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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/comprehend/Comprehend_EXPORTS.h>
#include <aws/comprehend/model/EntityType.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace Comprehend
{
namespace Model
{
/**
* <p>Provides information about an entity. </p> <p> </p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/comprehend-2017-11-27/Entity">AWS
* API Reference</a></p>
*/
class AWS_COMPREHEND_API Entity
{
public:
Entity();
Entity(Aws::Utils::Json::JsonView jsonValue);
Entity& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The level of confidence that Amazon Comprehend has in the accuracy of the
* detection.</p>
*/
inline double GetScore() const{ return m_score; }
/**
* <p>The level of confidence that Amazon Comprehend has in the accuracy of the
* detection.</p>
*/
inline bool ScoreHasBeenSet() const { return m_scoreHasBeenSet; }
/**
* <p>The level of confidence that Amazon Comprehend has in the accuracy of the
* detection.</p>
*/
inline void SetScore(double value) { m_scoreHasBeenSet = true; m_score = value; }
/**
* <p>The level of confidence that Amazon Comprehend has in the accuracy of the
* detection.</p>
*/
inline Entity& WithScore(double value) { SetScore(value); return *this;}
/**
* <p>The entity's type.</p>
*/
inline const EntityType& GetType() const{ return m_type; }
/**
* <p>The entity's type.</p>
*/
inline bool TypeHasBeenSet() const { return m_typeHasBeenSet; }
/**
* <p>The entity's type.</p>
*/
inline void SetType(const EntityType& value) { m_typeHasBeenSet = true; m_type = value; }
/**
* <p>The entity's type.</p>
*/
inline void SetType(EntityType&& value) { m_typeHasBeenSet = true; m_type = std::move(value); }
/**
* <p>The entity's type.</p>
*/
inline Entity& WithType(const EntityType& value) { SetType(value); return *this;}
/**
* <p>The entity's type.</p>
*/
inline Entity& WithType(EntityType&& value) { SetType(std::move(value)); return *this;}
/**
* <p>The text of the entity.</p>
*/
inline const Aws::String& GetText() const{ return m_text; }
/**
* <p>The text of the entity.</p>
*/
inline bool TextHasBeenSet() const { return m_textHasBeenSet; }
/**
* <p>The text of the entity.</p>
*/
inline void SetText(const Aws::String& value) { m_textHasBeenSet = true; m_text = value; }
/**
* <p>The text of the entity.</p>
*/
inline void SetText(Aws::String&& value) { m_textHasBeenSet = true; m_text = std::move(value); }
/**
* <p>The text of the entity.</p>
*/
inline void SetText(const char* value) { m_textHasBeenSet = true; m_text.assign(value); }
/**
* <p>The text of the entity.</p>
*/
inline Entity& WithText(const Aws::String& value) { SetText(value); return *this;}
/**
* <p>The text of the entity.</p>
*/
inline Entity& WithText(Aws::String&& value) { SetText(std::move(value)); return *this;}
/**
* <p>The text of the entity.</p>
*/
inline Entity& WithText(const char* value) { SetText(value); return *this;}
/**
* <p>A character offset in the input text that shows where the entity begins (the
* first character is at position 0). The offset returns the position of each UTF-8
* code point in the string. A <i>code point</i> is the abstract character from a
* particular graphical representation. For example, a multi-byte UTF-8 character
* maps to a single code point.</p>
*/
inline int GetBeginOffset() const{ return m_beginOffset; }
/**
* <p>A character offset in the input text that shows where the entity begins (the
* first character is at position 0). The offset returns the position of each UTF-8
* code point in the string. A <i>code point</i> is the abstract character from a
* particular graphical representation. For example, a multi-byte UTF-8 character
* maps to a single code point.</p>
*/
inline bool BeginOffsetHasBeenSet() const { return m_beginOffsetHasBeenSet; }
/**
* <p>A character offset in the input text that shows where the entity begins (the
* first character is at position 0). The offset returns the position of each UTF-8
* code point in the string. A <i>code point</i> is the abstract character from a
* particular graphical representation. For example, a multi-byte UTF-8 character
* maps to a single code point.</p>
*/
inline void SetBeginOffset(int value) { m_beginOffsetHasBeenSet = true; m_beginOffset = value; }
/**
* <p>A character offset in the input text that shows where the entity begins (the
* first character is at position 0). The offset returns the position of each UTF-8
* code point in the string. A <i>code point</i> is the abstract character from a
* particular graphical representation. For example, a multi-byte UTF-8 character
* maps to a single code point.</p>
*/
inline Entity& WithBeginOffset(int value) { SetBeginOffset(value); return *this;}
/**
* <p>A character offset in the input text that shows where the entity ends. The
* offset returns the position of each UTF-8 code point in the string. A <i>code
* point</i> is the abstract character from a particular graphical representation.
* For example, a multi-byte UTF-8 character maps to a single code point. </p>
*/
inline int GetEndOffset() const{ return m_endOffset; }
/**
* <p>A character offset in the input text that shows where the entity ends. The
* offset returns the position of each UTF-8 code point in the string. A <i>code
* point</i> is the abstract character from a particular graphical representation.
* For example, a multi-byte UTF-8 character maps to a single code point. </p>
*/
inline bool EndOffsetHasBeenSet() const { return m_endOffsetHasBeenSet; }
/**
* <p>A character offset in the input text that shows where the entity ends. The
* offset returns the position of each UTF-8 code point in the string. A <i>code
* point</i> is the abstract character from a particular graphical representation.
* For example, a multi-byte UTF-8 character maps to a single code point. </p>
*/
inline void SetEndOffset(int value) { m_endOffsetHasBeenSet = true; m_endOffset = value; }
/**
* <p>A character offset in the input text that shows where the entity ends. The
* offset returns the position of each UTF-8 code point in the string. A <i>code
* point</i> is the abstract character from a particular graphical representation.
* For example, a multi-byte UTF-8 character maps to a single code point. </p>
*/
inline Entity& WithEndOffset(int value) { SetEndOffset(value); return *this;}
private:
double m_score;
bool m_scoreHasBeenSet;
EntityType m_type;
bool m_typeHasBeenSet;
Aws::String m_text;
bool m_textHasBeenSet;
int m_beginOffset;
bool m_beginOffsetHasBeenSet;
int m_endOffset;
bool m_endOffsetHasBeenSet;
};
} // namespace Model
} // namespace Comprehend
} // namespace Aws