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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-gamelift/source/model/GameSessionQueue.cpp

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/gamelift/model/GameSessionQueue.h>
#include <aws/core/utils/json/JsonSerializer.h>
#include <utility>
using namespace Aws::Utils::Json;
using namespace Aws::Utils;
namespace Aws
{
namespace GameLift
{
namespace Model
{
GameSessionQueue::GameSessionQueue() :
m_nameHasBeenSet(false),
m_gameSessionQueueArnHasBeenSet(false),
m_timeoutInSeconds(0),
m_timeoutInSecondsHasBeenSet(false),
m_playerLatencyPoliciesHasBeenSet(false),
m_destinationsHasBeenSet(false)
{
}
GameSessionQueue::GameSessionQueue(JsonView jsonValue) :
m_nameHasBeenSet(false),
m_gameSessionQueueArnHasBeenSet(false),
m_timeoutInSeconds(0),
m_timeoutInSecondsHasBeenSet(false),
m_playerLatencyPoliciesHasBeenSet(false),
m_destinationsHasBeenSet(false)
{
*this = jsonValue;
}
GameSessionQueue& GameSessionQueue::operator =(JsonView jsonValue)
{
if(jsonValue.ValueExists("Name"))
{
m_name = jsonValue.GetString("Name");
m_nameHasBeenSet = true;
}
if(jsonValue.ValueExists("GameSessionQueueArn"))
{
m_gameSessionQueueArn = jsonValue.GetString("GameSessionQueueArn");
m_gameSessionQueueArnHasBeenSet = true;
}
if(jsonValue.ValueExists("TimeoutInSeconds"))
{
m_timeoutInSeconds = jsonValue.GetInteger("TimeoutInSeconds");
m_timeoutInSecondsHasBeenSet = true;
}
if(jsonValue.ValueExists("PlayerLatencyPolicies"))
{
Array<JsonView> playerLatencyPoliciesJsonList = jsonValue.GetArray("PlayerLatencyPolicies");
for(unsigned playerLatencyPoliciesIndex = 0; playerLatencyPoliciesIndex < playerLatencyPoliciesJsonList.GetLength(); ++playerLatencyPoliciesIndex)
{
m_playerLatencyPolicies.push_back(playerLatencyPoliciesJsonList[playerLatencyPoliciesIndex].AsObject());
}
m_playerLatencyPoliciesHasBeenSet = true;
}
if(jsonValue.ValueExists("Destinations"))
{
Array<JsonView> destinationsJsonList = jsonValue.GetArray("Destinations");
for(unsigned destinationsIndex = 0; destinationsIndex < destinationsJsonList.GetLength(); ++destinationsIndex)
{
m_destinations.push_back(destinationsJsonList[destinationsIndex].AsObject());
}
m_destinationsHasBeenSet = true;
}
return *this;
}
JsonValue GameSessionQueue::Jsonize() const
{
JsonValue payload;
if(m_nameHasBeenSet)
{
payload.WithString("Name", m_name);
}
if(m_gameSessionQueueArnHasBeenSet)
{
payload.WithString("GameSessionQueueArn", m_gameSessionQueueArn);
}
if(m_timeoutInSecondsHasBeenSet)
{
payload.WithInteger("TimeoutInSeconds", m_timeoutInSeconds);
}
if(m_playerLatencyPoliciesHasBeenSet)
{
Array<JsonValue> playerLatencyPoliciesJsonList(m_playerLatencyPolicies.size());
for(unsigned playerLatencyPoliciesIndex = 0; playerLatencyPoliciesIndex < playerLatencyPoliciesJsonList.GetLength(); ++playerLatencyPoliciesIndex)
{
playerLatencyPoliciesJsonList[playerLatencyPoliciesIndex].AsObject(m_playerLatencyPolicies[playerLatencyPoliciesIndex].Jsonize());
}
payload.WithArray("PlayerLatencyPolicies", std::move(playerLatencyPoliciesJsonList));
}
if(m_destinationsHasBeenSet)
{
Array<JsonValue> destinationsJsonList(m_destinations.size());
for(unsigned destinationsIndex = 0; destinationsIndex < destinationsJsonList.GetLength(); ++destinationsIndex)
{
destinationsJsonList[destinationsIndex].AsObject(m_destinations[destinationsIndex].Jsonize());
}
payload.WithArray("Destinations", std::move(destinationsJsonList));
}
return payload;
}
} // namespace Model
} // namespace GameLift
} // namespace Aws