macOS static lib build target update, minor android/unity3d updates
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@@ -3,8 +3,6 @@ Microsoft Visual Studio Solution File, Format Version 11.00
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Project("{0BF2C6BC-4121-AE75-A3F9-F3A441421429}") = "Unity3D", "Assembly-CSharp.csproj", "{7214E491-EE9D-B906-A42D-2F3EA3DCD8FE}"
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EndProject
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Project("{0BF2C6BC-4121-AE75-A3F9-F3A441421429}") = "Unity3D", "Assembly-CSharp-Editor.csproj", "{CCA76E42-E9D5-4CBF-3222-F488C499DCF3}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@@ -15,10 +13,6 @@ Global
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{7214E491-EE9D-B906-A42D-2F3EA3DCD8FE}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{7214E491-EE9D-B906-A42D-2F3EA3DCD8FE}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{7214E491-EE9D-B906-A42D-2F3EA3DCD8FE}.Release|Any CPU.Build.0 = Release|Any CPU
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{CCA76E42-E9D5-4CBF-3222-F488C499DCF3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{CCA76E42-E9D5-4CBF-3222-F488C499DCF3}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{CCA76E42-E9D5-4CBF-3222-F488C499DCF3}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{CCA76E42-E9D5-4CBF-3222-F488C499DCF3}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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