Fully operational prototype plugin. Fixed RX issues
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@@ -30,6 +30,8 @@ using System.Collections;
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using UnityEngine.UI;
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using System;
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// Handles the switching of APIs
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public class WorldMain : MonoBehaviour {
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void Start() {
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}
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@@ -40,6 +42,4 @@ public class WorldMain : MonoBehaviour {
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Dropdown dd = go.GetComponents<Dropdown> () [0];
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Debug.Log("API selected: " + dd.captionText.text);
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}
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}
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@@ -113,7 +113,7 @@ public class ZeroTierNetworkInterface {
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// RX / TX
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[DllImport (DLL_PATH)]
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unsafe protected static extern int zt_recv(int sockfd, IntPtr buf, int len);
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unsafe protected static extern int zt_recv(int sockfd, [In, Out] IntPtr buf, int len);
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[DllImport (DLL_PATH)]
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unsafe protected static extern int zt_send(int sockfd, IntPtr buf, int len);
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[DllImport (DLL_PATH)]
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@@ -243,36 +243,14 @@ public class ZeroTierNetworkInterface {
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return zt_connect (fd, pSockAddr, addrlen);
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}
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/*
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unsafe {
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byte *ptr = (byte *)buffer.ToPointer();
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int offset = 0;
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for (int i=0; i<height; i++)
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{
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for (int j=0; j<width; j++)
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{
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float b = (float)ptr[offset+0] / 255.0f;
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float g = (float)ptr[offset+1] / 255.0f;
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float r = (float)ptr[offset+2] / 255.0f;
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float a = (float)ptr[offset+3] / 255.0f;
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offset += 4;
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UnityEngine.Color color = new UnityEngine.Color(r, g, b, a);
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texture.SetPixel(j, height-i, color);
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}
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}
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}
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*/
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public int Read(int fd, char[] buf, int len)
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public int Read(int fd, ref char[] buf, int len)
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{
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GCHandle handle = GCHandle.Alloc(buf, GCHandleType.Pinned);
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IntPtr ptr = handle.AddrOfPinnedObject();
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int bytes_read = zt_recv (fd, ptr, len*2);
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Marshal.Copy (ptr, buf, 0, bytes_read); // FIXME: Copies back into managed memory, should maybe avoid copying
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string str = Marshal.PtrToStringAuto(ptr);
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//Marshal.Copy (ptr, buf, 0, bytes_read);
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buf = Marshal.PtrToStringAnsi(ptr).ToCharArray();
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return bytes_read;
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}
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@@ -100,8 +100,8 @@ public class ZeroTierSockets_Demo : MonoBehaviour
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Thread connectThread = new Thread(() => {
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// Socket()
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int sockfd = zt.Socket ((int)AddressFamily.InterNetwork, (int)SocketType.Stream, (int)ProtocolType.Unspecified);
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Debug.Log ("sockfd = " + sockfd);
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connection_socket = zt.Socket ((int)AddressFamily.InterNetwork, (int)SocketType.Stream, (int)ProtocolType.Unspecified);
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Debug.Log ("sockfd = " + connection_socket);
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// Bind()
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int port_num;
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@@ -123,6 +123,17 @@ public class ZeroTierSockets_Demo : MonoBehaviour
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Debug.Log ("accept_res = " + accept_res);
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}
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char[] msg = new char[1024];
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int bytes_read = 0;
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while(bytes_read >= 0)
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{
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//Debug.Log("reading from socket");
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bytes_read = zt.Read(accept_res, ref msg, 80);
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string msgstr = new string(msg);
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Debug.Log("MSG (" + bytes_read + "):" + msgstr);
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}
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});
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connectThread.IsBackground = true;
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connectThread.Start();
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@@ -169,7 +180,7 @@ public class ZeroTierSockets_Demo : MonoBehaviour
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input.text = "172.22.211.245";
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go = GameObject.Find ("inputServerPort");
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input = go.GetComponents<InputField> () [0];
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input.text = "8887";
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input.text = "5555";
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go = GameObject.Find ("inputMessage");
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input = go.GetComponents<InputField> () [0];
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input.text = "Welcome to the machine";
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@@ -83,7 +83,7 @@ int zt_socket(SOCKET_SIG);
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int zt_connect(CONNECT_SIG);
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int zt_bind(BIND_SIG);
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#if defined(__linux__)
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int zt_accept(ACCEPT_SIG);
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int zt_accept4(ACCEPT_SIG);
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#endif
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int zt_accept(ACCEPT_SIG);
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int zt_listen(LISTEN_SIG);
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@@ -53,6 +53,9 @@ extern "C" {
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#define SERVICE_CONNECT_ATTEMPTS 30
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ssize_t sock_fd_write(int sock, int fd);
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ssize_t sock_fd_read(int sock, void *buf, ssize_t bufsize, int *fd);
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static int rpc_count;
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static pthread_mutex_t lock;
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@@ -111,10 +114,6 @@ int load_symbols_rpc()
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int rpc_join(char * sockname)
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{
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FILE *f = fopen("/Users/Joseph/utest2/_log.txt","a");
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fprintf(f, sockname);
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if(sockname == NULL) {
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printf("Warning, rpc netpath is NULL\n");
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}
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@@ -277,39 +276,65 @@ ssize_t sock_fd_write(int sock, int fd)
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*/
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ssize_t sock_fd_read(int sock, void *buf, ssize_t bufsize, int *fd)
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{
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FILE *file = fopen("/Users/Joseph/code/__log","a");
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ssize_t size;
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if (fd) {
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fprintf(file, "A");
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struct msghdr msg;
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struct iovec iov;
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union {
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struct cmsghdr cmsghdr;
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char control[CMSG_SPACE(sizeof (int))];
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} cmsgu;
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fprintf(file, "B");
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struct cmsghdr *cmsg;
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iov.iov_base = buf;
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iov.iov_len = bufsize;
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msg.msg_name = NULL;
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msg.msg_namelen = 0;
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fprintf(file, "C");
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msg.msg_iov = &iov;
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msg.msg_iovlen = 1;
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msg.msg_control = cmsgu.control;
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msg.msg_controllen = sizeof(cmsgu.control);
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size = recvmsg (sock, &msg, 0);
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fprintf(file, "D");
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if (size < 0)
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return -1;
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cmsg = CMSG_FIRSTHDR(&msg);
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if (cmsg && cmsg->cmsg_len == CMSG_LEN(sizeof(int))) {
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fprintf(file, "E");
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if (cmsg->cmsg_level != SOL_SOCKET) {
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fprintf(file, "F");
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fprintf (stderr, "invalid cmsg_level %d\n",cmsg->cmsg_level);
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return -1;
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}
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if (cmsg->cmsg_type != SCM_RIGHTS) {
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fprintf(file, "G");
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fprintf (stderr, "invalid cmsg_type %d\n",cmsg->cmsg_type);
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return -1;
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}
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*fd = *((int *) CMSG_DATA(cmsg));
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} else *fd = -1;
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} else {
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fprintf(file, "H");
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*fd = -1;}
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} else {
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fprintf(file, "I");
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size = read (sock, buf, bufsize);
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if (size < 0) {
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fprintf(stderr, "sock_fd_read(): read: Error\n");
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@@ -312,7 +312,14 @@ const char *get_netpath() {
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ssize_t zt_recv(int fd, void *buf, int len)
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{
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return read(fd, buf, len);
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dwr("zt_recv(%d): \n", fd);
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int bytes_read = read(fd, buf, len);
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if(bytes_read >= 0)
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{
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dwr("zt_recv(): MSG(%d): %s\n", bytes_read, buf);
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}
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return bytes_read;
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}
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int zt_set_nonblock(int fd)
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@@ -470,11 +477,15 @@ const char *get_netpath() {
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int zt_accept(ACCEPT_SIG)
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{
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//dwr(MSG_DEBUG,"zt_accept(%d):\n", sockfd);
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dwr(MSG_DEBUG,"zt_accept(%d):\n", sockfd);
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// FIXME: Find a better solution for this before production
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#if !defined(__UNITY_3D__)
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if(addr)
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addr->sa_family = AF_INET;
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#endif
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int new_fd = get_new_fd(sockfd);
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dwr(MSG_DEBUG,"newfd = %d\n", new_fd);
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if(new_fd > 0) {
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errno = ERR_OK;
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return new_fd;
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@@ -13,7 +13,7 @@ int main(int argc , char *argv[])
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return 1;
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}
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int sock, port = atoi(argv[1]);
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int sock, port = atoi(argv[2]);
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struct sockaddr_in server;
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char message[1000] , server_reply[2000];
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@@ -40,11 +40,15 @@ int main(int argc , char *argv[])
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scanf("%s" , message);
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//Send some data
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if(send(sock , message , strlen(message) , 0) < 0)
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if(send(sock , "welcome to the machine!" ,24 , 0) < 0)
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{
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puts("Send failed");
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return 1;
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}
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else
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{
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printf("len = %d\n", strlen(message));
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}
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//Receive a reply from the server
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if(recv(sock , server_reply , 2000 , 0) < 0)
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