small debug changed
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@@ -14,19 +14,19 @@ For more support on these integrations, or if you'd like help creating a new int
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***
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## Build flags
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`SDK_DEBUG` - Turns on SDK activity/warning/error output. Levels of verbosity can be adjusted in `src/SDK_Debug.h`
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- `SDK_DEBUG` - Turns on SDK activity/warning/error output. Levels of verbosity can be adjusted in `src/SDK_Debug.h`
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`SDK_DEBUG_LOGFILE` - Used in conjunction with `SDK_DEBUG`, this will write all SDK debug chatter to a log file. To use this, set `make SDK_DEBUG_LOGFILE=1` then `export ZT_SDK_LOGFILE=debug.log`.
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- `SDK_DEBUG_LOGFILE` - Used in conjunction with `SDK_DEBUG`, this will write all SDK debug chatter to a log file. To use this, set `make SDK_DEBUG_LOGFILE=1` then `export ZT_SDK_LOGFILE=debug.log`.
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`SDK_LWIP_DEBUG` - Turns on debug output for the lwIP library.
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- `SDK_LWIP_DEBUG` - Turns on debug output for the lwIP library.
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`SDK_BUNDLED` - Builds the SDK as a single target including an API shim, the lwIP library, and the ZeroTier service.
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- `SDK_BUNDLED` - Builds the SDK as a single target including an API shim, the lwIP library, and the ZeroTier service.
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`SDK_SERVICE`
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- `SDK_SERVICE`
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`SDK_SOCKS_PROXY` - Enables the SOCK5 Proxy.
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- `SDK_SOCKS_PROXY` - Enables the SOCK5 Proxy.
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`SDK_UNITY_3D` - For use when building a target for a native plugin for Unity3D.
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- `SDK_UNITY_3D` - For use when building a target for a native plugin for Unity3D.
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***
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@@ -78,6 +78,7 @@ void dwr(int level, const char *fmt, ... )
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}
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if(debug_logfile) {
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FILE *file = fopen(debug_logfile,"a");
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fprintf(file, "%s [tid=%7d] ", timestring, tid);
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vfprintf(file, fmt, ap);
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fclose(file);
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va_end(ap);
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@@ -527,7 +527,7 @@ char *api_netpath;
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if(!check_intercept_enabled_for_thread()) {
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return realclose(fd);
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}
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zt_close(fd);
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return zt_close(fd);
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}
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// ------------------------------------------------------------------------------
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@@ -550,7 +550,6 @@ char *api_netpath;
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return zt_getsockname(sockfd, addr, addrlen);
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}
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// ------------------------------------------------------------------------------
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// ------------------------------------ syscall() -------------------------------
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// ------------------------------------------------------------------------------
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@@ -14,10 +14,7 @@ int main(int argc, char * argv[])
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printf("usage: udp_client <port>\n");
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return 0;
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}
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int port = atoi(argv[1]);
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printf("cpp_udp_socket_client_test():\n");
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ssize_t n_sent;
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int sock = -1;
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struct sockaddr_in server;
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@@ -29,7 +26,7 @@ int main(int argc, char * argv[])
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return 1;
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}
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}
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server.sin_addr.s_addr = inet_addr("10.5.5.2");
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server.sin_addr.s_addr = inet_addr("10.5.5.47");
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server.sin_family = AF_INET;
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server.sin_port = htons(port);
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@@ -41,9 +38,7 @@ int main(int argc, char * argv[])
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return 1;
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}
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//return 1;
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// Send multiple UDP datagrams to server
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// TX
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char data[1024];
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memset(data, 0, sizeof(data));
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int count = 0;
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@@ -1,17 +1,13 @@
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// UDP Server test program
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#include <stdio.h> /* standard C i/o facilities */
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#include <stdlib.h> /* needed for atoi() */
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#include <unistd.h> /* defines STDIN_FILENO, system calls,etc */
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#include <sys/types.h> /* system data type definitions */
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#include <sys/socket.h> /* socket specific definitions */
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#include <netinet/in.h> /* INET constants and stuff */
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#include <arpa/inet.h> /* IP address conversion stuff */
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#include <netdb.h> /* gethostbyname */
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/* this routine echos any messages (UDP datagrams) received */
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#define MAXBUF 1024*1024
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@@ -19,10 +15,6 @@ void echo( int sd ) {
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int len,n;
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char bufin[MAXBUF];
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struct sockaddr_in remote;
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/* need to know how big address struct is, len must be set before the
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call to recvfrom!!! */
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len = sizeof(remote);
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long count = 0;
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