/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include Provides information about an entity. See Also:
AWS
* API Reference
The level of confidence that Amazon Comprehend has in the accuracy of the * detection.
*/ inline double GetScore() const{ return m_score; } /** *The level of confidence that Amazon Comprehend has in the accuracy of the * detection.
*/ inline bool ScoreHasBeenSet() const { return m_scoreHasBeenSet; } /** *The level of confidence that Amazon Comprehend has in the accuracy of the * detection.
*/ inline void SetScore(double value) { m_scoreHasBeenSet = true; m_score = value; } /** *The level of confidence that Amazon Comprehend has in the accuracy of the * detection.
*/ inline Entity& WithScore(double value) { SetScore(value); return *this;} /** *The entity's type.
*/ inline const EntityType& GetType() const{ return m_type; } /** *The entity's type.
*/ inline bool TypeHasBeenSet() const { return m_typeHasBeenSet; } /** *The entity's type.
*/ inline void SetType(const EntityType& value) { m_typeHasBeenSet = true; m_type = value; } /** *The entity's type.
*/ inline void SetType(EntityType&& value) { m_typeHasBeenSet = true; m_type = std::move(value); } /** *The entity's type.
*/ inline Entity& WithType(const EntityType& value) { SetType(value); return *this;} /** *The entity's type.
*/ inline Entity& WithType(EntityType&& value) { SetType(std::move(value)); return *this;} /** *The text of the entity.
*/ inline const Aws::String& GetText() const{ return m_text; } /** *The text of the entity.
*/ inline bool TextHasBeenSet() const { return m_textHasBeenSet; } /** *The text of the entity.
*/ inline void SetText(const Aws::String& value) { m_textHasBeenSet = true; m_text = value; } /** *The text of the entity.
*/ inline void SetText(Aws::String&& value) { m_textHasBeenSet = true; m_text = std::move(value); } /** *The text of the entity.
*/ inline void SetText(const char* value) { m_textHasBeenSet = true; m_text.assign(value); } /** *The text of the entity.
*/ inline Entity& WithText(const Aws::String& value) { SetText(value); return *this;} /** *The text of the entity.
*/ inline Entity& WithText(Aws::String&& value) { SetText(std::move(value)); return *this;} /** *The text of the entity.
*/ inline Entity& WithText(const char* value) { SetText(value); return *this;} /** *A character offset in the input text that shows where the entity begins (the * first character is at position 0). The offset returns the position of each UTF-8 * code point in the string. A code point is the abstract character from a * particular graphical representation. For example, a multi-byte UTF-8 character * maps to a single code point.
*/ inline int GetBeginOffset() const{ return m_beginOffset; } /** *A character offset in the input text that shows where the entity begins (the * first character is at position 0). The offset returns the position of each UTF-8 * code point in the string. A code point is the abstract character from a * particular graphical representation. For example, a multi-byte UTF-8 character * maps to a single code point.
*/ inline bool BeginOffsetHasBeenSet() const { return m_beginOffsetHasBeenSet; } /** *A character offset in the input text that shows where the entity begins (the * first character is at position 0). The offset returns the position of each UTF-8 * code point in the string. A code point is the abstract character from a * particular graphical representation. For example, a multi-byte UTF-8 character * maps to a single code point.
*/ inline void SetBeginOffset(int value) { m_beginOffsetHasBeenSet = true; m_beginOffset = value; } /** *A character offset in the input text that shows where the entity begins (the * first character is at position 0). The offset returns the position of each UTF-8 * code point in the string. A code point is the abstract character from a * particular graphical representation. For example, a multi-byte UTF-8 character * maps to a single code point.
*/ inline Entity& WithBeginOffset(int value) { SetBeginOffset(value); return *this;} /** *A character offset in the input text that shows where the entity ends. The * offset returns the position of each UTF-8 code point in the string. A code * point is the abstract character from a particular graphical representation. * For example, a multi-byte UTF-8 character maps to a single code point.
*/ inline int GetEndOffset() const{ return m_endOffset; } /** *A character offset in the input text that shows where the entity ends. The * offset returns the position of each UTF-8 code point in the string. A code * point is the abstract character from a particular graphical representation. * For example, a multi-byte UTF-8 character maps to a single code point.
*/ inline bool EndOffsetHasBeenSet() const { return m_endOffsetHasBeenSet; } /** *A character offset in the input text that shows where the entity ends. The * offset returns the position of each UTF-8 code point in the string. A code * point is the abstract character from a particular graphical representation. * For example, a multi-byte UTF-8 character maps to a single code point.
*/ inline void SetEndOffset(int value) { m_endOffsetHasBeenSet = true; m_endOffset = value; } /** *A character offset in the input text that shows where the entity ends. The * offset returns the position of each UTF-8 code point in the string. A code * point is the abstract character from a particular graphical representation. * For example, a multi-byte UTF-8 character maps to a single code point.
*/ inline Entity& WithEndOffset(int value) { SetEndOffset(value); return *this;} private: double m_score; bool m_scoreHasBeenSet; EntityType m_type; bool m_typeHasBeenSet; Aws::String m_text; bool m_textHasBeenSet; int m_beginOffset; bool m_beginOffsetHasBeenSet; int m_endOffset; bool m_endOffsetHasBeenSet; }; } // namespace Model } // namespace Comprehend } // namespace Aws