updated docs
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@@ -7,6 +7,8 @@ We want your Unity apps to talk *directly* over a flat, secure, no-config virtua
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Our implementation currently intends to be the bare minimum required to get your Unity application to talk over ZeroTier virtual networks. As a result, we've created an API that is very similar to the classic BSD-style sockets API. With this basic API it is possible to construct more abstracted network layers much like Unity's LLAPI and HLAPI.
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*NOTE: Although the API and Unity project structure is identical for iOS/OSX, if you're targeting iOS you'll need to generate an iOS unity project and integrate it with your Xcode project, instructions can be found [here](https://unity3d.com/learn/tutorials/topics/mobile-touch/building-your-unity-game-ios-device-testing).*
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***
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## API
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@@ -21,7 +23,7 @@ Our implementation currently intends to be the bare minimum required to get your
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- `Read(fd, buf, len)`: Receives data from an endpoint associated with the given `fd`
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- `SendTo(fd, buf, len, flags, addr, port)`: Sends data to a given address
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- `RecvFrom(fd, ref buf, len, flags, addr, port)`: Receives data
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- `CLose(fd)`: Closes a connection to an endpoint
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- `Close(fd)`: Closes a connection to an endpoint
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***
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## Adding ZeroTier to your Unity app
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@@ -40,7 +42,7 @@ Our implementation currently intends to be the bare minimum required to get your
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***
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## Server example
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## Listening for a connection
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```
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public class Example
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{
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@@ -75,7 +77,7 @@ public class Example
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}
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```
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## Client example
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## Establishing a connection
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```
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public class Example
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{
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@@ -21,7 +21,7 @@ Our implementation currently intends to be the bare minimum required to get your
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- `Read(fd, buf, len)`: Receives data from an endpoint associated with the given `fd`
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- `SendTo(fd, buf, len, flags, addr, port)`: Sends data to a given address
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- `RecvFrom(fd, ref buf, len, flags, addr, port)`: Receives data
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- `CLose(fd)`: Closes a connection to an endpoint
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- `Close(fd)`: Closes a connection to an endpoint
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***
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## Adding ZeroTier to your Unity app
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@@ -40,7 +40,7 @@ Our implementation currently intends to be the bare minimum required to get your
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***
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## Server example
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## Listening for a connection
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```
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public class Example
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{
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@@ -78,7 +78,7 @@ public class Example
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}
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```
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## Client example
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## Establishing a connection
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```
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public class Example
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{
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