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zhangyang-libzt
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This repository has been archived on
2025-09-14
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
1487ac304ca7ee9d45bc6f53ce02efe18356f3b4
zhangyang-libzt
/
integrations
/
Unity3D
/
Assets
History
Joseph Henry
4764234a33
Updated protocol-specific tests
2016-06-21 12:49:23 -07:00
..
OBJ-IO
unity and native osx bundles and frameworks build from the same project now
2016-06-16 11:47:08 -07:00
CameraControl.js
unity and native osx bundles and frameworks build from the same project now
2016-06-16 11:47:08 -07:00
Demo.cs
api notes
2016-06-17 15:55:02 -07:00
MainScene.unity
Fully operational prototype plugin. Fixed RX issues
2016-06-20 16:21:28 -07:00
MyZeroTier.cs
separated LLAPI and ZT-Sockets API logic
2016-06-20 12:37:14 -07:00
smcs.rsp
separated LLAPI and ZT-Sockets API logic
2016-06-20 12:37:14 -07:00
WorldMain.cs
Fully operational prototype plugin. Fixed RX issues
2016-06-20 16:21:28 -07:00
zerotier-icon.png
unity and native osx bundles and frameworks build from the same project now
2016-06-16 11:47:08 -07:00
ZeroTier.cs
Added error note for RX
2016-06-17 16:15:19 -07:00
ZeroTierLLAPI.cs
separated LLAPI and ZT-Sockets API logic
2016-06-20 12:37:14 -07:00
ZeroTierNetworkInterface.cs
Outlined UDP support
2016-06-21 11:35:07 -07:00
ZeroTierSockets_Demo.cs
Updated protocol-specific tests
2016-06-21 12:49:23 -07:00
ZeroTierSockets.cs
Fully operational prototype plugin. Fixed RX issues
2016-06-20 16:21:28 -07:00
ZeroTierUtils.cs
separated LLAPI and ZT-Sockets API logic
2016-06-20 12:37:14 -07:00
ZerTierLLAPI_Demo.cs
separated LLAPI and ZT-Sockets API logic
2016-06-20 12:37:14 -07:00
ZT.mat
separated LLAPI and ZT-Sockets API logic
2016-06-20 12:37:14 -07:00