updated docs
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ZeroTier SDK (beta)
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ZeroTier SDK
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======
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ZeroTier-enabled apps. Virtual network access embedded directly into applications and games.
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## How does it work?
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We've built a special background service that pairs the ZeroTier protocol with a user-space [Lightweight IP (lwIP) stack](http://savannah.nongnu.org/projects/lwip/) to create a new way for you to bring your applications onto your virtual network. For a more in-depth explanation of our technology take a look at our [SDK Primer](docs/zt_sdk_primer.md)
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We've built a special background tap service that pairs the ZeroTier protocol with swappable user-space network stacks. For our initial release we've provided drivers for [Lightweight IP (lwIP)](http://savannah.nongnu.org/projects/lwip/) and [picoTCP](http://www.picotcp.com/). The aim is to provide a new way for you to bring your applications onto your virtual network. For a more in-depth explanation of our technology take a look at our [SDK Primer](docs/zt_sdk_primer.md)
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## APIs
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***
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## Important Build flags
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- `SDK_IPV4=1` - Enable IPv4 support in whatever stack you have selected
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- `SDK_IPV6=1` - Enable IPv6 support in whatever stack you have selected
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- `SDK_LWIP=1` - Enable the use of `lwIP`
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- `SDK_PICOTCP=1` - Enable the use of `picoTCP`
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- `SDK_DEBUG=1` - Turns on SDK activity/warning/error output. Levels of verbosity can be adjusted in `src/SDK_Debug.h`
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- `SDK_DEBUG_LOGFILE=1` - Used in conjunction with `SDK_DEBUG`, this will write all SDK debug chatter to a log file. To use this, set `make SDK_DEBUG_LOGFILE=1` then `export ZT_SDK_LOGFILE=debug.log`.
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- `SDK_LWIP_DEBUG=1` - Turns on debug output for the lwIP library.
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- `SDK_BUNDLED=1` - Builds the SDK as a single bundled target including a the RPC mechanism, the lwIP library, and the ZeroTier service.
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- `SDK_LWIP_DEBUG=1` - Turns on debug output for the `lwIP` library.
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- `SDK_BUNDLED=1` - Builds the SDK as a single bundled target including a the RPC mechanism, the `lwIP` library, and the ZeroTier service.
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***
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## Current Integrations
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