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/*
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* ZeroTier SDK - Network Virtualization Everywhere
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* Copyright (C) 2011-2017 ZeroTier, Inc. https://www.zerotier.com/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
* --
*
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial closed-source software that incorporates or links
* directly against ZeroTier software without disclosing the source code
* of your own application.
*/
#ifndef ZT_LIBZT_H
#define ZT_LIBZT_H
#include <sys/socket.h>
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#include <poll.h>
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#include <net/if.h>
#include <stdlib.h>
#include <stdint.h>
#include <vector>
#include "ZeroTierOne.h"
// See test/selftest.cpp for examples
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/****************************************************************************/
/* For SOCK_RAW support, it will initially be modeled after linux's API, so */
/* below are the various things we need to define in order to make this API */
/* work on other platforms. Mayber later down the road we will customize */
/* this for each different platform. Maybe. */
/****************************************************************************/
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#if !defined(__linux__)
#define SIOCGIFINDEX 101
#define SIOCGIFHWADDR 102
// Normally defined in linux/if_packet.h, defined here so we can offer a linux-like
// raw socket API on non-linux platforms
struct sockaddr_ll {
unsigned short sll_family; /* Always AF_PACKET */
unsigned short sll_protocol; /* Physical layer protocol */
int sll_ifindex; /* Interface number */
unsigned short sll_hatype; /* ARP hardware type */
unsigned char sll_pkttype; /* Packet type */
unsigned char sll_halen; /* Length of address */
unsigned char sll_addr[8]; /* Physical layer address */
};
/*
struct zts_ifreq {
char ifr_name[IFNAMSIZ]; // Interface name
union {
struct sockaddr ifr_addr;
struct sockaddr ifr_dstaddr;
struct sockaddr ifr_broadaddr;
struct sockaddr ifr_netmask;
struct sockaddr ifr_hwaddr;
short ifr_flags;
int ifr_ifindex;
int ifr_metric;
int ifr_mtu;
struct ifmap ifr_map;
char ifr_slave[IFNAMSIZ];
char ifr_newname[IFNAMSIZ];
char *ifr_data;
};
};
*/
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#endif
/****************************************************************************/
/* LWIP */
/****************************************************************************/
#define LWIP_APPLICATION_POLL_FREQ 2
#define LWIP_TCP_TIMER_INTERVAL 50
#define LWIP_STATUS_TMR_INTERVAL 500 // How often we check VirtualSocket statuses (in ms)
/****************************************************************************/
/* Defines */
/****************************************************************************/
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#define ZT_SDK_MTU ZT_MAX_MTU
#define ZT_PHY_POLL_INTERVAL 2 // ms
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#define ZT_ACCEPT_RECHECK_DELAY 100 // ms (for blocking zts_accept() calls)
#define ZT_CONNECT_RECHECK_DELAY 100 // ms (for blocking zts_connect() calls)
#define ZT_API_CHECK_INTERVAL 500 // ms
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#define MAX_PICO_FRAME_RX_BUF_SZ ZT_MAX_MTU * 128
#define ZT_TCP_TX_BUF_SZ 1024 * 1024 * 128
#define ZT_TCP_RX_BUF_SZ 1024 * 1024 * 128
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#define ZT_UDP_TX_BUF_SZ ZT_MAX_MTU
#define ZT_UDP_RX_BUF_SZ ZT_MAX_MTU * 10
// Send and Receive buffer sizes for the network stack
// By default picoTCP sets them to 16834, this is good for embedded-scale
// stuff but you might want to consider higher values for desktop and mobile
// applications.
#define ZT_STACK_TCP_SOCKET_TX_SZ ZT_TCP_TX_BUF_SZ
#define ZT_STACK_TCP_SOCKET_RX_SZ ZT_TCP_RX_BUF_SZ
// Maximum size we're allowed to read or write from a stack socket
// This is put in place because picoTCP seems to fail at higher values.
// If you use another stack you can probably bump this up a bit.
#define ZT_STACK_SOCKET_WR_MAX 4096
#define ZT_STACK_SOCKET_RD_MAX 4096*4
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#define ZT_CORE_VERSION_MAJOR 1
#define ZT_CORE_VERSION_MINOR 2
#define ZT_CORE_VERSION_REVISION 5
#define ZT_LIB_VERSION_MAJOR 1
#define ZT_LIB_VERSION_MINOR 1
#define ZT_LIB_VERSION_REVISION 4
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#define ZT_MAX_IPADDR_LEN 64
#define ZT_ID_LEN 10
#define ZT_VER_STR_LEN 6
#define ZT_HOME_PATH_MAX_LEN 128
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#define ZT_SOCK_STATE_NONE 100
#define ZT_SOCK_STATE_UNHANDLED_CONNECTED 101
#define ZT_SOCK_STATE_CONNECTED 102
#define ZT_SOCK_STATE_LISTENING 103
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#define ZT_ERR_OK 0
#define ZT_ERR_GENERAL_FAILURE -88
// Since extra time is required to send a mesage via a socket through the
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// stack and ZT service, calling a zts_close() immediately after a "successful"
// zts_write() might cause data loss, for this reason, sockets will SO_LINGER for
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// a short period of time by default as a precaution.
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#define ZT_SOCK_BEHAVIOR_LINGER true
#define ZT_SOCK_BEHAVIOR_LINGER_TIME 3 // s
// Wait time for socket closure if data is still present in the write queue
#define ZT_SDK_CLTIME 60
// After closing a pico_socket, other threads might still try to use the
// VirtualSocket object for remaining data I/O, as a safety measure we will wait to
// delete this VirtualSocket object until the socket has been closed for some arbitrary
// amount of time and it is safe to assume any clients interacting with this
// socket have read some sort of error code from the API.
#define ZT_VirtualSocket_DELETE_WAIT_TIME 30 // s
// Interval for performing cleanup tasks on Tap/Stack objects
#define ZT_HOUSEKEEPING_INTERVAL 10 // s
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// Whether or not we want libzt to shit its pants
#define ZT_EXIT_ON_GENERAL_FAIL false
/****************************************************************************/
/* Socket API Signatures */
/****************************************************************************/
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#define ZT_SETSOCKOPT_SIG int fd, int level, int optname, const void *optval, socklen_t optlen
#define ZT_GETSOCKOPT_SIG int fd, int level, int optname, void *optval, socklen_t *optlen
#define ZT_SENDMSG_SIG int fd, const struct msghdr *msg, int flags
#define ZT_SENDTO_SIG int fd, const void *buf, size_t len, int flags, const struct sockaddr *addr, socklen_t addrlen
#define ZT_RECV_SIG int fd, void *buf, size_t len, int flags
#define ZT_RECVFROM_SIG int fd, void *buf, size_t len, int flags, struct sockaddr *addr, socklen_t *addrlen
#define ZT_RECVMSG_SIG int fd, struct msghdr *msg,int flags
#define ZT_SEND_SIG int fd, const void *buf, size_t len, int flags
#define ZT_READ_SIG int fd, void *buf, size_t len
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#define ZT_WRITE_SIG int fd, const void *buf, size_t len
#define ZT_SHUTDOWN_SIG int fd, int how
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#define ZT_SOCKET_SIG int socket_family, int socket_type, int protocol
#define ZT_CONNECT_SIG int fd, const struct sockaddr *addr, socklen_t addrlen
#define ZT_BIND_SIG int fd, const struct sockaddr *addr, socklen_t addrlen
#define ZT_LISTEN_SIG int fd, int backlog
#define ZT_ACCEPT4_SIG int fd, struct sockaddr *addr, socklen_t *addrlen, int flags
#define ZT_ACCEPT_SIG int fd, struct sockaddr *addr, socklen_t *addrlen
#define ZT_CLOSE_SIG int fd
#define ZT_POLL_SIG struct pollfd *fds, nfds_t nfds, int timeout
#define ZT_SELECT_SIG int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout
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#define ZT_GETSOCKNAME_SIG int fd, struct sockaddr *addr, socklen_t *addrlen
#define ZT_GETPEERNAME_SIG int fd, struct sockaddr *addr, socklen_t *addrlen
#define ZT_FCNTL_SIG int fd, int cmd, int flags
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#define ZT_IOCTL_SIG int fd, unsigned long request, void *argp
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#define ZT_SYSCALL_SIG long number, ...
/****************************************************************************/
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/* SDK Socket API (ZeroTier Service Controls) */
/* Implemented in libzt.cpp */
/****************************************************************************/
#ifdef __cplusplus
extern "C" {
#endif
/**
* Start core ZeroTier service (generates identity)
*/
void zts_start(const char *path);
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/**
* Convenience function: Starts, waits for service, joins one network, waits for address, returns
*/
void zts_simple_start(const char *path, const char *nwid);
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/**
* Stops the core ZeroTier service
*/
void zts_stop();
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/**
* Join a network
*/
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void zts_join(const char * nwid);
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/**
* Join a network - Just create the dir and conf file required, don't instruct the core to do anything
*/
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void zts_join_soft(const char * filepath, const char * nwid);
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/**
* Leave a network
*/
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void zts_leave(const char * nwid);
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/**
* Leave a network - Only delete the .conf file, this will prevent the service from joining upon next startup
*/
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void zts_leave_soft(const char * filepath, const char * nwid);
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/**
* Return the home path for this instance of ZeroTier
* FIXME: double check this is correct on all platforms
*/
void zts_get_homepath(char *homePath, const int len);
/**
* Provides core ZeroTier service version
*/
void zts_core_version(char *ver);
/**
* Provides core libzt service version
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*/
void zts_lib_version(char *ver);
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/**
* Get device ID
* 10-digit hex + NULL byte
*/
int zts_get_device_id(char *devID);
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/**
* Check whether the service is running
*/
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int zts_running();
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/**
* Returns whether any IPv6 address has been assigned to the SockTap for this network
* - This is used as an indicator of readiness for service for the ZeroTier core and stack
*/
int zts_has_ipv4_address(const char *nwid);
/**
* Returns whether any IPv4 address has been assigned to the SockTap for this network
* - This is used as an indicator of readiness for service for the ZeroTier core and stack
*/
int zts_has_ipv6_address(const char *nwid);
/**
* Returns whether any address has been assigned to the SockTap for this network
* - This is used as an indicator of readiness for service for the ZeroTier core and stack
*/
int zts_has_address(const char *nwid);
/**
* Get IPV4 Address for this device on a given network
* FIXME: Only returns first address found for given protocol and network (should be enough for now)
*/
void zts_get_ipv4_address(const char *nwid, char *addrstr, const int addrlen);
/**
* Get IPV6 Address for this device on a given network
* FIXME: Only returns first address found for given protocol and network (should be enough for now)
*/
void zts_get_ipv6_address(const char *nwid, char *addrstr, const int addrlen);
/**
* Returns a 6PLANE IPv6 address given a network ID and zerotier ID
*/
void zts_get_6plane_addr(char *addr, const char *nwid, const char *devID);
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/**
* Returns an RFC 4193 IPv6 address given a network ID and zerotier ID
*/
void zts_get_rfc4193_addr(char *addr, const char *nwid, const char *devID);
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/**
* Return the number of peers on this network
*/
unsigned long zts_get_peer_count();
/**
* Get the IP address of a peer if a direct path is available
*/
int zts_get_peer_address(char *peer, const char *devID);
/**
* Enable HTTP control plane (traditionally used by zerotier-cli)
* - Allows one to control the ZeroTier core via HTTP requests
* FIXME: Implement
*/
void zts_enable_http_control_plane();
/**
* Disable HTTP control plane (traditionally used by zerotier-cli)
* - Allows one to control the ZeroTier core via HTTP requests
* FIXME: Implement
*/
void zts_disable_http_control_plane();
/****************************************************************************/
/* SDK Socket API (Socket User Controls) */
/* - These functions are designed to work just like regular socket calls */
/* but are provisioned and handled by ZeroTier */
/* Implemented in Socket.c */
/****************************************************************************/
/**
* Creates a socket
*/
int zts_socket(ZT_SOCKET_SIG);
/**
* Connect a socket to a remote host
*/
int zts_connect(ZT_CONNECT_SIG);
/**
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* Binds a socket to a specific address
* - To accept VirtualSockets on a specific ZeroTier network you must
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* use this bind call with an address which is associated with that network
*
* For instance, given the following networks:
* - nwid = 97afaf1963cc6a90 (10.9.0.0/24)
* - nwid = 23bfae5663c8b188 (192.168.0.0/24)
*
* In order to accept a VirtualSocket on 97afaf1963cc6a90, you
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* should bind to 10.9.0.0
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*/
int zts_bind(ZT_BIND_SIG);
/**
* Listen for incoming VirtualSockets
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*/
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int zts_listen(ZT_LISTEN_SIG);
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/**
* Accept a VirtualSocket
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*/
int zts_accept(ZT_ACCEPT_SIG);
/**
* Accept a VirtualSocket
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*/
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#if defined(__linux__)
int zts_accept4(ZT_ACCEPT4_SIG);
#endif
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/**
* Set socket options
*/
int zts_setsockopt(ZT_SETSOCKOPT_SIG);
/**
* Get socket options
*/
int zts_getsockopt(ZT_GETSOCKOPT_SIG);
/**
* Get socket name
*/
int zts_getsockname(ZT_GETSOCKNAME_SIG);
/**
* Get a peer name
*/
int zts_getpeername(ZT_GETPEERNAME_SIG);
/**
* Close a socket
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* TODO: Check that closing a socket immediately after writing doesn't behave in
* an undefined manner
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*/
int zts_close(ZT_CLOSE_SIG);
/**
* waits for one of a set of file descriptors to become ready to perform I/O.
*/
int zts_poll(ZT_POLL_SIG);
/**
* monitor multiple file descriptors, waiting until one or more of the file descriptors become "ready"
*/
int zts_select(ZT_SELECT_SIG);
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/**
* Issue file control commands on a socket
*/
int zts_fcntl(ZT_FCNTL_SIG);
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/**
* Control a device
*/
int zts_ioctl(ZT_IOCTL_SIG);
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/**
* Send data to a remote host
*/
ssize_t zts_sendto(ZT_SENDTO_SIG);
/**
* Send a message to a remote host
*/
ssize_t zts_sendmsg(ZT_SENDMSG_SIG);
/**
* Receive data from a remote host
*/
ssize_t zts_recvfrom(ZT_RECVFROM_SIG);
/**
* Receive a message from a remote host
*/
ssize_t zts_recvmsg(ZT_RECVMSG_SIG);
/**
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* Read bytes from socket onto buffer
* - Note, this function isn't strictly necessary, you can
* use a regular read() call as long as the socket fd was
* created via a zts_socket() call.
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*/
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int zts_read(ZT_READ_SIG);
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/**
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* Write bytes from buffer to socket
* - Note, this function isn't strictly necessary, you can
* use a regular write() call as long as the socket fd was
* created via a zts_socket() call.
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*/
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int zts_write(ZT_WRITE_SIG);
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/*
* Sends a FIN segment
*/
int zts_shutdown(ZT_SHUTDOWN_SIG);
/*
* Returns a vector of network routes { target, via, metric, etc... }
*/
std::vector<ZT_VirtualNetworkRoute> *zts_get_network_routes(char *nwid);
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/****************************************************************************/
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/* SDK Socket API Helper functions/objects --- DONT CALL THESE DIRECTLY */
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/****************************************************************************/
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namespace ZeroTier
{
class picoTCP;
extern ZeroTier::picoTCP *picostack;
class lwIP;
extern ZeroTier::lwIP *lwipstack;
class VirtualTap;
struct InetAddress;
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}
/*
* Gets a pointer to a pico_socket given a file descriptor
*/
#if defined(STACK_PICO)
int zts_get_pico_socket(int fd, struct pico_socket **s);
#endif
/*
* Whether we can add a new socket or not. Depends on stack in use
*/
bool can_provision_new_socket();
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/**
* Returns the number of sockets either already provisioned or waiting to be
* Some network stacks may have a limit on the number of sockets that they can
* safely handle due to timer construction, this is a way to check that we
* haven't passed that limit. Someday if multiple stacks are used simultaneously
* the logic for this function should change accordingly.
*/
int zts_nsockets();
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/*
* Returns maximum number of sockets allowed by network stack
*/
int zts_maxsockets();
int pico_ntimers();
/****************************************************************************/
/* ZeroTier Core helper functions for libzt - DON'T CALL THESE DIRECTLY */
/****************************************************************************/
ZeroTier::VirtualTap *getTapByNWID(uint64_t nwid);
ZeroTier::VirtualTap *getTapByAddr(ZeroTier::InetAddress &addr);
ZeroTier::VirtualTap *getTapByName(char *ifname);
ZeroTier::VirtualTap *getTapByIndex(int index);
/*
* Destroys all virtual tap devices
*/
void dismantleTaps();
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/**
* Don't call this directly, use 'zts_start()'
*/
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void *zts_start_service(void *thread_id);
/*
*
*/
void handle_general_failure();
#include "Debug.hpp"
#ifdef __cplusplus
} // extern "C"
#endif
#endif // ZT_ZEROTIERSDK_H