2016-06-20 12:37:14 -07:00
|
|
|
|
/*
|
|
|
|
|
|
* ZeroTier One - Network Virtualization Everywhere
|
|
|
|
|
|
* Copyright (C) 2011-2015 ZeroTier, Inc.
|
|
|
|
|
|
*
|
|
|
|
|
|
* This program is free software: you can redistribute it and/or modify
|
|
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
|
|
|
|
* (at your option) any later version.
|
|
|
|
|
|
*
|
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
|
*
|
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
*
|
|
|
|
|
|
* --
|
|
|
|
|
|
*
|
|
|
|
|
|
* ZeroTier may be used and distributed under the terms of the GPLv3, which
|
|
|
|
|
|
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
|
|
|
|
|
|
*
|
|
|
|
|
|
* If you would like to embed ZeroTier into a commercial application or
|
|
|
|
|
|
* redistribute it in a modified binary form, please contact ZeroTier Networks
|
|
|
|
|
|
* LLC. Start here: http://www.zerotier.com/
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
using UnityEngine.UI;
|
|
|
|
|
|
using UnityEngine.Networking;
|
|
|
|
|
|
|
|
|
|
|
|
using System;
|
|
|
|
|
|
using System.Collections;
|
|
|
|
|
|
using System.Runtime.InteropServices;
|
|
|
|
|
|
using System.Threading;
|
|
|
|
|
|
using System.Net.Sockets;
|
|
|
|
|
|
using System.Net;
|
|
|
|
|
|
using System.IO;
|
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
|
|
|
|
|
|
|
// Provides a bare-bones interface to ZeroTier-administered sockets
|
|
|
|
|
|
public class ZeroTierNetworkInterface {
|
|
|
|
|
|
|
|
|
|
|
|
// Apple
|
|
|
|
|
|
#if UNITY_STANDALONE_OSX || UNITY_EDITOR_OSX
|
|
|
|
|
|
const string DLL_PATH = "ZeroTierSDK_Unity3D_OSX";
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
#if UNITY_IOS || UNITY_IPHONE
|
|
|
|
|
|
const string DLL_PATH = "ZeroTierSDK_Unity3D_iOS";
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
// Windows
|
|
|
|
|
|
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
|
|
|
|
|
const string DLL_PATH = "ZeroTierSDK_Unity3D_WIN";
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
// Linux
|
|
|
|
|
|
#if UNITY_STANDALONE_LINUX
|
|
|
|
|
|
const string DLL_PATH = "ZeroTierSDK_Unity3D_LINUX";
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
// Android
|
|
|
|
|
|
#if UNITY_ANDROID
|
|
|
|
|
|
const string DLL_PATH = "ZeroTierSDK_Unity3D_ANDROID";
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
// Interop structures
|
|
|
|
|
|
[System.Runtime.InteropServices.StructLayoutAttribute(System.Runtime.InteropServices.LayoutKind.Sequential, CharSet=System.Runtime.InteropServices.CharSet.Ansi)]
|
|
|
|
|
|
public struct sockaddr {
|
|
|
|
|
|
/// u_short->unsigned short
|
|
|
|
|
|
public ushort sa_family;
|
|
|
|
|
|
/// char[14]
|
|
|
|
|
|
[System.Runtime.InteropServices.MarshalAsAttribute(System.Runtime.InteropServices.UnmanagedType.ByValTStr, SizeConst=14)]
|
|
|
|
|
|
public string sa_data;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ZeroTier background thread
|
|
|
|
|
|
protected Thread ztThread;
|
|
|
|
|
|
protected List<int> connections = new List<int> ();
|
|
|
|
|
|
protected int MaxPacketSize;
|
|
|
|
|
|
protected string rpc_path = "";
|
|
|
|
|
|
|
|
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
|
|
|
|
|
public delegate void MyDelegate(string str);
|
|
|
|
|
|
|
|
|
|
|
|
static void CallBackFunction(string str) {
|
|
|
|
|
|
Debug.Log("Native ZT Plugin: " + str);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#region DLL Imports
|
|
|
|
|
|
// ZeroTier service / debug initialization
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
public static extern void SetDebugFunction( IntPtr fp );
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
private static extern int unity_start_service(string path);
|
|
|
|
|
|
|
|
|
|
|
|
// Connection calls
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
protected static extern int zt_socket(int family, int type, int protocol);
|
|
|
|
|
|
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
unsafe protected static extern int zt_bind(int sockfd, System.IntPtr addr, int addrlen);
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
unsafe protected static extern int zt_connect(int sockfd, System.IntPtr addr, int addrlen);
|
|
|
|
|
|
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
protected static extern int zt_accept(int sockfd);
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
protected static extern int zt_listen(int sockfd, int backlog);
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
protected static extern int zt_close(int sockfd);
|
|
|
|
|
|
|
|
|
|
|
|
// RX / TX
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
2016-06-20 16:21:28 -07:00
|
|
|
|
unsafe protected static extern int zt_recv(int sockfd, [In, Out] IntPtr buf, int len);
|
2016-06-20 12:37:14 -07:00
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
unsafe protected static extern int zt_send(int sockfd, IntPtr buf, int len);
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
unsafe protected static extern int zt_set_nonblock(int sockfd);
|
|
|
|
|
|
|
|
|
|
|
|
// ZT Thread controls
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
protected static extern bool zt_is_running();
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
protected static extern void zt_terminate();
|
|
|
|
|
|
|
|
|
|
|
|
// ZT Network controls
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
protected static extern bool zt_join_network(string nwid);
|
|
|
|
|
|
[DllImport (DLL_PATH)]
|
|
|
|
|
|
protected static extern void zt_leave_network(string nwid);
|
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
|
|
// Thread which starts the ZeroTier service
|
|
|
|
|
|
// The ZeroTier service may spin off a SOCKS5 proxy server
|
|
|
|
|
|
// if -DUSE_SOCKS_PROXY is set when building the bundle
|
|
|
|
|
|
protected void zt_service_thread()
|
|
|
|
|
|
{
|
|
|
|
|
|
MyDelegate callback_delegate = new MyDelegate( CallBackFunction );
|
|
|
|
|
|
// Convert callback_delegate into a function pointer that can be
|
|
|
|
|
|
// used in unmanaged code.
|
|
|
|
|
|
IntPtr intptr_delegate =
|
|
|
|
|
|
Marshal.GetFunctionPointerForDelegate(callback_delegate);
|
|
|
|
|
|
// Call the API passing along the function pointer.
|
|
|
|
|
|
SetDebugFunction( intptr_delegate );
|
|
|
|
|
|
Debug.Log ("rpc_path = " + rpc_path);
|
|
|
|
|
|
unity_start_service (rpc_path);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Start the ZeroTier service
|
|
|
|
|
|
protected void Init()
|
|
|
|
|
|
{
|
|
|
|
|
|
// TODO: Handle exceptions from unmanaged code
|
|
|
|
|
|
ztThread = new Thread(() => {
|
|
|
|
|
|
try {
|
|
|
|
|
|
zt_service_thread();
|
|
|
|
|
|
} catch(Exception e) {
|
|
|
|
|
|
Debug.Log(e.Message.ToString());
|
|
|
|
|
|
}
|
|
|
|
|
|
});
|
|
|
|
|
|
ztThread.IsBackground = true; // Allow the thread to be aborted safely
|
|
|
|
|
|
ztThread.Start();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Initialize the ZeroTier service with a given path
|
|
|
|
|
|
public ZeroTierNetworkInterface(string path)
|
|
|
|
|
|
{
|
|
|
|
|
|
rpc_path = path;
|
|
|
|
|
|
Init();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Initialize the ZeroTier service
|
|
|
|
|
|
public ZeroTierNetworkInterface()
|
|
|
|
|
|
{
|
|
|
|
|
|
Init();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Initialize the ZeroTier service
|
|
|
|
|
|
// Use the GlobalConfig to set things like the max packet size
|
|
|
|
|
|
public ZeroTierNetworkInterface(GlobalConfig gConfig)
|
|
|
|
|
|
{
|
|
|
|
|
|
MaxPacketSize = gConfig.MaxPacketSize; // TODO: Do something with this!
|
|
|
|
|
|
Init();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#region Network Handling
|
|
|
|
|
|
// Joins a ZeroTier virtual network
|
|
|
|
|
|
public void JoinNetwork(string nwid)
|
|
|
|
|
|
{
|
|
|
|
|
|
zt_join_network(nwid);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Leaves a ZeroTier virtual network
|
|
|
|
|
|
public void LeaveNetwork(string nwid)
|
|
|
|
|
|
{
|
|
|
|
|
|
zt_leave_network(nwid);
|
|
|
|
|
|
}
|
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
|
|
// Low-level representations of ZeroTier sockets
|
|
|
|
|
|
// The ZeroTier LLAPI is built on top of these
|
|
|
|
|
|
|
|
|
|
|
|
// Creates a new ZeroTier-administered socket
|
|
|
|
|
|
public int Socket(int family, int type, int protocol)
|
|
|
|
|
|
{
|
|
|
|
|
|
return zt_socket (family, type, protocol);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Binds to a specific address
|
|
|
|
|
|
public int Bind(int fd, string addr, int port)
|
|
|
|
|
|
{
|
|
|
|
|
|
GCHandle sockaddr_ptr = ZeroTierUtils.Generate_unmananged_sockaddr(addr + ":" + port);
|
|
|
|
|
|
IntPtr pSockAddr = sockaddr_ptr.AddrOfPinnedObject ();
|
|
|
|
|
|
int addrlen = Marshal.SizeOf (pSockAddr);
|
|
|
|
|
|
return zt_bind (fd, pSockAddr, addrlen);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Listens for an incoming connection request
|
|
|
|
|
|
public int Listen(int fd, int backlog)
|
|
|
|
|
|
{
|
|
|
|
|
|
return zt_listen(fd, backlog);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Accepts an incoming connection
|
|
|
|
|
|
public int Accept(int fd)
|
|
|
|
|
|
{
|
|
|
|
|
|
return zt_accept (fd);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Closes a connection
|
|
|
|
|
|
public int Close(int fd)
|
|
|
|
|
|
{
|
|
|
|
|
|
return Close (fd);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Connects to a remote host
|
|
|
|
|
|
public int Connect(int fd, string addr, int port)
|
|
|
|
|
|
{
|
|
|
|
|
|
GCHandle sockaddr_ptr = ZeroTierUtils.Generate_unmananged_sockaddr(addr + ":" + port);
|
|
|
|
|
|
IntPtr pSockAddr = sockaddr_ptr.AddrOfPinnedObject ();
|
|
|
|
|
|
int addrlen = Marshal.SizeOf (pSockAddr);
|
|
|
|
|
|
return zt_connect (fd, pSockAddr, addrlen);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2016-06-20 16:21:28 -07:00
|
|
|
|
public int Read(int fd, ref char[] buf, int len)
|
2016-06-20 12:37:14 -07:00
|
|
|
|
{
|
|
|
|
|
|
GCHandle handle = GCHandle.Alloc(buf, GCHandleType.Pinned);
|
|
|
|
|
|
IntPtr ptr = handle.AddrOfPinnedObject();
|
|
|
|
|
|
int bytes_read = zt_recv (fd, ptr, len*2);
|
2016-06-20 16:21:28 -07:00
|
|
|
|
string str = Marshal.PtrToStringAuto(ptr);
|
|
|
|
|
|
//Marshal.Copy (ptr, buf, 0, bytes_read);
|
|
|
|
|
|
buf = Marshal.PtrToStringAnsi(ptr).ToCharArray();
|
2016-06-20 12:37:14 -07:00
|
|
|
|
return bytes_read;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public int Write(int fd, char[] buf, int len)
|
|
|
|
|
|
{
|
|
|
|
|
|
GCHandle handle = GCHandle.Alloc(buf, GCHandleType.Pinned);
|
|
|
|
|
|
IntPtr ptr = handle.AddrOfPinnedObject();
|
|
|
|
|
|
//error = 0;
|
|
|
|
|
|
int bytes_written;
|
|
|
|
|
|
// FIXME: Sending a length of 2X the buffer size seems to fix the object pinning issue
|
|
|
|
|
|
if((bytes_written = zt_send(fd, ptr, len*2)) < 0) {
|
|
|
|
|
|
//error = (byte)bytes_written;
|
|
|
|
|
|
}
|
|
|
|
|
|
return bytes_written;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#region Service-Related calls
|
|
|
|
|
|
// Returns whether the ZeroTier service is currently running
|
|
|
|
|
|
public bool IsRunning()
|
|
|
|
|
|
{
|
|
|
|
|
|
return zt_is_running ();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Terminates the ZeroTier service
|
|
|
|
|
|
public void Terminate()
|
|
|
|
|
|
{
|
|
|
|
|
|
zt_terminate ();
|
|
|
|
|
|
}
|
|
|
|
|
|
#endregion
|
|
|
|
|
|
}
|