALS">LUA_RIDX_GLOBALS</A><BR>
<A HREF="manual.html#pdf-LUA_RIDX_MAINTHREAD">LUA_RIDX_MAINTHREAD</A><BR>
<A HREF="manual.html#pdf-LUA_TBOOLEAN">LUA_TBOOLEAN</A><BR>
<A HREF="manual.html#pdf-LUA_TFUNCTION">LUA_TFUNCTION</A><BR>
<A HREF="manual.html#pdf-LUA_TLIGHTUSERDATA">LUA_TLIGHTUSERDATA</A><BR>
<A HREF="manual.html#pdf-LUA_TNIL">LUA_TNIL</A><BR>
<A HREF="manual.html#pdf-LUA_TNONE">LUA_TNONE</A><BR>
<A HREF="manual.html#pdf-LUA_TNUMBER">LUA_TNUMBER</A><BR>
<A HREF="manual.html#pdf-LUA_TSTRING">LUA_TSTRING</A><BR>
<A HREF="manual.html#pdf-LUA_TTABLE">LUA_TTABLE</A><BR>
<A HREF="manual.html#pdf-LUA_TTHREAD">LUA_TTHREAD</A><BR>
<A HREF="manual.html#pdf-LUA_TUSERDATA">LUA_TUSERDATA</A><BR>
<A HREF="manual.html#pdf-LUA_USE_APICHECK">LUA_USE_APICHECK</A><BR>
<A HREF="manual.html#pdf-LUA_YIELD">LUA_YIELD</A><BR>
<A HREF="manual.html#pdf-LUAL_BUFFERSIZE">LUAL_BUFFERSIZE</A><BR>
</TD>
</TR>
</TABLE>
<P CLASS="footer">
Last update:
Sat Apr 1 17:57:05 UTC 2023
</P>
<!--
Last change: revised for Lua 5.4.5
-->
</BODY>
</HTML>

View File

@@ -0,0 +1,21 @@
ul {
list-style-type: none ;
}
ul.contents {
padding: 0 ;
}
table {
border: none ;
border-spacing: 0 ;
border-collapse: collapse ;
}
td {
vertical-align: top ;
padding: 0 ;
text-align: left ;
line-height: 1.25 ;
width: 15% ;
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.7 KiB

View File

@@ -0,0 +1,155 @@
.\" $Id: lua.man,v 1.14 2022/09/23 09:06:36 lhf Exp $
.TH LUA 1 "$Date: 2022/09/23 09:06:36 $"
.SH NAME
lua \- Lua interpreter
.SH SYNOPSIS
.B lua
[
.I options
]
[
.I script
[
.I args
]
]
.SH DESCRIPTION
.B lua
is the standalone Lua interpreter.
It loads and executes Lua programs,
either in textual source form or
in precompiled binary form.
(Precompiled binaries are output by
.BR luac ,
the Lua compiler.)
.B lua
can be used as a batch interpreter and also interactively.
.LP
After handling the
.IR options ,
the Lua program in file
.I script
is loaded and executed.
The
.I args
are available to
.I script
as strings in a global table named
.B arg
and also as arguments to its main function.
When called without arguments,
.B lua
behaves as
.B "lua \-v \-i"
if the standard input is a terminal,
and as
.B "lua \-"
otherwise.
.LP
In interactive mode,
.B lua
prompts the user,
reads lines from the standard input,
and executes them as they are read.
If the line contains an expression,
then the line is evaluated and the result is printed.
If a line does not contain a complete statement,
then a secondary prompt is displayed and
lines are read until a complete statement is formed or
a syntax error is found.
.LP
Before handling command line options and scripts,
.B lua
checks the contents of the environment variables
.B LUA_INIT_5_4
and
.BR LUA_INIT ,
in that order.
If the contents are of the form
.RI '@ filename ',
then
.I filename
is executed.
Otherwise, the contents are assumed to be a Lua statement and is executed.
When
.B LUA_INIT_5_4
is defined,
.B LUA_INIT
is ignored.
.SH OPTIONS
.TP
.BI \-e " stat"
execute statement
.IR stat .
.TP
.B \-i
enter interactive mode after executing
.IR script .
.TP
.BI \-l " mod"
require library
.I mod
into global
.IR mod .
.TP
.BI \-l " g=mod"
require library
.I mod
into global
.IR g .
.TP
.B \-v
show version information.
.TP
.B \-E
ignore environment variables.
.TP
.B \-W
turn warnings on.
.TP
.B \-\-
stop handling options.
.TP
.B \-
stop handling options and execute the standard input as a file.
.SH ENVIRONMENT VARIABLES
The following environment variables affect the execution of
.BR lua .
When defined,
the version-specific variants take priority
and the version-neutral variants are ignored.
.TP
.B LUA_INIT, LUA_INIT_5_4
Code to be executed before command line options and scripts.
.TP
.B LUA_PATH, LUA_PATH_5_4
Initial value of package.cpath,
the path used by require to search for Lua loaders.
.TP
.B LUA_CPATH, LUA_CPATH_5_4
Initial value of package.cpath,
the path used by require to search for C loaders.
.SH EXIT STATUS
If a script calls os.exit,
then
.B lua
exits with the given exit status.
Otherwise,
.B lua
exits
with EXIT_SUCCESS (0 on POSIX systems) if there were no errors
and
with EXIT_FAILURE (1 on POSIX systems) if there were errors.
Errors raised in interactive mode do not cause exits.
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH "SEE ALSO"
.BR luac (1)
.br
The documentation at lua.org,
especially section 7 of the reference manual.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
W. Celes
.\" EOF

View File

@@ -0,0 +1,161 @@
html {
background-color: #F8F8F8 ;
}
body {
background-color: #FFFFFF ;
color: #000000 ;
font-family: Helvetica, Arial, sans-serif ;
text-align: justify ;
line-height: 1.25 ;
margin: 16px auto ;
padding: 32px ;
border: solid #ccc 1px ;
border-radius: 20px ;
max-width: 70em ;
width: 90% ;
}
h1, h2, h3, h4 {
color: #000080 ;
font-family: Verdana, Geneva, sans-serif ;
font-weight: normal ;
font-style: normal ;
text-align: left ;
}
h1 {
font-size: 28pt ;
}
h1 img {
vertical-align: text-bottom ;
}
h2:before {
content: "\2756" ;
padding-right: 0.5em ;
}
a {
text-decoration: none ;
}
a:link {
color: #000080 ;
}
a:link:hover, a:visited:hover {
background-color: #D0D0FF ;
color: #000080 ;
border-radius: 4px ;
}
a:link:active, a:visited:active {
color: #FF0000 ;
}
div.menubar {
padding-bottom: 0.5em ;
}
p.menubar {
margin-left: 2.5em ;
}
.menubar a:hover {
margin: -3px -3px -3px -3px ;
padding: 3px 3px 3px 3px ;
border-radius: 4px ;
}
:target {
background-color: #F0F0F0 ;
margin: -8px ;
padding: 8px ;
border-radius: 8px ;
outline: none ;
}
hr {
display: none ;
}
table hr {
background-color: #a0a0a0 ;
color: #a0a0a0 ;
border: 0 ;
height: 1px ;
display: block ;
}
.footer {
color: gray ;
font-size: x-small ;
text-transform: lowercase ;
}
input[type=text] {
border: solid #a0a0a0 2px ;
border-radius: 2em ;
background-image: url('images/search.png') ;
background-repeat: no-repeat ;
background-position: 4px center ;
padding-left: 20px ;
height: 2em ;
}
pre.session {
background-color: #F8F8F8 ;
padding: 1em ;
border-radius: 8px ;
}
table {
border: none ;
border-spacing: 0 ;
border-collapse: collapse ;
}
td {
padding: 0 ;
margin: 0 ;
}
td.gutter {
width: 4% ;
}
table.columns td {
vertical-align: top ;
padding-bottom: 1em ;
text-align: justify ;
line-height: 1.25 ;
}
table.book td {
vertical-align: top ;
}
table.book td.cover {
padding-right: 1em ;
}
table.book img {
border: solid #000080 1px ;
}
table.book span {
font-size: small ;
text-align: left ;
display: block ;
margin-top: 0.25em ;
}
p.logos a:link:hover, p.logos a:visited:hover {
background-color: inherit ;
}
img {
background-color: white ;
}

View File

@@ -0,0 +1,118 @@
.\" $Id: luac.man,v 1.29 2011/11/16 13:53:40 lhf Exp $
.TH LUAC 1 "$Date: 2011/11/16 13:53:40 $"
.SH NAME
luac \- Lua compiler
.SH SYNOPSIS
.B luac
[
.I options
] [
.I filenames
]
.SH DESCRIPTION
.B luac
is the Lua compiler.
It translates programs written in the Lua programming language
into binary files containing precompiled chunks
that can be later loaded and executed.
.LP
The main advantages of precompiling chunks are:
faster loading,
protecting source code from accidental user changes,
and
off-line syntax checking.
Precompiling does not imply faster execution
because in Lua chunks are always compiled into bytecodes before being executed.
.B luac
simply allows those bytecodes to be saved in a file for later execution.
Precompiled chunks are not necessarily smaller than the corresponding source.
The main goal in precompiling is faster loading.
.LP
In the command line,
you can mix
text files containing Lua source and
binary files containing precompiled chunks.
.B luac
produces a single output file containing the combined bytecodes
for all files given.
Executing the combined file is equivalent to executing the given files.
By default,
the output file is named
.BR luac.out ,
but you can change this with the
.B \-o
option.
.LP
Precompiled chunks are
.I not
portable across different architectures.
Moreover,
the internal format of precompiled chunks
is likely to change when a new version of Lua is released.
Make sure you save the source files of all Lua programs that you precompile.
.LP
.SH OPTIONS
.TP
.B \-l
produce a listing of the compiled bytecode for Lua's virtual machine.
Listing bytecodes is useful to learn about Lua's virtual machine.
If no files are given, then
.B luac
loads
.B luac.out
and lists its contents.
Use
.B \-l \-l
for a full listing.
.TP
.BI \-o " file"
output to
.IR file ,
instead of the default
.BR luac.out .
(You can use
.B "'\-'"
for standard output,
but not on platforms that open standard output in text mode.)
The output file may be one of the given files because
all files are loaded before the output file is written.
Be careful not to overwrite precious files.
.TP
.B \-p
load files but do not generate any output file.
Used mainly for syntax checking and for testing precompiled chunks:
corrupted files will probably generate errors when loaded.
If no files are given, then
.B luac
loads
.B luac.out
and tests its contents.
No messages are displayed if the file loads without errors.
.TP
.B \-s
strip debug information before writing the output file.
This saves some space in very large chunks,
but if errors occur when running a stripped chunk,
then the error messages may not contain the full information they usually do.
In particular,
line numbers and names of local variables are lost.
.TP
.B \-v
show version information.
.TP
.B \-\-
stop handling options.
.TP
.B \-
stop handling options and process standard input.
.SH "SEE ALSO"
.BR lua (1)
.br
The documentation at lua.org.
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
W. Celes
.\" EOF

View File

@@ -0,0 +1,21 @@
h3 code {
font-family: inherit ;
font-size: inherit ;
}
pre, code {
font-size: 12pt ;
}
span.apii {
color: gray ;
float: right ;
font-family: inherit ;
font-style: normal ;
font-size: small ;
}
h2:before {
content: "" ;
padding-right: 0em ;
}

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.7 KiB

View File

@@ -0,0 +1,337 @@
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<TITLE>Lua 5.4 readme</TITLE>
<LINK REL="stylesheet" TYPE="text/css" HREF="lua.css">
<META HTTP-EQUIV="content-type" CONTENT="text/html; charset=iso-8859-1">
<STYLE TYPE="text/css">
blockquote, .display {
border: solid #a0a0a0 2px ;
border-radius: 8px ;
padding: 1em ;
margin: 0px ;
}
.display {
word-spacing: 0.25em ;
}
dl.display dd {
padding-bottom: 0.2em ;
}
tt, kbd, code {
font-size: 12pt ;
}
</STYLE>
</HEAD>
<BODY>
<H1>
<A HREF="http://www.lua.org/"><IMG SRC="logo.gif" ALT="Lua"></A>
Welcome to Lua 5.4
</H1>
<DIV CLASS="menubar">
<A HREF="#about">about</A>
&middot;
<A HREF="#install">installation</A>
&middot;
<A HREF="#changes">changes</A>
&middot;
<A HREF="#license">license</A>
&middot;
<A HREF="contents.html">reference manual</A>
</DIV>
<H2><A NAME="about">About Lua</A></H2>
<P>
Lua is a powerful, efficient, lightweight, embeddable scripting language
developed by a
<A HREF="http://www.lua.org/authors.html">team</A>
at
<A HREF="http://www.puc-rio.br/">PUC-Rio</A>,
the Pontifical Catholic University of Rio de Janeiro in Brazil.
Lua is
<A HREF="#license">free software</A>
used in
<A HREF="http://www.lua.org/uses.html">many products and projects</A>
around the world.
<P>
Lua's
<A HREF="http://www.lua.org/">official web site</A>
provides complete information
about Lua,
including
an
<A HREF="http://www.lua.org/about.html">executive summary</A>
and
updated
<A HREF="http://www.lua.org/docs.html">documentation</A>,
especially the
<A HREF="http://www.lua.org/manual/5.4/">reference manual</A>,
which may differ slightly from the
<A HREF="contents.html">local copy</A>
distributed in this package.
<H2><A NAME="install">Installing Lua</A></H2>
<P>
Lua is distributed in
<A HREF="http://www.lua.org/ftp/">source</A>
form.
You need to build it before using it.
Building Lua should be straightforward
because
Lua is implemented in pure ANSI C and compiles unmodified in all known
platforms that have an ANSI C compiler.
Lua also compiles unmodified as C++.
The instructions given below for building Lua are for Unix-like platforms,
such as Linux and Mac OS X.
See also
<A HREF="#other">instructions for other systems</A>
and
<A HREF="#customization">customization options</A>.
<P>
If you don't have the time or the inclination to compile Lua yourself,
get a binary from
<A HREF="http://lua-users.org/wiki/LuaBinaries">LuaBinaries</A>.
<H3>Building Lua</H3>
<P>
In most common Unix-like platforms, simply do "<KBD>make</KBD>".
Here are the details.
<OL>
<LI>
Open a terminal window and move to
the top-level directory, which is named <TT>lua-5.4.6</TT>.
The <TT>Makefile</TT> there controls both the build process and the installation process.
<P>
<LI>
Do "<KBD>make</KBD>". The <TT>Makefile</TT> will guess your platform and build Lua for it.
<P>
<LI>
If the guess failed, do "<KBD>make help</KBD>" and see if your platform is listed.
The platforms currently supported are:
<P>
<P CLASS="display">
guess aix bsd c89 freebsd generic ios linux linux-readline macosx mingw posix solaris
</P>
<P>
If your platform is listed, just do "<KBD>make xxx</KBD>", where xxx
is your platform name.
<P>
If your platform is not listed, try the closest one or posix, generic,
c89, in this order.
<P>
<LI>
The compilation takes only a few moments
and produces three files in the <TT>src</TT> directory:
lua (the interpreter),
luac (the compiler),
and liblua.a (the library).
<P>
<LI>
To check that Lua has been built correctly, do "<KBD>make test</KBD>"
after building Lua. This will run the interpreter and print its version.
</OL>
<P>
If you're running Linux, try "<KBD>make linux-readline</KBD>" to build the interactive Lua interpreter with handy line-editing and history capabilities.
If you get compilation errors,
make sure you have installed the <TT>readline</TT> development package
(which is probably named <TT>libreadline-dev</TT> or <TT>readline-devel</TT>).
If you get link errors after that,
then try "<KBD>make linux-readline MYLIBS=-ltermcap</KBD>".
<H3>Installing Lua</H3>
<P>
Once you have built Lua, you may want to install it in an official
place in your system. In this case, do "<KBD>make install</KBD>". The official
place and the way to install files are defined in the <TT>Makefile</TT>. You'll
probably need the right permissions to install files, and so may need to do "<KBD>sudo make install</KBD>".
<P>
To build and install Lua in one step, do "<KBD>make all install</KBD>",
or "<KBD>make xxx install</KBD>",
where xxx is your platform name.
<P>
To install Lua locally after building it, do "<KBD>make local</KBD>".
This will create a directory <TT>install</TT> with subdirectories
<TT>bin</TT>, <TT>include</TT>, <TT>lib</TT>, <TT>man</TT>, <TT>share</TT>,
and install Lua as listed below.
To install Lua locally, but in some other directory, do
"<KBD>make install INSTALL_TOP=xxx</KBD>", where xxx is your chosen directory.
The installation starts in the <TT>src</TT> and <TT>doc</TT> directories,
so take care if <TT>INSTALL_TOP</TT> is not an absolute path.
<DL CLASS="display">
<DT>
bin:
<DD>
lua luac
<DT>
include:
<DD>
lua.h luaconf.h lualib.h lauxlib.h lua.hpp
<DT>
lib:
<DD>
liblua.a
<DT>
man/man1:
<DD>
lua.1 luac.1
</DL>
<P>
These are the only directories you need for development.
If you only want to run Lua programs,
you only need the files in <TT>bin</TT> and <TT>man</TT>.
The files in <TT>include</TT> and <TT>lib</TT> are needed for
embedding Lua in C or C++ programs.
<H3><A NAME="customization">Customization</A></H3>
<P>
Three kinds of things can be customized by editing a file:
<UL>
<LI> Where and how to install Lua &mdash; edit <TT>Makefile</TT>.
<LI> How to build Lua &mdash; edit <TT>src/Makefile</TT>.
<LI> Lua features &mdash; edit <TT>src/luaconf.h</TT>.
</UL>
<P>
You don't actually need to edit the Makefiles because you may set the
relevant variables in the command line when invoking make.
Nevertheless, it's probably best to edit and save the Makefiles to
record the changes you've made.
<P>
On the other hand, if you need to customize some Lua features, you'll need
to edit <TT>src/luaconf.h</TT> before building and installing Lua.
The edited file will be the one installed, and
it will be used by any Lua clients that you build, to ensure consistency.
Further customization is available to experts by editing the Lua sources.
<H3><A NAME="other">Building Lua on other systems</A></H3>
<P>
If you're not using the usual Unix tools, then the instructions for
building Lua depend on the compiler you use. You'll need to create
projects (or whatever your compiler uses) for building the library,
the interpreter, and the compiler, as follows:
<DL CLASS="display">
<DT>
library:
<DD>
lapi.c lcode.c lctype.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c lmem.c lobject.c lopcodes.c lparser.c lstate.c lstring.c ltable.c ltm.c lundump.c lvm.c lzio.c
lauxlib.c lbaselib.c lcorolib.c ldblib.c liolib.c lmathlib.c loadlib.c loslib.c lstrlib.c ltablib.c lutf8lib.c linit.c
<DT>
interpreter:
<DD>
library, lua.c
<DT>
compiler:
<DD>
library, luac.c
</DL>
<P>
To use Lua as a library in your own programs, you'll need to know how to
create and use libraries with your compiler. Moreover, to dynamically load
C libraries for Lua, you'll need to know how to create dynamic libraries
and you'll need to make sure that the Lua API functions are accessible to
those dynamic libraries &mdash; but <EM>don't</EM> link the Lua library
into each dynamic library. For Unix, we recommend that the Lua library
be linked statically into the host program and its symbols exported for
dynamic linking; <TT>src/Makefile</TT> does this for the Lua interpreter.
For Windows, we recommend that the Lua library be a DLL.
In all cases, the compiler luac should be linked statically.
<P>
As mentioned above, you may edit <TT>src/luaconf.h</TT> to customize
some features before building Lua.
<H2><A NAME="changes">Changes since Lua 5.3</A></H2>
<P>
Here are the main changes introduced in Lua 5.4.
The
<A HREF="contents.html">reference manual</A>
lists the
<A HREF="manual.html#8">incompatibilities</A> that had to be introduced.
<H3>Main changes</H3>
<UL>
<LI> new generational mode for garbage collection
<LI> to-be-closed variables
<LI> const variables
<LI> userdata can have multiple user values
<LI> new implementation for math.random
<LI> warning system
<LI> debug information about function arguments and returns
<LI> new semantics for the integer 'for' loop
<LI> optional 'init' argument to 'string.gmatch'
<LI> new functions 'lua_resetthread' and 'coroutine.close'
<LI> string-to-number coercions moved to the string library
<LI> allocation function allowed to fail when shrinking a memory block
<LI> new format '%p' in 'string.format'
<LI> utf8 library accepts codepoints up to 2^31
</UL>
<H2><A NAME="license">License</A></H2>
<P>
<A HREF="http://www.opensource.org/docs/definition.php">
<IMG SRC="osi-certified-72x60.png" ALIGN="right" ALT="[osi certified]" STYLE="padding-left: 30px ;">
</A>
Lua is free software distributed under the terms of the
<A HREF="http://www.opensource.org/licenses/mit-license.html">MIT license</A>
reproduced below;
it may be used for any purpose, including commercial purposes,
at absolutely no cost without having to ask us.
The only requirement is that if you do use Lua,
then you should give us credit by including the appropriate copyright notice somewhere in your product or its documentation.
For details, see
<A HREF="http://www.lua.org/license.html">this</A>.
<BLOCKQUOTE STYLE="padding-bottom: 0em">
Copyright &copy; 1994&ndash;2023 Lua.org, PUC-Rio.
<P>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
<P>
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
<P>
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
</BLOCKQUOTE>
<P>
<P CLASS="footer">
Last update:
Tue May 2 20:08:55 UTC 2023
</P>
<!--
Last change: revised for Lua 5.4.6
-->
</BODY>
</HTML>

View File

@@ -0,0 +1,225 @@
# Makefile for building Lua
# See ../doc/readme.html for installation and customization instructions.
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= guess
CC= gcc -std=gnu99
CFLAGS= -O2 -Wall -fPIC -Wextra -DLUA_COMPAT_5_3 $(SYSCFLAGS) $(MYCFLAGS)
LDFLAGS= $(SYSLDFLAGS) $(MYLDFLAGS)
LIBS= -lm $(SYSLIBS) $(MYLIBS)
AR= ar rcu
RANLIB= ranlib
RM= rm -f
UNAME= uname
SYSCFLAGS=
SYSLDFLAGS=
SYSLIBS=
MYCFLAGS=
MYLDFLAGS=
MYLIBS=
MYOBJS=
# Special flags for compiler modules; -Os reduces code size.
CMCFLAGS=
# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
PLATS= guess aix bsd c89 freebsd generic ios linux linux-readline macosx mingw posix solaris
LUA_A= liblua.a
CORE_O= lapi.o lcode.o lctype.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltm.o lundump.o lvm.o lzio.o
LIB_O= lauxlib.o lbaselib.o lcorolib.o ldblib.o liolib.o lmathlib.o loadlib.o loslib.o lstrlib.o ltablib.o lutf8lib.o linit.o
BASE_O= $(CORE_O) $(LIB_O) $(MYOBJS)
LUA_T= lua
LUA_O= lua.o
LUAC_T= luac
LUAC_O= luac.o
ALL_O= $(BASE_O) $(LUA_O) $(LUAC_O)
ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T)
ALL_A= $(LUA_A)
# Targets start here.
default: $(PLAT)
all: $(ALL_T)
o: $(ALL_O)
a: $(ALL_A)
$(LUA_A): $(BASE_O)
$(AR) $@ $(BASE_O)
$(RANLIB) $@
$(LUA_T): $(LUA_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUA_O) $(LUA_A) $(LIBS)
$(LUAC_T): $(LUAC_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS)
test:
./$(LUA_T) -v
clean:
$(RM) $(ALL_T) $(ALL_O)
depend:
@$(CC) $(CFLAGS) -MM l*.c
echo:
@echo "PLAT= $(PLAT)"
@echo "CC= $(CC)"
@echo "CFLAGS= $(CFLAGS)"
@echo "LDFLAGS= $(LDFLAGS)"
@echo "LIBS= $(LIBS)"
@echo "AR= $(AR)"
@echo "RANLIB= $(RANLIB)"
@echo "RM= $(RM)"
@echo "UNAME= $(UNAME)"
# Convenience targets for popular platforms.
ALL= all
help:
@echo "Do 'make PLATFORM' where PLATFORM is one of these:"
@echo " $(PLATS)"
@echo "See doc/readme.html for complete instructions."
guess:
@echo Guessing `$(UNAME)`
@$(MAKE) `$(UNAME)`
AIX aix:
$(MAKE) $(ALL) CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl" SYSLDFLAGS="-brtl -bexpall"
bsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-Wl,-E"
c89:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_C89" CC="gcc -std=c89"
@echo ''
@echo '*** C89 does not guarantee 64-bit integers for Lua.'
@echo '*** Make sure to compile all external Lua libraries'
@echo '*** with LUA_USE_C89 to ensure consistency'
@echo ''
FreeBSD NetBSD OpenBSD freebsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE -I/usr/include/edit" SYSLIBS="-Wl,-E -ledit" CC="cc"
generic: $(ALL)
ios:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_IOS"
Linux linux: linux-noreadline
linux-noreadline:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -ldl"
linux-readline:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE" SYSLIBS="-Wl,-E -ldl -lreadline"
Darwin macos macosx:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_MACOSX -DLUA_USE_READLINE" SYSLIBS="-lreadline"
mingw:
$(MAKE) "LUA_A=lua54.dll" "LUA_T=lua.exe" \
"AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \
"SYSCFLAGS=-DLUA_BUILD_AS_DLL" "SYSLIBS=" "SYSLDFLAGS=-s" lua.exe
$(MAKE) "LUAC_T=luac.exe" luac.exe
posix:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX"
SunOS solaris:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN -D_REENTRANT" SYSLIBS="-ldl"
# Targets that do not create files (not all makes understand .PHONY).
.PHONY: all $(PLATS) help test clean default o a depend echo
# Compiler modules may use special flags.
llex.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c llex.c
lparser.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c lparser.c
lcode.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c lcode.c
# DO NOT DELETE
lapi.o: lapi.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lstring.h \
ltable.h lundump.h lvm.h
lauxlib.o: lauxlib.c lprefix.h lua.h luaconf.h lauxlib.h
lbaselib.o: lbaselib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lcode.o: lcode.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lgc.h lstring.h ltable.h lvm.h
lcorolib.o: lcorolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lctype.o: lctype.c lprefix.h lctype.h lua.h luaconf.h llimits.h
ldblib.o: ldblib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ldebug.o: ldebug.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h lcode.h llex.h lopcodes.h lparser.h \
ldebug.h ldo.h lfunc.h lstring.h lgc.h ltable.h lvm.h
ldo.o: ldo.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h \
lparser.h lstring.h ltable.h lundump.h lvm.h
ldump.o: ldump.c lprefix.h lua.h luaconf.h lobject.h llimits.h lstate.h \
ltm.h lzio.h lmem.h lundump.h
lfunc.o: lfunc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h
lgc.o: lgc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
linit.o: linit.c lprefix.h lua.h luaconf.h lualib.h lauxlib.h
liolib.o: liolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
llex.o: llex.c lprefix.h lua.h luaconf.h lctype.h llimits.h ldebug.h \
lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lgc.h llex.h lparser.h \
lstring.h ltable.h
lmathlib.o: lmathlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lmem.o: lmem.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h
loadlib.o: loadlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lobject.o: lobject.c lprefix.h lua.h luaconf.h lctype.h llimits.h \
ldebug.h lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h \
lvm.h
lopcodes.o: lopcodes.c lprefix.h lopcodes.h llimits.h lua.h luaconf.h
loslib.o: loslib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lparser.o: lparser.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lfunc.h lstring.h lgc.h ltable.h
lstate.o: lstate.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h llex.h \
lstring.h ltable.h
lstring.o: lstring.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h
lstrlib.o: lstrlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ltable.o: ltable.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
ltablib.o: ltablib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ltm.o: ltm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
lua.o: lua.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
luac.o: luac.c lprefix.h lua.h luaconf.h lauxlib.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h lopcodes.h lopnames.h lundump.h
lundump.o: lundump.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h \
lundump.h
lutf8lib.o: lutf8lib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lvm.o: lvm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h \
ltable.h lvm.h ljumptab.h
lzio.o: lzio.c lprefix.h lua.h luaconf.h llimits.h lmem.h lstate.h \
lobject.h ltm.h lzio.h
# (end of Makefile)

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,52 @@
/*
** $Id: lapi.h $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/
#ifndef lapi_h
#define lapi_h
#include "llimits.h"
#include "lstate.h"
/* Increments 'L->top.p', checking for stack overflows */
#define api_incr_top(L) {L->top.p++; \
api_check(L, L->top.p <= L->ci->top.p, \
"stack overflow");}
/*
** If a call returns too many multiple returns, the callee may not have
** stack space to accommodate all results. In this case, this macro
** increases its stack space ('L->ci->top.p').
*/
#define adjustresults(L,nres) \
{ if ((nres) <= LUA_MULTRET && L->ci->top.p < L->top.p) \
L->ci->top.p = L->top.p; }
/* Ensure the stack has at least 'n' elements */
#define api_checknelems(L,n) \
api_check(L, (n) < (L->top.p - L->ci->func.p), \
"not enough elements in the stack")
/*
** To reduce the overhead of returning from C functions, the presence of
** to-be-closed variables in these functions is coded in the CallInfo's
** field 'nresults', in a way that functions with no to-be-closed variables
** with zero, one, or "all" wanted results have no overhead. Functions
** with other number of wanted results, as well as functions with
** variables to be closed, have an extra check.
*/
#define hastocloseCfunc(n) ((n) < LUA_MULTRET)
/* Map [-1, inf) (range of 'nresults') into (-inf, -2] */
#define codeNresults(n) (-(n) - 3)
#define decodeNresults(n) (-(n) - 3)
#endif

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,301 @@
/*
** $Id: lauxlib.h $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "luaconf.h"
#include "lua.h"
/* global table */
#define LUA_GNAME "_G"
typedef struct luaL_Buffer luaL_Buffer;
/* extra error code for 'luaL_loadfilex' */
#define LUA_ERRFILE (LUA_ERRERR+1)
/* key, in the registry, for table of loaded modules */
#define LUA_LOADED_TABLE "_LOADED"
/* key, in the registry, for table of preloaded loaders */
#define LUA_PRELOAD_TABLE "_PRELOAD"
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
#define luaL_checkversion(L) \
luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
LUALIB_API int (luaL_typeerror) (lua_State *L, int arg, const char *tname);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
/* predefined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
const char *mode);
#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
const char *name, const char *mode);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
LUALIB_API void (luaL_addgsub) (luaL_Buffer *b, const char *s,
const char *p, const char *r);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s,
const char *p, const char *r);
LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
const char *msg, int level);
LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
lua_CFunction openf, int glb);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_newlibtable(L,l) \
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
#define luaL_newlib(L,l) \
(luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
#define luaL_argcheck(L, cond,arg,extramsg) \
((void)(luai_likely(cond) || luaL_argerror(L, (arg), (extramsg))))
#define luaL_argexpected(L,cond,arg,tname) \
((void)(luai_likely(cond) || luaL_typeerror(L, (arg), (tname))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
/*
** Perform arithmetic operations on lua_Integer values with wrap-around
** semantics, as the Lua core does.
*/
#define luaL_intop(op,v1,v2) \
((lua_Integer)((lua_Unsigned)(v1) op (lua_Unsigned)(v2)))
/* push the value used to represent failure/error */
#define luaL_pushfail(L) lua_pushnil(L)
/*
** Internal assertions for in-house debugging
*/
#if !defined(lua_assert)
#if defined LUAI_ASSERT
#include <assert.h>
#define lua_assert(c) assert(c)
#else
#define lua_assert(c) ((void)0)
#endif
#endif
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
struct luaL_Buffer {
char *b; /* buffer address */
size_t size; /* buffer size */
size_t n; /* number of characters in buffer */
lua_State *L;
union {
LUAI_MAXALIGN; /* ensure maximum alignment for buffer */
char b[LUAL_BUFFERSIZE]; /* initial buffer */
} init;
};
#define luaL_bufflen(bf) ((bf)->n)
#define luaL_buffaddr(bf) ((bf)->b)
#define luaL_addchar(B,c) \
((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
((B)->b[(B)->n++] = (c)))
#define luaL_addsize(B,s) ((B)->n += (s))
#define luaL_buffsub(B,s) ((B)->n -= (s))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
/* }====================================================== */
/*
** {======================================================
** File handles for IO library
** =======================================================
*/
/*
** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
** initial structure 'luaL_Stream' (it may contain other fields
** after that initial structure).
*/
#define LUA_FILEHANDLE "FILE*"
typedef struct luaL_Stream {
FILE *f; /* stream (NULL for incompletely created streams) */
lua_CFunction closef; /* to close stream (NULL for closed streams) */
} luaL_Stream;
/* }====================================================== */
/*
** {==================================================================
** "Abstraction Layer" for basic report of messages and errors
** ===================================================================
*/
/* print a string */
#if !defined(lua_writestring)
#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
#endif
/* print a newline and flush the output */
#if !defined(lua_writeline)
#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
#endif
/* print an error message */
#if !defined(lua_writestringerror)
#define lua_writestringerror(s,p) \
(fprintf(stderr, (s), (p)), fflush(stderr))
#endif
/* }================================================================== */
/*
** {============================================================
** Compatibility with deprecated conversions
** =============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
#define luaL_optunsigned(L,a,d) \
((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#endif
/* }============================================================ */
#endif

View File

@@ -0,0 +1,549 @@
/*
** $Id: lbaselib.c $
** Basic library
** See Copyright Notice in lua.h
*/
#define lbaselib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static int luaB_print (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
for (i = 1; i <= n; i++) { /* for each argument */
size_t l;
const char *s = luaL_tolstring(L, i, &l); /* convert it to string */
if (i > 1) /* not the first element? */
lua_writestring("\t", 1); /* add a tab before it */
lua_writestring(s, l); /* print it */
lua_pop(L, 1); /* pop result */
}
lua_writeline();
return 0;
}
/*
** Creates a warning with all given arguments.
** Check first for errors; otherwise an error may interrupt
** the composition of a warning, leaving it unfinished.
*/
static int luaB_warn (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
luaL_checkstring(L, 1); /* at least one argument */
for (i = 2; i <= n; i++)
luaL_checkstring(L, i); /* make sure all arguments are strings */
for (i = 1; i < n; i++) /* compose warning */
lua_warning(L, lua_tostring(L, i), 1);
lua_warning(L, lua_tostring(L, n), 0); /* close warning */
return 0;
}
#define SPACECHARS " \f\n\r\t\v"
static const char *b_str2int (const char *s, int base, lua_Integer *pn) {
lua_Unsigned n = 0;
int neg = 0;
s += strspn(s, SPACECHARS); /* skip initial spaces */
if (*s == '-') { s++; neg = 1; } /* handle sign */
else if (*s == '+') s++;
if (!isalnum((unsigned char)*s)) /* no digit? */
return NULL;
do {
int digit = (isdigit((unsigned char)*s)) ? *s - '0'
: (toupper((unsigned char)*s) - 'A') + 10;
if (digit >= base) return NULL; /* invalid numeral */
n = n * base + digit;
s++;
} while (isalnum((unsigned char)*s));
s += strspn(s, SPACECHARS); /* skip trailing spaces */
*pn = (lua_Integer)((neg) ? (0u - n) : n);
return s;
}
static int luaB_tonumber (lua_State *L) {
if (lua_isnoneornil(L, 2)) { /* standard conversion? */
if (lua_type(L, 1) == LUA_TNUMBER) { /* already a number? */
lua_settop(L, 1); /* yes; return it */
return 1;
}
else {
size_t l;
const char *s = lua_tolstring(L, 1, &l);
if (s != NULL && lua_stringtonumber(L, s) == l + 1)
return 1; /* successful conversion to number */
/* else not a number */
luaL_checkany(L, 1); /* (but there must be some parameter) */
}
}
else {
size_t l;
const char *s;
lua_Integer n = 0; /* to avoid warnings */
lua_Integer base = luaL_checkinteger(L, 2);
luaL_checktype(L, 1, LUA_TSTRING); /* no numbers as strings */
s = lua_tolstring(L, 1, &l);
luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
if (b_str2int(s, (int)base, &n) == s + l) {
lua_pushinteger(L, n);
return 1;
} /* else not a number */
} /* else not a number */
luaL_pushfail(L); /* not a number */
return 1;
}
static int luaB_error (lua_State *L) {
int level = (int)luaL_optinteger(L, 2, 1);
lua_settop(L, 1);
if (lua_type(L, 1) == LUA_TSTRING && level > 0) {
luaL_where(L, level); /* add extra information */
lua_pushvalue(L, 1);
lua_concat(L, 2);
}
return lua_error(L);
}
static int luaB_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L);
return 1; /* no metatable */
}
luaL_getmetafield(L, 1, "__metatable");
return 1; /* returns either __metatable field (if present) or metatable */
}
static int luaB_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
luaL_argexpected(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table");
if (l_unlikely(luaL_getmetafield(L, 1, "__metatable") != LUA_TNIL))
return luaL_error(L, "cannot change a protected metatable");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1;
}
static int luaB_rawequal (lua_State *L) {
luaL_checkany(L, 1);
luaL_checkany(L, 2);
lua_pushboolean(L, lua_rawequal(L, 1, 2));
return 1;
}
static int luaB_rawlen (lua_State *L) {
int t = lua_type(L, 1);
luaL_argexpected(L, t == LUA_TTABLE || t == LUA_TSTRING, 1,
"table or string");
lua_pushinteger(L, lua_rawlen(L, 1));
return 1;
}
static int luaB_rawget (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_rawget(L, 1);
return 1;
}
static int luaB_rawset (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
luaL_checkany(L, 3);
lua_settop(L, 3);
lua_rawset(L, 1);
return 1;
}
static int pushmode (lua_State *L, int oldmode) {
if (oldmode == -1)
luaL_pushfail(L); /* invalid call to 'lua_gc' */
else
lua_pushstring(L, (oldmode == LUA_GCINC) ? "incremental"
: "generational");
return 1;
}
/*
** check whether call to 'lua_gc' was valid (not inside a finalizer)
*/
#define checkvalres(res) { if (res == -1) break; }
static int luaB_collectgarbage (lua_State *L) {
static const char *const opts[] = {"stop", "restart", "collect",
"count", "step", "setpause", "setstepmul",
"isrunning", "generational", "incremental", NULL};
static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL,
LUA_GCISRUNNING, LUA_GCGEN, LUA_GCINC};
int o = optsnum[luaL_checkoption(L, 1, "collect", opts)];
switch (o) {
case LUA_GCCOUNT: {
int k = lua_gc(L, o);
int b = lua_gc(L, LUA_GCCOUNTB);
checkvalres(k);
lua_pushnumber(L, (lua_Number)k + ((lua_Number)b/1024));
return 1;
}
case LUA_GCSTEP: {
int step = (int)luaL_optinteger(L, 2, 0);
int res = lua_gc(L, o, step);
checkvalres(res);
lua_pushboolean(L, res);
return 1;
}
case LUA_GCSETPAUSE:
case LUA_GCSETSTEPMUL: {
int p = (int)luaL_optinteger(L, 2, 0);
int previous = lua_gc(L, o, p);
checkvalres(previous);
lua_pushinteger(L, previous);
return 1;
}
case LUA_GCISRUNNING: {
int res = lua_gc(L, o);
checkvalres(res);
lua_pushboolean(L, res);
return 1;
}
case LUA_GCGEN: {
int minormul = (int)luaL_optinteger(L, 2, 0);
int majormul = (int)luaL_optinteger(L, 3, 0);
return pushmode(L, lua_gc(L, o, minormul, majormul));
}
case LUA_GCINC: {
int pause = (int)luaL_optinteger(L, 2, 0);
int stepmul = (int)luaL_optinteger(L, 3, 0);
int stepsize = (int)luaL_optinteger(L, 4, 0);
return pushmode(L, lua_gc(L, o, pause, stepmul, stepsize));
}
default: {
int res = lua_gc(L, o);
checkvalres(res);
lua_pushinteger(L, res);
return 1;
}
}
luaL_pushfail(L); /* invalid call (inside a finalizer) */
return 1;
}
static int luaB_type (lua_State *L) {
int t = lua_type(L, 1);
luaL_argcheck(L, t != LUA_TNONE, 1, "value expected");
lua_pushstring(L, lua_typename(L, t));
return 1;
}
static int luaB_next (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 2); /* create a 2nd argument if there isn't one */
if (lua_next(L, 1))
return 2;
else {
lua_pushnil(L);
return 1;
}
}
static int pairscont (lua_State *L, int status, lua_KContext k) {
(void)L; (void)status; (void)k; /* unused */
return 3;
}
static int luaB_pairs (lua_State *L) {
luaL_checkany(L, 1);
if (luaL_getmetafield(L, 1, "__pairs") == LUA_TNIL) { /* no metamethod? */
lua_pushcfunction(L, luaB_next); /* will return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushnil(L); /* and initial value */
}
else {
lua_pushvalue(L, 1); /* argument 'self' to metamethod */
lua_callk(L, 1, 3, 0, pairscont); /* get 3 values from metamethod */
}
return 3;
}
/*
** Traversal function for 'ipairs'
*/
static int ipairsaux (lua_State *L) {
lua_Integer i = luaL_checkinteger(L, 2);
i = luaL_intop(+, i, 1);
lua_pushinteger(L, i);
return (lua_geti(L, 1, i) == LUA_TNIL) ? 1 : 2;
}
/*
** 'ipairs' function. Returns 'ipairsaux', given "table", 0.
** (The given "table" may not be a table.)
*/
static int luaB_ipairs (lua_State *L) {
luaL_checkany(L, 1);
lua_pushcfunction(L, ipairsaux); /* iteration function */
lua_pushvalue(L, 1); /* state */
lua_pushinteger(L, 0); /* initial value */
return 3;
}
static int load_aux (lua_State *L, int status, int envidx) {
if (l_likely(status == LUA_OK)) {
if (envidx != 0) { /* 'env' parameter? */
lua_pushvalue(L, envidx); /* environment for loaded function */
if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */
lua_pop(L, 1); /* remove 'env' if not used by previous call */
}
return 1;
}
else { /* error (message is on top of the stack) */
luaL_pushfail(L);
lua_insert(L, -2); /* put before error message */
return 2; /* return fail plus error message */
}
}
static int luaB_loadfile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
const char *mode = luaL_optstring(L, 2, NULL);
int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */
int status = luaL_loadfilex(L, fname, mode);
return load_aux(L, status, env);
}
/*
** {======================================================
** Generic Read function
** =======================================================
*/
/*
** reserved slot, above all arguments, to hold a copy of the returned
** string to avoid it being collected while parsed. 'load' has four
** optional arguments (chunk, source name, mode, and environment).
*/
#define RESERVEDSLOT 5
/*
** Reader for generic 'load' function: 'lua_load' uses the
** stack for internal stuff, so the reader cannot change the
** stack top. Instead, it keeps its resulting string in a
** reserved slot inside the stack.
*/
static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
(void)(ud); /* not used */
luaL_checkstack(L, 2, "too many nested functions");
lua_pushvalue(L, 1); /* get function */
lua_call(L, 0, 1); /* call it */
if (lua_isnil(L, -1)) {
lua_pop(L, 1); /* pop result */
*size = 0;
return NULL;
}
else if (l_unlikely(!lua_isstring(L, -1)))
luaL_error(L, "reader function must return a string");
lua_replace(L, RESERVEDSLOT); /* save string in reserved slot */
return lua_tolstring(L, RESERVEDSLOT, size);
}
static int luaB_load (lua_State *L) {
int status;
size_t l;
const char *s = lua_tolstring(L, 1, &l);
const char *mode = luaL_optstring(L, 3, "bt");
int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */
if (s != NULL) { /* loading a string? */
const char *chunkname = luaL_optstring(L, 2, s);
status = luaL_loadbufferx(L, s, l, chunkname, mode);
}
else { /* loading from a reader function */
const char *chunkname = luaL_optstring(L, 2, "=(load)");
luaL_checktype(L, 1, LUA_TFUNCTION);
lua_settop(L, RESERVEDSLOT); /* create reserved slot */
status = lua_load(L, generic_reader, NULL, chunkname, mode);
}
return load_aux(L, status, env);
}
/* }====================================================== */
static int dofilecont (lua_State *L, int d1, lua_KContext d2) {
(void)d1; (void)d2; /* only to match 'lua_Kfunction' prototype */
return lua_gettop(L) - 1;
}
static int luaB_dofile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
lua_settop(L, 1);
if (l_unlikely(luaL_loadfile(L, fname) != LUA_OK))
return lua_error(L);
lua_callk(L, 0, LUA_MULTRET, 0, dofilecont);
return dofilecont(L, 0, 0);
}
static int luaB_assert (lua_State *L) {
if (l_likely(lua_toboolean(L, 1))) /* condition is true? */
return lua_gettop(L); /* return all arguments */
else { /* error */
luaL_checkany(L, 1); /* there must be a condition */
lua_remove(L, 1); /* remove it */
lua_pushliteral(L, "assertion failed!"); /* default message */
lua_settop(L, 1); /* leave only message (default if no other one) */
return luaB_error(L); /* call 'error' */
}
}
static int luaB_select (lua_State *L) {
int n = lua_gettop(L);
if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
lua_pushinteger(L, n-1);
return 1;
}
else {
lua_Integer i = luaL_checkinteger(L, 1);
if (i < 0) i = n + i;
else if (i > n) i = n;
luaL_argcheck(L, 1 <= i, 1, "index out of range");
return n - (int)i;
}
}
/*
** Continuation function for 'pcall' and 'xpcall'. Both functions
** already pushed a 'true' before doing the call, so in case of success
** 'finishpcall' only has to return everything in the stack minus
** 'extra' values (where 'extra' is exactly the number of items to be
** ignored).
*/
static int finishpcall (lua_State *L, int status, lua_KContext extra) {
if (l_unlikely(status != LUA_OK && status != LUA_YIELD)) { /* error? */
lua_pushboolean(L, 0); /* first result (false) */
lua_pushvalue(L, -2); /* error message */
return 2; /* return false, msg */
}
else
return lua_gettop(L) - (int)extra; /* return all results */
}
static int luaB_pcall (lua_State *L) {
int status;
luaL_checkany(L, 1);
lua_pushboolean(L, 1); /* first result if no errors */
lua_insert(L, 1); /* put it in place */
status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, finishpcall);
return finishpcall(L, status, 0);
}
/*
** Do a protected call with error handling. After 'lua_rotate', the
** stack will have <f, err, true, f, [args...]>; so, the function passes
** 2 to 'finishpcall' to skip the 2 first values when returning results.
*/
static int luaB_xpcall (lua_State *L) {
int status;
int n = lua_gettop(L);
luaL_checktype(L, 2, LUA_TFUNCTION); /* check error function */
lua_pushboolean(L, 1); /* first result */
lua_pushvalue(L, 1); /* function */
lua_rotate(L, 3, 2); /* move them below function's arguments */
status = lua_pcallk(L, n - 2, LUA_MULTRET, 2, 2, finishpcall);
return finishpcall(L, status, 2);
}
static int luaB_tostring (lua_State *L) {
luaL_checkany(L, 1);
luaL_tolstring(L, 1, NULL);
return 1;
}
static const luaL_Reg base_funcs[] = {
{"assert", luaB_assert},
{"collectgarbage", luaB_collectgarbage},
{"dofile", luaB_dofile},
{"error", luaB_error},
{"getmetatable", luaB_getmetatable},
{"ipairs", luaB_ipairs},
{"loadfile", luaB_loadfile},
{"load", luaB_load},
{"next", luaB_next},
{"pairs", luaB_pairs},
{"pcall", luaB_pcall},
{"print", luaB_print},
{"warn", luaB_warn},
{"rawequal", luaB_rawequal},
{"rawlen", luaB_rawlen},
{"rawget", luaB_rawget},
{"rawset", luaB_rawset},
{"select", luaB_select},
{"setmetatable", luaB_setmetatable},
{"tonumber", luaB_tonumber},
{"tostring", luaB_tostring},
{"type", luaB_type},
{"xpcall", luaB_xpcall},
/* placeholders */
{LUA_GNAME, NULL},
{"_VERSION", NULL},
{NULL, NULL}
};
LUAMOD_API int luaopen_base (lua_State *L) {
/* open lib into global table */
lua_pushglobaltable(L);
luaL_setfuncs(L, base_funcs, 0);
/* set global _G */
lua_pushvalue(L, -1);
lua_setfield(L, -2, LUA_GNAME);
/* set global _VERSION */
lua_pushliteral(L, LUA_VERSION);
lua_setfield(L, -2, "_VERSION");
return 1;
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,104 @@
/*
** $Id: lcode.h $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lcode_h
#define lcode_h
#include "llex.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
/*
** Marks the end of a patch list. It is an invalid value both as an absolute
** address, and as a list link (would link an element to itself).
*/
#define NO_JUMP (-1)
/*
** grep "ORDER OPR" if you change these enums (ORDER OP)
*/
typedef enum BinOpr {
/* arithmetic operators */
OPR_ADD, OPR_SUB, OPR_MUL, OPR_MOD, OPR_POW,
OPR_DIV, OPR_IDIV,
/* bitwise operators */
OPR_BAND, OPR_BOR, OPR_BXOR,
OPR_SHL, OPR_SHR,
/* string operator */
OPR_CONCAT,
/* comparison operators */
OPR_EQ, OPR_LT, OPR_LE,
OPR_NE, OPR_GT, OPR_GE,
/* logical operators */
OPR_AND, OPR_OR,
OPR_NOBINOPR
} BinOpr;
/* true if operation is foldable (that is, it is arithmetic or bitwise) */
#define foldbinop(op) ((op) <= OPR_SHR)
#define luaK_codeABC(fs,o,a,b,c) luaK_codeABCk(fs,o,a,b,c,0)
typedef enum UnOpr { OPR_MINUS, OPR_BNOT, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
/* get (pointer to) instruction of given 'expdesc' */
#define getinstruction(fs,e) ((fs)->f->code[(e)->u.info])
#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t)
LUAI_FUNC int luaK_code (FuncState *fs, Instruction i);
LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
LUAI_FUNC int luaK_codeAsBx (FuncState *fs, OpCode o, int A, int Bx);
LUAI_FUNC int luaK_codeABCk (FuncState *fs, OpCode o, int A,
int B, int C, int k);
LUAI_FUNC int luaK_isKint (expdesc *e);
LUAI_FUNC int luaK_exp2const (FuncState *fs, const expdesc *e, TValue *v);
LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
LUAI_FUNC void luaK_int (FuncState *fs, int reg, lua_Integer n);
LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2RK (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_jump (FuncState *fs);
LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
LUAI_FUNC int luaK_getlabel (FuncState *fs);
LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line);
LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1,
expdesc *v2, int line);
LUAI_FUNC void luaK_settablesize (FuncState *fs, int pc,
int ra, int asize, int hsize);
LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
LUAI_FUNC void luaK_finish (FuncState *fs);
LUAI_FUNC l_noret luaK_semerror (LexState *ls, const char *msg);
#endif

View File

@@ -0,0 +1,210 @@
/*
** $Id: lcorolib.c $
** Coroutine Library
** See Copyright Notice in lua.h
*/
#define lcorolib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static lua_State *getco (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argexpected(L, co, 1, "thread");
return co;
}
/*
** Resumes a coroutine. Returns the number of results for non-error
** cases or -1 for errors.
*/
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status, nres;
if (l_unlikely(!lua_checkstack(co, narg))) {
lua_pushliteral(L, "too many arguments to resume");
return -1; /* error flag */
}
lua_xmove(L, co, narg);
status = lua_resume(co, L, narg, &nres);
if (l_likely(status == LUA_OK || status == LUA_YIELD)) {
if (l_unlikely(!lua_checkstack(L, nres + 1))) {
lua_pop(co, nres); /* remove results anyway */
lua_pushliteral(L, "too many results to resume");
return -1; /* error flag */
}
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = getco(L);
int r;
r = auxresume(L, co, lua_gettop(L) - 1);
if (l_unlikely(r < 0)) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + 'resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (l_unlikely(r < 0)) { /* error? */
int stat = lua_status(co);
if (stat != LUA_OK && stat != LUA_YIELD) { /* error in the coroutine? */
stat = lua_closethread(co, L); /* close its tbc variables */
lua_assert(stat != LUA_OK);
lua_xmove(co, L, 1); /* move error message to the caller */
}
if (stat != LUA_ERRMEM && /* not a memory error and ... */
lua_type(L, -1) == LUA_TSTRING) { /* ... error object is a string? */
luaL_where(L, 1); /* add extra info, if available */
lua_insert(L, -2);
lua_concat(L, 2);
}
return lua_error(L); /* propagate error */
}
return r;
}
static int luaB_cocreate (lua_State *L) {
lua_State *NL;
luaL_checktype(L, 1, LUA_TFUNCTION);
NL = lua_newthread(L);
lua_pushvalue(L, 1); /* move function to top */
lua_xmove(L, NL, 1); /* move function from L to NL */
return 1;
}
static int luaB_cowrap (lua_State *L) {
luaB_cocreate(L);
lua_pushcclosure(L, luaB_auxwrap, 1);
return 1;
}
static int luaB_yield (lua_State *L) {
return lua_yield(L, lua_gettop(L));
}
#define COS_RUN 0
#define COS_DEAD 1
#define COS_YIELD 2
#define COS_NORM 3
static const char *const statname[] =
{"running", "dead", "suspended", "normal"};
static int auxstatus (lua_State *L, lua_State *co) {
if (L == co) return COS_RUN;
else {
switch (lua_status(co)) {
case LUA_YIELD:
return COS_YIELD;
case LUA_OK: {
lua_Debug ar;
if (lua_getstack(co, 0, &ar)) /* does it have frames? */
return COS_NORM; /* it is running */
else if (lua_gettop(co) == 0)
return COS_DEAD;
else
return COS_YIELD; /* initial state */
}
default: /* some error occurred */
return COS_DEAD;
}
}
}
static int luaB_costatus (lua_State *L) {
lua_State *co = getco(L);
lua_pushstring(L, statname[auxstatus(L, co)]);
return 1;
}
static int luaB_yieldable (lua_State *L) {
lua_State *co = lua_isnone(L, 1) ? L : getco(L);
lua_pushboolean(L, lua_isyieldable(co));
return 1;
}
static int luaB_corunning (lua_State *L) {
int ismain = lua_pushthread(L);
lua_pushboolean(L, ismain);
return 2;
}
static int luaB_close (lua_State *L) {
lua_State *co = getco(L);
int status = auxstatus(L, co);
switch (status) {
case COS_DEAD: case COS_YIELD: {
status = lua_closethread(co, L);
if (status == LUA_OK) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushboolean(L, 0);
lua_xmove(co, L, 1); /* move error message */
return 2;
}
}
default: /* normal or running coroutine */
return luaL_error(L, "cannot close a %s coroutine", statname[status]);
}
}
static const luaL_Reg co_funcs[] = {
{"create", luaB_cocreate},
{"resume", luaB_coresume},
{"running", luaB_corunning},
{"status", luaB_costatus},
{"wrap", luaB_cowrap},
{"yield", luaB_yield},
{"isyieldable", luaB_yieldable},
{"close", luaB_close},
{NULL, NULL}
};
LUAMOD_API int luaopen_coroutine (lua_State *L) {
luaL_newlib(L, co_funcs);
return 1;
}

View File

@@ -0,0 +1,64 @@
/*
** $Id: lctype.c $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#define lctype_c
#define LUA_CORE
#include "lprefix.h"
#include "lctype.h"
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#if defined (LUA_UCID) /* accept UniCode IDentifiers? */
/* consider all non-ascii codepoints to be alphabetic */
#define NONA 0x01
#else
#define NONA 0x00 /* default */
#endif
LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = {
0x00, /* EOZ */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 8. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 9. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* a. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* b. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
0x00, 0x00, NONA, NONA, NONA, NONA, NONA, NONA, /* c. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* d. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* e. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, 0x00, 0x00, 0x00, /* f. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif /* } */

View File

@@ -0,0 +1,101 @@
/*
** $Id: lctype.h $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#ifndef lctype_h
#define lctype_h
#include "lua.h"
/*
** WARNING: the functions defined here do not necessarily correspond
** to the similar functions in the standard C ctype.h. They are
** optimized for the specific needs of Lua.
*/
#if !defined(LUA_USE_CTYPE)
#if 'A' == 65 && '0' == 48
/* ASCII case: can use its own tables; faster and fixed */
#define LUA_USE_CTYPE 0
#else
/* must use standard C ctype */
#define LUA_USE_CTYPE 1
#endif
#endif
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#include "llimits.h"
#define ALPHABIT 0
#define DIGITBIT 1
#define PRINTBIT 2
#define SPACEBIT 3
#define XDIGITBIT 4
#define MASK(B) (1 << (B))
/*
** add 1 to char to allow index -1 (EOZ)
*/
#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
/*
** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
*/
#define lislalpha(c) testprop(c, MASK(ALPHABIT))
#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
#define lisdigit(c) testprop(c, MASK(DIGITBIT))
#define lisspace(c) testprop(c, MASK(SPACEBIT))
#define lisprint(c) testprop(c, MASK(PRINTBIT))
#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
/*
** In ASCII, this 'ltolower' is correct for alphabetic characters and
** for '.'. That is enough for Lua needs. ('check_exp' ensures that
** the character either is an upper-case letter or is unchanged by
** the transformation, which holds for lower-case letters and '.'.)
*/
#define ltolower(c) \
check_exp(('A' <= (c) && (c) <= 'Z') || (c) == ((c) | ('A' ^ 'a')), \
(c) | ('A' ^ 'a'))
/* one entry for each character and for -1 (EOZ) */
LUAI_DDEC(const lu_byte luai_ctype_[UCHAR_MAX + 2];)
#else /* }{ */
/*
** use standard C ctypes
*/
#include <ctype.h>
#define lislalpha(c) (isalpha(c) || (c) == '_')
#define lislalnum(c) (isalnum(c) || (c) == '_')
#define lisdigit(c) (isdigit(c))
#define lisspace(c) (isspace(c))
#define lisprint(c) (isprint(c))
#define lisxdigit(c) (isxdigit(c))
#define ltolower(c) (tolower(c))
#endif /* } */
#endif

View File

@@ -0,0 +1,483 @@
/*
** $Id: ldblib.c $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#define ldblib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** The hook table at registry[HOOKKEY] maps threads to their current
** hook function.
*/
static const char *const HOOKKEY = "_HOOKKEY";
/*
** If L1 != L, L1 can be in any state, and therefore there are no
** guarantees about its stack space; any push in L1 must be
** checked.
*/
static void checkstack (lua_State *L, lua_State *L1, int n) {
if (l_unlikely(L != L1 && !lua_checkstack(L1, n)))
luaL_error(L, "stack overflow");
}
static int db_getregistry (lua_State *L) {
lua_pushvalue(L, LUA_REGISTRYINDEX);
return 1;
}
static int db_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L); /* no metatable */
}
return 1;
}
static int db_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_argexpected(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1; /* return 1st argument */
}
static int db_getuservalue (lua_State *L) {
int n = (int)luaL_optinteger(L, 2, 1);
if (lua_type(L, 1) != LUA_TUSERDATA)
luaL_pushfail(L);
else if (lua_getiuservalue(L, 1, n) != LUA_TNONE) {
lua_pushboolean(L, 1);
return 2;
}
return 1;
}
static int db_setuservalue (lua_State *L) {
int n = (int)luaL_optinteger(L, 3, 1);
luaL_checktype(L, 1, LUA_TUSERDATA);
luaL_checkany(L, 2);
lua_settop(L, 2);
if (!lua_setiuservalue(L, 1, n))
luaL_pushfail(L);
return 1;
}
/*
** Auxiliary function used by several library functions: check for
** an optional thread as function's first argument and set 'arg' with
** 1 if this argument is present (so that functions can skip it to
** access their other arguments)
*/
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
return lua_tothread(L, 1);
}
else {
*arg = 0;
return L; /* function will operate over current thread */
}
}
/*
** Variations of 'lua_settable', used by 'db_getinfo' to put results
** from 'lua_getinfo' into result table. Key is always a string;
** value can be a string, an int, or a boolean.
*/
static void settabss (lua_State *L, const char *k, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, k);
}
static void settabsi (lua_State *L, const char *k, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, k);
}
static void settabsb (lua_State *L, const char *k, int v) {
lua_pushboolean(L, v);
lua_setfield(L, -2, k);
}
/*
** In function 'db_getinfo', the call to 'lua_getinfo' may push
** results on the stack; later it creates the result table to put
** these objects. Function 'treatstackoption' puts the result from
** 'lua_getinfo' on top of the result table so that it can call
** 'lua_setfield'.
*/
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1)
lua_rotate(L, -2, 1); /* exchange object and table */
else
lua_xmove(L1, L, 1); /* move object to the "main" stack */
lua_setfield(L, -2, fname); /* put object into table */
}
/*
** Calls 'lua_getinfo' and collects all results in a new table.
** L1 needs stack space for an optional input (function) plus
** two optional outputs (function and line table) from function
** 'lua_getinfo'.
*/
static int db_getinfo (lua_State *L) {
lua_Debug ar;
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnSrtu");
checkstack(L, L1, 3);
luaL_argcheck(L, options[0] != '>', arg + 2, "invalid option '>'");
if (lua_isfunction(L, arg + 1)) { /* info about a function? */
options = lua_pushfstring(L, ">%s", options); /* add '>' to 'options' */
lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */
lua_xmove(L, L1, 1);
}
else { /* stack level */
if (!lua_getstack(L1, (int)luaL_checkinteger(L, arg + 1), &ar)) {
luaL_pushfail(L); /* level out of range */
return 1;
}
}
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_newtable(L); /* table to collect results */
if (strchr(options, 'S')) {
lua_pushlstring(L, ar.source, ar.srclen);
lua_setfield(L, -2, "source");
settabss(L, "short_src", ar.short_src);
settabsi(L, "linedefined", ar.linedefined);
settabsi(L, "lastlinedefined", ar.lastlinedefined);
settabss(L, "what", ar.what);
}
if (strchr(options, 'l'))
settabsi(L, "currentline", ar.currentline);
if (strchr(options, 'u')) {
settabsi(L, "nups", ar.nups);
settabsi(L, "nparams", ar.nparams);
settabsb(L, "isvararg", ar.isvararg);
}
if (strchr(options, 'n')) {
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
}
if (strchr(options, 'r')) {
settabsi(L, "ftransfer", ar.ftransfer);
settabsi(L, "ntransfer", ar.ntransfer);
}
if (strchr(options, 't'))
settabsb(L, "istailcall", ar.istailcall);
if (strchr(options, 'L'))
treatstackoption(L, L1, "activelines");
if (strchr(options, 'f'))
treatstackoption(L, L1, "func");
return 1; /* return table */
}
static int db_getlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
int nvar = (int)luaL_checkinteger(L, arg + 2); /* local-variable index */
if (lua_isfunction(L, arg + 1)) { /* function argument? */
lua_pushvalue(L, arg + 1); /* push function */
lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
return 1; /* return only name (there is no value) */
}
else { /* stack-level argument */
lua_Debug ar;
const char *name;
int level = (int)luaL_checkinteger(L, arg + 1);
if (l_unlikely(!lua_getstack(L1, level, &ar))) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
checkstack(L, L1, 1);
name = lua_getlocal(L1, &ar, nvar);
if (name) {
lua_xmove(L1, L, 1); /* move local value */
lua_pushstring(L, name); /* push name */
lua_rotate(L, -2, 1); /* re-order */
return 2;
}
else {
luaL_pushfail(L); /* no name (nor value) */
return 1;
}
}
}
static int db_setlocal (lua_State *L) {
int arg;
const char *name;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
int level = (int)luaL_checkinteger(L, arg + 1);
int nvar = (int)luaL_checkinteger(L, arg + 2);
if (l_unlikely(!lua_getstack(L1, level, &ar))) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
luaL_checkany(L, arg+3);
lua_settop(L, arg+3);
checkstack(L, L1, 1);
lua_xmove(L, L1, 1);
name = lua_setlocal(L1, &ar, nvar);
if (name == NULL)
lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */
lua_pushstring(L, name);
return 1;
}
/*
** get (if 'get' is true) or set an upvalue from a closure
*/
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = (int)luaL_checkinteger(L, 2); /* upvalue index */
luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1)); /* no-op if get is false */
return get + 1;
}
static int db_getupvalue (lua_State *L) {
return auxupvalue(L, 1);
}
static int db_setupvalue (lua_State *L) {
luaL_checkany(L, 3);
return auxupvalue(L, 0);
}
/*
** Check whether a given upvalue from a given closure exists and
** returns its index
*/
static void *checkupval (lua_State *L, int argf, int argnup, int *pnup) {
void *id;
int nup = (int)luaL_checkinteger(L, argnup); /* upvalue index */
luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */
id = lua_upvalueid(L, argf, nup);
if (pnup) {
luaL_argcheck(L, id != NULL, argnup, "invalid upvalue index");
*pnup = nup;
}
return id;
}
static int db_upvalueid (lua_State *L) {
void *id = checkupval(L, 1, 2, NULL);
if (id != NULL)
lua_pushlightuserdata(L, id);
else
luaL_pushfail(L);
return 1;
}
static int db_upvaluejoin (lua_State *L) {
int n1, n2;
checkupval(L, 1, 2, &n1);
checkupval(L, 3, 4, &n2);
luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
lua_upvaluejoin(L, 1, n1, 3, n2);
return 0;
}
/*
** Call hook function registered at hook table for the current
** thread (if there is one)
*/
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail call"};
lua_getfield(L, LUA_REGISTRYINDEX, HOOKKEY);
lua_pushthread(L);
if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
if (ar->currentline >= 0)
lua_pushinteger(L, ar->currentline); /* push current line */
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0); /* call hook function */
}
}
/*
** Convert a string mask (for 'sethook') into a bit mask
*/
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
if (strchr(smask, 'r')) mask |= LUA_MASKRET;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
return mask;
}
/*
** Convert a bit mask (for 'gethook') into a string mask
*/
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
if (mask & LUA_MASKRET) smask[i++] = 'r';
if (mask & LUA_MASKLINE) smask[i++] = 'l';
smask[i] = '\0';
return smask;
}
static int db_sethook (lua_State *L) {
int arg, mask, count;
lua_Hook func;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) { /* no hook? */
lua_settop(L, arg+1);
func = NULL; mask = 0; count = 0; /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, arg+2);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
count = (int)luaL_optinteger(L, arg + 3, 0);
func = hookf; mask = makemask(smask, count);
}
if (!luaL_getsubtable(L, LUA_REGISTRYINDEX, HOOKKEY)) {
/* table just created; initialize it */
lua_pushliteral(L, "k");
lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
lua_pushvalue(L, -1);
lua_setmetatable(L, -2); /* metatable(hooktable) = hooktable */
}
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */
lua_pushvalue(L, arg + 1); /* value (hook function) */
lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */
lua_sethook(L1, func, mask, count);
return 0;
}
static int db_gethook (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
char buff[5];
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook == NULL) { /* no hook? */
luaL_pushfail(L);
return 1;
}
else if (hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else { /* hook table must exist */
lua_getfield(L, LUA_REGISTRYINDEX, HOOKKEY);
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1);
lua_rawget(L, -2); /* 1st result = hooktable[L1] */
lua_remove(L, -2); /* remove hook table */
}
lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */
lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */
return 3;
}
static int db_debug (lua_State *L) {
for (;;) {
char buffer[250];
lua_writestringerror("%s", "lua_debug> ");
if (fgets(buffer, sizeof(buffer), stdin) == NULL ||
strcmp(buffer, "cont\n") == 0)
return 0;
if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
lua_pcall(L, 0, 0, 0))
lua_writestringerror("%s\n", luaL_tolstring(L, -1, NULL));
lua_settop(L, 0); /* remove eventual returns */
}
}
static int db_traceback (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
const char *msg = lua_tostring(L, arg + 1);
if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
lua_pushvalue(L, arg + 1); /* return it untouched */
else {
int level = (int)luaL_optinteger(L, arg + 2, (L == L1) ? 1 : 0);
luaL_traceback(L, L1, msg, level);
}
return 1;
}
static int db_setcstacklimit (lua_State *L) {
int limit = (int)luaL_checkinteger(L, 1);
int res = lua_setcstacklimit(L, limit);
lua_pushinteger(L, res);
return 1;
}
static const luaL_Reg dblib[] = {
{"debug", db_debug},
{"getuservalue", db_getuservalue},
{"gethook", db_gethook},
{"getinfo", db_getinfo},
{"getlocal", db_getlocal},
{"getregistry", db_getregistry},
{"getmetatable", db_getmetatable},
{"getupvalue", db_getupvalue},
{"upvaluejoin", db_upvaluejoin},
{"upvalueid", db_upvalueid},
{"setuservalue", db_setuservalue},
{"sethook", db_sethook},
{"setlocal", db_setlocal},
{"setmetatable", db_setmetatable},
{"setupvalue", db_setupvalue},
{"traceback", db_traceback},
{"setcstacklimit", db_setcstacklimit},
{NULL, NULL}
};
LUAMOD_API int luaopen_debug (lua_State *L) {
luaL_newlib(L, dblib);
return 1;
}

View File

@@ -0,0 +1,924 @@
/*
** $Id: ldebug.c $
** Debug Interface
** See Copyright Notice in lua.h
*/
#define ldebug_c
#define LUA_CORE
#include "lprefix.h"
#include <stdarg.h>
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
#define noLuaClosure(f) ((f) == NULL || (f)->c.tt == LUA_VCCL)
static const char *funcnamefromcall (lua_State *L, CallInfo *ci,
const char **name);
static int currentpc (CallInfo *ci) {
lua_assert(isLua(ci));
return pcRel(ci->u.l.savedpc, ci_func(ci)->p);
}
/*
** Get a "base line" to find the line corresponding to an instruction.
** Base lines are regularly placed at MAXIWTHABS intervals, so usually
** an integer division gets the right place. When the source file has
** large sequences of empty/comment lines, it may need extra entries,
** so the original estimate needs a correction.
** If the original estimate is -1, the initial 'if' ensures that the
** 'while' will run at least once.
** The assertion that the estimate is a lower bound for the correct base
** is valid as long as the debug info has been generated with the same
** value for MAXIWTHABS or smaller. (Previous releases use a little
** smaller value.)
*/
static int getbaseline (const Proto *f, int pc, int *basepc) {
if (f->sizeabslineinfo == 0 || pc < f->abslineinfo[0].pc) {
*basepc = -1; /* start from the beginning */
return f->linedefined;
}
else {
int i = cast_uint(pc) / MAXIWTHABS - 1; /* get an estimate */
/* estimate must be a lower bound of the correct base */
lua_assert(i < 0 ||
(i < f->sizeabslineinfo && f->abslineinfo[i].pc <= pc));
while (i + 1 < f->sizeabslineinfo && pc >= f->abslineinfo[i + 1].pc)
i++; /* low estimate; adjust it */
*basepc = f->abslineinfo[i].pc;
return f->abslineinfo[i].line;
}
}
/*
** Get the line corresponding to instruction 'pc' in function 'f';
** first gets a base line and from there does the increments until
** the desired instruction.
*/
int luaG_getfuncline (const Proto *f, int pc) {
if (f->lineinfo == NULL) /* no debug information? */
return -1;
else {
int basepc;
int baseline = getbaseline(f, pc, &basepc);
while (basepc++ < pc) { /* walk until given instruction */
lua_assert(f->lineinfo[basepc] != ABSLINEINFO);
baseline += f->lineinfo[basepc]; /* correct line */
}
return baseline;
}
}
static int getcurrentline (CallInfo *ci) {
return luaG_getfuncline(ci_func(ci)->p, currentpc(ci));
}
/*
** Set 'trap' for all active Lua frames.
** This function can be called during a signal, under "reasonable"
** assumptions. A new 'ci' is completely linked in the list before it
** becomes part of the "active" list, and we assume that pointers are
** atomic; see comment in next function.
** (A compiler doing interprocedural optimizations could, theoretically,
** reorder memory writes in such a way that the list could be
** temporarily broken while inserting a new element. We simply assume it
** has no good reasons to do that.)
*/
static void settraps (CallInfo *ci) {
for (; ci != NULL; ci = ci->previous)
if (isLua(ci))
ci->u.l.trap = 1;
}
/*
** This function can be called during a signal, under "reasonable"
** assumptions.
** Fields 'basehookcount' and 'hookcount' (set by 'resethookcount')
** are for debug only, and it is no problem if they get arbitrary
** values (causes at most one wrong hook call). 'hookmask' is an atomic
** value. We assume that pointers are atomic too (e.g., gcc ensures that
** for all platforms where it runs). Moreover, 'hook' is always checked
** before being called (see 'luaD_hook').
*/
LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
if (func == NULL || mask == 0) { /* turn off hooks? */
mask = 0;
func = NULL;
}
L->hook = func;
L->basehookcount = count;
resethookcount(L);
L->hookmask = cast_byte(mask);
if (mask)
settraps(L->ci); /* to trace inside 'luaV_execute' */
}
LUA_API lua_Hook lua_gethook (lua_State *L) {
return L->hook;
}
LUA_API int lua_gethookmask (lua_State *L) {
return L->hookmask;
}
LUA_API int lua_gethookcount (lua_State *L) {
return L->basehookcount;
}
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
int status;
CallInfo *ci;
if (level < 0) return 0; /* invalid (negative) level */
lua_lock(L);
for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
level--;
if (level == 0 && ci != &L->base_ci) { /* level found? */
status = 1;
ar->i_ci = ci;
}
else status = 0; /* no such level */
lua_unlock(L);
return status;
}
static const char *upvalname (const Proto *p, int uv) {
TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name);
if (s == NULL) return "?";
else return getstr(s);
}
static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
if (clLvalue(s2v(ci->func.p))->p->is_vararg) {
int nextra = ci->u.l.nextraargs;
if (n >= -nextra) { /* 'n' is negative */
*pos = ci->func.p - nextra - (n + 1);
return "(vararg)"; /* generic name for any vararg */
}
}
return NULL; /* no such vararg */
}
const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n, StkId *pos) {
StkId base = ci->func.p + 1;
const char *name = NULL;
if (isLua(ci)) {
if (n < 0) /* access to vararg values? */
return findvararg(ci, n, pos);
else
name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci));
}
if (name == NULL) { /* no 'standard' name? */
StkId limit = (ci == L->ci) ? L->top.p : ci->next->func.p;
if (limit - base >= n && n > 0) { /* is 'n' inside 'ci' stack? */
/* generic name for any valid slot */
name = isLua(ci) ? "(temporary)" : "(C temporary)";
}
else
return NULL; /* no name */
}
if (pos)
*pos = base + (n - 1);
return name;
}
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
const char *name;
lua_lock(L);
if (ar == NULL) { /* information about non-active function? */
if (!isLfunction(s2v(L->top.p - 1))) /* not a Lua function? */
name = NULL;
else /* consider live variables at function start (parameters) */
name = luaF_getlocalname(clLvalue(s2v(L->top.p - 1))->p, n, 0);
}
else { /* active function; get information through 'ar' */
StkId pos = NULL; /* to avoid warnings */
name = luaG_findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, L->top.p, pos);
api_incr_top(L);
}
}
lua_unlock(L);
return name;
}
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
StkId pos = NULL; /* to avoid warnings */
const char *name;
lua_lock(L);
name = luaG_findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, pos, L->top.p - 1);
L->top.p--; /* pop value */
}
lua_unlock(L);
return name;
}
static void funcinfo (lua_Debug *ar, Closure *cl) {
if (noLuaClosure(cl)) {
ar->source = "=[C]";
ar->srclen = LL("=[C]");
ar->linedefined = -1;
ar->lastlinedefined = -1;
ar->what = "C";
}
else {
const Proto *p = cl->l.p;
if (p->source) {
ar->source = getstr(p->source);
ar->srclen = tsslen(p->source);
}
else {
ar->source = "=?";
ar->srclen = LL("=?");
}
ar->linedefined = p->linedefined;
ar->lastlinedefined = p->lastlinedefined;
ar->what = (ar->linedefined == 0) ? "main" : "Lua";
}
luaO_chunkid(ar->short_src, ar->source, ar->srclen);
}
static int nextline (const Proto *p, int currentline, int pc) {
if (p->lineinfo[pc] != ABSLINEINFO)
return currentline + p->lineinfo[pc];
else
return luaG_getfuncline(p, pc);
}
static void collectvalidlines (lua_State *L, Closure *f) {
if (noLuaClosure(f)) {
setnilvalue(s2v(L->top.p));
api_incr_top(L);
}
else {
int i;
TValue v;
const Proto *p = f->l.p;
int currentline = p->linedefined;
Table *t = luaH_new(L); /* new table to store active lines */
sethvalue2s(L, L->top.p, t); /* push it on stack */
api_incr_top(L);
setbtvalue(&v); /* boolean 'true' to be the value of all indices */
if (!p->is_vararg) /* regular function? */
i = 0; /* consider all instructions */
else { /* vararg function */
lua_assert(GET_OPCODE(p->code[0]) == OP_VARARGPREP);
currentline = nextline(p, currentline, 0);
i = 1; /* skip first instruction (OP_VARARGPREP) */
}
for (; i < p->sizelineinfo; i++) { /* for each instruction */
currentline = nextline(p, currentline, i); /* get its line */
luaH_setint(L, t, currentline, &v); /* table[line] = true */
}
}
}
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
/* calling function is a known function? */
if (ci != NULL && !(ci->callstatus & CIST_TAIL))
return funcnamefromcall(L, ci->previous, name);
else return NULL; /* no way to find a name */
}
static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
Closure *f, CallInfo *ci) {
int status = 1;
for (; *what; what++) {
switch (*what) {
case 'S': {
funcinfo(ar, f);
break;
}
case 'l': {
ar->currentline = (ci && isLua(ci)) ? getcurrentline(ci) : -1;
break;
}
case 'u': {
ar->nups = (f == NULL) ? 0 : f->c.nupvalues;
if (noLuaClosure(f)) {
ar->isvararg = 1;
ar->nparams = 0;
}
else {
ar->isvararg = f->l.p->is_vararg;
ar->nparams = f->l.p->numparams;
}
break;
}
case 't': {
ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0;
break;
}
case 'n': {
ar->namewhat = getfuncname(L, ci, &ar->name);
if (ar->namewhat == NULL) {
ar->namewhat = ""; /* not found */
ar->name = NULL;
}
break;
}
case 'r': {
if (ci == NULL || !(ci->callstatus & CIST_TRAN))
ar->ftransfer = ar->ntransfer = 0;
else {
ar->ftransfer = ci->u2.transferinfo.ftransfer;
ar->ntransfer = ci->u2.transferinfo.ntransfer;
}
break;
}
case 'L':
case 'f': /* handled by lua_getinfo */
break;
default: status = 0; /* invalid option */
}
}
return status;
}
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
int status;
Closure *cl;
CallInfo *ci;
TValue *func;
lua_lock(L);
if (*what == '>') {
ci = NULL;
func = s2v(L->top.p - 1);
api_check(L, ttisfunction(func), "function expected");
what++; /* skip the '>' */
L->top.p--; /* pop function */
}
else {
ci = ar->i_ci;
func = s2v(ci->func.p);
lua_assert(ttisfunction(func));
}
cl = ttisclosure(func) ? clvalue(func) : NULL;
status = auxgetinfo(L, what, ar, cl, ci);
if (strchr(what, 'f')) {
setobj2s(L, L->top.p, func);
api_incr_top(L);
}
if (strchr(what, 'L'))
collectvalidlines(L, cl);
lua_unlock(L);
return status;
}
/*
** {======================================================
** Symbolic Execution
** =======================================================
*/
static const char *getobjname (const Proto *p, int lastpc, int reg,
const char **name);
/*
** Find a "name" for the constant 'c'.
*/
static void kname (const Proto *p, int c, const char **name) {
TValue *kvalue = &p->k[c];
*name = (ttisstring(kvalue)) ? svalue(kvalue) : "?";
}
/*
** Find a "name" for the register 'c'.
*/
static void rname (const Proto *p, int pc, int c, const char **name) {
const char *what = getobjname(p, pc, c, name); /* search for 'c' */
if (!(what && *what == 'c')) /* did not find a constant name? */
*name = "?";
}
/*
** Find a "name" for a 'C' value in an RK instruction.
*/
static void rkname (const Proto *p, int pc, Instruction i, const char **name) {
int c = GETARG_C(i); /* key index */
if (GETARG_k(i)) /* is 'c' a constant? */
kname(p, c, name);
else /* 'c' is a register */
rname(p, pc, c, name);
}
static int filterpc (int pc, int jmptarget) {
if (pc < jmptarget) /* is code conditional (inside a jump)? */
return -1; /* cannot know who sets that register */
else return pc; /* current position sets that register */
}
/*
** Try to find last instruction before 'lastpc' that modified register 'reg'.
*/
static int findsetreg (const Proto *p, int lastpc, int reg) {
int pc;
int setreg = -1; /* keep last instruction that changed 'reg' */
int jmptarget = 0; /* any code before this address is conditional */
if (testMMMode(GET_OPCODE(p->code[lastpc])))
lastpc--; /* previous instruction was not actually executed */
for (pc = 0; pc < lastpc; pc++) {
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
int a = GETARG_A(i);
int change; /* true if current instruction changed 'reg' */
switch (op) {
case OP_LOADNIL: { /* set registers from 'a' to 'a+b' */
int b = GETARG_B(i);
change = (a <= reg && reg <= a + b);
break;
}
case OP_TFORCALL: { /* affect all regs above its base */
change = (reg >= a + 2);
break;
}
case OP_CALL:
case OP_TAILCALL: { /* affect all registers above base */
change = (reg >= a);
break;
}
case OP_JMP: { /* doesn't change registers, but changes 'jmptarget' */
int b = GETARG_sJ(i);
int dest = pc + 1 + b;
/* jump does not skip 'lastpc' and is larger than current one? */
if (dest <= lastpc && dest > jmptarget)
jmptarget = dest; /* update 'jmptarget' */
change = 0;
break;
}
default: /* any instruction that sets A */
change = (testAMode(op) && reg == a);
break;
}
if (change)
setreg = filterpc(pc, jmptarget);
}
return setreg;
}
/*
** Check whether table being indexed by instruction 'i' is the
** environment '_ENV'
*/
static const char *gxf (const Proto *p, int pc, Instruction i, int isup) {
int t = GETARG_B(i); /* table index */
const char *name; /* name of indexed variable */
if (isup) /* is an upvalue? */
name = upvalname(p, t);
else
getobjname(p, pc, t, &name);
return (name && strcmp(name, LUA_ENV) == 0) ? "global" : "field";
}
static const char *getobjname (const Proto *p, int lastpc, int reg,
const char **name) {
int pc;
*name = luaF_getlocalname(p, reg + 1, lastpc);
if (*name) /* is a local? */
return "local";
/* else try symbolic execution */
pc = findsetreg(p, lastpc, reg);
if (pc != -1) { /* could find instruction? */
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
switch (op) {
case OP_MOVE: {
int b = GETARG_B(i); /* move from 'b' to 'a' */
if (b < GETARG_A(i))
return getobjname(p, pc, b, name); /* get name for 'b' */
break;
}
case OP_GETTABUP: {
int k = GETARG_C(i); /* key index */
kname(p, k, name);
return gxf(p, pc, i, 1);
}
case OP_GETTABLE: {
int k = GETARG_C(i); /* key index */
rname(p, pc, k, name);
return gxf(p, pc, i, 0);
}
case OP_GETI: {
*name = "integer index";
return "field";
}
case OP_GETFIELD: {
int k = GETARG_C(i); /* key index */
kname(p, k, name);
return gxf(p, pc, i, 0);
}
case OP_GETUPVAL: {
*name = upvalname(p, GETARG_B(i));
return "upvalue";
}
case OP_LOADK:
case OP_LOADKX: {
int b = (op == OP_LOADK) ? GETARG_Bx(i)
: GETARG_Ax(p->code[pc + 1]);
if (ttisstring(&p->k[b])) {
*name = svalue(&p->k[b]);
return "constant";
}
break;
}
case OP_SELF: {
rkname(p, pc, i, name);
return "method";
}
default: break; /* go through to return NULL */
}
}
return NULL; /* could not find reasonable name */
}
/*
** Try to find a name for a function based on the code that called it.
** (Only works when function was called by a Lua function.)
** Returns what the name is (e.g., "for iterator", "method",
** "metamethod") and sets '*name' to point to the name.
*/
static const char *funcnamefromcode (lua_State *L, const Proto *p,
int pc, const char **name) {
TMS tm = (TMS)0; /* (initial value avoids warnings) */
Instruction i = p->code[pc]; /* calling instruction */
switch (GET_OPCODE(i)) {
case OP_CALL:
case OP_TAILCALL:
return getobjname(p, pc, GETARG_A(i), name); /* get function name */
case OP_TFORCALL: { /* for iterator */
*name = "for iterator";
return "for iterator";
}
/* other instructions can do calls through metamethods */
case OP_SELF: case OP_GETTABUP: case OP_GETTABLE:
case OP_GETI: case OP_GETFIELD:
tm = TM_INDEX;
break;
case OP_SETTABUP: case OP_SETTABLE: case OP_SETI: case OP_SETFIELD:
tm = TM_NEWINDEX;
break;
case OP_MMBIN: case OP_MMBINI: case OP_MMBINK: {
tm = cast(TMS, GETARG_C(i));
break;
}
case OP_UNM: tm = TM_UNM; break;
case OP_BNOT: tm = TM_BNOT; break;
case OP_LEN: tm = TM_LEN; break;
case OP_CONCAT: tm = TM_CONCAT; break;
case OP_EQ: tm = TM_EQ; break;
/* no cases for OP_EQI and OP_EQK, as they don't call metamethods */
case OP_LT: case OP_LTI: case OP_GTI: tm = TM_LT; break;
case OP_LE: case OP_LEI: case OP_GEI: tm = TM_LE; break;
case OP_CLOSE: case OP_RETURN: tm = TM_CLOSE; break;
default:
return NULL; /* cannot find a reasonable name */
}
*name = getstr(G(L)->tmname[tm]) + 2;
return "metamethod";
}
/*
** Try to find a name for a function based on how it was called.
*/
static const char *funcnamefromcall (lua_State *L, CallInfo *ci,
const char **name) {
if (ci->callstatus & CIST_HOOKED) { /* was it called inside a hook? */
*name = "?";
return "hook";
}
else if (ci->callstatus & CIST_FIN) { /* was it called as a finalizer? */
*name = "__gc";
return "metamethod"; /* report it as such */
}
else if (isLua(ci))
return funcnamefromcode(L, ci_func(ci)->p, currentpc(ci), name);
else
return NULL;
}
/* }====================================================== */
/*
** Check whether pointer 'o' points to some value in the stack frame of
** the current function and, if so, returns its index. Because 'o' may
** not point to a value in this stack, we cannot compare it with the
** region boundaries (undefined behavior in ISO C).
*/
static int instack (CallInfo *ci, const TValue *o) {
int pos;
StkId base = ci->func.p + 1;
for (pos = 0; base + pos < ci->top.p; pos++) {
if (o == s2v(base + pos))
return pos;
}
return -1; /* not found */
}
/*
** Checks whether value 'o' came from an upvalue. (That can only happen
** with instructions OP_GETTABUP/OP_SETTABUP, which operate directly on
** upvalues.)
*/
static const char *getupvalname (CallInfo *ci, const TValue *o,
const char **name) {
LClosure *c = ci_func(ci);
int i;
for (i = 0; i < c->nupvalues; i++) {
if (c->upvals[i]->v.p == o) {
*name = upvalname(c->p, i);
return "upvalue";
}
}
return NULL;
}
static const char *formatvarinfo (lua_State *L, const char *kind,
const char *name) {
if (kind == NULL)
return ""; /* no information */
else
return luaO_pushfstring(L, " (%s '%s')", kind, name);
}
/*
** Build a string with a "description" for the value 'o', such as
** "variable 'x'" or "upvalue 'y'".
*/
static const char *varinfo (lua_State *L, const TValue *o) {
CallInfo *ci = L->ci;
const char *name = NULL; /* to avoid warnings */
const char *kind = NULL;
if (isLua(ci)) {
kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */
if (!kind) { /* not an upvalue? */
int reg = instack(ci, o); /* try a register */
if (reg >= 0) /* is 'o' a register? */
kind = getobjname(ci_func(ci)->p, currentpc(ci), reg, &name);
}
}
return formatvarinfo(L, kind, name);
}
/*
** Raise a type error
*/
static l_noret typeerror (lua_State *L, const TValue *o, const char *op,
const char *extra) {
const char *t = luaT_objtypename(L, o);
luaG_runerror(L, "attempt to %s a %s value%s", op, t, extra);
}
/*
** Raise a type error with "standard" information about the faulty
** object 'o' (using 'varinfo').
*/
l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
typeerror(L, o, op, varinfo(L, o));
}
/*
** Raise an error for calling a non-callable object. Try to find a name
** for the object based on how it was called ('funcnamefromcall'); if it
** cannot get a name there, try 'varinfo'.
*/
l_noret luaG_callerror (lua_State *L, const TValue *o) {
CallInfo *ci = L->ci;
const char *name = NULL; /* to avoid warnings */
const char *kind = funcnamefromcall(L, ci, &name);
const char *extra = kind ? formatvarinfo(L, kind, name) : varinfo(L, o);
typeerror(L, o, "call", extra);
}
l_noret luaG_forerror (lua_State *L, const TValue *o, const char *what) {
luaG_runerror(L, "bad 'for' %s (number expected, got %s)",
what, luaT_objtypename(L, o));
}
l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2) {
if (ttisstring(p1) || cvt2str(p1)) p1 = p2;
luaG_typeerror(L, p1, "concatenate");
}
l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2, const char *msg) {
if (!ttisnumber(p1)) /* first operand is wrong? */
p2 = p1; /* now second is wrong */
luaG_typeerror(L, p2, msg);
}
/*
** Error when both values are convertible to numbers, but not to integers
*/
l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2) {
lua_Integer temp;
if (!luaV_tointegerns(p1, &temp, LUA_FLOORN2I))
p2 = p1;
luaG_runerror(L, "number%s has no integer representation", varinfo(L, p2));
}
l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
const char *t1 = luaT_objtypename(L, p1);
const char *t2 = luaT_objtypename(L, p2);
if (strcmp(t1, t2) == 0)
luaG_runerror(L, "attempt to compare two %s values", t1);
else
luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
}
/* add src:line information to 'msg' */
const char *luaG_addinfo (lua_State *L, const char *msg, TString *src,
int line) {
char buff[LUA_IDSIZE];
if (src)
luaO_chunkid(buff, getstr(src), tsslen(src));
else { /* no source available; use "?" instead */
buff[0] = '?'; buff[1] = '\0';
}
return luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
}
l_noret luaG_errormsg (lua_State *L) {
if (L->errfunc != 0) { /* is there an error handling function? */
StkId errfunc = restorestack(L, L->errfunc);
lua_assert(ttisfunction(s2v(errfunc)));
setobjs2s(L, L->top.p, L->top.p - 1); /* move argument */
setobjs2s(L, L->top.p - 1, errfunc); /* push function */
L->top.p++; /* assume EXTRA_STACK */
luaD_callnoyield(L, L->top.p - 2, 1); /* call it */
}
luaD_throw(L, LUA_ERRRUN);
}
l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
CallInfo *ci = L->ci;
const char *msg;
va_list argp;
luaC_checkGC(L); /* error message uses memory */
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp); /* format message */
va_end(argp);
if (isLua(ci)) { /* if Lua function, add source:line information */
luaG_addinfo(L, msg, ci_func(ci)->p->source, getcurrentline(ci));
setobjs2s(L, L->top.p - 2, L->top.p - 1); /* remove 'msg' */
L->top.p--;
}
luaG_errormsg(L);
}
/*
** Check whether new instruction 'newpc' is in a different line from
** previous instruction 'oldpc'. More often than not, 'newpc' is only
** one or a few instructions after 'oldpc' (it must be after, see
** caller), so try to avoid calling 'luaG_getfuncline'. If they are
** too far apart, there is a good chance of a ABSLINEINFO in the way,
** so it goes directly to 'luaG_getfuncline'.
*/
static int changedline (const Proto *p, int oldpc, int newpc) {
if (p->lineinfo == NULL) /* no debug information? */
return 0;
if (newpc - oldpc < MAXIWTHABS / 2) { /* not too far apart? */
int delta = 0; /* line difference */
int pc = oldpc;
for (;;) {
int lineinfo = p->lineinfo[++pc];
if (lineinfo == ABSLINEINFO)
break; /* cannot compute delta; fall through */
delta += lineinfo;
if (pc == newpc)
return (delta != 0); /* delta computed successfully */
}
}
/* either instructions are too far apart or there is an absolute line
info in the way; compute line difference explicitly */
return (luaG_getfuncline(p, oldpc) != luaG_getfuncline(p, newpc));
}
/*
** Traces the execution of a Lua function. Called before the execution
** of each opcode, when debug is on. 'L->oldpc' stores the last
** instruction traced, to detect line changes. When entering a new
** function, 'npci' will be zero and will test as a new line whatever
** the value of 'oldpc'. Some exceptional conditions may return to
** a function without setting 'oldpc'. In that case, 'oldpc' may be
** invalid; if so, use zero as a valid value. (A wrong but valid 'oldpc'
** at most causes an extra call to a line hook.)
** This function is not "Protected" when called, so it should correct
** 'L->top.p' before calling anything that can run the GC.
*/
int luaG_traceexec (lua_State *L, const Instruction *pc) {
CallInfo *ci = L->ci;
lu_byte mask = L->hookmask;
const Proto *p = ci_func(ci)->p;
int counthook;
if (!(mask & (LUA_MASKLINE | LUA_MASKCOUNT))) { /* no hooks? */
ci->u.l.trap = 0; /* don't need to stop again */
return 0; /* turn off 'trap' */
}
pc++; /* reference is always next instruction */
ci->u.l.savedpc = pc; /* save 'pc' */
counthook = (--L->hookcount == 0 && (mask & LUA_MASKCOUNT));
if (counthook)
resethookcount(L); /* reset count */
else if (!(mask & LUA_MASKLINE))
return 1; /* no line hook and count != 0; nothing to be done now */
if (ci->callstatus & CIST_HOOKYIELD) { /* called hook last time? */
ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
return 1; /* do not call hook again (VM yielded, so it did not move) */
}
if (!isIT(*(ci->u.l.savedpc - 1))) /* top not being used? */
L->top.p = ci->top.p; /* correct top */
if (counthook)
luaD_hook(L, LUA_HOOKCOUNT, -1, 0, 0); /* call count hook */
if (mask & LUA_MASKLINE) {
/* 'L->oldpc' may be invalid; use zero in this case */
int oldpc = (L->oldpc < p->sizecode) ? L->oldpc : 0;
int npci = pcRel(pc, p);
if (npci <= oldpc || /* call hook when jump back (loop), */
changedline(p, oldpc, npci)) { /* or when enter new line */
int newline = luaG_getfuncline(p, npci);
luaD_hook(L, LUA_HOOKLINE, newline, 0, 0); /* call line hook */
}
L->oldpc = npci; /* 'pc' of last call to line hook */
}
if (L->status == LUA_YIELD) { /* did hook yield? */
if (counthook)
L->hookcount = 1; /* undo decrement to zero */
ci->u.l.savedpc--; /* undo increment (resume will increment it again) */
ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */
luaD_throw(L, LUA_YIELD);
}
return 1; /* keep 'trap' on */
}

View File

@@ -0,0 +1,63 @@
/*
** $Id: ldebug.h $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
#ifndef ldebug_h
#define ldebug_h
#include "lstate.h"
#define pcRel(pc, p) (cast_int((pc) - (p)->code) - 1)
/* Active Lua function (given call info) */
#define ci_func(ci) (clLvalue(s2v((ci)->func.p)))
#define resethookcount(L) (L->hookcount = L->basehookcount)
/*
** mark for entries in 'lineinfo' array that has absolute information in
** 'abslineinfo' array
*/
#define ABSLINEINFO (-0x80)
/*
** MAXimum number of successive Instructions WiTHout ABSolute line
** information. (A power of two allows fast divisions.)
*/
#if !defined(MAXIWTHABS)
#define MAXIWTHABS 128
#endif
LUAI_FUNC int luaG_getfuncline (const Proto *f, int pc);
LUAI_FUNC const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n,
StkId *pos);
LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
const char *opname);
LUAI_FUNC l_noret luaG_callerror (lua_State *L, const TValue *o);
LUAI_FUNC l_noret luaG_forerror (lua_State *L, const TValue *o,
const char *what);
LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2,
const char *msg);
LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC const char *luaG_addinfo (lua_State *L, const char *msg,
TString *src, int line);
LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
LUAI_FUNC int luaG_traceexec (lua_State *L, const Instruction *pc);
#endif

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,88 @@
/*
** $Id: ldo.h $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#ifndef ldo_h
#define ldo_h
#include "llimits.h"
#include "lobject.h"
#include "lstate.h"
#include "lzio.h"
/*
** Macro to check stack size and grow stack if needed. Parameters
** 'pre'/'pos' allow the macro to preserve a pointer into the
** stack across reallocations, doing the work only when needed.
** It also allows the running of one GC step when the stack is
** reallocated.
** 'condmovestack' is used in heavy tests to force a stack reallocation
** at every check.
*/
#define luaD_checkstackaux(L,n,pre,pos) \
if (l_unlikely(L->stack_last.p - L->top.p <= (n))) \
{ pre; luaD_growstack(L, n, 1); pos; } \
else { condmovestack(L,pre,pos); }
/* In general, 'pre'/'pos' are empty (nothing to save) */
#define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0)
#define savestack(L,pt) (cast_charp(pt) - cast_charp(L->stack.p))
#define restorestack(L,n) cast(StkId, cast_charp(L->stack.p) + (n))
/* macro to check stack size, preserving 'p' */
#define checkstackp(L,n,p) \
luaD_checkstackaux(L, n, \
ptrdiff_t t__ = savestack(L, p), /* save 'p' */ \
p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
/* macro to check stack size and GC, preserving 'p' */
#define checkstackGCp(L,n,p) \
luaD_checkstackaux(L, n, \
ptrdiff_t t__ = savestack(L, p); /* save 'p' */ \
luaC_checkGC(L), /* stack grow uses memory */ \
p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
/* macro to check stack size and GC */
#define checkstackGC(L,fsize) \
luaD_checkstackaux(L, (fsize), luaC_checkGC(L), (void)0)
/* type of protected functions, to be ran by 'runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);
LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop);
LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode);
LUAI_FUNC void luaD_hook (lua_State *L, int event, int line,
int fTransfer, int nTransfer);
LUAI_FUNC void luaD_hookcall (lua_State *L, CallInfo *ci);
LUAI_FUNC int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func,
int narg1, int delta);
LUAI_FUNC CallInfo *luaD_precall (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
LUAI_FUNC StkId luaD_tryfuncTM (lua_State *L, StkId func);
LUAI_FUNC int luaD_closeprotected (lua_State *L, ptrdiff_t level, int status);
LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC void luaD_poscall (lua_State *L, CallInfo *ci, int nres);
LUAI_FUNC int luaD_reallocstack (lua_State *L, int newsize, int raiseerror);
LUAI_FUNC int luaD_growstack (lua_State *L, int n, int raiseerror);
LUAI_FUNC void luaD_shrinkstack (lua_State *L);
LUAI_FUNC void luaD_inctop (lua_State *L);
LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
#endif

View File

@@ -0,0 +1,230 @@
/*
** $Id: ldump.c $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#define ldump_c
#define LUA_CORE
#include "lprefix.h"
#include <limits.h>
#include <stddef.h>
#include "lua.h"
#include "lobject.h"
#include "lstate.h"
#include "lundump.h"
typedef struct {
lua_State *L;
lua_Writer writer;
void *data;
int strip;
int status;
} DumpState;
/*
** All high-level dumps go through dumpVector; you can change it to
** change the endianness of the result
*/
#define dumpVector(D,v,n) dumpBlock(D,v,(n)*sizeof((v)[0]))
#define dumpLiteral(D, s) dumpBlock(D,s,sizeof(s) - sizeof(char))
static void dumpBlock (DumpState *D, const void *b, size_t size) {
if (D->status == 0 && size > 0) {
lua_unlock(D->L);
D->status = (*D->writer)(D->L, b, size, D->data);
lua_lock(D->L);
}
}
#define dumpVar(D,x) dumpVector(D,&x,1)
static void dumpByte (DumpState *D, int y) {
lu_byte x = (lu_byte)y;
dumpVar(D, x);
}
/*
** 'dumpSize' buffer size: each byte can store up to 7 bits. (The "+6"
** rounds up the division.)
*/
#define DIBS ((sizeof(size_t) * CHAR_BIT + 6) / 7)
static void dumpSize (DumpState *D, size_t x) {
lu_byte buff[DIBS];
int n = 0;
do {
buff[DIBS - (++n)] = x & 0x7f; /* fill buffer in reverse order */
x >>= 7;
} while (x != 0);
buff[DIBS - 1] |= 0x80; /* mark last byte */
dumpVector(D, buff + DIBS - n, n);
}
static void dumpInt (DumpState *D, int x) {
dumpSize(D, x);
}
static void dumpNumber (DumpState *D, lua_Number x) {
dumpVar(D, x);
}
static void dumpInteger (DumpState *D, lua_Integer x) {
dumpVar(D, x);
}
static void dumpString (DumpState *D, const TString *s) {
if (s == NULL)
dumpSize(D, 0);
else {
size_t size = tsslen(s);
const char *str = getstr(s);
dumpSize(D, size + 1);
dumpVector(D, str, size);
}
}
static void dumpCode (DumpState *D, const Proto *f) {
dumpInt(D, f->sizecode);
dumpVector(D, f->code, f->sizecode);
}
static void dumpFunction(DumpState *D, const Proto *f, TString *psource);
static void dumpConstants (DumpState *D, const Proto *f) {
int i;
int n = f->sizek;
dumpInt(D, n);
for (i = 0; i < n; i++) {
const TValue *o = &f->k[i];
int tt = ttypetag(o);
dumpByte(D, tt);
switch (tt) {
case LUA_VNUMFLT:
dumpNumber(D, fltvalue(o));
break;
case LUA_VNUMINT:
dumpInteger(D, ivalue(o));
break;
case LUA_VSHRSTR:
case LUA_VLNGSTR:
dumpString(D, tsvalue(o));
break;
default:
lua_assert(tt == LUA_VNIL || tt == LUA_VFALSE || tt == LUA_VTRUE);
}
}
}
static void dumpProtos (DumpState *D, const Proto *f) {
int i;
int n = f->sizep;
dumpInt(D, n);
for (i = 0; i < n; i++)
dumpFunction(D, f->p[i], f->source);
}
static void dumpUpvalues (DumpState *D, const Proto *f) {
int i, n = f->sizeupvalues;
dumpInt(D, n);
for (i = 0; i < n; i++) {
dumpByte(D, f->upvalues[i].instack);
dumpByte(D, f->upvalues[i].idx);
dumpByte(D, f->upvalues[i].kind);
}
}
static void dumpDebug (DumpState *D, const Proto *f) {
int i, n;
n = (D->strip) ? 0 : f->sizelineinfo;
dumpInt(D, n);
dumpVector(D, f->lineinfo, n);
n = (D->strip) ? 0 : f->sizeabslineinfo;
dumpInt(D, n);
for (i = 0; i < n; i++) {
dumpInt(D, f->abslineinfo[i].pc);
dumpInt(D, f->abslineinfo[i].line);
}
n = (D->strip) ? 0 : f->sizelocvars;
dumpInt(D, n);
for (i = 0; i < n; i++) {
dumpString(D, f->locvars[i].varname);
dumpInt(D, f->locvars[i].startpc);
dumpInt(D, f->locvars[i].endpc);
}
n = (D->strip) ? 0 : f->sizeupvalues;
dumpInt(D, n);
for (i = 0; i < n; i++)
dumpString(D, f->upvalues[i].name);
}
static void dumpFunction (DumpState *D, const Proto *f, TString *psource) {
if (D->strip || f->source == psource)
dumpString(D, NULL); /* no debug info or same source as its parent */
else
dumpString(D, f->source);
dumpInt(D, f->linedefined);
dumpInt(D, f->lastlinedefined);
dumpByte(D, f->numparams);
dumpByte(D, f->is_vararg);
dumpByte(D, f->maxstacksize);
dumpCode(D, f);
dumpConstants(D, f);
dumpUpvalues(D, f);
dumpProtos(D, f);
dumpDebug(D, f);
}
static void dumpHeader (DumpState *D) {
dumpLiteral(D, LUA_SIGNATURE);
dumpByte(D, LUAC_VERSION);
dumpByte(D, LUAC_FORMAT);
dumpLiteral(D, LUAC_DATA);
dumpByte(D, sizeof(Instruction));
dumpByte(D, sizeof(lua_Integer));
dumpByte(D, sizeof(lua_Number));
dumpInteger(D, LUAC_INT);
dumpNumber(D, LUAC_NUM);
}
/*
** dump Lua function as precompiled chunk
*/
int luaU_dump(lua_State *L, const Proto *f, lua_Writer w, void *data,
int strip) {
DumpState D;
D.L = L;
D.writer = w;
D.data = data;
D.strip = strip;
D.status = 0;
dumpHeader(&D);
dumpByte(&D, f->sizeupvalues);
dumpFunction(&D, f, NULL);
return D.status;
}

View File

@@ -0,0 +1,294 @@
/*
** $Id: lfunc.c $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#define lfunc_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
CClosure *luaF_newCclosure (lua_State *L, int nupvals) {
GCObject *o = luaC_newobj(L, LUA_VCCL, sizeCclosure(nupvals));
CClosure *c = gco2ccl(o);
c->nupvalues = cast_byte(nupvals);
return c;
}
LClosure *luaF_newLclosure (lua_State *L, int nupvals) {
GCObject *o = luaC_newobj(L, LUA_VLCL, sizeLclosure(nupvals));
LClosure *c = gco2lcl(o);
c->p = NULL;
c->nupvalues = cast_byte(nupvals);
while (nupvals--) c->upvals[nupvals] = NULL;
return c;
}
/*
** fill a closure with new closed upvalues
*/
void luaF_initupvals (lua_State *L, LClosure *cl) {
int i;
for (i = 0; i < cl->nupvalues; i++) {
GCObject *o = luaC_newobj(L, LUA_VUPVAL, sizeof(UpVal));
UpVal *uv = gco2upv(o);
uv->v.p = &uv->u.value; /* make it closed */
setnilvalue(uv->v.p);
cl->upvals[i] = uv;
luaC_objbarrier(L, cl, uv);
}
}
/*
** Create a new upvalue at the given level, and link it to the list of
** open upvalues of 'L' after entry 'prev'.
**/
static UpVal *newupval (lua_State *L, StkId level, UpVal **prev) {
GCObject *o = luaC_newobj(L, LUA_VUPVAL, sizeof(UpVal));
UpVal *uv = gco2upv(o);
UpVal *next = *prev;
uv->v.p = s2v(level); /* current value lives in the stack */
uv->u.open.next = next; /* link it to list of open upvalues */
uv->u.open.previous = prev;
if (next)
next->u.open.previous = &uv->u.open.next;
*prev = uv;
if (!isintwups(L)) { /* thread not in list of threads with upvalues? */
L->twups = G(L)->twups; /* link it to the list */
G(L)->twups = L;
}
return uv;
}
/*
** Find and reuse, or create if it does not exist, an upvalue
** at the given level.
*/
UpVal *luaF_findupval (lua_State *L, StkId level) {
UpVal **pp = &L->openupval;
UpVal *p;
lua_assert(isintwups(L) || L->openupval == NULL);
while ((p = *pp) != NULL && uplevel(p) >= level) { /* search for it */
lua_assert(!isdead(G(L), p));
if (uplevel(p) == level) /* corresponding upvalue? */
return p; /* return it */
pp = &p->u.open.next;
}
/* not found: create a new upvalue after 'pp' */
return newupval(L, level, pp);
}
/*
** Call closing method for object 'obj' with error message 'err'. The
** boolean 'yy' controls whether the call is yieldable.
** (This function assumes EXTRA_STACK.)
*/
static void callclosemethod (lua_State *L, TValue *obj, TValue *err, int yy) {
StkId top = L->top.p;
const TValue *tm = luaT_gettmbyobj(L, obj, TM_CLOSE);
setobj2s(L, top, tm); /* will call metamethod... */
setobj2s(L, top + 1, obj); /* with 'self' as the 1st argument */
setobj2s(L, top + 2, err); /* and error msg. as 2nd argument */
L->top.p = top + 3; /* add function and arguments */
if (yy)
luaD_call(L, top, 0);
else
luaD_callnoyield(L, top, 0);
}
/*
** Check whether object at given level has a close metamethod and raise
** an error if not.
*/
static void checkclosemth (lua_State *L, StkId level) {
const TValue *tm = luaT_gettmbyobj(L, s2v(level), TM_CLOSE);
if (ttisnil(tm)) { /* no metamethod? */
int idx = cast_int(level - L->ci->func.p); /* variable index */
const char *vname = luaG_findlocal(L, L->ci, idx, NULL);
if (vname == NULL) vname = "?";
luaG_runerror(L, "variable '%s' got a non-closable value", vname);
}
}
/*
** Prepare and call a closing method.
** If status is CLOSEKTOP, the call to the closing method will be pushed
** at the top of the stack. Otherwise, values can be pushed right after
** the 'level' of the upvalue being closed, as everything after that
** won't be used again.
*/
static void prepcallclosemth (lua_State *L, StkId level, int status, int yy) {
TValue *uv = s2v(level); /* value being closed */
TValue *errobj;
if (status == CLOSEKTOP)
errobj = &G(L)->nilvalue; /* error object is nil */
else { /* 'luaD_seterrorobj' will set top to level + 2 */
errobj = s2v(level + 1); /* error object goes after 'uv' */
luaD_seterrorobj(L, status, level + 1); /* set error object */
}
callclosemethod(L, uv, errobj, yy);
}
/*
** Maximum value for deltas in 'tbclist', dependent on the type
** of delta. (This macro assumes that an 'L' is in scope where it
** is used.)
*/
#define MAXDELTA \
((256ul << ((sizeof(L->stack.p->tbclist.delta) - 1) * 8)) - 1)
/*
** Insert a variable in the list of to-be-closed variables.
*/
void luaF_newtbcupval (lua_State *L, StkId level) {
lua_assert(level > L->tbclist.p);
if (l_isfalse(s2v(level)))
return; /* false doesn't need to be closed */
checkclosemth(L, level); /* value must have a close method */
while (cast_uint(level - L->tbclist.p) > MAXDELTA) {
L->tbclist.p += MAXDELTA; /* create a dummy node at maximum delta */
L->tbclist.p->tbclist.delta = 0;
}
level->tbclist.delta = cast(unsigned short, level - L->tbclist.p);
L->tbclist.p = level;
}
void luaF_unlinkupval (UpVal *uv) {
lua_assert(upisopen(uv));
*uv->u.open.previous = uv->u.open.next;
if (uv->u.open.next)
uv->u.open.next->u.open.previous = uv->u.open.previous;
}
/*
** Close all upvalues up to the given stack level.
*/
void luaF_closeupval (lua_State *L, StkId level) {
UpVal *uv;
StkId upl; /* stack index pointed by 'uv' */
while ((uv = L->openupval) != NULL && (upl = uplevel(uv)) >= level) {
TValue *slot = &uv->u.value; /* new position for value */
lua_assert(uplevel(uv) < L->top.p);
luaF_unlinkupval(uv); /* remove upvalue from 'openupval' list */
setobj(L, slot, uv->v.p); /* move value to upvalue slot */
uv->v.p = slot; /* now current value lives here */
if (!iswhite(uv)) { /* neither white nor dead? */
nw2black(uv); /* closed upvalues cannot be gray */
luaC_barrier(L, uv, slot);
}
}
}
/*
** Remove first element from the tbclist plus its dummy nodes.
*/
static void poptbclist (lua_State *L) {
StkId tbc = L->tbclist.p;
lua_assert(tbc->tbclist.delta > 0); /* first element cannot be dummy */
tbc -= tbc->tbclist.delta;
while (tbc > L->stack.p && tbc->tbclist.delta == 0)
tbc -= MAXDELTA; /* remove dummy nodes */
L->tbclist.p = tbc;
}
/*
** Close all upvalues and to-be-closed variables up to the given stack
** level. Return restored 'level'.
*/
StkId luaF_close (lua_State *L, StkId level, int status, int yy) {
ptrdiff_t levelrel = savestack(L, level);
luaF_closeupval(L, level); /* first, close the upvalues */
while (L->tbclist.p >= level) { /* traverse tbc's down to that level */
StkId tbc = L->tbclist.p; /* get variable index */
poptbclist(L); /* remove it from list */
prepcallclosemth(L, tbc, status, yy); /* close variable */
level = restorestack(L, levelrel);
}
return level;
}
Proto *luaF_newproto (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_VPROTO, sizeof(Proto));
Proto *f = gco2p(o);
f->k = NULL;
f->sizek = 0;
f->p = NULL;
f->sizep = 0;
f->code = NULL;
f->sizecode = 0;
f->lineinfo = NULL;
f->sizelineinfo = 0;
f->abslineinfo = NULL;
f->sizeabslineinfo = 0;
f->upvalues = NULL;
f->sizeupvalues = 0;
f->numparams = 0;
f->is_vararg = 0;
f->maxstacksize = 0;
f->locvars = NULL;
f->sizelocvars = 0;
f->linedefined = 0;
f->lastlinedefined = 0;
f->source = NULL;
return f;
}
void luaF_freeproto (lua_State *L, Proto *f) {
luaM_freearray(L, f->code, f->sizecode);
luaM_freearray(L, f->p, f->sizep);
luaM_freearray(L, f->k, f->sizek);
luaM_freearray(L, f->lineinfo, f->sizelineinfo);
luaM_freearray(L, f->abslineinfo, f->sizeabslineinfo);
luaM_freearray(L, f->locvars, f->sizelocvars);
luaM_freearray(L, f->upvalues, f->sizeupvalues);
luaM_free(L, f);
}
/*
** Look for n-th local variable at line 'line' in function 'func'.
** Returns NULL if not found.
*/
const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
int i;
for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
if (pc < f->locvars[i].endpc) { /* is variable active? */
local_number--;
if (local_number == 0)
return getstr(f->locvars[i].varname);
}
}
return NULL; /* not found */
}

View File

@@ -0,0 +1,64 @@
/*
** $Id: lfunc.h $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#ifndef lfunc_h
#define lfunc_h
#include "lobject.h"
#define sizeCclosure(n) (cast_int(offsetof(CClosure, upvalue)) + \
cast_int(sizeof(TValue)) * (n))
#define sizeLclosure(n) (cast_int(offsetof(LClosure, upvals)) + \
cast_int(sizeof(TValue *)) * (n))
/* test whether thread is in 'twups' list */
#define isintwups(L) (L->twups != L)
/*
** maximum number of upvalues in a closure (both C and Lua). (Value
** must fit in a VM register.)
*/
#define MAXUPVAL 255
#define upisopen(up) ((up)->v.p != &(up)->u.value)
#define uplevel(up) check_exp(upisopen(up), cast(StkId, (up)->v.p))
/*
** maximum number of misses before giving up the cache of closures
** in prototypes
*/
#define MAXMISS 10
/* special status to close upvalues preserving the top of the stack */
#define CLOSEKTOP (-1)
LUAI_FUNC Proto *luaF_newproto (lua_State *L);
LUAI_FUNC CClosure *luaF_newCclosure (lua_State *L, int nupvals);
LUAI_FUNC LClosure *luaF_newLclosure (lua_State *L, int nupvals);
LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl);
LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_newtbcupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_closeupval (lua_State *L, StkId level);
LUAI_FUNC StkId luaF_close (lua_State *L, StkId level, int status, int yy);
LUAI_FUNC void luaF_unlinkupval (UpVal *uv);
LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
int pc);
#endif

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,202 @@
/*
** $Id: lgc.h $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#ifndef lgc_h
#define lgc_h
#include "lobject.h"
#include "lstate.h"
/*
** Collectable objects may have one of three colors: white, which means
** the object is not marked; gray, which means the object is marked, but
** its references may be not marked; and black, which means that the
** object and all its references are marked. The main invariant of the
** garbage collector, while marking objects, is that a black object can
** never point to a white one. Moreover, any gray object must be in a
** "gray list" (gray, grayagain, weak, allweak, ephemeron) so that it
** can be visited again before finishing the collection cycle. (Open
** upvalues are an exception to this rule.) These lists have no meaning
** when the invariant is not being enforced (e.g., sweep phase).
*/
/*
** Possible states of the Garbage Collector
*/
#define GCSpropagate 0
#define GCSenteratomic 1
#define GCSatomic 2
#define GCSswpallgc 3
#define GCSswpfinobj 4
#define GCSswptobefnz 5
#define GCSswpend 6
#define GCScallfin 7
#define GCSpause 8
#define issweepphase(g) \
(GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend)
/*
** macro to tell when main invariant (white objects cannot point to black
** ones) must be kept. During a collection, the sweep
** phase may break the invariant, as objects turned white may point to
** still-black objects. The invariant is restored when sweep ends and
** all objects are white again.
*/
#define keepinvariant(g) ((g)->gcstate <= GCSatomic)
/*
** some useful bit tricks
*/
#define resetbits(x,m) ((x) &= cast_byte(~(m)))
#define setbits(x,m) ((x) |= (m))
#define testbits(x,m) ((x) & (m))
#define bitmask(b) (1<<(b))
#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
#define l_setbit(x,b) setbits(x, bitmask(b))
#define resetbit(x,b) resetbits(x, bitmask(b))
#define testbit(x,b) testbits(x, bitmask(b))
/*
** Layout for bit use in 'marked' field. First three bits are
** used for object "age" in generational mode. Last bit is used
** by tests.
*/
#define WHITE0BIT 3 /* object is white (type 0) */
#define WHITE1BIT 4 /* object is white (type 1) */
#define BLACKBIT 5 /* object is black */
#define FINALIZEDBIT 6 /* object has been marked for finalization */
#define TESTBIT 7
#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
#define iswhite(x) testbits((x)->marked, WHITEBITS)
#define isblack(x) testbit((x)->marked, BLACKBIT)
#define isgray(x) /* neither white nor black */ \
(!testbits((x)->marked, WHITEBITS | bitmask(BLACKBIT)))
#define tofinalize(x) testbit((x)->marked, FINALIZEDBIT)
#define otherwhite(g) ((g)->currentwhite ^ WHITEBITS)
#define isdeadm(ow,m) ((m) & (ow))
#define isdead(g,v) isdeadm(otherwhite(g), (v)->marked)
#define changewhite(x) ((x)->marked ^= WHITEBITS)
#define nw2black(x) \
check_exp(!iswhite(x), l_setbit((x)->marked, BLACKBIT))
#define luaC_white(g) cast_byte((g)->currentwhite & WHITEBITS)
/* object age in generational mode */
#define G_NEW 0 /* created in current cycle */
#define G_SURVIVAL 1 /* created in previous cycle */
#define G_OLD0 2 /* marked old by frw. barrier in this cycle */
#define G_OLD1 3 /* first full cycle as old */
#define G_OLD 4 /* really old object (not to be visited) */
#define G_TOUCHED1 5 /* old object touched this cycle */
#define G_TOUCHED2 6 /* old object touched in previous cycle */
#define AGEBITS 7 /* all age bits (111) */
#define getage(o) ((o)->marked & AGEBITS)
#define setage(o,a) ((o)->marked = cast_byte(((o)->marked & (~AGEBITS)) | a))
#define isold(o) (getage(o) > G_SURVIVAL)
#define changeage(o,f,t) \
check_exp(getage(o) == (f), (o)->marked ^= ((f)^(t)))
/* Default Values for GC parameters */
#define LUAI_GENMAJORMUL 100
#define LUAI_GENMINORMUL 20
/* wait memory to double before starting new cycle */
#define LUAI_GCPAUSE 200
/*
** some gc parameters are stored divided by 4 to allow a maximum value
** up to 1023 in a 'lu_byte'.
*/
#define getgcparam(p) ((p) * 4)
#define setgcparam(p,v) ((p) = (v) / 4)
#define LUAI_GCMUL 100
/* how much to allocate before next GC step (log2) */
#define LUAI_GCSTEPSIZE 13 /* 8 KB */
/*
** Check whether the declared GC mode is generational. While in
** generational mode, the collector can go temporarily to incremental
** mode to improve performance. This is signaled by 'g->lastatomic != 0'.
*/
#define isdecGCmodegen(g) (g->gckind == KGC_GEN || g->lastatomic != 0)
/*
** Control when GC is running:
*/
#define GCSTPUSR 1 /* bit true when GC stopped by user */
#define GCSTPGC 2 /* bit true when GC stopped by itself */
#define GCSTPCLS 4 /* bit true when closing Lua state */
#define gcrunning(g) ((g)->gcstp == 0)
/*
** Does one step of collection when debt becomes positive. 'pre'/'pos'
** allows some adjustments to be done only when needed. macro
** 'condchangemem' is used only for heavy tests (forcing a full
** GC cycle on every opportunity)
*/
#define luaC_condGC(L,pre,pos) \
{ if (G(L)->GCdebt > 0) { pre; luaC_step(L); pos;}; \
condchangemem(L,pre,pos); }
/* more often than not, 'pre'/'pos' are empty */
#define luaC_checkGC(L) luaC_condGC(L,(void)0,(void)0)
#define luaC_objbarrier(L,p,o) ( \
(isblack(p) && iswhite(o)) ? \
luaC_barrier_(L,obj2gco(p),obj2gco(o)) : cast_void(0))
#define luaC_barrier(L,p,v) ( \
iscollectable(v) ? luaC_objbarrier(L,p,gcvalue(v)) : cast_void(0))
#define luaC_objbarrierback(L,p,o) ( \
(isblack(p) && iswhite(o)) ? luaC_barrierback_(L,p) : cast_void(0))
#define luaC_barrierback(L,p,v) ( \
iscollectable(v) ? luaC_objbarrierback(L, p, gcvalue(v)) : cast_void(0))
LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_freeallobjects (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz);
LUAI_FUNC GCObject *luaC_newobjdt (lua_State *L, int tt, size_t sz,
size_t offset);
LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback_ (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
LUAI_FUNC void luaC_changemode (lua_State *L, int newmode);
#endif

View File

@@ -0,0 +1,65 @@
/*
** $Id: linit.c $
** Initialization of libraries for lua.c and other clients
** See Copyright Notice in lua.h
*/
#define linit_c
#define LUA_LIB
/*
** If you embed Lua in your program and need to open the standard
** libraries, call luaL_openlibs in your program. If you need a
** different set of libraries, copy this file to your project and edit
** it to suit your needs.
**
** You can also *preload* libraries, so that a later 'require' can
** open the library, which is already linked to the application.
** For that, do the following code:
**
** luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
** lua_pushcfunction(L, luaopen_modname);
** lua_setfield(L, -2, modname);
** lua_pop(L, 1); // remove PRELOAD table
*/
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
/*
** these libs are loaded by lua.c and are readily available to any Lua
** program
*/
static const luaL_Reg loadedlibs[] = {
{LUA_GNAME, luaopen_base},
{LUA_LOADLIBNAME, luaopen_package},
{LUA_COLIBNAME, luaopen_coroutine},
{LUA_TABLIBNAME, luaopen_table},
{LUA_IOLIBNAME, luaopen_io},
{LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_MATHLIBNAME, luaopen_math},
{LUA_UTF8LIBNAME, luaopen_utf8},
{LUA_DBLIBNAME, luaopen_debug},
{NULL, NULL}
};
LUALIB_API void luaL_openlibs (lua_State *L) {
const luaL_Reg *lib;
/* "require" functions from 'loadedlibs' and set results to global table */
for (lib = loadedlibs; lib->func; lib++) {
luaL_requiref(L, lib->name, lib->func, 1);
lua_pop(L, 1); /* remove lib */
}
}

View File

@@ -0,0 +1,828 @@
/*
** $Id: liolib.c $
** Standard I/O (and system) library
** See Copyright Notice in lua.h
*/
#define liolib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <errno.h>
#include <locale.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** Change this macro to accept other modes for 'fopen' besides
** the standard ones.
*/
#if !defined(l_checkmode)
/* accepted extensions to 'mode' in 'fopen' */
#if !defined(L_MODEEXT)
#define L_MODEEXT "b"
#endif
/* Check whether 'mode' matches '[rwa]%+?[L_MODEEXT]*' */
static int l_checkmode (const char *mode) {
return (*mode != '\0' && strchr("rwa", *(mode++)) != NULL &&
(*mode != '+' || ((void)(++mode), 1)) && /* skip if char is '+' */
(strspn(mode, L_MODEEXT) == strlen(mode))); /* check extensions */
}
#endif
/*
** {======================================================
** l_popen spawns a new process connected to the current
** one through the file streams.
** =======================================================
*/
#if !defined(l_popen) /* { */
#if defined(LUA_USE_POSIX) /* { */
#define l_popen(L,c,m) (fflush(NULL), popen(c,m))
#define l_pclose(L,file) (pclose(file))
#elif defined(LUA_USE_WINDOWS) /* }{ */
#define l_popen(L,c,m) (_popen(c,m))
#define l_pclose(L,file) (_pclose(file))
#if !defined(l_checkmodep)
/* Windows accepts "[rw][bt]?" as valid modes */
#define l_checkmodep(m) ((m[0] == 'r' || m[0] == 'w') && \
(m[1] == '\0' || ((m[1] == 'b' || m[1] == 't') && m[2] == '\0')))
#endif
#else /* }{ */
/* ISO C definitions */
#define l_popen(L,c,m) \
((void)c, (void)m, \
luaL_error(L, "'popen' not supported"), \
(FILE*)0)
#define l_pclose(L,file) ((void)L, (void)file, -1)
#endif /* } */
#endif /* } */
#if !defined(l_checkmodep)
/* By default, Lua accepts only "r" or "w" as valid modes */
#define l_checkmodep(m) ((m[0] == 'r' || m[0] == 'w') && m[1] == '\0')
#endif
/* }====================================================== */
#if !defined(l_getc) /* { */
#if defined(LUA_USE_POSIX)
#define l_getc(f) getc_unlocked(f)
#define l_lockfile(f) flockfile(f)
#define l_unlockfile(f) funlockfile(f)
#else
#define l_getc(f) getc(f)
#define l_lockfile(f) ((void)0)
#define l_unlockfile(f) ((void)0)
#endif
#endif /* } */
/*
** {======================================================
** l_fseek: configuration for longer offsets
** =======================================================
*/
#if !defined(l_fseek) /* { */
#if defined(LUA_USE_POSIX) /* { */
#include <sys/types.h>
#define l_fseek(f,o,w) fseeko(f,o,w)
#define l_ftell(f) ftello(f)
#define l_seeknum off_t
#elif defined(LUA_USE_WINDOWS) && !defined(_CRTIMP_TYPEINFO) \
&& defined(_MSC_VER) && (_MSC_VER >= 1400) /* }{ */
/* Windows (but not DDK) and Visual C++ 2005 or higher */
#define l_fseek(f,o,w) _fseeki64(f,o,w)
#define l_ftell(f) _ftelli64(f)
#define l_seeknum __int64
#else /* }{ */
/* ISO C definitions */
#define l_fseek(f,o,w) fseek(f,o,w)
#define l_ftell(f) ftell(f)
#define l_seeknum long
#endif /* } */
#endif /* } */
/* }====================================================== */
#define IO_PREFIX "_IO_"
#define IOPREF_LEN (sizeof(IO_PREFIX)/sizeof(char) - 1)
#define IO_INPUT (IO_PREFIX "input")
#define IO_OUTPUT (IO_PREFIX "output")
typedef luaL_Stream LStream;
#define tolstream(L) ((LStream *)luaL_checkudata(L, 1, LUA_FILEHANDLE))
#define isclosed(p) ((p)->closef == NULL)
static int io_type (lua_State *L) {
LStream *p;
luaL_checkany(L, 1);
p = (LStream *)luaL_testudata(L, 1, LUA_FILEHANDLE);
if (p == NULL)
luaL_pushfail(L); /* not a file */
else if (isclosed(p))
lua_pushliteral(L, "closed file");
else
lua_pushliteral(L, "file");
return 1;
}
static int f_tostring (lua_State *L) {
LStream *p = tolstream(L);
if (isclosed(p))
lua_pushliteral(L, "file (closed)");
else
lua_pushfstring(L, "file (%p)", p->f);
return 1;
}
static FILE *tofile (lua_State *L) {
LStream *p = tolstream(L);
if (l_unlikely(isclosed(p)))
luaL_error(L, "attempt to use a closed file");
lua_assert(p->f);
return p->f;
}
/*
** When creating file handles, always creates a 'closed' file handle
** before opening the actual file; so, if there is a memory error, the
** handle is in a consistent state.
*/
static LStream *newprefile (lua_State *L) {
LStream *p = (LStream *)lua_newuserdatauv(L, sizeof(LStream), 0);
p->closef = NULL; /* mark file handle as 'closed' */
luaL_setmetatable(L, LUA_FILEHANDLE);
return p;
}
/*
** Calls the 'close' function from a file handle. The 'volatile' avoids
** a bug in some versions of the Clang compiler (e.g., clang 3.0 for
** 32 bits).
*/
static int aux_close (lua_State *L) {
LStream *p = tolstream(L);
volatile lua_CFunction cf = p->closef;
p->closef = NULL; /* mark stream as closed */
return (*cf)(L); /* close it */
}
static int f_close (lua_State *L) {
tofile(L); /* make sure argument is an open stream */
return aux_close(L);
}
static int io_close (lua_State *L) {
if (lua_isnone(L, 1)) /* no argument? */
lua_getfield(L, LUA_REGISTRYINDEX, IO_OUTPUT); /* use default output */
return f_close(L);
}
static int f_gc (lua_State *L) {
LStream *p = tolstream(L);
if (!isclosed(p) && p->f != NULL)
aux_close(L); /* ignore closed and incompletely open files */
return 0;
}
/*
** function to close regular files
*/
static int io_fclose (lua_State *L) {
LStream *p = tolstream(L);
int res = fclose(p->f);
return luaL_fileresult(L, (res == 0), NULL);
}
static LStream *newfile (lua_State *L) {
LStream *p = newprefile(L);
p->f = NULL;
p->closef = &io_fclose;
return p;
}
static void opencheck (lua_State *L, const char *fname, const char *mode) {
LStream *p = newfile(L);
p->f = fopen(fname, mode);
if (l_unlikely(p->f == NULL))
luaL_error(L, "cannot open file '%s' (%s)", fname, strerror(errno));
}
static int io_open (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
LStream *p = newfile(L);
const char *md = mode; /* to traverse/check mode */
luaL_argcheck(L, l_checkmode(md), 2, "invalid mode");
p->f = fopen(filename, mode);
return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
}
/*
** function to close 'popen' files
*/
static int io_pclose (lua_State *L) {
LStream *p = tolstream(L);
errno = 0;
return luaL_execresult(L, l_pclose(L, p->f));
}
static int io_popen (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
LStream *p = newprefile(L);
luaL_argcheck(L, l_checkmodep(mode), 2, "invalid mode");
p->f = l_popen(L, filename, mode);
p->closef = &io_pclose;
return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
}
static int io_tmpfile (lua_State *L) {
LStream *p = newfile(L);
p->f = tmpfile();
return (p->f == NULL) ? luaL_fileresult(L, 0, NULL) : 1;
}
static FILE *getiofile (lua_State *L, const char *findex) {
LStream *p;
lua_getfield(L, LUA_REGISTRYINDEX, findex);
p = (LStream *)lua_touserdata(L, -1);
if (l_unlikely(isclosed(p)))
luaL_error(L, "default %s file is closed", findex + IOPREF_LEN);
return p->f;
}
static int g_iofile (lua_State *L, const char *f, const char *mode) {
if (!lua_isnoneornil(L, 1)) {
const char *filename = lua_tostring(L, 1);
if (filename)
opencheck(L, filename, mode);
else {
tofile(L); /* check that it's a valid file handle */
lua_pushvalue(L, 1);
}
lua_setfield(L, LUA_REGISTRYINDEX, f);
}
/* return current value */
lua_getfield(L, LUA_REGISTRYINDEX, f);
return 1;
}
static int io_input (lua_State *L) {
return g_iofile(L, IO_INPUT, "r");
}
static int io_output (lua_State *L) {
return g_iofile(L, IO_OUTPUT, "w");
}
static int io_readline (lua_State *L);
/*
** maximum number of arguments to 'f:lines'/'io.lines' (it + 3 must fit
** in the limit for upvalues of a closure)
*/
#define MAXARGLINE 250
/*
** Auxiliary function to create the iteration function for 'lines'.
** The iteration function is a closure over 'io_readline', with
** the following upvalues:
** 1) The file being read (first value in the stack)
** 2) the number of arguments to read
** 3) a boolean, true iff file has to be closed when finished ('toclose')
** *) a variable number of format arguments (rest of the stack)
*/
static void aux_lines (lua_State *L, int toclose) {
int n = lua_gettop(L) - 1; /* number of arguments to read */
luaL_argcheck(L, n <= MAXARGLINE, MAXARGLINE + 2, "too many arguments");
lua_pushvalue(L, 1); /* file */
lua_pushinteger(L, n); /* number of arguments to read */
lua_pushboolean(L, toclose); /* close/not close file when finished */
lua_rotate(L, 2, 3); /* move the three values to their positions */
lua_pushcclosure(L, io_readline, 3 + n);
}
static int f_lines (lua_State *L) {
tofile(L); /* check that it's a valid file handle */
aux_lines(L, 0);
return 1;
}
/*
** Return an iteration function for 'io.lines'. If file has to be
** closed, also returns the file itself as a second result (to be
** closed as the state at the exit of a generic for).
*/
static int io_lines (lua_State *L) {
int toclose;
if (lua_isnone(L, 1)) lua_pushnil(L); /* at least one argument */
if (lua_isnil(L, 1)) { /* no file name? */
lua_getfield(L, LUA_REGISTRYINDEX, IO_INPUT); /* get default input */
lua_replace(L, 1); /* put it at index 1 */
tofile(L); /* check that it's a valid file handle */
toclose = 0; /* do not close it after iteration */
}
else { /* open a new file */
const char *filename = luaL_checkstring(L, 1);
opencheck(L, filename, "r");
lua_replace(L, 1); /* put file at index 1 */
toclose = 1; /* close it after iteration */
}
aux_lines(L, toclose); /* push iteration function */
if (toclose) {
lua_pushnil(L); /* state */
lua_pushnil(L); /* control */
lua_pushvalue(L, 1); /* file is the to-be-closed variable (4th result) */
return 4;
}
else
return 1;
}
/*
** {======================================================
** READ
** =======================================================
*/
/* maximum length of a numeral */
#if !defined (L_MAXLENNUM)
#define L_MAXLENNUM 200
#endif
/* auxiliary structure used by 'read_number' */
typedef struct {
FILE *f; /* file being read */
int c; /* current character (look ahead) */
int n; /* number of elements in buffer 'buff' */
char buff[L_MAXLENNUM + 1]; /* +1 for ending '\0' */
} RN;
/*
** Add current char to buffer (if not out of space) and read next one
*/
static int nextc (RN *rn) {
if (l_unlikely(rn->n >= L_MAXLENNUM)) { /* buffer overflow? */
rn->buff[0] = '\0'; /* invalidate result */
return 0; /* fail */
}
else {
rn->buff[rn->n++] = rn->c; /* save current char */
rn->c = l_getc(rn->f); /* read next one */
return 1;
}
}
/*
** Accept current char if it is in 'set' (of size 2)
*/
static int test2 (RN *rn, const char *set) {
if (rn->c == set[0] || rn->c == set[1])
return nextc(rn);
else return 0;
}
/*
** Read a sequence of (hex)digits
*/
static int readdigits (RN *rn, int hex) {
int count = 0;
while ((hex ? isxdigit(rn->c) : isdigit(rn->c)) && nextc(rn))
count++;
return count;
}
/*
** Read a number: first reads a valid prefix of a numeral into a buffer.
** Then it calls 'lua_stringtonumber' to check whether the format is
** correct and to convert it to a Lua number.
*/
static int read_number (lua_State *L, FILE *f) {
RN rn;
int count = 0;
int hex = 0;
char decp[2];
rn.f = f; rn.n = 0;
decp[0] = lua_getlocaledecpoint(); /* get decimal point from locale */
decp[1] = '.'; /* always accept a dot */
l_lockfile(rn.f);
do { rn.c = l_getc(rn.f); } while (isspace(rn.c)); /* skip spaces */
test2(&rn, "-+"); /* optional sign */
if (test2(&rn, "00")) {
if (test2(&rn, "xX")) hex = 1; /* numeral is hexadecimal */
else count = 1; /* count initial '0' as a valid digit */
}
count += readdigits(&rn, hex); /* integral part */
if (test2(&rn, decp)) /* decimal point? */
count += readdigits(&rn, hex); /* fractional part */
if (count > 0 && test2(&rn, (hex ? "pP" : "eE"))) { /* exponent mark? */
test2(&rn, "-+"); /* exponent sign */
readdigits(&rn, 0); /* exponent digits */
}
ungetc(rn.c, rn.f); /* unread look-ahead char */
l_unlockfile(rn.f);
rn.buff[rn.n] = '\0'; /* finish string */
if (l_likely(lua_stringtonumber(L, rn.buff)))
return 1; /* ok, it is a valid number */
else { /* invalid format */
lua_pushnil(L); /* "result" to be removed */
return 0; /* read fails */
}
}
static int test_eof (lua_State *L, FILE *f) {
int c = getc(f);
ungetc(c, f); /* no-op when c == EOF */
lua_pushliteral(L, "");
return (c != EOF);
}
static int read_line (lua_State *L, FILE *f, int chop) {
luaL_Buffer b;
int c;
luaL_buffinit(L, &b);
do { /* may need to read several chunks to get whole line */
char *buff = luaL_prepbuffer(&b); /* preallocate buffer space */
int i = 0;
l_lockfile(f); /* no memory errors can happen inside the lock */
while (i < LUAL_BUFFERSIZE && (c = l_getc(f)) != EOF && c != '\n')
buff[i++] = c; /* read up to end of line or buffer limit */
l_unlockfile(f);
luaL_addsize(&b, i);
} while (c != EOF && c != '\n'); /* repeat until end of line */
if (!chop && c == '\n') /* want a newline and have one? */
luaL_addchar(&b, c); /* add ending newline to result */
luaL_pushresult(&b); /* close buffer */
/* return ok if read something (either a newline or something else) */
return (c == '\n' || lua_rawlen(L, -1) > 0);
}
static void read_all (lua_State *L, FILE *f) {
size_t nr;
luaL_Buffer b;
luaL_buffinit(L, &b);
do { /* read file in chunks of LUAL_BUFFERSIZE bytes */
char *p = luaL_prepbuffer(&b);
nr = fread(p, sizeof(char), LUAL_BUFFERSIZE, f);
luaL_addsize(&b, nr);
} while (nr == LUAL_BUFFERSIZE);
luaL_pushresult(&b); /* close buffer */
}
static int read_chars (lua_State *L, FILE *f, size_t n) {
size_t nr; /* number of chars actually read */
char *p;
luaL_Buffer b;
luaL_buffinit(L, &b);
p = luaL_prepbuffsize(&b, n); /* prepare buffer to read whole block */
nr = fread(p, sizeof(char), n, f); /* try to read 'n' chars */
luaL_addsize(&b, nr);
luaL_pushresult(&b); /* close buffer */
return (nr > 0); /* true iff read something */
}
static int g_read (lua_State *L, FILE *f, int first) {
int nargs = lua_gettop(L) - 1;
int n, success;
clearerr(f);
if (nargs == 0) { /* no arguments? */
success = read_line(L, f, 1);
n = first + 1; /* to return 1 result */
}
else {
/* ensure stack space for all results and for auxlib's buffer */
luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
success = 1;
for (n = first; nargs-- && success; n++) {
if (lua_type(L, n) == LUA_TNUMBER) {
size_t l = (size_t)luaL_checkinteger(L, n);
success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
}
else {
const char *p = luaL_checkstring(L, n);
if (*p == '*') p++; /* skip optional '*' (for compatibility) */
switch (*p) {
case 'n': /* number */
success = read_number(L, f);
break;
case 'l': /* line */
success = read_line(L, f, 1);
break;
case 'L': /* line with end-of-line */
success = read_line(L, f, 0);
break;
case 'a': /* file */
read_all(L, f); /* read entire file */
success = 1; /* always success */
break;
default:
return luaL_argerror(L, n, "invalid format");
}
}
}
}
if (ferror(f))
return luaL_fileresult(L, 0, NULL);
if (!success) {
lua_pop(L, 1); /* remove last result */
luaL_pushfail(L); /* push nil instead */
}
return n - first;
}
static int io_read (lua_State *L) {
return g_read(L, getiofile(L, IO_INPUT), 1);
}
static int f_read (lua_State *L) {
return g_read(L, tofile(L), 2);
}
/*
** Iteration function for 'lines'.
*/
static int io_readline (lua_State *L) {
LStream *p = (LStream *)lua_touserdata(L, lua_upvalueindex(1));
int i;
int n = (int)lua_tointeger(L, lua_upvalueindex(2));
if (isclosed(p)) /* file is already closed? */
return luaL_error(L, "file is already closed");
lua_settop(L , 1);
luaL_checkstack(L, n, "too many arguments");
for (i = 1; i <= n; i++) /* push arguments to 'g_read' */
lua_pushvalue(L, lua_upvalueindex(3 + i));
n = g_read(L, p->f, 2); /* 'n' is number of results */
lua_assert(n > 0); /* should return at least a nil */
if (lua_toboolean(L, -n)) /* read at least one value? */
return n; /* return them */
else { /* first result is false: EOF or error */
if (n > 1) { /* is there error information? */
/* 2nd result is error message */
return luaL_error(L, "%s", lua_tostring(L, -n + 1));
}
if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */
lua_settop(L, 0); /* clear stack */
lua_pushvalue(L, lua_upvalueindex(1)); /* push file at index 1 */
aux_close(L); /* close it */
}
return 0;
}
}
/* }====================================================== */
static int g_write (lua_State *L, FILE *f, int arg) {
int nargs = lua_gettop(L) - arg;
int status = 1;
for (; nargs--; arg++) {
if (lua_type(L, arg) == LUA_TNUMBER) {
/* optimization: could be done exactly as for strings */
int len = lua_isinteger(L, arg)
? fprintf(f, LUA_INTEGER_FMT,
(LUAI_UACINT)lua_tointeger(L, arg))
: fprintf(f, LUA_NUMBER_FMT,
(LUAI_UACNUMBER)lua_tonumber(L, arg));
status = status && (len > 0);
}
else {
size_t l;
const char *s = luaL_checklstring(L, arg, &l);
status = status && (fwrite(s, sizeof(char), l, f) == l);
}
}
if (l_likely(status))
return 1; /* file handle already on stack top */
else return luaL_fileresult(L, status, NULL);
}
static int io_write (lua_State *L) {
return g_write(L, getiofile(L, IO_OUTPUT), 1);
}
static int f_write (lua_State *L) {
FILE *f = tofile(L);
lua_pushvalue(L, 1); /* push file at the stack top (to be returned) */
return g_write(L, f, 2);
}
static int f_seek (lua_State *L) {
static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END};
static const char *const modenames[] = {"set", "cur", "end", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, "cur", modenames);
lua_Integer p3 = luaL_optinteger(L, 3, 0);
l_seeknum offset = (l_seeknum)p3;
luaL_argcheck(L, (lua_Integer)offset == p3, 3,
"not an integer in proper range");
op = l_fseek(f, offset, mode[op]);
if (l_unlikely(op))
return luaL_fileresult(L, 0, NULL); /* error */
else {
lua_pushinteger(L, (lua_Integer)l_ftell(f));
return 1;
}
}
static int f_setvbuf (lua_State *L) {
static const int mode[] = {_IONBF, _IOFBF, _IOLBF};
static const char *const modenames[] = {"no", "full", "line", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, NULL, modenames);
lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE);
int res = setvbuf(f, NULL, mode[op], (size_t)sz);
return luaL_fileresult(L, res == 0, NULL);
}
static int io_flush (lua_State *L) {
return luaL_fileresult(L, fflush(getiofile(L, IO_OUTPUT)) == 0, NULL);
}
static int f_flush (lua_State *L) {
return luaL_fileresult(L, fflush(tofile(L)) == 0, NULL);
}
/*
** functions for 'io' library
*/
static const luaL_Reg iolib[] = {
{"close", io_close},
{"flush", io_flush},
{"input", io_input},
{"lines", io_lines},
{"open", io_open},
{"output", io_output},
{"popen", io_popen},
{"read", io_read},
{"tmpfile", io_tmpfile},
{"type", io_type},
{"write", io_write},
{NULL, NULL}
};
/*
** methods for file handles
*/
static const luaL_Reg meth[] = {
{"read", f_read},
{"write", f_write},
{"lines", f_lines},
{"flush", f_flush},
{"seek", f_seek},
{"close", f_close},
{"setvbuf", f_setvbuf},
{NULL, NULL}
};
/*
** metamethods for file handles
*/
static const luaL_Reg metameth[] = {
{"__index", NULL}, /* place holder */
{"__gc", f_gc},
{"__close", f_gc},
{"__tostring", f_tostring},
{NULL, NULL}
};
static void createmeta (lua_State *L) {
luaL_newmetatable(L, LUA_FILEHANDLE); /* metatable for file handles */
luaL_setfuncs(L, metameth, 0); /* add metamethods to new metatable */
luaL_newlibtable(L, meth); /* create method table */
luaL_setfuncs(L, meth, 0); /* add file methods to method table */
lua_setfield(L, -2, "__index"); /* metatable.__index = method table */
lua_pop(L, 1); /* pop metatable */
}
/*
** function to (not) close the standard files stdin, stdout, and stderr
*/
static int io_noclose (lua_State *L) {
LStream *p = tolstream(L);
p->closef = &io_noclose; /* keep file opened */
luaL_pushfail(L);
lua_pushliteral(L, "cannot close standard file");
return 2;
}
static void createstdfile (lua_State *L, FILE *f, const char *k,
const char *fname) {
LStream *p = newprefile(L);
p->f = f;
p->closef = &io_noclose;
if (k != NULL) {
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, k); /* add file to registry */
}
lua_setfield(L, -2, fname); /* add file to module */
}
LUAMOD_API int luaopen_io (lua_State *L) {
luaL_newlib(L, iolib); /* new module */
createmeta(L);
/* create (and set) default files */
createstdfile(L, stdin, IO_INPUT, "stdin");
createstdfile(L, stdout, IO_OUTPUT, "stdout");
createstdfile(L, stderr, NULL, "stderr");
return 1;
}

View File

@@ -0,0 +1,112 @@
/*
** $Id: ljumptab.h $
** Jump Table for the Lua interpreter
** See Copyright Notice in lua.h
*/
#undef vmdispatch
#undef vmcase
#undef vmbreak
#define vmdispatch(x) goto *disptab[x];
#define vmcase(l) L_##l:
#define vmbreak vmfetch(); vmdispatch(GET_OPCODE(i));
static const void *const disptab[NUM_OPCODES] = {
#if 0
** you can update the following list with this command:
**
** sed -n '/^OP_/\!d; s/OP_/\&\&L_OP_/ ; s/,.*/,/ ; s/\/.*// ; p' lopcodes.h
**
#endif
&&L_OP_MOVE,
&&L_OP_LOADI,
&&L_OP_LOADF,
&&L_OP_LOADK,
&&L_OP_LOADKX,
&&L_OP_LOADFALSE,
&&L_OP_LFALSESKIP,
&&L_OP_LOADTRUE,
&&L_OP_LOADNIL,
&&L_OP_GETUPVAL,
&&L_OP_SETUPVAL,
&&L_OP_GETTABUP,
&&L_OP_GETTABLE,
&&L_OP_GETI,
&&L_OP_GETFIELD,
&&L_OP_SETTABUP,
&&L_OP_SETTABLE,
&&L_OP_SETI,
&&L_OP_SETFIELD,
&&L_OP_NEWTABLE,
&&L_OP_SELF,
&&L_OP_ADDI,
&&L_OP_ADDK,
&&L_OP_SUBK,
&&L_OP_MULK,
&&L_OP_MODK,
&&L_OP_POWK,
&&L_OP_DIVK,
&&L_OP_IDIVK,
&&L_OP_BANDK,
&&L_OP_BORK,
&&L_OP_BXORK,
&&L_OP_SHRI,
&&L_OP_SHLI,
&&L_OP_ADD,
&&L_OP_SUB,
&&L_OP_MUL,
&&L_OP_MOD,
&&L_OP_POW,
&&L_OP_DIV,
&&L_OP_IDIV,
&&L_OP_BAND,
&&L_OP_BOR,
&&L_OP_BXOR,
&&L_OP_SHL,
&&L_OP_SHR,
&&L_OP_MMBIN,
&&L_OP_MMBINI,
&&L_OP_MMBINK,
&&L_OP_UNM,
&&L_OP_BNOT,
&&L_OP_NOT,
&&L_OP_LEN,
&&L_OP_CONCAT,
&&L_OP_CLOSE,
&&L_OP_TBC,
&&L_OP_JMP,
&&L_OP_EQ,
&&L_OP_LT,
&&L_OP_LE,
&&L_OP_EQK,
&&L_OP_EQI,
&&L_OP_LTI,
&&L_OP_LEI,
&&L_OP_GTI,
&&L_OP_GEI,
&&L_OP_TEST,
&&L_OP_TESTSET,
&&L_OP_CALL,
&&L_OP_TAILCALL,
&&L_OP_RETURN,
&&L_OP_RETURN0,
&&L_OP_RETURN1,
&&L_OP_FORLOOP,
&&L_OP_FORPREP,
&&L_OP_TFORPREP,
&&L_OP_TFORCALL,
&&L_OP_TFORLOOP,
&&L_OP_SETLIST,
&&L_OP_CLOSURE,
&&L_OP_VARARG,
&&L_OP_VARARGPREP,
&&L_OP_EXTRAARG
};

View File

@@ -0,0 +1,581 @@
/*
** $Id: llex.c $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#define llex_c
#define LUA_CORE
#include "lprefix.h"
#include <locale.h>
#include <string.h>
#include "lua.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "llex.h"
#include "lobject.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lzio.h"
#define next(ls) (ls->current = zgetc(ls->z))
#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
/* ORDER RESERVED */
static const char *const luaX_tokens [] = {
"and", "break", "do", "else", "elseif",
"end", "false", "for", "function", "goto", "if",
"in", "local", "nil", "not", "or", "repeat",
"return", "then", "true", "until", "while",
"//", "..", "...", "==", ">=", "<=", "~=",
"<<", ">>", "::", "<eof>",
"<number>", "<integer>", "<name>", "<string>"
};
#define save_and_next(ls) (save(ls, ls->current), next(ls))
static l_noret lexerror (LexState *ls, const char *msg, int token);
static void save (LexState *ls, int c) {
Mbuffer *b = ls->buff;
if (luaZ_bufflen(b) + 1 > luaZ_sizebuffer(b)) {
size_t newsize;
if (luaZ_sizebuffer(b) >= MAX_SIZE/2)
lexerror(ls, "lexical element too long", 0);
newsize = luaZ_sizebuffer(b) * 2;
luaZ_resizebuffer(ls->L, b, newsize);
}
b->buffer[luaZ_bufflen(b)++] = cast_char(c);
}
void luaX_init (lua_State *L) {
int i;
TString *e = luaS_newliteral(L, LUA_ENV); /* create env name */
luaC_fix(L, obj2gco(e)); /* never collect this name */
for (i=0; i<NUM_RESERVED; i++) {
TString *ts = luaS_new(L, luaX_tokens[i]);
luaC_fix(L, obj2gco(ts)); /* reserved words are never collected */
ts->extra = cast_byte(i+1); /* reserved word */
}
}
const char *luaX_token2str (LexState *ls, int token) {
if (token < FIRST_RESERVED) { /* single-byte symbols? */
if (lisprint(token))
return luaO_pushfstring(ls->L, "'%c'", token);
else /* control character */
return luaO_pushfstring(ls->L, "'<\\%d>'", token);
}
else {
const char *s = luaX_tokens[token - FIRST_RESERVED];
if (token < TK_EOS) /* fixed format (symbols and reserved words)? */
return luaO_pushfstring(ls->L, "'%s'", s);
else /* names, strings, and numerals */
return s;
}
}
static const char *txtToken (LexState *ls, int token) {
switch (token) {
case TK_NAME: case TK_STRING:
case TK_FLT: case TK_INT:
save(ls, '\0');
return luaO_pushfstring(ls->L, "'%s'", luaZ_buffer(ls->buff));
default:
return luaX_token2str(ls, token);
}
}
static l_noret lexerror (LexState *ls, const char *msg, int token) {
msg = luaG_addinfo(ls->L, msg, ls->source, ls->linenumber);
if (token)
luaO_pushfstring(ls->L, "%s near %s", msg, txtToken(ls, token));
luaD_throw(ls->L, LUA_ERRSYNTAX);
}
l_noret luaX_syntaxerror (LexState *ls, const char *msg) {
lexerror(ls, msg, ls->t.token);
}
/*
** Creates a new string and anchors it in scanner's table so that it
** will not be collected until the end of the compilation; by that time
** it should be anchored somewhere. It also internalizes long strings,
** ensuring there is only one copy of each unique string. The table
** here is used as a set: the string enters as the key, while its value
** is irrelevant. We use the string itself as the value only because it
** is a TValue readily available. Later, the code generation can change
** this value.
*/
TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
lua_State *L = ls->L;
TString *ts = luaS_newlstr(L, str, l); /* create new string */
const TValue *o = luaH_getstr(ls->h, ts);
if (!ttisnil(o)) /* string already present? */
ts = keystrval(nodefromval(o)); /* get saved copy */
else { /* not in use yet */
TValue *stv = s2v(L->top.p++); /* reserve stack space for string */
setsvalue(L, stv, ts); /* temporarily anchor the string */
luaH_finishset(L, ls->h, stv, o, stv); /* t[string] = string */
/* table is not a metatable, so it does not need to invalidate cache */
luaC_checkGC(L);
L->top.p--; /* remove string from stack */
}
return ts;
}
/*
** increment line number and skips newline sequence (any of
** \n, \r, \n\r, or \r\n)
*/
static void inclinenumber (LexState *ls) {
int old = ls->current;
lua_assert(currIsNewline(ls));
next(ls); /* skip '\n' or '\r' */
if (currIsNewline(ls) && ls->current != old)
next(ls); /* skip '\n\r' or '\r\n' */
if (++ls->linenumber >= MAX_INT)
lexerror(ls, "chunk has too many lines", 0);
}
void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source,
int firstchar) {
ls->t.token = 0;
ls->L = L;
ls->current = firstchar;
ls->lookahead.token = TK_EOS; /* no look-ahead token */
ls->z = z;
ls->fs = NULL;
ls->linenumber = 1;
ls->lastline = 1;
ls->source = source;
ls->envn = luaS_newliteral(L, LUA_ENV); /* get env name */
luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */
}
/*
** =======================================================
** LEXICAL ANALYZER
** =======================================================
*/
static int check_next1 (LexState *ls, int c) {
if (ls->current == c) {
next(ls);
return 1;
}
else return 0;
}
/*
** Check whether current char is in set 'set' (with two chars) and
** saves it
*/
static int check_next2 (LexState *ls, const char *set) {
lua_assert(set[2] == '\0');
if (ls->current == set[0] || ls->current == set[1]) {
save_and_next(ls);
return 1;
}
else return 0;
}
/* LUA_NUMBER */
/*
** This function is quite liberal in what it accepts, as 'luaO_str2num'
** will reject ill-formed numerals. Roughly, it accepts the following
** pattern:
**
** %d(%x|%.|([Ee][+-]?))* | 0[Xx](%x|%.|([Pp][+-]?))*
**
** The only tricky part is to accept [+-] only after a valid exponent
** mark, to avoid reading '3-4' or '0xe+1' as a single number.
**
** The caller might have already read an initial dot.
*/
static int read_numeral (LexState *ls, SemInfo *seminfo) {
TValue obj;
const char *expo = "Ee";
int first = ls->current;
lua_assert(lisdigit(ls->current));
save_and_next(ls);
if (first == '0' && check_next2(ls, "xX")) /* hexadecimal? */
expo = "Pp";
for (;;) {
if (check_next2(ls, expo)) /* exponent mark? */
check_next2(ls, "-+"); /* optional exponent sign */
else if (lisxdigit(ls->current) || ls->current == '.') /* '%x|%.' */
save_and_next(ls);
else break;
}
if (lislalpha(ls->current)) /* is numeral touching a letter? */
save_and_next(ls); /* force an error */
save(ls, '\0');
if (luaO_str2num(luaZ_buffer(ls->buff), &obj) == 0) /* format error? */
lexerror(ls, "malformed number", TK_FLT);
if (ttisinteger(&obj)) {
seminfo->i = ivalue(&obj);
return TK_INT;
}
else {
lua_assert(ttisfloat(&obj));
seminfo->r = fltvalue(&obj);
return TK_FLT;
}
}
/*
** read a sequence '[=*[' or ']=*]', leaving the last bracket. If
** sequence is well formed, return its number of '='s + 2; otherwise,
** return 1 if it is a single bracket (no '='s and no 2nd bracket);
** otherwise (an unfinished '[==...') return 0.
*/
static size_t skip_sep (LexState *ls) {
size_t count = 0;
int s = ls->current;
lua_assert(s == '[' || s == ']');
save_and_next(ls);
while (ls->current == '=') {
save_and_next(ls);
count++;
}
return (ls->current == s) ? count + 2
: (count == 0) ? 1
: 0;
}
static void read_long_string (LexState *ls, SemInfo *seminfo, size_t sep) {
int line = ls->linenumber; /* initial line (for error message) */
save_and_next(ls); /* skip 2nd '[' */
if (currIsNewline(ls)) /* string starts with a newline? */
inclinenumber(ls); /* skip it */
for (;;) {
switch (ls->current) {
case EOZ: { /* error */
const char *what = (seminfo ? "string" : "comment");
const char *msg = luaO_pushfstring(ls->L,
"unfinished long %s (starting at line %d)", what, line);
lexerror(ls, msg, TK_EOS);
break; /* to avoid warnings */
}
case ']': {
if (skip_sep(ls) == sep) {
save_and_next(ls); /* skip 2nd ']' */
goto endloop;
}
break;
}
case '\n': case '\r': {
save(ls, '\n');
inclinenumber(ls);
if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */
break;
}
default: {
if (seminfo) save_and_next(ls);
else next(ls);
}
}
} endloop:
if (seminfo)
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + sep,
luaZ_bufflen(ls->buff) - 2 * sep);
}
static void esccheck (LexState *ls, int c, const char *msg) {
if (!c) {
if (ls->current != EOZ)
save_and_next(ls); /* add current to buffer for error message */
lexerror(ls, msg, TK_STRING);
}
}
static int gethexa (LexState *ls) {
save_and_next(ls);
esccheck (ls, lisxdigit(ls->current), "hexadecimal digit expected");
return luaO_hexavalue(ls->current);
}
static int readhexaesc (LexState *ls) {
int r = gethexa(ls);
r = (r << 4) + gethexa(ls);
luaZ_buffremove(ls->buff, 2); /* remove saved chars from buffer */
return r;
}
static unsigned long readutf8esc (LexState *ls) {
unsigned long r;
int i = 4; /* chars to be removed: '\', 'u', '{', and first digit */
save_and_next(ls); /* skip 'u' */
esccheck(ls, ls->current == '{', "missing '{'");
r = gethexa(ls); /* must have at least one digit */
while (cast_void(save_and_next(ls)), lisxdigit(ls->current)) {
i++;
esccheck(ls, r <= (0x7FFFFFFFu >> 4), "UTF-8 value too large");
r = (r << 4) + luaO_hexavalue(ls->current);
}
esccheck(ls, ls->current == '}', "missing '}'");
next(ls); /* skip '}' */
luaZ_buffremove(ls->buff, i); /* remove saved chars from buffer */
return r;
}
static void utf8esc (LexState *ls) {
char buff[UTF8BUFFSZ];
int n = luaO_utf8esc(buff, readutf8esc(ls));
for (; n > 0; n--) /* add 'buff' to string */
save(ls, buff[UTF8BUFFSZ - n]);
}
static int readdecesc (LexState *ls) {
int i;
int r = 0; /* result accumulator */
for (i = 0; i < 3 && lisdigit(ls->current); i++) { /* read up to 3 digits */
r = 10*r + ls->current - '0';
save_and_next(ls);
}
esccheck(ls, r <= UCHAR_MAX, "decimal escape too large");
luaZ_buffremove(ls->buff, i); /* remove read digits from buffer */
return r;
}
static void read_string (LexState *ls, int del, SemInfo *seminfo) {
save_and_next(ls); /* keep delimiter (for error messages) */
while (ls->current != del) {
switch (ls->current) {
case EOZ:
lexerror(ls, "unfinished string", TK_EOS);
break; /* to avoid warnings */
case '\n':
case '\r':
lexerror(ls, "unfinished string", TK_STRING);
break; /* to avoid warnings */
case '\\': { /* escape sequences */
int c; /* final character to be saved */
save_and_next(ls); /* keep '\\' for error messages */
switch (ls->current) {
case 'a': c = '\a'; goto read_save;
case 'b': c = '\b'; goto read_save;
case 'f': c = '\f'; goto read_save;
case 'n': c = '\n'; goto read_save;
case 'r': c = '\r'; goto read_save;
case 't': c = '\t'; goto read_save;
case 'v': c = '\v'; goto read_save;
case 'x': c = readhexaesc(ls); goto read_save;
case 'u': utf8esc(ls); goto no_save;
case '\n': case '\r':
inclinenumber(ls); c = '\n'; goto only_save;
case '\\': case '\"': case '\'':
c = ls->current; goto read_save;
case EOZ: goto no_save; /* will raise an error next loop */
case 'z': { /* zap following span of spaces */
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
next(ls); /* skip the 'z' */
while (lisspace(ls->current)) {
if (currIsNewline(ls)) inclinenumber(ls);
else next(ls);
}
goto no_save;
}
default: {
esccheck(ls, lisdigit(ls->current), "invalid escape sequence");
c = readdecesc(ls); /* digital escape '\ddd' */
goto only_save;
}
}
read_save:
next(ls);
/* go through */
only_save:
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
save(ls, c);
/* go through */
no_save: break;
}
default:
save_and_next(ls);
}
}
save_and_next(ls); /* skip delimiter */
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
luaZ_bufflen(ls->buff) - 2);
}
static int llex (LexState *ls, SemInfo *seminfo) {
luaZ_resetbuffer(ls->buff);
for (;;) {
switch (ls->current) {
case '\n': case '\r': { /* line breaks */
inclinenumber(ls);
break;
}
case ' ': case '\f': case '\t': case '\v': { /* spaces */
next(ls);
break;
}
case '-': { /* '-' or '--' (comment) */
next(ls);
if (ls->current != '-') return '-';
/* else is a comment */
next(ls);
if (ls->current == '[') { /* long comment? */
size_t sep = skip_sep(ls);
luaZ_resetbuffer(ls->buff); /* 'skip_sep' may dirty the buffer */
if (sep >= 2) {
read_long_string(ls, NULL, sep); /* skip long comment */
luaZ_resetbuffer(ls->buff); /* previous call may dirty the buff. */
break;
}
}
/* else short comment */
while (!currIsNewline(ls) && ls->current != EOZ)
next(ls); /* skip until end of line (or end of file) */
break;
}
case '[': { /* long string or simply '[' */
size_t sep = skip_sep(ls);
if (sep >= 2) {
read_long_string(ls, seminfo, sep);
return TK_STRING;
}
else if (sep == 0) /* '[=...' missing second bracket? */
lexerror(ls, "invalid long string delimiter", TK_STRING);
return '[';
}
case '=': {
next(ls);
if (check_next1(ls, '=')) return TK_EQ; /* '==' */
else return '=';
}
case '<': {
next(ls);
if (check_next1(ls, '=')) return TK_LE; /* '<=' */
else if (check_next1(ls, '<')) return TK_SHL; /* '<<' */
else return '<';
}
case '>': {
next(ls);
if (check_next1(ls, '=')) return TK_GE; /* '>=' */
else if (check_next1(ls, '>')) return TK_SHR; /* '>>' */
else return '>';
}
case '/': {
next(ls);
if (check_next1(ls, '/')) return TK_IDIV; /* '//' */
else return '/';
}
case '~': {
next(ls);
if (check_next1(ls, '=')) return TK_NE; /* '~=' */
else return '~';
}
case ':': {
next(ls);
if (check_next1(ls, ':')) return TK_DBCOLON; /* '::' */
else return ':';
}
case '"': case '\'': { /* short literal strings */
read_string(ls, ls->current, seminfo);
return TK_STRING;
}
case '.': { /* '.', '..', '...', or number */
save_and_next(ls);
if (check_next1(ls, '.')) {
if (check_next1(ls, '.'))
return TK_DOTS; /* '...' */
else return TK_CONCAT; /* '..' */
}
else if (!lisdigit(ls->current)) return '.';
else return read_numeral(ls, seminfo);
}
case '0': case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9': {
return read_numeral(ls, seminfo);
}
case EOZ: {
return TK_EOS;
}
default: {
if (lislalpha(ls->current)) { /* identifier or reserved word? */
TString *ts;
do {
save_and_next(ls);
} while (lislalnum(ls->current));
ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
luaZ_bufflen(ls->buff));
seminfo->ts = ts;
if (isreserved(ts)) /* reserved word? */
return ts->extra - 1 + FIRST_RESERVED;
else {
return TK_NAME;
}
}
else { /* single-char tokens ('+', '*', '%', '{', '}', ...) */
int c = ls->current;
next(ls);
return c;
}
}
}
}
}
void luaX_next (LexState *ls) {
ls->lastline = ls->linenumber;
if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */
ls->t = ls->lookahead; /* use this one */
ls->lookahead.token = TK_EOS; /* and discharge it */
}
else
ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */
}
int luaX_lookahead (LexState *ls) {
lua_assert(ls->lookahead.token == TK_EOS);
ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
return ls->lookahead.token;
}

View File

@@ -0,0 +1,91 @@
/*
** $Id: llex.h $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#ifndef llex_h
#define llex_h
#include <limits.h>
#include "lobject.h"
#include "lzio.h"
/*
** Single-char tokens (terminal symbols) are represented by their own
** numeric code. Other tokens start at the following value.
*/
#define FIRST_RESERVED (UCHAR_MAX + 1)
#if !defined(LUA_ENV)
#define LUA_ENV "_ENV"
#endif
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER RESERVED"
*/
enum RESERVED {
/* terminal symbols denoted by reserved words */
TK_AND = FIRST_RESERVED, TK_BREAK,
TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
/* other terminal symbols */
TK_IDIV, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE,
TK_SHL, TK_SHR,
TK_DBCOLON, TK_EOS,
TK_FLT, TK_INT, TK_NAME, TK_STRING
};
/* number of reserved words */
#define NUM_RESERVED (cast_int(TK_WHILE-FIRST_RESERVED + 1))
typedef union {
lua_Number r;
lua_Integer i;
TString *ts;
} SemInfo; /* semantics information */
typedef struct Token {
int token;
SemInfo seminfo;
} Token;
/* state of the lexer plus state of the parser when shared by all
functions */
typedef struct LexState {
int current; /* current character (charint) */
int linenumber; /* input line counter */
int lastline; /* line of last token 'consumed' */
Token t; /* current token */
Token lookahead; /* look ahead token */
struct FuncState *fs; /* current function (parser) */
struct lua_State *L;
ZIO *z; /* input stream */
Mbuffer *buff; /* buffer for tokens */
Table *h; /* to avoid collection/reuse strings */
struct Dyndata *dyd; /* dynamic structures used by the parser */
TString *source; /* current source name */
TString *envn; /* environment variable name */
} LexState;
LUAI_FUNC void luaX_init (lua_State *L);
LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
TString *source, int firstchar);
LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
LUAI_FUNC void luaX_next (LexState *ls);
LUAI_FUNC int luaX_lookahead (LexState *ls);
LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s);
LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);
#endif

View File

@@ -0,0 +1,380 @@
/*
** $Id: llimits.h $
** Limits, basic types, and some other 'installation-dependent' definitions
** See Copyright Notice in lua.h
*/
#ifndef llimits_h
#define llimits_h
#include <limits.h>
#include <stddef.h>
#include "lua.h"
/*
** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
** the total memory used by Lua (in bytes). Usually, 'size_t' and
** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
*/
#if defined(LUAI_MEM) /* { external definitions? */
typedef LUAI_UMEM lu_mem;
typedef LUAI_MEM l_mem;
#elif LUAI_IS32INT /* }{ */
typedef size_t lu_mem;
typedef ptrdiff_t l_mem;
#else /* 16-bit ints */ /* }{ */
typedef unsigned long lu_mem;
typedef long l_mem;
#endif /* } */
/* chars used as small naturals (so that 'char' is reserved for characters) */
typedef unsigned char lu_byte;
typedef signed char ls_byte;
/* maximum value for size_t */
#define MAX_SIZET ((size_t)(~(size_t)0))
/* maximum size visible for Lua (must be representable in a lua_Integer) */
#define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
: (size_t)(LUA_MAXINTEGER))
#define MAX_LUMEM ((lu_mem)(~(lu_mem)0))
#define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1))
#define MAX_INT INT_MAX /* maximum value of an int */
/*
** floor of the log2 of the maximum signed value for integral type 't'.
** (That is, maximum 'n' such that '2^n' fits in the given signed type.)
*/
#define log2maxs(t) (sizeof(t) * 8 - 2)
/*
** test whether an unsigned value is a power of 2 (or zero)
*/
#define ispow2(x) (((x) & ((x) - 1)) == 0)
/* number of chars of a literal string without the ending \0 */
#define LL(x) (sizeof(x)/sizeof(char) - 1)
/*
** conversion of pointer to unsigned integer: this is for hashing only;
** there is no problem if the integer cannot hold the whole pointer
** value. (In strict ISO C this may cause undefined behavior, but no
** actual machine seems to bother.)
*/
#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
__STDC_VERSION__ >= 199901L
#include <stdint.h>
#if defined(UINTPTR_MAX) /* even in C99 this type is optional */
#define L_P2I uintptr_t
#else /* no 'intptr'? */
#define L_P2I uintmax_t /* use the largest available integer */
#endif
#else /* C89 option */
#define L_P2I size_t
#endif
#define point2uint(p) ((unsigned int)((L_P2I)(p) & UINT_MAX))
/* types of 'usual argument conversions' for lua_Number and lua_Integer */
typedef LUAI_UACNUMBER l_uacNumber;
typedef LUAI_UACINT l_uacInt;
/*
** Internal assertions for in-house debugging
*/
#if defined LUAI_ASSERT
#undef NDEBUG
#include <assert.h>
#define lua_assert(c) assert(c)
#endif
#if defined(lua_assert)
#define check_exp(c,e) (lua_assert(c), (e))
/* to avoid problems with conditions too long */
#define lua_longassert(c) ((c) ? (void)0 : lua_assert(0))
#else
#define lua_assert(c) ((void)0)
#define check_exp(c,e) (e)
#define lua_longassert(c) ((void)0)
#endif
/*
** assertion for checking API calls
*/
#if !defined(luai_apicheck)
#define luai_apicheck(l,e) ((void)l, lua_assert(e))
#endif
#define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
/* macro to avoid warnings about unused variables */
#if !defined(UNUSED)
#define UNUSED(x) ((void)(x))
#endif
/* type casts (a macro highlights casts in the code) */
#define cast(t, exp) ((t)(exp))
#define cast_void(i) cast(void, (i))
#define cast_voidp(i) cast(void *, (i))
#define cast_num(i) cast(lua_Number, (i))
#define cast_int(i) cast(int, (i))
#define cast_uint(i) cast(unsigned int, (i))
#define cast_byte(i) cast(lu_byte, (i))
#define cast_uchar(i) cast(unsigned char, (i))
#define cast_char(i) cast(char, (i))
#define cast_charp(i) cast(char *, (i))
#define cast_sizet(i) cast(size_t, (i))
/* cast a signed lua_Integer to lua_Unsigned */
#if !defined(l_castS2U)
#define l_castS2U(i) ((lua_Unsigned)(i))
#endif
/*
** cast a lua_Unsigned to a signed lua_Integer; this cast is
** not strict ISO C, but two-complement architectures should
** work fine.
*/
#if !defined(l_castU2S)
#define l_castU2S(i) ((lua_Integer)(i))
#endif
/*
** non-return type
*/
#if !defined(l_noret)
#if defined(__GNUC__)
#define l_noret void __attribute__((noreturn))
#elif defined(_MSC_VER) && _MSC_VER >= 1200
#define l_noret void __declspec(noreturn)
#else
#define l_noret void
#endif
#endif
/*
** Inline functions
*/
#if !defined(LUA_USE_C89)
#define l_inline inline
#elif defined(__GNUC__)
#define l_inline __inline__
#else
#define l_inline /* empty */
#endif
#define l_sinline static l_inline
/*
** type for virtual-machine instructions;
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
*/
#if LUAI_IS32INT
typedef unsigned int l_uint32;
#else
typedef unsigned long l_uint32;
#endif
typedef l_uint32 Instruction;
/*
** Maximum length for short strings, that is, strings that are
** internalized. (Cannot be smaller than reserved words or tags for
** metamethods, as these strings must be internalized;
** #("function") = 8, #("__newindex") = 10.)
*/
#if !defined(LUAI_MAXSHORTLEN)
#define LUAI_MAXSHORTLEN 40
#endif
/*
** Initial size for the string table (must be power of 2).
** The Lua core alone registers ~50 strings (reserved words +
** metaevent keys + a few others). Libraries would typically add
** a few dozens more.
*/
#if !defined(MINSTRTABSIZE)
#define MINSTRTABSIZE 128
#endif
/*
** Size of cache for strings in the API. 'N' is the number of
** sets (better be a prime) and "M" is the size of each set (M == 1
** makes a direct cache.)
*/
#if !defined(STRCACHE_N)
#define STRCACHE_N 53
#define STRCACHE_M 2
#endif
/* minimum size for string buffer */
#if !defined(LUA_MINBUFFER)
#define LUA_MINBUFFER 32
#endif
/*
** Maximum depth for nested C calls, syntactical nested non-terminals,
** and other features implemented through recursion in C. (Value must
** fit in a 16-bit unsigned integer. It must also be compatible with
** the size of the C stack.)
*/
#if !defined(LUAI_MAXCCALLS)
#define LUAI_MAXCCALLS 200
#endif
/*
** macros that are executed whenever program enters the Lua core
** ('lua_lock') and leaves the core ('lua_unlock')
*/
#if !defined(lua_lock)
#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
#endif
/*
** macro executed during Lua functions at points where the
** function can yield.
*/
#if !defined(luai_threadyield)
#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
#endif
/*
** these macros allow user-specific actions when a thread is
** created/deleted/resumed/yielded.
*/
#if !defined(luai_userstateopen)
#define luai_userstateopen(L) ((void)L)
#endif
#if !defined(luai_userstateclose)
#define luai_userstateclose(L) ((void)L)
#endif
#if !defined(luai_userstatethread)
#define luai_userstatethread(L,L1) ((void)L)
#endif
#if !defined(luai_userstatefree)
#define luai_userstatefree(L,L1) ((void)L)
#endif
#if !defined(luai_userstateresume)
#define luai_userstateresume(L,n) ((void)L)
#endif
#if !defined(luai_userstateyield)
#define luai_userstateyield(L,n) ((void)L)
#endif
/*
** The luai_num* macros define the primitive operations over numbers.
*/
/* floor division (defined as 'floor(a/b)') */
#if !defined(luai_numidiv)
#define luai_numidiv(L,a,b) ((void)L, l_floor(luai_numdiv(L,a,b)))
#endif
/* float division */
#if !defined(luai_numdiv)
#define luai_numdiv(L,a,b) ((a)/(b))
#endif
/*
** modulo: defined as 'a - floor(a/b)*b'; the direct computation
** using this definition has several problems with rounding errors,
** so it is better to use 'fmod'. 'fmod' gives the result of
** 'a - trunc(a/b)*b', and therefore must be corrected when
** 'trunc(a/b) ~= floor(a/b)'. That happens when the division has a
** non-integer negative result: non-integer result is equivalent to
** a non-zero remainder 'm'; negative result is equivalent to 'a' and
** 'b' with different signs, or 'm' and 'b' with different signs
** (as the result 'm' of 'fmod' has the same sign of 'a').
*/
#if !defined(luai_nummod)
#define luai_nummod(L,a,b,m) \
{ (void)L; (m) = l_mathop(fmod)(a,b); \
if (((m) > 0) ? (b) < 0 : ((m) < 0 && (b) > 0)) (m) += (b); }
#endif
/* exponentiation */
#if !defined(luai_numpow)
#define luai_numpow(L,a,b) \
((void)L, (b == 2) ? (a)*(a) : l_mathop(pow)(a,b))
#endif
/* the others are quite standard operations */
#if !defined(luai_numadd)
#define luai_numadd(L,a,b) ((a)+(b))
#define luai_numsub(L,a,b) ((a)-(b))
#define luai_nummul(L,a,b) ((a)*(b))
#define luai_numunm(L,a) (-(a))
#define luai_numeq(a,b) ((a)==(b))
#define luai_numlt(a,b) ((a)<(b))
#define luai_numle(a,b) ((a)<=(b))
#define luai_numgt(a,b) ((a)>(b))
#define luai_numge(a,b) ((a)>=(b))
#define luai_numisnan(a) (!luai_numeq((a), (a)))
#endif
/*
** macro to control inclusion of some hard tests on stack reallocation
*/
#if !defined(HARDSTACKTESTS)
#define condmovestack(L,pre,pos) ((void)0)
#else
/* realloc stack keeping its size */
#define condmovestack(L,pre,pos) \
{ int sz_ = stacksize(L); pre; luaD_reallocstack((L), sz_, 0); pos; }
#endif
#if !defined(HARDMEMTESTS)
#define condchangemem(L,pre,pos) ((void)0)
#else
#define condchangemem(L,pre,pos) \
{ if (gcrunning(G(L))) { pre; luaC_fullgc(L, 0); pos; } }
#endif
#endif

View File

@@ -0,0 +1,764 @@
/*
** $Id: lmathlib.c $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
#define lmathlib_c
#define LUA_LIB
#include "lprefix.h"
#include <float.h>
#include <limits.h>
#include <math.h>
#include <stdlib.h>
#include <time.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#undef PI
#define PI (l_mathop(3.141592653589793238462643383279502884))
static int math_abs (lua_State *L) {
if (lua_isinteger(L, 1)) {
lua_Integer n = lua_tointeger(L, 1);
if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n);
lua_pushinteger(L, n);
}
else
lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sin (lua_State *L) {
lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_cos (lua_State *L) {
lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tan (lua_State *L) {
lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
return 1;
}
static int math_asin (lua_State *L) {
lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_acos (lua_State *L) {
lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_atan (lua_State *L) {
lua_Number y = luaL_checknumber(L, 1);
lua_Number x = luaL_optnumber(L, 2, 1);
lua_pushnumber(L, l_mathop(atan2)(y, x));
return 1;
}
static int math_toint (lua_State *L) {
int valid;
lua_Integer n = lua_tointegerx(L, 1, &valid);
if (l_likely(valid))
lua_pushinteger(L, n);
else {
luaL_checkany(L, 1);
luaL_pushfail(L); /* value is not convertible to integer */
}
return 1;
}
static void pushnumint (lua_State *L, lua_Number d) {
lua_Integer n;
if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */
lua_pushinteger(L, n); /* result is integer */
else
lua_pushnumber(L, d); /* result is float */
}
static int math_floor (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own floor */
else {
lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_ceil (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own ceil */
else {
lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_fmod (lua_State *L) {
if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) {
lua_Integer d = lua_tointeger(L, 2);
if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */
luaL_argcheck(L, d != 0, 2, "zero");
lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */
}
else
lua_pushinteger(L, lua_tointeger(L, 1) % d);
}
else
lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
luaL_checknumber(L, 2)));
return 1;
}
/*
** next function does not use 'modf', avoiding problems with 'double*'
** (which is not compatible with 'float*') when lua_Number is not
** 'double'.
*/
static int math_modf (lua_State *L) {
if (lua_isinteger(L ,1)) {
lua_settop(L, 1); /* number is its own integer part */
lua_pushnumber(L, 0); /* no fractional part */
}
else {
lua_Number n = luaL_checknumber(L, 1);
/* integer part (rounds toward zero) */
lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n);
pushnumint(L, ip);
/* fractional part (test needed for inf/-inf) */
lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip));
}
return 2;
}
static int math_sqrt (lua_State *L) {
lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
return 1;
}
static int math_ult (lua_State *L) {
lua_Integer a = luaL_checkinteger(L, 1);
lua_Integer b = luaL_checkinteger(L, 2);
lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b);
return 1;
}
static int math_log (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number res;
if (lua_isnoneornil(L, 2))
res = l_mathop(log)(x);
else {
lua_Number base = luaL_checknumber(L, 2);
#if !defined(LUA_USE_C89)
if (base == l_mathop(2.0))
res = l_mathop(log2)(x);
else
#endif
if (base == l_mathop(10.0))
res = l_mathop(log10)(x);
else
res = l_mathop(log)(x)/l_mathop(log)(base);
}
lua_pushnumber(L, res);
return 1;
}
static int math_exp (lua_State *L) {
lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
return 1;
}
static int math_deg (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI));
return 1;
}
static int math_rad (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0)));
return 1;
}
static int math_min (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imin = 1; /* index of current minimum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, i, imin, LUA_OPLT))
imin = i;
}
lua_pushvalue(L, imin);
return 1;
}
static int math_max (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imax = 1; /* index of current maximum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, imax, i, LUA_OPLT))
imax = i;
}
lua_pushvalue(L, imax);
return 1;
}
static int math_type (lua_State *L) {
if (lua_type(L, 1) == LUA_TNUMBER)
lua_pushstring(L, (lua_isinteger(L, 1)) ? "integer" : "float");
else {
luaL_checkany(L, 1);
luaL_pushfail(L);
}
return 1;
}
/*
** {==================================================================
** Pseudo-Random Number Generator based on 'xoshiro256**'.
** ===================================================================
*/
/* number of binary digits in the mantissa of a float */
#define FIGS l_floatatt(MANT_DIG)
#if FIGS > 64
/* there are only 64 random bits; use them all */
#undef FIGS
#define FIGS 64
#endif
/*
** LUA_RAND32 forces the use of 32-bit integers in the implementation
** of the PRN generator (mainly for testing).
*/
#if !defined(LUA_RAND32) && !defined(Rand64)
/* try to find an integer type with at least 64 bits */
#if ((ULONG_MAX >> 31) >> 31) >= 3
/* 'long' has at least 64 bits */
#define Rand64 unsigned long
#elif !defined(LUA_USE_C89) && defined(LLONG_MAX)
/* there is a 'long long' type (which must have at least 64 bits) */
#define Rand64 unsigned long long
#elif ((LUA_MAXUNSIGNED >> 31) >> 31) >= 3
/* 'lua_Unsigned' has at least 64 bits */
#define Rand64 lua_Unsigned
#endif
#endif
#if defined(Rand64) /* { */
/*
** Standard implementation, using 64-bit integers.
** If 'Rand64' has more than 64 bits, the extra bits do not interfere
** with the 64 initial bits, except in a right shift. Moreover, the
** final result has to discard the extra bits.
*/
/* avoid using extra bits when needed */
#define trim64(x) ((x) & 0xffffffffffffffffu)
/* rotate left 'x' by 'n' bits */
static Rand64 rotl (Rand64 x, int n) {
return (x << n) | (trim64(x) >> (64 - n));
}
static Rand64 nextrand (Rand64 *state) {
Rand64 state0 = state[0];
Rand64 state1 = state[1];
Rand64 state2 = state[2] ^ state0;
Rand64 state3 = state[3] ^ state1;
Rand64 res = rotl(state1 * 5, 7) * 9;
state[0] = state0 ^ state3;
state[1] = state1 ^ state2;
state[2] = state2 ^ (state1 << 17);
state[3] = rotl(state3, 45);
return res;
}
/* must take care to not shift stuff by more than 63 slots */
/*
** Convert bits from a random integer into a float in the
** interval [0,1), getting the higher FIG bits from the
** random unsigned integer and converting that to a float.
*/
/* must throw out the extra (64 - FIGS) bits */
#define shift64_FIG (64 - FIGS)
/* to scale to [0, 1), multiply by scaleFIG = 2^(-FIGS) */
#define scaleFIG (l_mathop(0.5) / ((Rand64)1 << (FIGS - 1)))
static lua_Number I2d (Rand64 x) {
return (lua_Number)(trim64(x) >> shift64_FIG) * scaleFIG;
}
/* convert a 'Rand64' to a 'lua_Unsigned' */
#define I2UInt(x) ((lua_Unsigned)trim64(x))
/* convert a 'lua_Unsigned' to a 'Rand64' */
#define Int2I(x) ((Rand64)(x))
#else /* no 'Rand64' }{ */
/* get an integer with at least 32 bits */
#if LUAI_IS32INT
typedef unsigned int lu_int32;
#else
typedef unsigned long lu_int32;
#endif
/*
** Use two 32-bit integers to represent a 64-bit quantity.
*/
typedef struct Rand64 {
lu_int32 h; /* higher half */
lu_int32 l; /* lower half */
} Rand64;
/*
** If 'lu_int32' has more than 32 bits, the extra bits do not interfere
** with the 32 initial bits, except in a right shift and comparisons.
** Moreover, the final result has to discard the extra bits.
*/
/* avoid using extra bits when needed */
#define trim32(x) ((x) & 0xffffffffu)
/*
** basic operations on 'Rand64' values
*/
/* build a new Rand64 value */
static Rand64 packI (lu_int32 h, lu_int32 l) {
Rand64 result;
result.h = h;
result.l = l;
return result;
}
/* return i << n */
static Rand64 Ishl (Rand64 i, int n) {
lua_assert(n > 0 && n < 32);
return packI((i.h << n) | (trim32(i.l) >> (32 - n)), i.l << n);
}
/* i1 ^= i2 */
static void Ixor (Rand64 *i1, Rand64 i2) {
i1->h ^= i2.h;
i1->l ^= i2.l;
}
/* return i1 + i2 */
static Rand64 Iadd (Rand64 i1, Rand64 i2) {
Rand64 result = packI(i1.h + i2.h, i1.l + i2.l);
if (trim32(result.l) < trim32(i1.l)) /* carry? */
result.h++;
return result;
}
/* return i * 5 */
static Rand64 times5 (Rand64 i) {
return Iadd(Ishl(i, 2), i); /* i * 5 == (i << 2) + i */
}
/* return i * 9 */
static Rand64 times9 (Rand64 i) {
return Iadd(Ishl(i, 3), i); /* i * 9 == (i << 3) + i */
}
/* return 'i' rotated left 'n' bits */
static Rand64 rotl (Rand64 i, int n) {
lua_assert(n > 0 && n < 32);
return packI((i.h << n) | (trim32(i.l) >> (32 - n)),
(trim32(i.h) >> (32 - n)) | (i.l << n));
}
/* for offsets larger than 32, rotate right by 64 - offset */
static Rand64 rotl1 (Rand64 i, int n) {
lua_assert(n > 32 && n < 64);
n = 64 - n;
return packI((trim32(i.h) >> n) | (i.l << (32 - n)),
(i.h << (32 - n)) | (trim32(i.l) >> n));
}
/*
** implementation of 'xoshiro256**' algorithm on 'Rand64' values
*/
static Rand64 nextrand (Rand64 *state) {
Rand64 res = times9(rotl(times5(state[1]), 7));
Rand64 t = Ishl(state[1], 17);
Ixor(&state[2], state[0]);
Ixor(&state[3], state[1]);
Ixor(&state[1], state[2]);
Ixor(&state[0], state[3]);
Ixor(&state[2], t);
state[3] = rotl1(state[3], 45);
return res;
}
/*
** Converts a 'Rand64' into a float.
*/
/* an unsigned 1 with proper type */
#define UONE ((lu_int32)1)
#if FIGS <= 32
/* 2^(-FIGS) */
#define scaleFIG (l_mathop(0.5) / (UONE << (FIGS - 1)))
/*
** get up to 32 bits from higher half, shifting right to
** throw out the extra bits.
*/
static lua_Number I2d (Rand64 x) {
lua_Number h = (lua_Number)(trim32(x.h) >> (32 - FIGS));
return h * scaleFIG;
}
#else /* 32 < FIGS <= 64 */
/* must take care to not shift stuff by more than 31 slots */
/* 2^(-FIGS) = 1.0 / 2^30 / 2^3 / 2^(FIGS-33) */
#define scaleFIG \
(l_mathop(1.0) / (UONE << 30) / l_mathop(8.0) / (UONE << (FIGS - 33)))
/*
** use FIGS - 32 bits from lower half, throwing out the other
** (32 - (FIGS - 32)) = (64 - FIGS) bits
*/
#define shiftLOW (64 - FIGS)
/*
** higher 32 bits go after those (FIGS - 32) bits: shiftHI = 2^(FIGS - 32)
*/
#define shiftHI ((lua_Number)(UONE << (FIGS - 33)) * l_mathop(2.0))
static lua_Number I2d (Rand64 x) {
lua_Number h = (lua_Number)trim32(x.h) * shiftHI;
lua_Number l = (lua_Number)(trim32(x.l) >> shiftLOW);
return (h + l) * scaleFIG;
}
#endif
/* convert a 'Rand64' to a 'lua_Unsigned' */
static lua_Unsigned I2UInt (Rand64 x) {
return (((lua_Unsigned)trim32(x.h) << 31) << 1) | (lua_Unsigned)trim32(x.l);
}
/* convert a 'lua_Unsigned' to a 'Rand64' */
static Rand64 Int2I (lua_Unsigned n) {
return packI((lu_int32)((n >> 31) >> 1), (lu_int32)n);
}
#endif /* } */
/*
** A state uses four 'Rand64' values.
*/
typedef struct {
Rand64 s[4];
} RanState;
/*
** Project the random integer 'ran' into the interval [0, n].
** Because 'ran' has 2^B possible values, the projection can only be
** uniform when the size of the interval is a power of 2 (exact
** division). Otherwise, to get a uniform projection into [0, n], we
** first compute 'lim', the smallest Mersenne number not smaller than
** 'n'. We then project 'ran' into the interval [0, lim]. If the result
** is inside [0, n], we are done. Otherwise, we try with another 'ran',
** until we have a result inside the interval.
*/
static lua_Unsigned project (lua_Unsigned ran, lua_Unsigned n,
RanState *state) {
if ((n & (n + 1)) == 0) /* is 'n + 1' a power of 2? */
return ran & n; /* no bias */
else {
lua_Unsigned lim = n;
/* compute the smallest (2^b - 1) not smaller than 'n' */
lim |= (lim >> 1);
lim |= (lim >> 2);
lim |= (lim >> 4);
lim |= (lim >> 8);
lim |= (lim >> 16);
#if (LUA_MAXUNSIGNED >> 31) >= 3
lim |= (lim >> 32); /* integer type has more than 32 bits */
#endif
lua_assert((lim & (lim + 1)) == 0 /* 'lim + 1' is a power of 2, */
&& lim >= n /* not smaller than 'n', */
&& (lim >> 1) < n); /* and it is the smallest one */
while ((ran &= lim) > n) /* project 'ran' into [0..lim] */
ran = I2UInt(nextrand(state->s)); /* not inside [0..n]? try again */
return ran;
}
}
static int math_random (lua_State *L) {
lua_Integer low, up;
lua_Unsigned p;
RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1));
Rand64 rv = nextrand(state->s); /* next pseudo-random value */
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, I2d(rv)); /* float between 0 and 1 */
return 1;
}
case 1: { /* only upper limit */
low = 1;
up = luaL_checkinteger(L, 1);
if (up == 0) { /* single 0 as argument? */
lua_pushinteger(L, I2UInt(rv)); /* full random integer */
return 1;
}
break;
}
case 2: { /* lower and upper limits */
low = luaL_checkinteger(L, 1);
up = luaL_checkinteger(L, 2);
break;
}
default: return luaL_error(L, "wrong number of arguments");
}
/* random integer in the interval [low, up] */
luaL_argcheck(L, low <= up, 1, "interval is empty");
/* project random integer into the interval [0, up - low] */
p = project(I2UInt(rv), (lua_Unsigned)up - (lua_Unsigned)low, state);
lua_pushinteger(L, p + (lua_Unsigned)low);
return 1;
}
static void setseed (lua_State *L, Rand64 *state,
lua_Unsigned n1, lua_Unsigned n2) {
int i;
state[0] = Int2I(n1);
state[1] = Int2I(0xff); /* avoid a zero state */
state[2] = Int2I(n2);
state[3] = Int2I(0);
for (i = 0; i < 16; i++)
nextrand(state); /* discard initial values to "spread" seed */
lua_pushinteger(L, n1);
lua_pushinteger(L, n2);
}
/*
** Set a "random" seed. To get some randomness, use the current time
** and the address of 'L' (in case the machine does address space layout
** randomization).
*/
static void randseed (lua_State *L, RanState *state) {
lua_Unsigned seed1 = (lua_Unsigned)time(NULL);
lua_Unsigned seed2 = (lua_Unsigned)(size_t)L;
setseed(L, state->s, seed1, seed2);
}
static int math_randomseed (lua_State *L) {
RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1));
if (lua_isnone(L, 1)) {
randseed(L, state);
}
else {
lua_Integer n1 = luaL_checkinteger(L, 1);
lua_Integer n2 = luaL_optinteger(L, 2, 0);
setseed(L, state->s, n1, n2);
}
return 2; /* return seeds */
}
static const luaL_Reg randfuncs[] = {
{"random", math_random},
{"randomseed", math_randomseed},
{NULL, NULL}
};
/*
** Register the random functions and initialize their state.
*/
static void setrandfunc (lua_State *L) {
RanState *state = (RanState *)lua_newuserdatauv(L, sizeof(RanState), 0);
randseed(L, state); /* initialize with a "random" seed */
lua_pop(L, 2); /* remove pushed seeds */
luaL_setfuncs(L, randfuncs, 1);
}
/* }================================================================== */
/*
** {==================================================================
** Deprecated functions (for compatibility only)
** ===================================================================
*/
#if defined(LUA_COMPAT_MATHLIB)
static int math_cosh (lua_State *L) {
lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sinh (lua_State *L) {
lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tanh (lua_State *L) {
lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_pow (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number y = luaL_checknumber(L, 2);
lua_pushnumber(L, l_mathop(pow)(x, y));
return 1;
}
static int math_frexp (lua_State *L) {
int e;
lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
lua_pushinteger(L, e);
return 2;
}
static int math_ldexp (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
int ep = (int)luaL_checkinteger(L, 2);
lua_pushnumber(L, l_mathop(ldexp)(x, ep));
return 1;
}
static int math_log10 (lua_State *L) {
lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
return 1;
}
#endif
/* }================================================================== */
static const luaL_Reg mathlib[] = {
{"abs", math_abs},
{"acos", math_acos},
{"asin", math_asin},
{"atan", math_atan},
{"ceil", math_ceil},
{"cos", math_cos},
{"deg", math_deg},
{"exp", math_exp},
{"tointeger", math_toint},
{"floor", math_floor},
{"fmod", math_fmod},
{"ult", math_ult},
{"log", math_log},
{"max", math_max},
{"min", math_min},
{"modf", math_modf},
{"rad", math_rad},
{"sin", math_sin},
{"sqrt", math_sqrt},
{"tan", math_tan},
{"type", math_type},
#if defined(LUA_COMPAT_MATHLIB)
{"atan2", math_atan},
{"cosh", math_cosh},
{"sinh", math_sinh},
{"tanh", math_tanh},
{"pow", math_pow},
{"frexp", math_frexp},
{"ldexp", math_ldexp},
{"log10", math_log10},
#endif
/* placeholders */
{"random", NULL},
{"randomseed", NULL},
{"pi", NULL},
{"huge", NULL},
{"maxinteger", NULL},
{"mininteger", NULL},
{NULL, NULL}
};
/*
** Open math library
*/
LUAMOD_API int luaopen_math (lua_State *L) {
luaL_newlib(L, mathlib);
lua_pushnumber(L, PI);
lua_setfield(L, -2, "pi");
lua_pushnumber(L, (lua_Number)HUGE_VAL);
lua_setfield(L, -2, "huge");
lua_pushinteger(L, LUA_MAXINTEGER);
lua_setfield(L, -2, "maxinteger");
lua_pushinteger(L, LUA_MININTEGER);
lua_setfield(L, -2, "mininteger");
setrandfunc(L);
return 1;
}

View File

@@ -0,0 +1,215 @@
/*
** $Id: lmem.c $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#define lmem_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
/*
** About the realloc function:
** void *frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** ('osize' is the old size, 'nsize' is the new size)
**
** - frealloc(ud, p, x, 0) frees the block 'p' and returns NULL.
** Particularly, frealloc(ud, NULL, 0, 0) does nothing,
** which is equivalent to free(NULL) in ISO C.
**
** - frealloc(ud, NULL, x, s) creates a new block of size 's'
** (no matter 'x'). Returns NULL if it cannot create the new block.
**
** - otherwise, frealloc(ud, b, x, y) reallocates the block 'b' from
** size 'x' to size 'y'. Returns NULL if it cannot reallocate the
** block to the new size.
*/
/*
** Macro to call the allocation function.
*/
#define callfrealloc(g,block,os,ns) ((*g->frealloc)(g->ud, block, os, ns))
/*
** When an allocation fails, it will try again after an emergency
** collection, except when it cannot run a collection. The GC should
** not be called while the state is not fully built, as the collector
** is not yet fully initialized. Also, it should not be called when
** 'gcstopem' is true, because then the interpreter is in the middle of
** a collection step.
*/
#define cantryagain(g) (completestate(g) && !g->gcstopem)
#if defined(EMERGENCYGCTESTS)
/*
** First allocation will fail except when freeing a block (frees never
** fail) and when it cannot try again; this fail will trigger 'tryagain'
** and a full GC cycle at every allocation.
*/
static void *firsttry (global_State *g, void *block, size_t os, size_t ns) {
if (ns > 0 && cantryagain(g))
return NULL; /* fail */
else /* normal allocation */
return callfrealloc(g, block, os, ns);
}
#else
#define firsttry(g,block,os,ns) callfrealloc(g, block, os, ns)
#endif
/*
** {==================================================================
** Functions to allocate/deallocate arrays for the Parser
** ===================================================================
*/
/*
** Minimum size for arrays during parsing, to avoid overhead of
** reallocating to size 1, then 2, and then 4. All these arrays
** will be reallocated to exact sizes or erased when parsing ends.
*/
#define MINSIZEARRAY 4
void *luaM_growaux_ (lua_State *L, void *block, int nelems, int *psize,
int size_elems, int limit, const char *what) {
void *newblock;
int size = *psize;
if (nelems + 1 <= size) /* does one extra element still fit? */
return block; /* nothing to be done */
if (size >= limit / 2) { /* cannot double it? */
if (l_unlikely(size >= limit)) /* cannot grow even a little? */
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
size = limit; /* still have at least one free place */
}
else {
size *= 2;
if (size < MINSIZEARRAY)
size = MINSIZEARRAY; /* minimum size */
}
lua_assert(nelems + 1 <= size && size <= limit);
/* 'limit' ensures that multiplication will not overflow */
newblock = luaM_saferealloc_(L, block, cast_sizet(*psize) * size_elems,
cast_sizet(size) * size_elems);
*psize = size; /* update only when everything else is OK */
return newblock;
}
/*
** In prototypes, the size of the array is also its number of
** elements (to save memory). So, if it cannot shrink an array
** to its number of elements, the only option is to raise an
** error.
*/
void *luaM_shrinkvector_ (lua_State *L, void *block, int *size,
int final_n, int size_elem) {
void *newblock;
size_t oldsize = cast_sizet((*size) * size_elem);
size_t newsize = cast_sizet(final_n * size_elem);
lua_assert(newsize <= oldsize);
newblock = luaM_saferealloc_(L, block, oldsize, newsize);
*size = final_n;
return newblock;
}
/* }================================================================== */
l_noret luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
}
/*
** Free memory
*/
void luaM_free_ (lua_State *L, void *block, size_t osize) {
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
callfrealloc(g, block, osize, 0);
g->GCdebt -= osize;
}
/*
** In case of allocation fail, this function will do an emergency
** collection to free some memory and then try the allocation again.
*/
static void *tryagain (lua_State *L, void *block,
size_t osize, size_t nsize) {
global_State *g = G(L);
if (cantryagain(g)) {
luaC_fullgc(L, 1); /* try to free some memory... */
return callfrealloc(g, block, osize, nsize); /* try again */
}
else return NULL; /* cannot run an emergency collection */
}
/*
** Generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
void *newblock;
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
newblock = firsttry(g, block, osize, nsize);
if (l_unlikely(newblock == NULL && nsize > 0)) {
newblock = tryagain(L, block, osize, nsize);
if (newblock == NULL) /* still no memory? */
return NULL; /* do not update 'GCdebt' */
}
lua_assert((nsize == 0) == (newblock == NULL));
g->GCdebt = (g->GCdebt + nsize) - osize;
return newblock;
}
void *luaM_saferealloc_ (lua_State *L, void *block, size_t osize,
size_t nsize) {
void *newblock = luaM_realloc_(L, block, osize, nsize);
if (l_unlikely(newblock == NULL && nsize > 0)) /* allocation failed? */
luaM_error(L);
return newblock;
}
void *luaM_malloc_ (lua_State *L, size_t size, int tag) {
if (size == 0)
return NULL; /* that's all */
else {
global_State *g = G(L);
void *newblock = firsttry(g, NULL, tag, size);
if (l_unlikely(newblock == NULL)) {
newblock = tryagain(L, NULL, tag, size);
if (newblock == NULL)
luaM_error(L);
}
g->GCdebt += size;
return newblock;
}
}

View File

@@ -0,0 +1,93 @@
/*
** $Id: lmem.h $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#ifndef lmem_h
#define lmem_h
#include <stddef.h>
#include "llimits.h"
#include "lua.h"
#define luaM_error(L) luaD_throw(L, LUA_ERRMEM)
/*
** This macro tests whether it is safe to multiply 'n' by the size of
** type 't' without overflows. Because 'e' is always constant, it avoids
** the runtime division MAX_SIZET/(e).
** (The macro is somewhat complex to avoid warnings: The 'sizeof'
** comparison avoids a runtime comparison when overflow cannot occur.
** The compiler should be able to optimize the real test by itself, but
** when it does it, it may give a warning about "comparison is always
** false due to limited range of data type"; the +1 tricks the compiler,
** avoiding this warning but also this optimization.)
*/
#define luaM_testsize(n,e) \
(sizeof(n) >= sizeof(size_t) && cast_sizet((n)) + 1 > MAX_SIZET/(e))
#define luaM_checksize(L,n,e) \
(luaM_testsize(n,e) ? luaM_toobig(L) : cast_void(0))
/*
** Computes the minimum between 'n' and 'MAX_SIZET/sizeof(t)', so that
** the result is not larger than 'n' and cannot overflow a 'size_t'
** when multiplied by the size of type 't'. (Assumes that 'n' is an
** 'int' or 'unsigned int' and that 'int' is not larger than 'size_t'.)
*/
#define luaM_limitN(n,t) \
((cast_sizet(n) <= MAX_SIZET/sizeof(t)) ? (n) : \
cast_uint((MAX_SIZET/sizeof(t))))
/*
** Arrays of chars do not need any test
*/
#define luaM_reallocvchar(L,b,on,n) \
cast_charp(luaM_saferealloc_(L, (b), (on)*sizeof(char), (n)*sizeof(char)))
#define luaM_freemem(L, b, s) luaM_free_(L, (b), (s))
#define luaM_free(L, b) luaM_free_(L, (b), sizeof(*(b)))
#define luaM_freearray(L, b, n) luaM_free_(L, (b), (n)*sizeof(*(b)))
#define luaM_new(L,t) cast(t*, luaM_malloc_(L, sizeof(t), 0))
#define luaM_newvector(L,n,t) cast(t*, luaM_malloc_(L, (n)*sizeof(t), 0))
#define luaM_newvectorchecked(L,n,t) \
(luaM_checksize(L,n,sizeof(t)), luaM_newvector(L,n,t))
#define luaM_newobject(L,tag,s) luaM_malloc_(L, (s), tag)
#define luaM_growvector(L,v,nelems,size,t,limit,e) \
((v)=cast(t *, luaM_growaux_(L,v,nelems,&(size),sizeof(t), \
luaM_limitN(limit,t),e)))
#define luaM_reallocvector(L, v,oldn,n,t) \
(cast(t *, luaM_realloc_(L, v, cast_sizet(oldn) * sizeof(t), \
cast_sizet(n) * sizeof(t))))
#define luaM_shrinkvector(L,v,size,fs,t) \
((v)=cast(t *, luaM_shrinkvector_(L, v, &(size), fs, sizeof(t))))
LUAI_FUNC l_noret luaM_toobig (lua_State *L);
/* not to be called directly */
LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
size_t size);
LUAI_FUNC void *luaM_saferealloc_ (lua_State *L, void *block, size_t oldsize,
size_t size);
LUAI_FUNC void luaM_free_ (lua_State *L, void *block, size_t osize);
LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int nelems,
int *size, int size_elem, int limit,
const char *what);
LUAI_FUNC void *luaM_shrinkvector_ (lua_State *L, void *block, int *nelem,
int final_n, int size_elem);
LUAI_FUNC void *luaM_malloc_ (lua_State *L, size_t size, int tag);
#endif

View File

@@ -0,0 +1,767 @@
/*
** $Id: loadlib.c $
** Dynamic library loader for Lua
** See Copyright Notice in lua.h
**
** This module contains an implementation of loadlib for Unix systems
** that have dlfcn, an implementation for Windows, and a stub for other
** systems.
*/
#define loadlib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** LUA_IGMARK is a mark to ignore all before it when building the
** luaopen_ function name.
*/
#if !defined (LUA_IGMARK)
#define LUA_IGMARK "-"
#endif
/*
** LUA_CSUBSEP is the character that replaces dots in submodule names
** when searching for a C loader.
** LUA_LSUBSEP is the character that replaces dots in submodule names
** when searching for a Lua loader.
*/
#if !defined(LUA_CSUBSEP)
#define LUA_CSUBSEP LUA_DIRSEP
#endif
#if !defined(LUA_LSUBSEP)
#define LUA_LSUBSEP LUA_DIRSEP
#endif
/* prefix for open functions in C libraries */
#define LUA_POF "luaopen_"
/* separator for open functions in C libraries */
#define LUA_OFSEP "_"
/*
** key for table in the registry that keeps handles
** for all loaded C libraries
*/
static const char *const CLIBS = "_CLIBS";
#define LIB_FAIL "open"
#define setprogdir(L) ((void)0)
/*
** Special type equivalent to '(void*)' for functions in gcc
** (to suppress warnings when converting function pointers)
*/
typedef void (*voidf)(void);
/*
** system-dependent functions
*/
/*
** unload library 'lib'
*/
static void lsys_unloadlib (void *lib);
/*
** load C library in file 'path'. If 'seeglb', load with all names in
** the library global.
** Returns the library; in case of error, returns NULL plus an
** error string in the stack.
*/
static void *lsys_load (lua_State *L, const char *path, int seeglb);
/*
** Try to find a function named 'sym' in library 'lib'.
** Returns the function; in case of error, returns NULL plus an
** error string in the stack.
*/
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym);
#if defined(LUA_USE_DLOPEN) /* { */
/*
** {========================================================================
** This is an implementation of loadlib based on the dlfcn interface.
** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
** as an emulation layer on top of native functions.
** =========================================================================
*/
#include <dlfcn.h>
/*
** Macro to convert pointer-to-void* to pointer-to-function. This cast
** is undefined according to ISO C, but POSIX assumes that it works.
** (The '__extension__' in gnu compilers is only to avoid warnings.)
*/
#if defined(__GNUC__)
#define cast_func(p) (__extension__ (lua_CFunction)(p))
#else
#define cast_func(p) ((lua_CFunction)(p))
#endif
static void lsys_unloadlib (void *lib) {
dlclose(lib);
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
if (l_unlikely(lib == NULL))
lua_pushstring(L, dlerror());
return lib;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = cast_func(dlsym(lib, sym));
if (l_unlikely(f == NULL))
lua_pushstring(L, dlerror());
return f;
}
/* }====================================================== */
#elif defined(LUA_DL_DLL) /* }{ */
/*
** {======================================================================
** This is an implementation of loadlib for Windows using native functions.
** =======================================================================
*/
#include <windows.h>
/*
** optional flags for LoadLibraryEx
*/
#if !defined(LUA_LLE_FLAGS)
#define LUA_LLE_FLAGS 0
#endif
#undef setprogdir
/*
** Replace in the path (on the top of the stack) any occurrence
** of LUA_EXEC_DIR with the executable's path.
*/
static void setprogdir (lua_State *L) {
char buff[MAX_PATH + 1];
char *lb;
DWORD nsize = sizeof(buff)/sizeof(char);
DWORD n = GetModuleFileNameA(NULL, buff, nsize); /* get exec. name */
if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
luaL_error(L, "unable to get ModuleFileName");
else {
*lb = '\0'; /* cut name on the last '\\' to get the path */
luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
lua_remove(L, -2); /* remove original string */
}
}
static void pusherror (lua_State *L) {
int error = GetLastError();
char buffer[128];
if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL))
lua_pushstring(L, buffer);
else
lua_pushfstring(L, "system error %d\n", error);
}
static void lsys_unloadlib (void *lib) {
FreeLibrary((HMODULE)lib);
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
(void)(seeglb); /* not used: symbols are 'global' by default */
if (lib == NULL) pusherror(L);
return lib;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = (lua_CFunction)(voidf)GetProcAddress((HMODULE)lib, sym);
if (f == NULL) pusherror(L);
return f;
}
/* }====================================================== */
#else /* }{ */
/*
** {======================================================
** Fallback for other systems
** =======================================================
*/
#undef LIB_FAIL
#define LIB_FAIL "absent"
#define DLMSG "dynamic libraries not enabled; check your Lua installation"
static void lsys_unloadlib (void *lib) {
(void)(lib); /* not used */
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
(void)(path); (void)(seeglb); /* not used */
lua_pushliteral(L, DLMSG);
return NULL;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
(void)(lib); (void)(sym); /* not used */
lua_pushliteral(L, DLMSG);
return NULL;
}
/* }====================================================== */
#endif /* } */
/*
** {==================================================================
** Set Paths
** ===================================================================
*/
/*
** LUA_PATH_VAR and LUA_CPATH_VAR are the names of the environment
** variables that Lua check to set its paths.
*/
#if !defined(LUA_PATH_VAR)
#define LUA_PATH_VAR "LUA_PATH"
#endif
#if !defined(LUA_CPATH_VAR)
#define LUA_CPATH_VAR "LUA_CPATH"
#endif
/*
** return registry.LUA_NOENV as a boolean
*/
static int noenv (lua_State *L) {
int b;
lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
b = lua_toboolean(L, -1);
lua_pop(L, 1); /* remove value */
return b;
}
/*
** Set a path
*/
static void setpath (lua_State *L, const char *fieldname,
const char *envname,
const char *dft) {
const char *dftmark;
const char *nver = lua_pushfstring(L, "%s%s", envname, LUA_VERSUFFIX);
const char *path = getenv(nver); /* try versioned name */
if (path == NULL) /* no versioned environment variable? */
path = getenv(envname); /* try unversioned name */
if (path == NULL || noenv(L)) /* no environment variable? */
lua_pushstring(L, dft); /* use default */
else if ((dftmark = strstr(path, LUA_PATH_SEP LUA_PATH_SEP)) == NULL)
lua_pushstring(L, path); /* nothing to change */
else { /* path contains a ";;": insert default path in its place */
size_t len = strlen(path);
luaL_Buffer b;
luaL_buffinit(L, &b);
if (path < dftmark) { /* is there a prefix before ';;'? */
luaL_addlstring(&b, path, dftmark - path); /* add it */
luaL_addchar(&b, *LUA_PATH_SEP);
}
luaL_addstring(&b, dft); /* add default */
if (dftmark < path + len - 2) { /* is there a suffix after ';;'? */
luaL_addchar(&b, *LUA_PATH_SEP);
luaL_addlstring(&b, dftmark + 2, (path + len - 2) - dftmark);
}
luaL_pushresult(&b);
}
setprogdir(L);
lua_setfield(L, -3, fieldname); /* package[fieldname] = path value */
lua_pop(L, 1); /* pop versioned variable name ('nver') */
}
/* }================================================================== */
/*
** return registry.CLIBS[path]
*/
static void *checkclib (lua_State *L, const char *path) {
void *plib;
lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
lua_getfield(L, -1, path);
plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
lua_pop(L, 2); /* pop CLIBS table and 'plib' */
return plib;
}
/*
** registry.CLIBS[path] = plib -- for queries
** registry.CLIBS[#CLIBS + 1] = plib -- also keep a list of all libraries
*/
static void addtoclib (lua_State *L, const char *path, void *plib) {
lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
lua_pushlightuserdata(L, plib);
lua_pushvalue(L, -1);
lua_setfield(L, -3, path); /* CLIBS[path] = plib */
lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */
lua_pop(L, 1); /* pop CLIBS table */
}
/*
** __gc tag method for CLIBS table: calls 'lsys_unloadlib' for all lib
** handles in list CLIBS
*/
static int gctm (lua_State *L) {
lua_Integer n = luaL_len(L, 1);
for (; n >= 1; n--) { /* for each handle, in reverse order */
lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */
lsys_unloadlib(lua_touserdata(L, -1));
lua_pop(L, 1); /* pop handle */
}
return 0;
}
/* error codes for 'lookforfunc' */
#define ERRLIB 1
#define ERRFUNC 2
/*
** Look for a C function named 'sym' in a dynamically loaded library
** 'path'.
** First, check whether the library is already loaded; if not, try
** to load it.
** Then, if 'sym' is '*', return true (as library has been loaded).
** Otherwise, look for symbol 'sym' in the library and push a
** C function with that symbol.
** Return 0 and 'true' or a function in the stack; in case of
** errors, return an error code and an error message in the stack.
*/
static int lookforfunc (lua_State *L, const char *path, const char *sym) {
void *reg = checkclib(L, path); /* check loaded C libraries */
if (reg == NULL) { /* must load library? */
reg = lsys_load(L, path, *sym == '*'); /* global symbols if 'sym'=='*' */
if (reg == NULL) return ERRLIB; /* unable to load library */
addtoclib(L, path, reg);
}
if (*sym == '*') { /* loading only library (no function)? */
lua_pushboolean(L, 1); /* return 'true' */
return 0; /* no errors */
}
else {
lua_CFunction f = lsys_sym(L, reg, sym);
if (f == NULL)
return ERRFUNC; /* unable to find function */
lua_pushcfunction(L, f); /* else create new function */
return 0; /* no errors */
}
}
static int ll_loadlib (lua_State *L) {
const char *path = luaL_checkstring(L, 1);
const char *init = luaL_checkstring(L, 2);
int stat = lookforfunc(L, path, init);
if (l_likely(stat == 0)) /* no errors? */
return 1; /* return the loaded function */
else { /* error; error message is on stack top */
luaL_pushfail(L);
lua_insert(L, -2);
lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
return 3; /* return fail, error message, and where */
}
}
/*
** {======================================================
** 'require' function
** =======================================================
*/
static int readable (const char *filename) {
FILE *f = fopen(filename, "r"); /* try to open file */
if (f == NULL) return 0; /* open failed */
fclose(f);
return 1;
}
/*
** Get the next name in '*path' = 'name1;name2;name3;...', changing
** the ending ';' to '\0' to create a zero-terminated string. Return
** NULL when list ends.
*/
static const char *getnextfilename (char **path, char *end) {
char *sep;
char *name = *path;
if (name == end)
return NULL; /* no more names */
else if (*name == '\0') { /* from previous iteration? */
*name = *LUA_PATH_SEP; /* restore separator */
name++; /* skip it */
}
sep = strchr(name, *LUA_PATH_SEP); /* find next separator */
if (sep == NULL) /* separator not found? */
sep = end; /* name goes until the end */
*sep = '\0'; /* finish file name */
*path = sep; /* will start next search from here */
return name;
}
/*
** Given a path such as ";blabla.so;blublu.so", pushes the string
**
** no file 'blabla.so'
** no file 'blublu.so'
*/
static void pusherrornotfound (lua_State *L, const char *path) {
luaL_Buffer b;
luaL_buffinit(L, &b);
luaL_addstring(&b, "no file '");
luaL_addgsub(&b, path, LUA_PATH_SEP, "'\n\tno file '");
luaL_addstring(&b, "'");
luaL_pushresult(&b);
}
static const char *searchpath (lua_State *L, const char *name,
const char *path,
const char *sep,
const char *dirsep) {
luaL_Buffer buff;
char *pathname; /* path with name inserted */
char *endpathname; /* its end */
const char *filename;
/* separator is non-empty and appears in 'name'? */
if (*sep != '\0' && strchr(name, *sep) != NULL)
name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
luaL_buffinit(L, &buff);
/* add path to the buffer, replacing marks ('?') with the file name */
luaL_addgsub(&buff, path, LUA_PATH_MARK, name);
luaL_addchar(&buff, '\0');
pathname = luaL_buffaddr(&buff); /* writable list of file names */
endpathname = pathname + luaL_bufflen(&buff) - 1;
while ((filename = getnextfilename(&pathname, endpathname)) != NULL) {
if (readable(filename)) /* does file exist and is readable? */
return lua_pushstring(L, filename); /* save and return name */
}
luaL_pushresult(&buff); /* push path to create error message */
pusherrornotfound(L, lua_tostring(L, -1)); /* create error message */
return NULL; /* not found */
}
static int ll_searchpath (lua_State *L) {
const char *f = searchpath(L, luaL_checkstring(L, 1),
luaL_checkstring(L, 2),
luaL_optstring(L, 3, "."),
luaL_optstring(L, 4, LUA_DIRSEP));
if (f != NULL) return 1;
else { /* error message is on top of the stack */
luaL_pushfail(L);
lua_insert(L, -2);
return 2; /* return fail + error message */
}
}
static const char *findfile (lua_State *L, const char *name,
const char *pname,
const char *dirsep) {
const char *path;
lua_getfield(L, lua_upvalueindex(1), pname);
path = lua_tostring(L, -1);
if (l_unlikely(path == NULL))
luaL_error(L, "'package.%s' must be a string", pname);
return searchpath(L, name, path, ".", dirsep);
}
static int checkload (lua_State *L, int stat, const char *filename) {
if (l_likely(stat)) { /* module loaded successfully? */
lua_pushstring(L, filename); /* will be 2nd argument to module */
return 2; /* return open function and file name */
}
else
return luaL_error(L, "error loading module '%s' from file '%s':\n\t%s",
lua_tostring(L, 1), filename, lua_tostring(L, -1));
}
static int searcher_Lua (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
filename = findfile(L, name, "path", LUA_LSUBSEP);
if (filename == NULL) return 1; /* module not found in this path */
return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename);
}
/*
** Try to find a load function for module 'modname' at file 'filename'.
** First, change '.' to '_' in 'modname'; then, if 'modname' has
** the form X-Y (that is, it has an "ignore mark"), build a function
** name "luaopen_X" and look for it. (For compatibility, if that
** fails, it also tries "luaopen_Y".) If there is no ignore mark,
** look for a function named "luaopen_modname".
*/
static int loadfunc (lua_State *L, const char *filename, const char *modname) {
const char *openfunc;
const char *mark;
modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
mark = strchr(modname, *LUA_IGMARK);
if (mark) {
int stat;
openfunc = lua_pushlstring(L, modname, mark - modname);
openfunc = lua_pushfstring(L, LUA_POF"%s", openfunc);
stat = lookforfunc(L, filename, openfunc);
if (stat != ERRFUNC) return stat;
modname = mark + 1; /* else go ahead and try old-style name */
}
openfunc = lua_pushfstring(L, LUA_POF"%s", modname);
return lookforfunc(L, filename, openfunc);
}
static int searcher_C (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
if (filename == NULL) return 1; /* module not found in this path */
return checkload(L, (loadfunc(L, filename, name) == 0), filename);
}
static int searcher_Croot (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
const char *p = strchr(name, '.');
int stat;
if (p == NULL) return 0; /* is root */
lua_pushlstring(L, name, p - name);
filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
if (filename == NULL) return 1; /* root not found */
if ((stat = loadfunc(L, filename, name)) != 0) {
if (stat != ERRFUNC)
return checkload(L, 0, filename); /* real error */
else { /* open function not found */
lua_pushfstring(L, "no module '%s' in file '%s'", name, filename);
return 1;
}
}
lua_pushstring(L, filename); /* will be 2nd argument to module */
return 2;
}
static int searcher_preload (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_getfield(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
if (lua_getfield(L, -1, name) == LUA_TNIL) { /* not found? */
lua_pushfstring(L, "no field package.preload['%s']", name);
return 1;
}
else {
lua_pushliteral(L, ":preload:");
return 2;
}
}
static void findloader (lua_State *L, const char *name) {
int i;
luaL_Buffer msg; /* to build error message */
/* push 'package.searchers' to index 3 in the stack */
if (l_unlikely(lua_getfield(L, lua_upvalueindex(1), "searchers")
!= LUA_TTABLE))
luaL_error(L, "'package.searchers' must be a table");
luaL_buffinit(L, &msg);
/* iterate over available searchers to find a loader */
for (i = 1; ; i++) {
luaL_addstring(&msg, "\n\t"); /* error-message prefix */
if (l_unlikely(lua_rawgeti(L, 3, i) == LUA_TNIL)) { /* no more searchers? */
lua_pop(L, 1); /* remove nil */
luaL_buffsub(&msg, 2); /* remove prefix */
luaL_pushresult(&msg); /* create error message */
luaL_error(L, "module '%s' not found:%s", name, lua_tostring(L, -1));
}
lua_pushstring(L, name);
lua_call(L, 1, 2); /* call it */
if (lua_isfunction(L, -2)) /* did it find a loader? */
return; /* module loader found */
else if (lua_isstring(L, -2)) { /* searcher returned error message? */
lua_pop(L, 1); /* remove extra return */
luaL_addvalue(&msg); /* concatenate error message */
}
else { /* no error message */
lua_pop(L, 2); /* remove both returns */
luaL_buffsub(&msg, 2); /* remove prefix */
}
}
}
static int ll_require (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_settop(L, 1); /* LOADED table will be at index 2 */
lua_getfield(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
lua_getfield(L, 2, name); /* LOADED[name] */
if (lua_toboolean(L, -1)) /* is it there? */
return 1; /* package is already loaded */
/* else must load package */
lua_pop(L, 1); /* remove 'getfield' result */
findloader(L, name);
lua_rotate(L, -2, 1); /* function <-> loader data */
lua_pushvalue(L, 1); /* name is 1st argument to module loader */
lua_pushvalue(L, -3); /* loader data is 2nd argument */
/* stack: ...; loader data; loader function; mod. name; loader data */
lua_call(L, 2, 1); /* run loader to load module */
/* stack: ...; loader data; result from loader */
if (!lua_isnil(L, -1)) /* non-nil return? */
lua_setfield(L, 2, name); /* LOADED[name] = returned value */
else
lua_pop(L, 1); /* pop nil */
if (lua_getfield(L, 2, name) == LUA_TNIL) { /* module set no value? */
lua_pushboolean(L, 1); /* use true as result */
lua_copy(L, -1, -2); /* replace loader result */
lua_setfield(L, 2, name); /* LOADED[name] = true */
}
lua_rotate(L, -2, 1); /* loader data <-> module result */
return 2; /* return module result and loader data */
}
/* }====================================================== */
static const luaL_Reg pk_funcs[] = {
{"loadlib", ll_loadlib},
{"searchpath", ll_searchpath},
/* placeholders */
{"preload", NULL},
{"cpath", NULL},
{"path", NULL},
{"searchers", NULL},
{"loaded", NULL},
{NULL, NULL}
};
static const luaL_Reg ll_funcs[] = {
{"require", ll_require},
{NULL, NULL}
};
static void createsearcherstable (lua_State *L) {
static const lua_CFunction searchers[] = {
searcher_preload,
searcher_Lua,
searcher_C,
searcher_Croot,
NULL
};
int i;
/* create 'searchers' table */
lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0);
/* fill it with predefined searchers */
for (i=0; searchers[i] != NULL; i++) {
lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
lua_pushcclosure(L, searchers[i], 1);
lua_rawseti(L, -2, i+1);
}
lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
}
/*
** create table CLIBS to keep track of loaded C libraries,
** setting a finalizer to close all libraries when closing state.
*/
static void createclibstable (lua_State *L) {
luaL_getsubtable(L, LUA_REGISTRYINDEX, CLIBS); /* create CLIBS table */
lua_createtable(L, 0, 1); /* create metatable for CLIBS */
lua_pushcfunction(L, gctm);
lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */
lua_setmetatable(L, -2);
}
LUAMOD_API int luaopen_package (lua_State *L) {
createclibstable(L);
luaL_newlib(L, pk_funcs); /* create 'package' table */
createsearcherstable(L);
/* set paths */
setpath(L, "path", LUA_PATH_VAR, LUA_PATH_DEFAULT);
setpath(L, "cpath", LUA_CPATH_VAR, LUA_CPATH_DEFAULT);
/* store config information */
lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
lua_setfield(L, -2, "config");
/* set field 'loaded' */
luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
lua_setfield(L, -2, "loaded");
/* set field 'preload' */
luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
lua_setfield(L, -2, "preload");
lua_pushglobaltable(L);
lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */
luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
lua_pop(L, 1); /* pop global table */
return 1; /* return 'package' table */
}

View File

@@ -0,0 +1,602 @@
/*
** $Id: lobject.c $
** Some generic functions over Lua objects
** See Copyright Notice in lua.h
*/
#define lobject_c
#define LUA_CORE
#include "lprefix.h"
#include <locale.h>
#include <math.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "lvm.h"
/*
** Computes ceil(log2(x))
*/
int luaO_ceillog2 (unsigned int x) {
static const lu_byte log_2[256] = { /* log_2[i] = ceil(log2(i - 1)) */
0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
};
int l = 0;
x--;
while (x >= 256) { l += 8; x >>= 8; }
return l + log_2[x];
}
static lua_Integer intarith (lua_State *L, int op, lua_Integer v1,
lua_Integer v2) {
switch (op) {
case LUA_OPADD: return intop(+, v1, v2);
case LUA_OPSUB:return intop(-, v1, v2);
case LUA_OPMUL:return intop(*, v1, v2);
case LUA_OPMOD: return luaV_mod(L, v1, v2);
case LUA_OPIDIV: return luaV_idiv(L, v1, v2);
case LUA_OPBAND: return intop(&, v1, v2);
case LUA_OPBOR: return intop(|, v1, v2);
case LUA_OPBXOR: return intop(^, v1, v2);
case LUA_OPSHL: return luaV_shiftl(v1, v2);
case LUA_OPSHR: return luaV_shiftr(v1, v2);
case LUA_OPUNM: return intop(-, 0, v1);
case LUA_OPBNOT: return intop(^, ~l_castS2U(0), v1);
default: lua_assert(0); return 0;
}
}
static lua_Number numarith (lua_State *L, int op, lua_Number v1,
lua_Number v2) {
switch (op) {
case LUA_OPADD: return luai_numadd(L, v1, v2);
case LUA_OPSUB: return luai_numsub(L, v1, v2);
case LUA_OPMUL: return luai_nummul(L, v1, v2);
case LUA_OPDIV: return luai_numdiv(L, v1, v2);
case LUA_OPPOW: return luai_numpow(L, v1, v2);
case LUA_OPIDIV: return luai_numidiv(L, v1, v2);
case LUA_OPUNM: return luai_numunm(L, v1);
case LUA_OPMOD: return luaV_modf(L, v1, v2);
default: lua_assert(0); return 0;
}
}
int luaO_rawarith (lua_State *L, int op, const TValue *p1, const TValue *p2,
TValue *res) {
switch (op) {
case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR:
case LUA_OPSHL: case LUA_OPSHR:
case LUA_OPBNOT: { /* operate only on integers */
lua_Integer i1; lua_Integer i2;
if (tointegerns(p1, &i1) && tointegerns(p2, &i2)) {
setivalue(res, intarith(L, op, i1, i2));
return 1;
}
else return 0; /* fail */
}
case LUA_OPDIV: case LUA_OPPOW: { /* operate only on floats */
lua_Number n1; lua_Number n2;
if (tonumberns(p1, n1) && tonumberns(p2, n2)) {
setfltvalue(res, numarith(L, op, n1, n2));
return 1;
}
else return 0; /* fail */
}
default: { /* other operations */
lua_Number n1; lua_Number n2;
if (ttisinteger(p1) && ttisinteger(p2)) {
setivalue(res, intarith(L, op, ivalue(p1), ivalue(p2)));
return 1;
}
else if (tonumberns(p1, n1) && tonumberns(p2, n2)) {
setfltvalue(res, numarith(L, op, n1, n2));
return 1;
}
else return 0; /* fail */
}
}
}
void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2,
StkId res) {
if (!luaO_rawarith(L, op, p1, p2, s2v(res))) {
/* could not perform raw operation; try metamethod */
luaT_trybinTM(L, p1, p2, res, cast(TMS, (op - LUA_OPADD) + TM_ADD));
}
}
int luaO_hexavalue (int c) {
if (lisdigit(c)) return c - '0';
else return (ltolower(c) - 'a') + 10;
}
static int isneg (const char **s) {
if (**s == '-') { (*s)++; return 1; }
else if (**s == '+') (*s)++;
return 0;
}
/*
** {==================================================================
** Lua's implementation for 'lua_strx2number'
** ===================================================================
*/
#if !defined(lua_strx2number)
/* maximum number of significant digits to read (to avoid overflows
even with single floats) */
#define MAXSIGDIG 30
/*
** convert a hexadecimal numeric string to a number, following
** C99 specification for 'strtod'
*/
static lua_Number lua_strx2number (const char *s, char **endptr) {
int dot = lua_getlocaledecpoint();
lua_Number r = l_mathop(0.0); /* result (accumulator) */
int sigdig = 0; /* number of significant digits */
int nosigdig = 0; /* number of non-significant digits */
int e = 0; /* exponent correction */
int neg; /* 1 if number is negative */
int hasdot = 0; /* true after seen a dot */
*endptr = cast_charp(s); /* nothing is valid yet */
while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
neg = isneg(&s); /* check sign */
if (!(*s == '0' && (*(s + 1) == 'x' || *(s + 1) == 'X'))) /* check '0x' */
return l_mathop(0.0); /* invalid format (no '0x') */
for (s += 2; ; s++) { /* skip '0x' and read numeral */
if (*s == dot) {
if (hasdot) break; /* second dot? stop loop */
else hasdot = 1;
}
else if (lisxdigit(cast_uchar(*s))) {
if (sigdig == 0 && *s == '0') /* non-significant digit (zero)? */
nosigdig++;
else if (++sigdig <= MAXSIGDIG) /* can read it without overflow? */
r = (r * l_mathop(16.0)) + luaO_hexavalue(*s);
else e++; /* too many digits; ignore, but still count for exponent */
if (hasdot) e--; /* decimal digit? correct exponent */
}
else break; /* neither a dot nor a digit */
}
if (nosigdig + sigdig == 0) /* no digits? */
return l_mathop(0.0); /* invalid format */
*endptr = cast_charp(s); /* valid up to here */
e *= 4; /* each digit multiplies/divides value by 2^4 */
if (*s == 'p' || *s == 'P') { /* exponent part? */
int exp1 = 0; /* exponent value */
int neg1; /* exponent sign */
s++; /* skip 'p' */
neg1 = isneg(&s); /* sign */
if (!lisdigit(cast_uchar(*s)))
return l_mathop(0.0); /* invalid; must have at least one digit */
while (lisdigit(cast_uchar(*s))) /* read exponent */
exp1 = exp1 * 10 + *(s++) - '0';
if (neg1) exp1 = -exp1;
e += exp1;
*endptr = cast_charp(s); /* valid up to here */
}
if (neg) r = -r;
return l_mathop(ldexp)(r, e);
}
#endif
/* }====================================================== */
/* maximum length of a numeral to be converted to a number */
#if !defined (L_MAXLENNUM)
#define L_MAXLENNUM 200
#endif
/*
** Convert string 's' to a Lua number (put in 'result'). Return NULL on
** fail or the address of the ending '\0' on success. ('mode' == 'x')
** means a hexadecimal numeral.
*/
static const char *l_str2dloc (const char *s, lua_Number *result, int mode) {
char *endptr;
*result = (mode == 'x') ? lua_strx2number(s, &endptr) /* try to convert */
: lua_str2number(s, &endptr);
if (endptr == s) return NULL; /* nothing recognized? */
while (lisspace(cast_uchar(*endptr))) endptr++; /* skip trailing spaces */
return (*endptr == '\0') ? endptr : NULL; /* OK iff no trailing chars */
}
/*
** Convert string 's' to a Lua number (put in 'result') handling the
** current locale.
** This function accepts both the current locale or a dot as the radix
** mark. If the conversion fails, it may mean number has a dot but
** locale accepts something else. In that case, the code copies 's'
** to a buffer (because 's' is read-only), changes the dot to the
** current locale radix mark, and tries to convert again.
** The variable 'mode' checks for special characters in the string:
** - 'n' means 'inf' or 'nan' (which should be rejected)
** - 'x' means a hexadecimal numeral
** - '.' just optimizes the search for the common case (no special chars)
*/
static const char *l_str2d (const char *s, lua_Number *result) {
const char *endptr;
const char *pmode = strpbrk(s, ".xXnN"); /* look for special chars */
int mode = pmode ? ltolower(cast_uchar(*pmode)) : 0;
if (mode == 'n') /* reject 'inf' and 'nan' */
return NULL;
endptr = l_str2dloc(s, result, mode); /* try to convert */
if (endptr == NULL) { /* failed? may be a different locale */
char buff[L_MAXLENNUM + 1];
const char *pdot = strchr(s, '.');
if (pdot == NULL || strlen(s) > L_MAXLENNUM)
return NULL; /* string too long or no dot; fail */
strcpy(buff, s); /* copy string to buffer */
buff[pdot - s] = lua_getlocaledecpoint(); /* correct decimal point */
endptr = l_str2dloc(buff, result, mode); /* try again */
if (endptr != NULL)
endptr = s + (endptr - buff); /* make relative to 's' */
}
return endptr;
}
#define MAXBY10 cast(lua_Unsigned, LUA_MAXINTEGER / 10)
#define MAXLASTD cast_int(LUA_MAXINTEGER % 10)
static const char *l_str2int (const char *s, lua_Integer *result) {
lua_Unsigned a = 0;
int empty = 1;
int neg;
while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
neg = isneg(&s);
if (s[0] == '0' &&
(s[1] == 'x' || s[1] == 'X')) { /* hex? */
s += 2; /* skip '0x' */
for (; lisxdigit(cast_uchar(*s)); s++) {
a = a * 16 + luaO_hexavalue(*s);
empty = 0;
}
}
else { /* decimal */
for (; lisdigit(cast_uchar(*s)); s++) {
int d = *s - '0';
if (a >= MAXBY10 && (a > MAXBY10 || d > MAXLASTD + neg)) /* overflow? */
return NULL; /* do not accept it (as integer) */
a = a * 10 + d;
empty = 0;
}
}
while (lisspace(cast_uchar(*s))) s++; /* skip trailing spaces */
if (empty || *s != '\0') return NULL; /* something wrong in the numeral */
else {
*result = l_castU2S((neg) ? 0u - a : a);
return s;
}
}
size_t luaO_str2num (const char *s, TValue *o) {
lua_Integer i; lua_Number n;
const char *e;
if ((e = l_str2int(s, &i)) != NULL) { /* try as an integer */
setivalue(o, i);
}
else if ((e = l_str2d(s, &n)) != NULL) { /* else try as a float */
setfltvalue(o, n);
}
else
return 0; /* conversion failed */
return (e - s) + 1; /* success; return string size */
}
int luaO_utf8esc (char *buff, unsigned long x) {
int n = 1; /* number of bytes put in buffer (backwards) */
lua_assert(x <= 0x7FFFFFFFu);
if (x < 0x80) /* ascii? */
buff[UTF8BUFFSZ - 1] = cast_char(x);
else { /* need continuation bytes */
unsigned int mfb = 0x3f; /* maximum that fits in first byte */
do { /* add continuation bytes */
buff[UTF8BUFFSZ - (n++)] = cast_char(0x80 | (x & 0x3f));
x >>= 6; /* remove added bits */
mfb >>= 1; /* now there is one less bit available in first byte */
} while (x > mfb); /* still needs continuation byte? */
buff[UTF8BUFFSZ - n] = cast_char((~mfb << 1) | x); /* add first byte */
}
return n;
}
/*
** Maximum length of the conversion of a number to a string. Must be
** enough to accommodate both LUA_INTEGER_FMT and LUA_NUMBER_FMT.
** (For a long long int, this is 19 digits plus a sign and a final '\0',
** adding to 21. For a long double, it can go to a sign, 33 digits,
** the dot, an exponent letter, an exponent sign, 5 exponent digits,
** and a final '\0', adding to 43.)
*/
#define MAXNUMBER2STR 44
/*
** Convert a number object to a string, adding it to a buffer
*/
static int tostringbuff (TValue *obj, char *buff) {
int len;
lua_assert(ttisnumber(obj));
if (ttisinteger(obj))
len = lua_integer2str(buff, MAXNUMBER2STR, ivalue(obj));
else {
len = lua_number2str(buff, MAXNUMBER2STR, fltvalue(obj));
if (buff[strspn(buff, "-0123456789")] == '\0') { /* looks like an int? */
buff[len++] = lua_getlocaledecpoint();
buff[len++] = '0'; /* adds '.0' to result */
}
}
return len;
}
/*
** Convert a number object to a Lua string, replacing the value at 'obj'
*/
void luaO_tostring (lua_State *L, TValue *obj) {
char buff[MAXNUMBER2STR];
int len = tostringbuff(obj, buff);
setsvalue(L, obj, luaS_newlstr(L, buff, len));
}
/*
** {==================================================================
** 'luaO_pushvfstring'
** ===================================================================
*/
/*
** Size for buffer space used by 'luaO_pushvfstring'. It should be
** (LUA_IDSIZE + MAXNUMBER2STR) + a minimal space for basic messages,
** so that 'luaG_addinfo' can work directly on the buffer.
*/
#define BUFVFS (LUA_IDSIZE + MAXNUMBER2STR + 95)
/* buffer used by 'luaO_pushvfstring' */
typedef struct BuffFS {
lua_State *L;
int pushed; /* true if there is a part of the result on the stack */
int blen; /* length of partial string in 'space' */
char space[BUFVFS]; /* holds last part of the result */
} BuffFS;
/*
** Push given string to the stack, as part of the result, and
** join it to previous partial result if there is one.
** It may call 'luaV_concat' while using one slot from EXTRA_STACK.
** This call cannot invoke metamethods, as both operands must be
** strings. It can, however, raise an error if the result is too
** long. In that case, 'luaV_concat' frees the extra slot before
** raising the error.
*/
static void pushstr (BuffFS *buff, const char *str, size_t lstr) {
lua_State *L = buff->L;
setsvalue2s(L, L->top.p, luaS_newlstr(L, str, lstr));
L->top.p++; /* may use one slot from EXTRA_STACK */
if (!buff->pushed) /* no previous string on the stack? */
buff->pushed = 1; /* now there is one */
else /* join previous string with new one */
luaV_concat(L, 2);
}
/*
** empty the buffer space into the stack
*/
static void clearbuff (BuffFS *buff) {
pushstr(buff, buff->space, buff->blen); /* push buffer contents */
buff->blen = 0; /* space now is empty */
}
/*
** Get a space of size 'sz' in the buffer. If buffer has not enough
** space, empty it. 'sz' must fit in an empty buffer.
*/
static char *getbuff (BuffFS *buff, int sz) {
lua_assert(buff->blen <= BUFVFS); lua_assert(sz <= BUFVFS);
if (sz > BUFVFS - buff->blen) /* not enough space? */
clearbuff(buff);
return buff->space + buff->blen;
}
#define addsize(b,sz) ((b)->blen += (sz))
/*
** Add 'str' to the buffer. If string is larger than the buffer space,
** push the string directly to the stack.
*/
static void addstr2buff (BuffFS *buff, const char *str, size_t slen) {
if (slen <= BUFVFS) { /* does string fit into buffer? */
char *bf = getbuff(buff, cast_int(slen));
memcpy(bf, str, slen); /* add string to buffer */
addsize(buff, cast_int(slen));
}
else { /* string larger than buffer */
clearbuff(buff); /* string comes after buffer's content */
pushstr(buff, str, slen); /* push string */
}
}
/*
** Add a numeral to the buffer.
*/
static void addnum2buff (BuffFS *buff, TValue *num) {
char *numbuff = getbuff(buff, MAXNUMBER2STR);
int len = tostringbuff(num, numbuff); /* format number into 'numbuff' */
addsize(buff, len);
}
/*
** this function handles only '%d', '%c', '%f', '%p', '%s', and '%%'
conventional formats, plus Lua-specific '%I' and '%U'
*/
const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
BuffFS buff; /* holds last part of the result */
const char *e; /* points to next '%' */
buff.pushed = buff.blen = 0;
buff.L = L;
while ((e = strchr(fmt, '%')) != NULL) {
addstr2buff(&buff, fmt, e - fmt); /* add 'fmt' up to '%' */
switch (*(e + 1)) { /* conversion specifier */
case 's': { /* zero-terminated string */
const char *s = va_arg(argp, char *);
if (s == NULL) s = "(null)";
addstr2buff(&buff, s, strlen(s));
break;
}
case 'c': { /* an 'int' as a character */
char c = cast_uchar(va_arg(argp, int));
addstr2buff(&buff, &c, sizeof(char));
break;
}
case 'd': { /* an 'int' */
TValue num;
setivalue(&num, va_arg(argp, int));
addnum2buff(&buff, &num);
break;
}
case 'I': { /* a 'lua_Integer' */
TValue num;
setivalue(&num, cast(lua_Integer, va_arg(argp, l_uacInt)));
addnum2buff(&buff, &num);
break;
}
case 'f': { /* a 'lua_Number' */
TValue num;
setfltvalue(&num, cast_num(va_arg(argp, l_uacNumber)));
addnum2buff(&buff, &num);
break;
}
case 'p': { /* a pointer */
const int sz = 3 * sizeof(void*) + 8; /* enough space for '%p' */
char *bf = getbuff(&buff, sz);
void *p = va_arg(argp, void *);
int len = lua_pointer2str(bf, sz, p);
addsize(&buff, len);
break;
}
case 'U': { /* a 'long' as a UTF-8 sequence */
char bf[UTF8BUFFSZ];
int len = luaO_utf8esc(bf, va_arg(argp, long));
addstr2buff(&buff, bf + UTF8BUFFSZ - len, len);
break;
}
case '%': {
addstr2buff(&buff, "%", 1);
break;
}
default: {
luaG_runerror(L, "invalid option '%%%c' to 'lua_pushfstring'",
*(e + 1));
}
}
fmt = e + 2; /* skip '%' and the specifier */
}
addstr2buff(&buff, fmt, strlen(fmt)); /* rest of 'fmt' */
clearbuff(&buff); /* empty buffer into the stack */
lua_assert(buff.pushed == 1);
return svalue(s2v(L->top.p - 1));
}
const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) {
const char *msg;
va_list argp;
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp);
va_end(argp);
return msg;
}
/* }================================================================== */
#define RETS "..."
#define PRE "[string \""
#define POS "\"]"
#define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) )
void luaO_chunkid (char *out, const char *source, size_t srclen) {
size_t bufflen = LUA_IDSIZE; /* free space in buffer */
if (*source == '=') { /* 'literal' source */
if (srclen <= bufflen) /* small enough? */
memcpy(out, source + 1, srclen * sizeof(char));
else { /* truncate it */
addstr(out, source + 1, bufflen - 1);
*out = '\0';
}
}
else if (*source == '@') { /* file name */
if (srclen <= bufflen) /* small enough? */
memcpy(out, source + 1, srclen * sizeof(char));
else { /* add '...' before rest of name */
addstr(out, RETS, LL(RETS));
bufflen -= LL(RETS);
memcpy(out, source + 1 + srclen - bufflen, bufflen * sizeof(char));
}
}
else { /* string; format as [string "source"] */
const char *nl = strchr(source, '\n'); /* find first new line (if any) */
addstr(out, PRE, LL(PRE)); /* add prefix */
bufflen -= LL(PRE RETS POS) + 1; /* save space for prefix+suffix+'\0' */
if (srclen < bufflen && nl == NULL) { /* small one-line source? */
addstr(out, source, srclen); /* keep it */
}
else {
if (nl != NULL) srclen = nl - source; /* stop at first newline */
if (srclen > bufflen) srclen = bufflen;
addstr(out, source, srclen);
addstr(out, RETS, LL(RETS));
}
memcpy(out, POS, (LL(POS) + 1) * sizeof(char));
}
}

View File

@@ -0,0 +1,815 @@
/*
** $Id: lobject.h $
** Type definitions for Lua objects
** See Copyright Notice in lua.h
*/
#ifndef lobject_h
#define lobject_h
#include <stdarg.h>
#include "llimits.h"
#include "lua.h"
/*
** Extra types for collectable non-values
*/
#define LUA_TUPVAL LUA_NUMTYPES /* upvalues */
#define LUA_TPROTO (LUA_NUMTYPES+1) /* function prototypes */
#define LUA_TDEADKEY (LUA_NUMTYPES+2) /* removed keys in tables */
/*
** number of all possible types (including LUA_TNONE but excluding DEADKEY)
*/
#define LUA_TOTALTYPES (LUA_TPROTO + 2)
/*
** tags for Tagged Values have the following use of bits:
** bits 0-3: actual tag (a LUA_T* constant)
** bits 4-5: variant bits
** bit 6: whether value is collectable
*/
/* add variant bits to a type */
#define makevariant(t,v) ((t) | ((v) << 4))
/*
** Union of all Lua values
*/
typedef union Value {
struct GCObject *gc; /* collectable objects */
void *p; /* light userdata */
lua_CFunction f; /* light C functions */
lua_Integer i; /* integer numbers */
lua_Number n; /* float numbers */
/* not used, but may avoid warnings for uninitialized value */
lu_byte ub;
} Value;
/*
** Tagged Values. This is the basic representation of values in Lua:
** an actual value plus a tag with its type.
*/
#define TValuefields Value value_; lu_byte tt_
typedef struct TValue {
TValuefields;
} TValue;
#define val_(o) ((o)->value_)
#define valraw(o) (val_(o))
/* raw type tag of a TValue */
#define rawtt(o) ((o)->tt_)
/* tag with no variants (bits 0-3) */
#define novariant(t) ((t) & 0x0F)
/* type tag of a TValue (bits 0-3 for tags + variant bits 4-5) */
#define withvariant(t) ((t) & 0x3F)
#define ttypetag(o) withvariant(rawtt(o))
/* type of a TValue */
#define ttype(o) (novariant(rawtt(o)))
/* Macros to test type */
#define checktag(o,t) (rawtt(o) == (t))
#define checktype(o,t) (ttype(o) == (t))
/* Macros for internal tests */
/* collectable object has the same tag as the original value */
#define righttt(obj) (ttypetag(obj) == gcvalue(obj)->tt)
/*
** Any value being manipulated by the program either is non
** collectable, or the collectable object has the right tag
** and it is not dead. The option 'L == NULL' allows other
** macros using this one to be used where L is not available.
*/
#define checkliveness(L,obj) \
((void)L, lua_longassert(!iscollectable(obj) || \
(righttt(obj) && (L == NULL || !isdead(G(L),gcvalue(obj))))))
/* Macros to set values */
/* set a value's tag */
#define settt_(o,t) ((o)->tt_=(t))
/* main macro to copy values (from 'obj2' to 'obj1') */
#define setobj(L,obj1,obj2) \
{ TValue *io1=(obj1); const TValue *io2=(obj2); \
io1->value_ = io2->value_; settt_(io1, io2->tt_); \
checkliveness(L,io1); lua_assert(!isnonstrictnil(io1)); }
/*
** Different types of assignments, according to source and destination.
** (They are mostly equal now, but may be different in the future.)
*/
/* from stack to stack */
#define setobjs2s(L,o1,o2) setobj(L,s2v(o1),s2v(o2))
/* to stack (not from same stack) */
#define setobj2s(L,o1,o2) setobj(L,s2v(o1),o2)
/* from table to same table */
#define setobjt2t setobj
/* to new object */
#define setobj2n setobj
/* to table */
#define setobj2t setobj
/*
** Entries in a Lua stack. Field 'tbclist' forms a list of all
** to-be-closed variables active in this stack. Dummy entries are
** used when the distance between two tbc variables does not fit
** in an unsigned short. They are represented by delta==0, and
** their real delta is always the maximum value that fits in
** that field.
*/
typedef union StackValue {
TValue val;
struct {
TValuefields;
unsigned short delta;
} tbclist;
} StackValue;
/* index to stack elements */
typedef StackValue *StkId;
/*
** When reallocating the stack, change all pointers to the stack into
** proper offsets.
*/
typedef union {
StkId p; /* actual pointer */
ptrdiff_t offset; /* used while the stack is being reallocated */
} StkIdRel;
/* convert a 'StackValue' to a 'TValue' */
#define s2v(o) (&(o)->val)
/*
** {==================================================================
** Nil
** ===================================================================
*/
/* Standard nil */
#define LUA_VNIL makevariant(LUA_TNIL, 0)
/* Empty slot (which might be different from a slot containing nil) */
#define LUA_VEMPTY makevariant(LUA_TNIL, 1)
/* Value returned for a key not found in a table (absent key) */
#define LUA_VABSTKEY makevariant(LUA_TNIL, 2)
/* macro to test for (any kind of) nil */
#define ttisnil(v) checktype((v), LUA_TNIL)
/* macro to test for a standard nil */
#define ttisstrictnil(o) checktag((o), LUA_VNIL)
#define setnilvalue(obj) settt_(obj, LUA_VNIL)
#define isabstkey(v) checktag((v), LUA_VABSTKEY)
/*
** macro to detect non-standard nils (used only in assertions)
*/
#define isnonstrictnil(v) (ttisnil(v) && !ttisstrictnil(v))
/*
** By default, entries with any kind of nil are considered empty.
** (In any definition, values associated with absent keys must also
** be accepted as empty.)
*/
#define isempty(v) ttisnil(v)
/* macro defining a value corresponding to an absent key */
#define ABSTKEYCONSTANT {NULL}, LUA_VABSTKEY
/* mark an entry as empty */
#define setempty(v) settt_(v, LUA_VEMPTY)
/* }================================================================== */
/*
** {==================================================================
** Booleans
** ===================================================================
*/
#define LUA_VFALSE makevariant(LUA_TBOOLEAN, 0)
#define LUA_VTRUE makevariant(LUA_TBOOLEAN, 1)
#define ttisboolean(o) checktype((o), LUA_TBOOLEAN)
#define ttisfalse(o) checktag((o), LUA_VFALSE)
#define ttistrue(o) checktag((o), LUA_VTRUE)
#define l_isfalse(o) (ttisfalse(o) || ttisnil(o))
#define setbfvalue(obj) settt_(obj, LUA_VFALSE)
#define setbtvalue(obj) settt_(obj, LUA_VTRUE)
/* }================================================================== */
/*
** {==================================================================
** Threads
** ===================================================================
*/
#define LUA_VTHREAD makevariant(LUA_TTHREAD, 0)
#define ttisthread(o) checktag((o), ctb(LUA_VTHREAD))
#define thvalue(o) check_exp(ttisthread(o), gco2th(val_(o).gc))
#define setthvalue(L,obj,x) \
{ TValue *io = (obj); lua_State *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VTHREAD)); \
checkliveness(L,io); }
#define setthvalue2s(L,o,t) setthvalue(L,s2v(o),t)
/* }================================================================== */
/*
** {==================================================================
** Collectable Objects
** ===================================================================
*/
/*
** Common Header for all collectable objects (in macro form, to be
** included in other objects)
*/
#define CommonHeader struct GCObject *next; lu_byte tt; lu_byte marked
/* Common type for all collectable objects */
typedef struct GCObject {
CommonHeader;
} GCObject;
/* Bit mark for collectable types */
#define BIT_ISCOLLECTABLE (1 << 6)
#define iscollectable(o) (rawtt(o) & BIT_ISCOLLECTABLE)
/* mark a tag as collectable */
#define ctb(t) ((t) | BIT_ISCOLLECTABLE)
#define gcvalue(o) check_exp(iscollectable(o), val_(o).gc)
#define gcvalueraw(v) ((v).gc)
#define setgcovalue(L,obj,x) \
{ TValue *io = (obj); GCObject *i_g=(x); \
val_(io).gc = i_g; settt_(io, ctb(i_g->tt)); }
/* }================================================================== */
/*
** {==================================================================
** Numbers
** ===================================================================
*/
/* Variant tags for numbers */
#define LUA_VNUMINT makevariant(LUA_TNUMBER, 0) /* integer numbers */
#define LUA_VNUMFLT makevariant(LUA_TNUMBER, 1) /* float numbers */
#define ttisnumber(o) checktype((o), LUA_TNUMBER)
#define ttisfloat(o) checktag((o), LUA_VNUMFLT)
#define ttisinteger(o) checktag((o), LUA_VNUMINT)
#define nvalue(o) check_exp(ttisnumber(o), \
(ttisinteger(o) ? cast_num(ivalue(o)) : fltvalue(o)))
#define fltvalue(o) check_exp(ttisfloat(o), val_(o).n)
#define ivalue(o) check_exp(ttisinteger(o), val_(o).i)
#define fltvalueraw(v) ((v).n)
#define ivalueraw(v) ((v).i)
#define setfltvalue(obj,x) \
{ TValue *io=(obj); val_(io).n=(x); settt_(io, LUA_VNUMFLT); }
#define chgfltvalue(obj,x) \
{ TValue *io=(obj); lua_assert(ttisfloat(io)); val_(io).n=(x); }
#define setivalue(obj,x) \
{ TValue *io=(obj); val_(io).i=(x); settt_(io, LUA_VNUMINT); }
#define chgivalue(obj,x) \
{ TValue *io=(obj); lua_assert(ttisinteger(io)); val_(io).i=(x); }
/* }================================================================== */
/*
** {==================================================================
** Strings
** ===================================================================
*/
/* Variant tags for strings */
#define LUA_VSHRSTR makevariant(LUA_TSTRING, 0) /* short strings */
#define LUA_VLNGSTR makevariant(LUA_TSTRING, 1) /* long strings */
#define ttisstring(o) checktype((o), LUA_TSTRING)
#define ttisshrstring(o) checktag((o), ctb(LUA_VSHRSTR))
#define ttislngstring(o) checktag((o), ctb(LUA_VLNGSTR))
#define tsvalueraw(v) (gco2ts((v).gc))
#define tsvalue(o) check_exp(ttisstring(o), gco2ts(val_(o).gc))
#define setsvalue(L,obj,x) \
{ TValue *io = (obj); TString *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(x_->tt)); \
checkliveness(L,io); }
/* set a string to the stack */
#define setsvalue2s(L,o,s) setsvalue(L,s2v(o),s)
/* set a string to a new object */
#define setsvalue2n setsvalue
/*
** Header for a string value.
*/
typedef struct TString {
CommonHeader;
lu_byte extra; /* reserved words for short strings; "has hash" for longs */
lu_byte shrlen; /* length for short strings */
unsigned int hash;
union {
size_t lnglen; /* length for long strings */
struct TString *hnext; /* linked list for hash table */
} u;
char contents[1];
} TString;
/*
** Get the actual string (array of bytes) from a 'TString'.
*/
#define getstr(ts) ((ts)->contents)
/* get the actual string (array of bytes) from a Lua value */
#define svalue(o) getstr(tsvalue(o))
/* get string length from 'TString *s' */
#define tsslen(s) ((s)->tt == LUA_VSHRSTR ? (s)->shrlen : (s)->u.lnglen)
/* get string length from 'TValue *o' */
#define vslen(o) tsslen(tsvalue(o))
/* }================================================================== */
/*
** {==================================================================
** Userdata
** ===================================================================
*/
/*
** Light userdata should be a variant of userdata, but for compatibility
** reasons they are also different types.
*/
#define LUA_VLIGHTUSERDATA makevariant(LUA_TLIGHTUSERDATA, 0)
#define LUA_VUSERDATA makevariant(LUA_TUSERDATA, 0)
#define ttislightuserdata(o) checktag((o), LUA_VLIGHTUSERDATA)
#define ttisfulluserdata(o) checktag((o), ctb(LUA_VUSERDATA))
#define pvalue(o) check_exp(ttislightuserdata(o), val_(o).p)
#define uvalue(o) check_exp(ttisfulluserdata(o), gco2u(val_(o).gc))
#define pvalueraw(v) ((v).p)
#define setpvalue(obj,x) \
{ TValue *io=(obj); val_(io).p=(x); settt_(io, LUA_VLIGHTUSERDATA); }
#define setuvalue(L,obj,x) \
{ TValue *io = (obj); Udata *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VUSERDATA)); \
checkliveness(L,io); }
/* Ensures that addresses after this type are always fully aligned. */
typedef union UValue {
TValue uv;
LUAI_MAXALIGN; /* ensures maximum alignment for udata bytes */
} UValue;
/*
** Header for userdata with user values;
** memory area follows the end of this structure.
*/
typedef struct Udata {
CommonHeader;
unsigned short nuvalue; /* number of user values */
size_t len; /* number of bytes */
struct Table *metatable;
GCObject *gclist;
UValue uv[1]; /* user values */
} Udata;
/*
** Header for userdata with no user values. These userdata do not need
** to be gray during GC, and therefore do not need a 'gclist' field.
** To simplify, the code always use 'Udata' for both kinds of userdata,
** making sure it never accesses 'gclist' on userdata with no user values.
** This structure here is used only to compute the correct size for
** this representation. (The 'bindata' field in its end ensures correct
** alignment for binary data following this header.)
*/
typedef struct Udata0 {
CommonHeader;
unsigned short nuvalue; /* number of user values */
size_t len; /* number of bytes */
struct Table *metatable;
union {LUAI_MAXALIGN;} bindata;
} Udata0;
/* compute the offset of the memory area of a userdata */
#define udatamemoffset(nuv) \
((nuv) == 0 ? offsetof(Udata0, bindata) \
: offsetof(Udata, uv) + (sizeof(UValue) * (nuv)))
/* get the address of the memory block inside 'Udata' */
#define getudatamem(u) (cast_charp(u) + udatamemoffset((u)->nuvalue))
/* compute the size of a userdata */
#define sizeudata(nuv,nb) (udatamemoffset(nuv) + (nb))
/* }================================================================== */
/*
** {==================================================================
** Prototypes
** ===================================================================
*/
#define LUA_VPROTO makevariant(LUA_TPROTO, 0)
/*
** Description of an upvalue for function prototypes
*/
typedef struct Upvaldesc {
TString *name; /* upvalue name (for debug information) */
lu_byte instack; /* whether it is in stack (register) */
lu_byte idx; /* index of upvalue (in stack or in outer function's list) */
lu_byte kind; /* kind of corresponding variable */
} Upvaldesc;
/*
** Description of a local variable for function prototypes
** (used for debug information)
*/
typedef struct LocVar {
TString *varname;
int startpc; /* first point where variable is active */
int endpc; /* first point where variable is dead */
} LocVar;
/*
** Associates the absolute line source for a given instruction ('pc').
** The array 'lineinfo' gives, for each instruction, the difference in
** lines from the previous instruction. When that difference does not
** fit into a byte, Lua saves the absolute line for that instruction.
** (Lua also saves the absolute line periodically, to speed up the
** computation of a line number: we can use binary search in the
** absolute-line array, but we must traverse the 'lineinfo' array
** linearly to compute a line.)
*/
typedef struct AbsLineInfo {
int pc;
int line;
} AbsLineInfo;
/*
** Function Prototypes
*/
typedef struct Proto {
CommonHeader;
lu_byte numparams; /* number of fixed (named) parameters */
lu_byte is_vararg;
lu_byte maxstacksize; /* number of registers needed by this function */
int sizeupvalues; /* size of 'upvalues' */
int sizek; /* size of 'k' */
int sizecode;
int sizelineinfo;
int sizep; /* size of 'p' */
int sizelocvars;
int sizeabslineinfo; /* size of 'abslineinfo' */
int linedefined; /* debug information */
int lastlinedefined; /* debug information */
TValue *k; /* constants used by the function */
Instruction *code; /* opcodes */
struct Proto **p; /* functions defined inside the function */
Upvaldesc *upvalues; /* upvalue information */
ls_byte *lineinfo; /* information about source lines (debug information) */
AbsLineInfo *abslineinfo; /* idem */
LocVar *locvars; /* information about local variables (debug information) */
TString *source; /* used for debug information */
GCObject *gclist;
} Proto;
/* }================================================================== */
/*
** {==================================================================
** Functions
** ===================================================================
*/
#define LUA_VUPVAL makevariant(LUA_TUPVAL, 0)
/* Variant tags for functions */
#define LUA_VLCL makevariant(LUA_TFUNCTION, 0) /* Lua closure */
#define LUA_VLCF makevariant(LUA_TFUNCTION, 1) /* light C function */
#define LUA_VCCL makevariant(LUA_TFUNCTION, 2) /* C closure */
#define ttisfunction(o) checktype(o, LUA_TFUNCTION)
#define ttisLclosure(o) checktag((o), ctb(LUA_VLCL))
#define ttislcf(o) checktag((o), LUA_VLCF)
#define ttisCclosure(o) checktag((o), ctb(LUA_VCCL))
#define ttisclosure(o) (ttisLclosure(o) || ttisCclosure(o))
#define isLfunction(o) ttisLclosure(o)
#define clvalue(o) check_exp(ttisclosure(o), gco2cl(val_(o).gc))
#define clLvalue(o) check_exp(ttisLclosure(o), gco2lcl(val_(o).gc))
#define fvalue(o) check_exp(ttislcf(o), val_(o).f)
#define clCvalue(o) check_exp(ttisCclosure(o), gco2ccl(val_(o).gc))
#define fvalueraw(v) ((v).f)
#define setclLvalue(L,obj,x) \
{ TValue *io = (obj); LClosure *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VLCL)); \
checkliveness(L,io); }
#define setclLvalue2s(L,o,cl) setclLvalue(L,s2v(o),cl)
#define setfvalue(obj,x) \
{ TValue *io=(obj); val_(io).f=(x); settt_(io, LUA_VLCF); }
#define setclCvalue(L,obj,x) \
{ TValue *io = (obj); CClosure *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VCCL)); \
checkliveness(L,io); }
/*
** Upvalues for Lua closures
*/
typedef struct UpVal {
CommonHeader;
union {
TValue *p; /* points to stack or to its own value */
ptrdiff_t offset; /* used while the stack is being reallocated */
} v;
union {
struct { /* (when open) */
struct UpVal *next; /* linked list */
struct UpVal **previous;
} open;
TValue value; /* the value (when closed) */
} u;
} UpVal;
#define ClosureHeader \
CommonHeader; lu_byte nupvalues; GCObject *gclist
typedef struct CClosure {
ClosureHeader;
lua_CFunction f;
TValue upvalue[1]; /* list of upvalues */
} CClosure;
typedef struct LClosure {
ClosureHeader;
struct Proto *p;
UpVal *upvals[1]; /* list of upvalues */
} LClosure;
typedef union Closure {
CClosure c;
LClosure l;
} Closure;
#define getproto(o) (clLvalue(o)->p)
/* }================================================================== */
/*
** {==================================================================
** Tables
** ===================================================================
*/
#define LUA_VTABLE makevariant(LUA_TTABLE, 0)
#define ttistable(o) checktag((o), ctb(LUA_VTABLE))
#define hvalue(o) check_exp(ttistable(o), gco2t(val_(o).gc))
#define sethvalue(L,obj,x) \
{ TValue *io = (obj); Table *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VTABLE)); \
checkliveness(L,io); }
#define sethvalue2s(L,o,h) sethvalue(L,s2v(o),h)
/*
** Nodes for Hash tables: A pack of two TValue's (key-value pairs)
** plus a 'next' field to link colliding entries. The distribution
** of the key's fields ('key_tt' and 'key_val') not forming a proper
** 'TValue' allows for a smaller size for 'Node' both in 4-byte
** and 8-byte alignments.
*/
typedef union Node {
struct NodeKey {
TValuefields; /* fields for value */
lu_byte key_tt; /* key type */
int next; /* for chaining */
Value key_val; /* key value */
} u;
TValue i_val; /* direct access to node's value as a proper 'TValue' */
} Node;
/* copy a value into a key */
#define setnodekey(L,node,obj) \
{ Node *n_=(node); const TValue *io_=(obj); \
n_->u.key_val = io_->value_; n_->u.key_tt = io_->tt_; \
checkliveness(L,io_); }
/* copy a value from a key */
#define getnodekey(L,obj,node) \
{ TValue *io_=(obj); const Node *n_=(node); \
io_->value_ = n_->u.key_val; io_->tt_ = n_->u.key_tt; \
checkliveness(L,io_); }
/*
** About 'alimit': if 'isrealasize(t)' is true, then 'alimit' is the
** real size of 'array'. Otherwise, the real size of 'array' is the
** smallest power of two not smaller than 'alimit' (or zero iff 'alimit'
** is zero); 'alimit' is then used as a hint for #t.
*/
#define BITRAS (1 << 7)
#define isrealasize(t) (!((t)->flags & BITRAS))
#define setrealasize(t) ((t)->flags &= cast_byte(~BITRAS))
#define setnorealasize(t) ((t)->flags |= BITRAS)
typedef struct Table {
CommonHeader;
lu_byte flags; /* 1<<p means tagmethod(p) is not present */
lu_byte lsizenode; /* log2 of size of 'node' array */
unsigned int alimit; /* "limit" of 'array' array */
TValue *array; /* array part */
Node *node;
Node *lastfree; /* any free position is before this position */
struct Table *metatable;
GCObject *gclist;
} Table;
/*
** Macros to manipulate keys inserted in nodes
*/
#define keytt(node) ((node)->u.key_tt)
#define keyval(node) ((node)->u.key_val)
#define keyisnil(node) (keytt(node) == LUA_TNIL)
#define keyisinteger(node) (keytt(node) == LUA_VNUMINT)
#define keyival(node) (keyval(node).i)
#define keyisshrstr(node) (keytt(node) == ctb(LUA_VSHRSTR))
#define keystrval(node) (gco2ts(keyval(node).gc))
#define setnilkey(node) (keytt(node) = LUA_TNIL)
#define keyiscollectable(n) (keytt(n) & BIT_ISCOLLECTABLE)
#define gckey(n) (keyval(n).gc)
#define gckeyN(n) (keyiscollectable(n) ? gckey(n) : NULL)
/*
** Dead keys in tables have the tag DEADKEY but keep their original
** gcvalue. This distinguishes them from regular keys but allows them to
** be found when searched in a special way. ('next' needs that to find
** keys removed from a table during a traversal.)
*/
#define setdeadkey(node) (keytt(node) = LUA_TDEADKEY)
#define keyisdead(node) (keytt(node) == LUA_TDEADKEY)
/* }================================================================== */
/*
** 'module' operation for hashing (size is always a power of 2)
*/
#define lmod(s,size) \
(check_exp((size&(size-1))==0, (cast_int((s) & ((size)-1)))))
#define twoto(x) (1<<(x))
#define sizenode(t) (twoto((t)->lsizenode))
/* size of buffer for 'luaO_utf8esc' function */
#define UTF8BUFFSZ 8
LUAI_FUNC int luaO_utf8esc (char *buff, unsigned long x);
LUAI_FUNC int luaO_ceillog2 (unsigned int x);
LUAI_FUNC int luaO_rawarith (lua_State *L, int op, const TValue *p1,
const TValue *p2, TValue *res);
LUAI_FUNC void luaO_arith (lua_State *L, int op, const TValue *p1,
const TValue *p2, StkId res);
LUAI_FUNC size_t luaO_str2num (const char *s, TValue *o);
LUAI_FUNC int luaO_hexavalue (int c);
LUAI_FUNC void luaO_tostring (lua_State *L, TValue *obj);
LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt,
va_list argp);
LUAI_FUNC const char *luaO_pushfstring (lua_State *L, const char *fmt, ...);
LUAI_FUNC void luaO_chunkid (char *out, const char *source, size_t srclen);
#endif

View File

@@ -0,0 +1,104 @@
/*
** $Id: lopcodes.c $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
#define lopcodes_c
#define LUA_CORE
#include "lprefix.h"
#include "lopcodes.h"
/* ORDER OP */
LUAI_DDEF const lu_byte luaP_opmodes[NUM_OPCODES] = {
/* MM OT IT T A mode opcode */
opmode(0, 0, 0, 0, 1, iABC) /* OP_MOVE */
,opmode(0, 0, 0, 0, 1, iAsBx) /* OP_LOADI */
,opmode(0, 0, 0, 0, 1, iAsBx) /* OP_LOADF */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_LOADK */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_LOADKX */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LOADFALSE */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LFALSESKIP */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LOADTRUE */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LOADNIL */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETUPVAL */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETUPVAL */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETTABUP */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETTABLE */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETI */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETFIELD */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETTABUP */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETTABLE */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETI */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETFIELD */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_NEWTABLE */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SELF */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_ADDI */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_ADDK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SUBK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_MULK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_MODK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_POWK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_DIVK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_IDIVK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BANDK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BORK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BXORK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHRI */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHLI */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_ADD */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SUB */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_MUL */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_MOD */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_POW */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_DIV */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_IDIV */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BAND */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BOR */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BXOR */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHL */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHR */
,opmode(1, 0, 0, 0, 0, iABC) /* OP_MMBIN */
,opmode(1, 0, 0, 0, 0, iABC) /* OP_MMBINI*/
,opmode(1, 0, 0, 0, 0, iABC) /* OP_MMBINK*/
,opmode(0, 0, 0, 0, 1, iABC) /* OP_UNM */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BNOT */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_NOT */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LEN */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_CONCAT */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_CLOSE */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_TBC */
,opmode(0, 0, 0, 0, 0, isJ) /* OP_JMP */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_EQ */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_LT */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_LE */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_EQK */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_EQI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_LTI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_LEI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_GTI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_GEI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_TEST */
,opmode(0, 0, 0, 1, 1, iABC) /* OP_TESTSET */
,opmode(0, 1, 1, 0, 1, iABC) /* OP_CALL */
,opmode(0, 1, 1, 0, 1, iABC) /* OP_TAILCALL */
,opmode(0, 0, 1, 0, 0, iABC) /* OP_RETURN */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_RETURN0 */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_RETURN1 */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_FORLOOP */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_FORPREP */
,opmode(0, 0, 0, 0, 0, iABx) /* OP_TFORPREP */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_TFORCALL */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_TFORLOOP */
,opmode(0, 0, 1, 0, 0, iABC) /* OP_SETLIST */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_CLOSURE */
,opmode(0, 1, 0, 0, 1, iABC) /* OP_VARARG */
,opmode(0, 0, 1, 0, 1, iABC) /* OP_VARARGPREP */
,opmode(0, 0, 0, 0, 0, iAx) /* OP_EXTRAARG */
};

Some files were not shown because too many files have changed in this diff Show More