Improvements to build script

This commit is contained in:
Joseph Henry
2019-03-25 14:09:10 -07:00
parent 06059946cf
commit 3e978c153f
2 changed files with 81 additions and 45 deletions

View File

@@ -29,7 +29,7 @@ int main()
zts_join(0x0123456789abcdef);
zts_socket(ZTS_AF_INET, ZTS_SOCK_STREAM, 0);
zts_connect(fd, (const struct sockaddr *)&addr, sizeof(addr));
zts_write(fd, "welcome to the machine", strlen(str));
zts_write(fd, "welcome to the machine", 22);
zts_close(fd);
zts_stop();
return 0;

124
dist.sh
View File

@@ -31,7 +31,8 @@
# (4) Merge all builds into single `products` directory and package:
# (4a) make dist
BUILD_CONCURRENCY="-j 2"
BUILD_CONCURRENCY=
#"-j 2"
OSNAME=$(uname | tr '[A-Z]' '[a-z]')
BUILD_TMP=$(pwd)/tmp
ANDROID_PROJ_DIR=$(pwd)/ports/android
@@ -40,39 +41,39 @@ XCODE_IOS_ARM64_PROJ_DIR=$(pwd)/ports/xcode_ios-arm64
XCODE_MACOS_PROJ_DIR=$(pwd)/ports/xcode_macos
# Generates projects if needed
generate_projects()
generate_projects()
{
if [[ ! $OSNAME = *"darwin"* ]]; then
exit 0
fi
echo "Executing task: " ${FUNCNAME[ 0 ]} "(" $1 ")"
if [[ $OSNAME = *"darwin"* ]]; then
# iOS (SDK 11+, 64-bit only, arm64)
if [ ! -d "$XCODE_IOS_ARM64_PROJ_DIR" ]; then
mkdir -p $XCODE_IOS_ARM64_PROJ_DIR
cd $XCODE_IOS_ARM64_PROJ_DIR
cmake -G Xcode ../../ -DIOS_FRAMEWORK=1 -DIOS_ARM64=1
if [[ $OSNAME = *"darwin"* ]]; then
# iOS (SDK 11+, 64-bit only, arm64)
if [ ! -d "$XCODE_IOS_ARM64_PROJ_DIR" ]; then
mkdir -p $XCODE_IOS_ARM64_PROJ_DIR
cd $XCODE_IOS_ARM64_PROJ_DIR
cmake -G Xcode ../../ -DIOS_FRAMEWORK=1 -DIOS_ARM64=1
# Manually replace arch strings in project file
sed -i '' 's/x86_64/$(CURRENT_ARCH)/g' zt.xcodeproj/project.pbxproj
cd -
fi
# iOS (SDK <11, 32-bit only, armv7, armv7s)
#if [ ! -d "$XCODE_IOS_ARMV7_PROJ_DIR" ]; then
# mkdir -p $XCODE_IOS_ARMV7_PROJ_DIR
# cd $XCODE_IOS_ARMV7_PROJ_DIR
# cmake -G Xcode ../../ -DIOS_FRAMEWORK=1 -DIOS_ARMV7=1
# Manually replace arch strings in project file
# sed -i '' 's/x86_64/$(CURRENT_ARCH)/g' zt.xcodeproj/project.pbxproj
# cd -
#fi
# macOS
if [ ! -d "$XCODE_MACOS_PROJ_DIR" ]; then
mkdir -p $XCODE_MACOS_PROJ_DIR
cd $XCODE_MACOS_PROJ_DIR
cmake -G Xcode ../../ -DMACOS_FRAMEWORK=1
cd -
sed -i '' 's/x86_64/$(CURRENT_ARCH)/g' zt.xcodeproj/project.pbxproj
cd -
fi
fi
# iOS (SDK <11, 32-bit only, armv7, armv7s)
#if [ ! -d "$XCODE_IOS_ARMV7_PROJ_DIR" ]; then
# mkdir -p $XCODE_IOS_ARMV7_PROJ_DIR
# cd $XCODE_IOS_ARMV7_PROJ_DIR
# cmake -G Xcode ../../ -DIOS_FRAMEWORK=1 -DIOS_ARMV7=1
# Manually replace arch strings in project file
# sed -i '' 's/x86_64/$(CURRENT_ARCH)/g' zt.xcodeproj/project.pbxproj
# cd -
#fi
# macOS
if [ ! -d "$XCODE_MACOS_PROJ_DIR" ]; then
mkdir -p $XCODE_MACOS_PROJ_DIR
cd $XCODE_MACOS_PROJ_DIR
cmake -G Xcode ../../ -DMACOS_FRAMEWORK=1
cd -
fi
fi
}
# Build framework for iOS (with embedded static library)
@@ -88,19 +89,19 @@ ios()
# 64-bit
cd $XCODE_IOS_ARM64_PROJ_DIR
# Framework
xcodebuild -arch arm64 -target zt -configuration "$UPPERCASE_CONFIG" -sdk "iphoneos"
xcodebuild -arch arm64 -target zt -configuration "$UPPERCASE_CONFIG" -sdk "iphoneos"
cd -
OUTPUT_DIR=$(pwd)/lib/$1/ios-arm64
mkdir -p $OUTPUT_DIR
rm -rf $OUTPUT_DIR/zt.framework # Remove prior to move to prevent error
mv $XCODE_IOS_ARM64_PROJ_DIR/$UPPERCASE_CONFIG-iphoneos/* $OUTPUT_DIR
# 32-bit
#cd $XCODE_IOS_ARMV7_PROJ_DIR
# Framework
#xcodebuild -target zt -configuration "$UPPERCASE_CONFIG" -sdk "iphoneos10.0"
# Manually replace arch strings in project file
#sed -i '' 's/x86_64/$(CURRENT_ARCH)/g' zt.xcodeproj/project.pbxproj
#sed -i '' 's/x86_64/$(CURRENT_ARCH)/g' zt.xcodeproj/project.pbxproj
#cd -
#OUTPUT_DIR=$(pwd)/lib/$1/ios-armv7
#mkdir -p $OUTPUT_DIR
@@ -202,17 +203,29 @@ host()
clean_post_build
}
# Set important variables for Android builds
set_android_env()
{
#JDK=jdk1.8.0_202.jdk
# Set ANDROID_HOME because setting sdk.dir in local.properties isn't always reliable
export ANDROID_HOME=/Users/$USER/Library/Android/sdk
export PATH=/Library/Java/JavaVirtualMachines/$JDK/Contents/Home/bin/:${PATH}
export PATH=/Users/$USER/Library/Android/sdk/platform-tools/:${PATH}
GRADLE_ARGS=--stacktrace
ANDROID_APP_NAME=com.example.mynewestapplication
}
# Build android AAR from ports/android
android()
{
echo "Executing task: " ${FUNCNAME[ 0 ]} "(" $1 ")"
set_android_env
copy_root_java_sources_to_projects
# NOTE: There's no reason this won't build on linux, it's just that
# for our purposes we limit this to execution on macOS
if [[ ! $OSNAME = *"darwin"* ]]; then
exit 0
fi
echo "Executing task: " ${FUNCNAME[ 0 ]} "(" $1 ")"
ARCH="armeabi-v7a"
# CMake build files
BUILD_DIR=$(pwd)/tmp/android-$ARCH-$1
@@ -229,7 +242,8 @@ android()
UPPERCASE_CONFIG="$(tr '[:lower:]' '[:upper:]' <<< ${1:0:1})${1:1}"
CMAKE_FLAGS="-DSDK_JNI=1 -DSDK_JNI=ON"
cd $ANDROID_PROJ_DIR
./gradlew assemble$UPPERCASE_CONFIG # assembleRelease / assembleDebug
./gradlew $GRADLE_ARGS --recompile-scripts
./gradlew $GRADLE_ARGS assemble$UPPERCASE_CONFIG # assembleRelease / assembleDebug
mv $ANDROID_PROJ_DIR/app/build/outputs/aar/app-$1.aar \
$LIB_OUTPUT_DIR/libzt-$1.aar
cd -
@@ -254,10 +268,10 @@ clean()
{
# Remove all temporary build files, products, etc
rm -rf tmp lib bin products
rm -f *.o *.s *.exp *.lib *.core core
rm -f *.o *.s *.exp *.lib *.core core
# Generally search for and remove object files, libraries, etc
find . -type f \( -name '*.dylib' -o -name '*.so' -o -name \
'*.a' -o -name '*.o' -o -name '*.o.d' -o -name \
find . -type f \( -name '*.dylib' -o -name '*.so' -o -name \
'*.a' -o -name '*.o' -o -name '*.o.d' -o -name \
'*.out' -o -name '*.log' -o -name '*.dSYM' -o -name '*.class' \) -delete
# Remove any sources copied to project directories
rm -rf ports/android/app/src/main/java/com/zerotier/libzt/*.java
@@ -275,16 +289,18 @@ prep_android_example()
clean_android_project()
{
echo "Executing task: " ${FUNCNAME[ 0 ]} "(" $1 ")"
set_android_env
ANDROID_EXAMPLE_PROJ_DIR="examples/android/ExampleAndroidApp"
cd $ANDROID_EXAMPLE_PROJ_DIR
./gradlew clean
./gradlew cleanBuildCache
./gradlew $GRADLE_ARGS clean
./gradlew $GRADLE_ARGS cleanBuildCache
cd -
}
# Build APK from AAR and sources
build_android_app()
{
echo "Executing task: " ${FUNCNAME[ 0 ]} "(" $1 ")"
set_android_env
ANDROID_EXAMPLE_PROJ_DIR="examples/android/ExampleAndroidApp"
UPPERCASE_CONFIG="$(tr '[:lower:]' '[:upper:]' <<< ${1:0:1})${1:1}"
cd $ANDROID_EXAMPLE_PROJ_DIR
@@ -295,20 +311,21 @@ build_android_app()
stop_android_app()
{
echo "Executing task: " ${FUNCNAME[ 0 ]} "(" $1 ")"
/Users/$USER/Library/Android/sdk/platform-tools/adb shell am \
force-stop com.example.mynewestapplication
set_android_env
adb shell am force-stop $ANDROID_APP_NAME
}
# Starts an Android app that is already installed on device
start_android_app()
{
echo "Executing task: " ${FUNCNAME[ 0 ]} "(" $1 ")"
/Users/$USER/Library/Android/sdk/platform-tools/adb shell \
monkey -p com.example.mynewestapplication 1
set_android_env
adb shell monkey -p $ANDROID_APP_NAME 1
}
# Copy and install example Android app on device
install_android_app()
{
echo "Executing task: " ${FUNCNAME[ 0 ]} "(" $1 ")"
set_android_env
if [[ $1 = "release" ]]; then
APKNAME=app-$1-"unsigned"
else
@@ -316,7 +333,7 @@ install_android_app()
fi
APK=examples/android/ExampleAndroidApp/app/build/outputs/apk/$1/$APKNAME.apk
echo "Installing $APK ..."
/Users/$USER/Library/Android/sdk/platform-tools/adb install -r $APK
adb install -r $APK
}
# Perform all steps necessary to run a new instance of the app on device
run_android_app()
@@ -335,10 +352,20 @@ run_android_app()
# View ADB logs of running Android app
android_app_log()
{
set_android_env
if [[ $OSNAME = *"darwin"* ]]; then
/Users/$USER/Library/Android/sdk/platform-tools/adb logcat
adb logcat
fi
}
# View ADB logs of running Android app (filtered, must restart for each app re-launch)
android_app_log_filtered()
{
set_android_env
if [[ $OSNAME = *"darwin"* ]]; then
adb logcat | grep -F "`adb shell ps | grep $ANDROID_APP_NAME | cut -c10-15`"
fi
}
# Copy java sources to projects before build process. This is so
# that we only have to maintain one set of sources for multiple java-
@@ -492,4 +519,13 @@ dist()
package_everything "release"
}
"$@"
# List all functions in this script (just for convenience)
list()
{
IFS=$'\n'
for f in $(declare -F); do
echo "${f:11}"
done
}
"$@"