small debug changed
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@@ -14,19 +14,19 @@ For more support on these integrations, or if you'd like help creating a new int
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***
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## Build flags
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`SDK_DEBUG` - Turns on SDK activity/warning/error output. Levels of verbosity can be adjusted in `src/SDK_Debug.h`
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- `SDK_DEBUG` - Turns on SDK activity/warning/error output. Levels of verbosity can be adjusted in `src/SDK_Debug.h`
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`SDK_DEBUG_LOGFILE` - Used in conjunction with `SDK_DEBUG`, this will write all SDK debug chatter to a log file. To use this, set `make SDK_DEBUG_LOGFILE=1` then `export ZT_SDK_LOGFILE=debug.log`.
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- `SDK_DEBUG_LOGFILE` - Used in conjunction with `SDK_DEBUG`, this will write all SDK debug chatter to a log file. To use this, set `make SDK_DEBUG_LOGFILE=1` then `export ZT_SDK_LOGFILE=debug.log`.
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`SDK_LWIP_DEBUG` - Turns on debug output for the lwIP library.
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- `SDK_LWIP_DEBUG` - Turns on debug output for the lwIP library.
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`SDK_BUNDLED` - Builds the SDK as a single target including an API shim, the lwIP library, and the ZeroTier service.
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- `SDK_BUNDLED` - Builds the SDK as a single target including an API shim, the lwIP library, and the ZeroTier service.
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`SDK_SERVICE`
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- `SDK_SERVICE`
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`SDK_SOCKS_PROXY` - Enables the SOCK5 Proxy.
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- `SDK_SOCKS_PROXY` - Enables the SOCK5 Proxy.
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`SDK_UNITY_3D` - For use when building a target for a native plugin for Unity3D.
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- `SDK_UNITY_3D` - For use when building a target for a native plugin for Unity3D.
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***
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