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/*
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* ZeroTier SDK - Network Virtualization Everywhere
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* Copyright (C) 2011-2017 ZeroTier, Inc. https://www.zerotier.com/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
* --
*
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial closed-source software that incorporates or links
* directly against ZeroTier software without disclosing the source code
* of your own application.
*/
#ifndef ZT_LIBZT_H
#define ZT_LIBZT_H
#include <sys/socket.h>
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#include <poll.h>
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#include <net/if.h>
#include <stdlib.h>
#include <stdint.h>
#include <vector>
#include "ZeroTierOne.h"
// See test/selftest.cpp for examples
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/****************************************************************************/
/* For SOCK_RAW support, it will initially be modeled after linux's API, so */
/* below are the various things we need to define in order to make this API */
/* work on other platforms. Mayber later down the road we will customize */
/* this for each different platform. Maybe. */
/****************************************************************************/
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#if !defined(__linux__)
#define SIOCGIFINDEX 101
#define SIOCGIFHWADDR 102
// Normally defined in linux/if_packet.h, defined here so we can offer a linux-like
// raw socket API on non-linux platforms
struct sockaddr_ll {
unsigned short sll_family; /* Always AF_PACKET */
unsigned short sll_protocol; /* Physical layer protocol */
int sll_ifindex; /* Interface number */
unsigned short sll_hatype; /* ARP hardware type */
unsigned char sll_pkttype; /* Packet type */
unsigned char sll_halen; /* Length of address */
unsigned char sll_addr[8]; /* Physical layer address */
};
/*
struct zts_ifreq {
char ifr_name[IFNAMSIZ]; // Interface name
union {
struct sockaddr ifr_addr;
struct sockaddr ifr_dstaddr;
struct sockaddr ifr_broadaddr;
struct sockaddr ifr_netmask;
struct sockaddr ifr_hwaddr;
short ifr_flags;
int ifr_ifindex;
int ifr_metric;
int ifr_mtu;
struct ifmap ifr_map;
char ifr_slave[IFNAMSIZ];
char ifr_newname[IFNAMSIZ];
char *ifr_data;
};
};
*/
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#endif
// Provide missing optnames for setsockopt() implementations
#ifdef _WIN32
#ifdef _WIN64
#else
#endif
#elif __APPLE__
#define IP_BIND_ADDRESS_NO_PORT 201
#define IP_FREEBIND 202
#define IP_MTU 203
#define IP_MTU_DISCOVER 204
#define IP_MULTICAST_ALL 205
#define IP_NODEFRAG 206
#define IP_RECVORIGDSTADDR 207
#define IP_ROUTER_ALERT 208
#define IP_TRANSPARENT 209
#define TCP_INFO 210
#define SO_STYLE 100
#define TCP_CORK 101
#define TCP_DEFER_ACCEPT 102
#define TCP_KEEPIDLE 103
#define TCP_LINGER2 104
#define TCP_QUICKACK 105
#define TCP_SYNCNT 106
#define TCP_WINDOW_CLAMP 107
#define UDP_CORK 108
#elif __linux__
#define SO_STYLE 100
#define UDP_CORK 101
#define IP_BIND_ADDRESS_NO_PORT 201
#define IP_NODEFRAG 206
#elif __unix__
#elif defined(_POSIX_VERSION)
#else
# error "Unknown platform"
#endif
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/****************************************************************************/
/* Legend */
/****************************************************************************/
/*
NSLWIP network_stack_lwip
NSPICO network_stack_pico
NSRXBF network_stack_pico guarded frame buffer RX
ZTVIRT zt_virtual_wire
APPFDS app_fd
VSRXBF app_fd TX buf
VSTXBF app_fd RX buf
*/
/****************************************************************************/
/* lwIP */
/****************************************************************************/
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// For LWIP configuration see: include/lwipopts.h
#if defined(STACK_LWIP)
/*
Specifies the polling interval and the callback function that should
be called to poll the application. The interval is specified in
number of TCP coarse grained timer shots, which typically occurs
twice a second. An interval of 10 means that the application would
be polled every 5 seconds. */
#define LWIP_APPLICATION_POLL_FREQ 2
#define LWIP_TCP_TIMER_INTERVAL 25
// How often we check VirtualSocket statuses (in ms)
#define LWIP_STATUS_TMR_INTERVAL 500
// #define LWIP_CHKSUM <your_checksum_routine>, See: RFC1071 for inspiration
#endif
/****************************************************************************/
/* picoTCP */
/****************************************************************************/
#if defined(STACK_PICO)
#endif
/****************************************************************************/
/* Defines */
/****************************************************************************/
#define ZT_MAX_SOCKETS 1024
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#define ZT_SDK_MTU ZT_MAX_MTU
#define ZT_LEN_SZ 4
#define ZT_ADDR_SZ 128
#define ZT_SOCKET_MSG_BUF_SZ ZT_SDK_MTU + ZT_LEN_SZ + ZT_ADDR_SZ
#define ZT_PHY_POLL_INTERVAL 2 // ms
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#define ZT_ACCEPT_RECHECK_DELAY 100 // ms (for blocking zts_accept() calls)
#define ZT_CONNECT_RECHECK_DELAY 100 // ms (for blocking zts_connect() calls)
#define ZT_API_CHECK_INTERVAL 500 // ms
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#define MAX_PICO_FRAME_RX_BUF_SZ ZT_MAX_MTU * 128
#define ZT_TCP_TX_BUF_SZ 1024 * 1024 * 128
#define ZT_TCP_RX_BUF_SZ 1024 * 1024 * 128
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#define ZT_UDP_TX_BUF_SZ ZT_MAX_MTU
#define ZT_UDP_RX_BUF_SZ ZT_MAX_MTU * 10
// Send and Receive buffer sizes for the network stack
// By default picoTCP sets them to 16834, this is good for embedded-scale
// stuff but you might want to consider higher values for desktop and mobile
// applications.
#define ZT_STACK_TCP_SOCKET_TX_SZ ZT_TCP_TX_BUF_SZ
#define ZT_STACK_TCP_SOCKET_RX_SZ ZT_TCP_RX_BUF_SZ
// Maximum size we're allowed to read or write from a stack socket
// This is put in place because picoTCP seems to fail at higher values.
// If you use another stack you can probably bump this up a bit.
#define ZT_STACK_SOCKET_WR_MAX 4096
#define ZT_STACK_SOCKET_RD_MAX 4096*4
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#define ZT_CORE_VERSION_MAJOR 1
#define ZT_CORE_VERSION_MINOR 2
#define ZT_CORE_VERSION_REVISION 5
#define ZT_LIB_VERSION_MAJOR 1
#define ZT_LIB_VERSION_MINOR 1
#define ZT_LIB_VERSION_REVISION 4
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#define ZT_ID_LEN 16
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#define ZT_VER_STR_LEN 6
#define ZT_HOME_PATH_MAX_LEN 128
#define ZT_MAC_ADDRSTRLEN 18
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#define ZT_SOCK_STATE_NONE 100
#define ZT_SOCK_STATE_UNHANDLED_CONNECTED 101
#define ZT_SOCK_STATE_CONNECTED 102
#define ZT_SOCK_STATE_LISTENING 103
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#define ZT_ERR_OK 0
#define ZT_ERR_GENERAL_FAILURE -88
// Since extra time is required to send a mesage via a socket through the
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// stack and ZT service, calling a zts_close() immediately after a "successful"
// zts_write() might cause data loss, for this reason, sockets will SO_LINGER for
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// a short period of time by default as a precaution.
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#define ZT_SOCK_BEHAVIOR_LINGER true
#define ZT_SOCK_BEHAVIOR_LINGER_TIME 3 // s
// Wait time for socket closure if data is still present in the write queue
#define ZT_SDK_CLTIME 60
// After closing a pico_socket, other threads might still try to use the
// VirtualSocket object for remaining data I/O, as a safety measure we will wait to
// delete this VirtualSocket object until the socket has been closed for some arbitrary
// amount of time and it is safe to assume any clients interacting with this
// socket have read some sort of error code from the API.
#define ZT_VirtualSocket_DELETE_WAIT_TIME 30 // s
// Interval for performing cleanup tasks on Tap/Stack objects
#define ZT_HOUSEKEEPING_INTERVAL 10 // s
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// Whether or not we want libzt to shit its pants
#define ZT_EXIT_ON_GENERAL_FAIL false
/****************************************************************************/
/* Socket API Signatures */
/****************************************************************************/
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#define ZT_SETSOCKOPT_SIG int fd, int level, int optname, const void *optval, socklen_t optlen
#define ZT_GETSOCKOPT_SIG int fd, int level, int optname, void *optval, socklen_t *optlen
#define ZT_SENDMSG_SIG int fd, const struct msghdr *msg, int flags
#define ZT_SENDTO_SIG int fd, const void *buf, size_t len, int flags, const struct sockaddr *addr, socklen_t addrlen
#define ZT_RECV_SIG int fd, void *buf, size_t len, int flags
#define ZT_RECVFROM_SIG int fd, void *buf, size_t len, int flags, struct sockaddr *addr, socklen_t *addrlen
#define ZT_RECVMSG_SIG int fd, struct msghdr *msg,int flags
#define ZT_SEND_SIG int fd, const void *buf, size_t len, int flags
#define ZT_READ_SIG int fd, void *buf, size_t len
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#define ZT_WRITE_SIG int fd, const void *buf, size_t len
#define ZT_SHUTDOWN_SIG int fd, int how
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#define ZT_SOCKET_SIG int socket_family, int socket_type, int protocol
#define ZT_CONNECT_SIG int fd, const struct sockaddr *addr, socklen_t addrlen
#define ZT_BIND_SIG int fd, const struct sockaddr *addr, socklen_t addrlen
#define ZT_LISTEN_SIG int fd, int backlog
#define ZT_ACCEPT4_SIG int fd, struct sockaddr *addr, socklen_t *addrlen, int flags
#define ZT_ACCEPT_SIG int fd, struct sockaddr *addr, socklen_t *addrlen
#define ZT_CLOSE_SIG int fd
#define ZT_POLL_SIG struct pollfd *fds, nfds_t nfds, int timeout
#define ZT_SELECT_SIG int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout
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#define ZT_GETSOCKNAME_SIG int fd, struct sockaddr *addr, socklen_t *addrlen
#define ZT_GETPEERNAME_SIG int fd, struct sockaddr *addr, socklen_t *addrlen
#define ZT_GETHOSTNAME_SIG char *name, size_t len
#define ZT_SETHOSTNAME_SIG const char *name, size_t len
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#define ZT_FCNTL_SIG int fd, int cmd, int flags
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#define ZT_IOCTL_SIG int fd, unsigned long request, void *argp
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#define ZT_SYSCALL_SIG long number, ...
/****************************************************************************/
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/* SDK Socket API (ZeroTier Service Controls) */
/****************************************************************************/
#ifdef __cplusplus
extern "C" {
#endif
/**
* Start core ZeroTier service (generates identity)
*/
void zts_start(const char *path);
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/**
* Convenience function: Starts, waits for service, joins one network, waits for address, returns
*/
void zts_simple_start(const char *path, const char *nwid);
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/**
* Stops the core ZeroTier service
*/
void zts_stop();
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/**
* Join a network
*/
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void zts_join(const char * nwid);
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/**
* Join a network - Just create the dir and conf file required, don't instruct the core to do anything
*/
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void zts_join_soft(const char * filepath, const char * nwid);
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/**
* Leave a network
*/
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void zts_leave(const char * nwid);
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/**
* Leave a network - Only delete the .conf file, this will prevent the service from joining upon next startup
*/
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void zts_leave_soft(const char * filepath, const char * nwid);
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/**
* Return the home path for this instance of ZeroTier
* FIXME: double check this is correct on all platforms
*/
void zts_get_homepath(char *homePath, const int len);
/**
* Provides core ZeroTier service version
*/
void zts_core_version(char *ver);
/**
* Provides core libzt service version
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*/
void zts_lib_version(char *ver);
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/**
* Get device ID
* 10-digit hex + NULL byte
*/
int zts_get_device_id(char *devID);
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/**
* Check whether the service is running
*/
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int zts_running();
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/**
* Returns whether any IPv6 address has been assigned to the SockTap for this network
* - This is used as an indicator of readiness for service for the ZeroTier core and stack
*/
int zts_has_ipv4_address(const char *nwid);
/**
* Returns whether any IPv4 address has been assigned to the SockTap for this network
* - This is used as an indicator of readiness for service for the ZeroTier core and stack
*/
int zts_has_ipv6_address(const char *nwid);
/**
* Returns whether any address has been assigned to the SockTap for this network
* - This is used as an indicator of readiness for service for the ZeroTier core and stack
*/
int zts_has_address(const char *nwid);
/**
* Get IPV4 Address for this device on a given network
* FIXME: Only returns first address found for given protocol and network (should be enough for now)
*/
void zts_get_ipv4_address(const char *nwid, char *addrstr, const int addrlen);
/**
* Get IPV6 Address for this device on a given network
* FIXME: Only returns first address found for given protocol and network (should be enough for now)
*/
void zts_get_ipv6_address(const char *nwid, char *addrstr, const int addrlen);
/**
* Returns a 6PLANE IPv6 address given a network ID and zerotier ID
*/
void zts_get_6plane_addr(char *addr, const char *nwid, const char *devID);
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/**
* Returns an RFC 4193 IPv6 address given a network ID and zerotier ID
*/
void zts_get_rfc4193_addr(char *addr, const char *nwid, const char *devID);
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/**
* Return the number of peers on this network
*/
unsigned long zts_get_peer_count();
/**
* Get the IP address of a peer if a direct path is available
*/
int zts_get_peer_address(char *peer, const char *devID);
/**
* Enable HTTP control plane (traditionally used by zerotier-cli)
* - Allows one to control the ZeroTier core via HTTP requests
* FIXME: Implement
*/
void zts_enable_http_control_plane();
/**
* Disable HTTP control plane (traditionally used by zerotier-cli)
* - Allows one to control the ZeroTier core via HTTP requests
* FIXME: Implement
*/
void zts_disable_http_control_plane();
/****************************************************************************/
/* SDK Socket API (Socket User Controls) */
/* - These functions are designed to work just like ordinary socket calls */
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/* but are provisioned and handled by ZeroTier */
/****************************************************************************/
/**
* Creates a socket
*/
int zts_socket(ZT_SOCKET_SIG);
/**
* Connect a socket to a remote host
*/
int zts_connect(ZT_CONNECT_SIG);
/**
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* Binds a socket to a specific address
* - To accept VirtualSockets on a specific ZeroTier network you must
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* use this bind call with an address which is associated with that network
*
* For instance, given the following networks:
* - nwid = 97afaf1963cc6a90 (10.9.0.0/24)
* - nwid = 23bfae5663c8b188 (192.168.0.0/24)
*
* In order to accept a VirtualSocket on 97afaf1963cc6a90, you
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* should bind to 10.9.0.0
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*/
int zts_bind(ZT_BIND_SIG);
/**
* Listen for incoming VirtualSockets
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*/
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int zts_listen(ZT_LISTEN_SIG);
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/**
* Accept a VirtualSocket
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*/
int zts_accept(ZT_ACCEPT_SIG);
/**
* Accept a VirtualSocket
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*/
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#if defined(__linux__)
int zts_accept4(ZT_ACCEPT4_SIG);
#endif
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/**
* Set socket options
*/
int zts_setsockopt(ZT_SETSOCKOPT_SIG);
/**
* Get socket options
*/
int zts_getsockopt(ZT_GETSOCKOPT_SIG);
/**
* Get socket name
*/
int zts_getsockname(ZT_GETSOCKNAME_SIG);
/**
* Get a peer name
*/
int zts_getpeername(ZT_GETPEERNAME_SIG);
/**
* Gets current hostname
*/
int zts_gethostname(ZT_GETHOSTNAME_SIG);
/**
* Sets current hostname
*/
int zts_sethostname(ZT_SETHOSTNAME_SIG);
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/**
* Close a socket
* TODO: Check that closing a socket immediately after writing doesn't behave in
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* an undefined manner
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*/
int zts_close(ZT_CLOSE_SIG);
/**
* waits for one of a set of file descriptors to become ready to perform I/O.
*/
int zts_poll(ZT_POLL_SIG);
/**
* monitor multiple file descriptors, waiting until one or more of the file descriptors become "ready"
*/
int zts_select(ZT_SELECT_SIG);
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/**
* Issue file control commands on a socket
*/
int zts_fcntl(ZT_FCNTL_SIG);
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/**
* Control a device
*/
int zts_ioctl(ZT_IOCTL_SIG);
/**
* Send data to a remote host
*/
ssize_t zts_send(ZT_SEND_SIG);
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/**
* Send data to a remote host
*/
ssize_t zts_sendto(ZT_SENDTO_SIG);
/**
* Send a message to a remote host
*/
ssize_t zts_sendmsg(ZT_SENDMSG_SIG);
/**
* Receive data from a remote host
*/
ssize_t zts_recv(ZT_RECV_SIG);
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/**
* Receive data from a remote host
*/
ssize_t zts_recvfrom(ZT_RECVFROM_SIG);
/**
* Receive a message from a remote host
*/
ssize_t zts_recvmsg(ZT_RECVMSG_SIG);
/**
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* Read bytes from socket onto buffer
* - Note, this function isn't strictly necessary, you can
* use a regular read() call as long as the socket fd was
* created via a zts_socket() call.
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*/
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int zts_read(ZT_READ_SIG);
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/**
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* Write bytes from buffer to socket
* - Note, this function isn't strictly necessary, you can
* use a regular write() call as long as the socket fd was
* created via a zts_socket() call.
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*/
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int zts_write(ZT_WRITE_SIG);
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/*
* Sends a FIN segment
*/
int zts_shutdown(ZT_SHUTDOWN_SIG);
/*
* Returns a vector of network routes { target, via, metric, etc... }
*/
std::vector<ZT_VirtualNetworkRoute> *zts_get_network_routes(char *nwid);
/*
* Adds a DNS nameserver for the network stack to use
*/
int zts_add_dns_nameserver(struct sockaddr *addr);
/*
* Removes a DNS nameserver
*/
int zts_del_dns_nameserver(struct sockaddr *addr);
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/****************************************************************************/
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/* SDK Socket API Helper functions/objects --- DONT CALL THESE DIRECTLY */
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/****************************************************************************/
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namespace ZeroTier
{
class picoTCP;
extern ZeroTier::picoTCP *picostack;
class lwIP;
extern ZeroTier::lwIP *lwipstack;
class VirtualTap;
struct VirtualSocket;
struct InetAddress;
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}
/*
* Whether we can add a new socket or not. Depends on stack in use
*/
bool can_provision_new_socket(int socket_type);
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/**
* Returns the number of sockets either already provisioned or waiting to be
* Some network stacks may have a limit on the number of sockets that they can
* safely handle due to timer construction, this is a way to check that we
* haven't passed that limit. Someday if multiple stacks are used simultaneously
* the logic for this function should change accordingly.
*/
int zts_num_active_virt_sockets();
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/*
* Returns maximum number of sockets allowed by network stack
*/
int zts_maxsockets(int socket_type);
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int pico_ntimers();
/****************************************************************************/
/* ZeroTier Core helper functions for libzt - DON'T CALL THESE DIRECTLY */
/****************************************************************************/
ZeroTier::VirtualTap *getTapByNWID(uint64_t nwid);
ZeroTier::VirtualTap *getTapByAddr(ZeroTier::InetAddress *addr);
ZeroTier::VirtualTap *getTapByName(char *ifname);
ZeroTier::VirtualTap *getTapByIndex(int index);
ZeroTier::VirtualTap *getAnyTap();
/*
* Returns a pointer to a VirtualSocket for a given fd
*/
ZeroTier::VirtualSocket *get_virt_socket(int fd);
/*
* Removes a VirtualSocket
*/
int del_virt_socket(int fd);
/*
* Adds a virtualSocket
*/
int add_unassigned_virt_socket(int fd, ZeroTier::VirtualSocket *vs);
/*
* Removes unassigned VirtualSocket
*/
int del_unassigned_virt_socket(int fd);
/*
* Adds an assigned VirtualSocket
*/
int add_assigned_virt_socket(ZeroTier::VirtualTap *tap, ZeroTier::VirtualSocket *vs, int fd);
/*
* Removes an assigned VirtualSocket
*/
int del_assigned_virt_socket(ZeroTier::VirtualTap *tap, ZeroTier::VirtualSocket *vs, int fd);
/*
* Gets a pair of associated virtual objects (VirtualSocket bound to a VirtualTap)
*/
std::pair<ZeroTier::VirtualSocket*, ZeroTier::VirtualTap*> *get_assigned_virtual_pair(int fd);
/*
* Disable all virtual tap devices
*/
void disableTaps();
/*
* Get device ID (from file)
*/
int zts_get_device_id_from_file(const char *filepath, char *devID);
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/**
* Don't call this directly, use 'zts_start()'
*/
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void *zts_start_service(void *thread_id);
/*
*
*/
void handle_general_failure();
#include "Debug.hpp"
#ifdef __cplusplus
} // extern "C"
#endif
#endif // ZT_ZEROTIERSDK_H