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zhuyujia-webhopper/collector/adg-linux/gen/gpu/ipc/common/gpu_preferences.mojom.h
little_stone bd2d50cf35 code update
2022-05-05 20:41:28 +08:00

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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_IPC_COMMON_GPU_PREFERENCES_MOJOM_H_
#define GPU_IPC_COMMON_GPU_PREFERENCES_MOJOM_H_
#include <stdint.h>
#include <limits>
#include <type_traits>
#include <utility>
#include "base/callback.h"
#include "base/macros.h"
#include "base/optional.h"
#include "mojo/public/cpp/bindings/mojo_buildflags.h"
#if BUILDFLAG(MOJO_TRACE_ENABLED)
#include "base/trace_event/trace_event.h"
#endif
#include "mojo/public/cpp/bindings/clone_traits.h"
#include "mojo/public/cpp/bindings/equals_traits.h"
#include "mojo/public/cpp/bindings/lib/serialization.h"
#include "mojo/public/cpp/bindings/struct_ptr.h"
#include "mojo/public/cpp/bindings/struct_traits.h"
#include "mojo/public/cpp/bindings/union_traits.h"
#include "gpu/ipc/common/gpu_preferences.mojom-shared.h"
#include "ui/gfx/mojo/buffer_types.mojom.h"
#include <string>
#include <vector>
#include "mojo/public/cpp/bindings/associated_interface_ptr.h"
#include "mojo/public/cpp/bindings/associated_interface_ptr_info.h"
#include "mojo/public/cpp/bindings/associated_interface_request.h"
#include "mojo/public/cpp/bindings/interface_ptr.h"
#include "mojo/public/cpp/bindings/interface_request.h"
#include "mojo/public/cpp/bindings/lib/control_message_handler.h"
#include "mojo/public/cpp/bindings/raw_ptr_impl_ref_traits.h"
#include "mojo/public/cpp/bindings/thread_safe_interface_ptr.h"
#include "mojo/public/cpp/bindings/lib/native_enum_serialization.h"
#include "mojo/public/cpp/bindings/lib/native_struct_serialization.h"
#include "gpu/command_buffer/service/gpu_preferences.h"
namespace gpu {
namespace mojom {
class GpuPreferences;
using GpuPreferencesPtr = mojo::StructPtr<GpuPreferences>;
class GpuPreferences {
public:
using DataView = GpuPreferencesDataView;
using Data_ = internal::GpuPreferences_Data;
template <typename... Args>
static GpuPreferencesPtr New(Args&&... args) {
return GpuPreferencesPtr(
base::in_place, std::forward<Args>(args)...);
}
template <typename U>
static GpuPreferencesPtr From(const U& u) {
return mojo::TypeConverter<GpuPreferencesPtr, U>::Convert(u);
}
template <typename U>
U To() const {
return mojo::TypeConverter<U, GpuPreferences>::Convert(*this);
}
GpuPreferences();
GpuPreferences(
bool single_process,
bool in_process_gpu,
bool disable_accelerated_video_decode,
bool disable_accelerated_video_encode,
bool gpu_startup_dialog,
bool disable_gpu_watchdog,
bool gpu_sandbox_start_early,
gpu::GpuPreferences::VpxDecodeVendors enable_accelerated_vpx_decode,
bool enable_low_latency_dxva,
bool enable_zero_copy_dxgi_video,
bool enable_nv12_dxgi_video,
bool enable_media_foundation_vea_on_windows7,
bool disable_software_rasterizer,
bool log_gpu_control_list_decisions,
bool compile_shader_always_succeeds,
bool disable_gl_error_limit,
bool disable_glsl_translator,
bool disable_shader_name_hashing,
bool enable_gpu_command_logging,
bool enable_gpu_debugging,
bool enable_gpu_service_logging_gpu,
bool enable_gpu_driver_debug_logging,
bool disable_gpu_program_cache,
bool enforce_gl_minimums,
uint32_t force_gpu_mem_available,
uint32_t gpu_program_cache_size,
bool disable_gpu_shader_disk_cache,
bool enable_threaded_texture_mailboxes,
bool gl_shader_interm_output,
bool emulate_shader_precision,
bool enable_gpu_service_logging,
bool enable_gpu_service_tracing,
bool use_passthrough_cmd_decoder,
bool disable_biplanar_gpu_memory_buffers_for_video_frames,
const std::vector<gfx::BufferUsageAndFormat>& texture_target_exception_list,
bool disable_gpu_driver_bug_workarounds,
bool ignore_gpu_blacklist,
bool enable_oop_rasterization,
bool use_gpu_fences_for_overlay_planes);
~GpuPreferences();
// Clone() is a template so it is only instantiated if it is used. Thus, the
// bindings generator does not need to know whether Clone() or copy
// constructor/assignment are available for members.
template <typename StructPtrType = GpuPreferencesPtr>
GpuPreferencesPtr Clone() const;
// Equals() is a template so it is only instantiated if it is used. Thus, the
// bindings generator does not need to know whether Equals() or == operator
// are available for members.
template <typename T,
typename std::enable_if<std::is_same<
T, GpuPreferences>::value>::type* = nullptr>
bool Equals(const T& other) const;
template <typename UserType>
static std::vector<uint8_t> Serialize(UserType* input) {
return mojo::internal::SerializeImpl<
GpuPreferences::DataView, std::vector<uint8_t>>(input);
}
template <typename UserType>
static mojo::Message SerializeAsMessage(UserType* input) {
return mojo::internal::SerializeAsMessageImpl<
GpuPreferences::DataView>(input);
}
// The returned Message is serialized only if the message is moved
// cross-process or cross-language. Otherwise if the message is Deserialized
// as the same UserType |input| will just be moved to |output| in
// DeserializeFromMessage.
template <typename UserType>
static mojo::Message WrapAsMessage(UserType input) {
return mojo::Message(std::make_unique<
internal::GpuPreferences_UnserializedMessageContext<
UserType, GpuPreferences::DataView>>(0, 0, std::move(input)));
}
template <typename UserType>
static bool Deserialize(const void* data,
size_t data_num_bytes,
UserType* output) {
return mojo::internal::DeserializeImpl<GpuPreferences::DataView>(
data, data_num_bytes, std::vector<mojo::ScopedHandle>(), output, Validate);
}
template <typename UserType>
static bool Deserialize(const std::vector<uint8_t>& input,
UserType* output) {
return GpuPreferences::Deserialize(
input.size() == 0 ? nullptr : &input.front(), input.size(), output);
}
template <typename UserType>
static bool DeserializeFromMessage(mojo::Message input,
UserType* output) {
auto context = input.TakeUnserializedContext<
internal::GpuPreferences_UnserializedMessageContext<
UserType, GpuPreferences::DataView>>();
if (context) {
*output = std::move(context->TakeData());
return true;
}
input.SerializeIfNecessary();
return mojo::internal::DeserializeImpl<GpuPreferences::DataView>(
input.payload(), input.payload_num_bytes(),
std::move(*input.mutable_handles()), output, Validate);
}
bool single_process;
bool in_process_gpu;
bool disable_accelerated_video_decode;
bool disable_accelerated_video_encode;
bool gpu_startup_dialog;
bool disable_gpu_watchdog;
bool gpu_sandbox_start_early;
gpu::GpuPreferences::VpxDecodeVendors enable_accelerated_vpx_decode;
bool enable_low_latency_dxva;
bool enable_zero_copy_dxgi_video;
bool enable_nv12_dxgi_video;
bool enable_media_foundation_vea_on_windows7;
bool disable_software_rasterizer;
bool log_gpu_control_list_decisions;
bool compile_shader_always_succeeds;
bool disable_gl_error_limit;
bool disable_glsl_translator;
bool disable_shader_name_hashing;
bool enable_gpu_command_logging;
bool enable_gpu_debugging;
bool enable_gpu_service_logging_gpu;
bool enable_gpu_driver_debug_logging;
bool disable_gpu_program_cache;
bool enforce_gl_minimums;
uint32_t force_gpu_mem_available;
uint32_t gpu_program_cache_size;
bool disable_gpu_shader_disk_cache;
bool enable_threaded_texture_mailboxes;
bool gl_shader_interm_output;
bool emulate_shader_precision;
bool enable_gpu_service_logging;
bool enable_gpu_service_tracing;
bool use_passthrough_cmd_decoder;
bool disable_biplanar_gpu_memory_buffers_for_video_frames;
std::vector<gfx::BufferUsageAndFormat> texture_target_exception_list;
bool disable_gpu_driver_bug_workarounds;
bool ignore_gpu_blacklist;
bool enable_oop_rasterization;
bool use_gpu_fences_for_overlay_planes;
private:
static bool Validate(const void* data,
mojo::internal::ValidationContext* validation_context);
};
template <typename StructPtrType>
GpuPreferencesPtr GpuPreferences::Clone() const {
return New(
mojo::Clone(single_process),
mojo::Clone(in_process_gpu),
mojo::Clone(disable_accelerated_video_decode),
mojo::Clone(disable_accelerated_video_encode),
mojo::Clone(gpu_startup_dialog),
mojo::Clone(disable_gpu_watchdog),
mojo::Clone(gpu_sandbox_start_early),
mojo::Clone(enable_accelerated_vpx_decode),
mojo::Clone(enable_low_latency_dxva),
mojo::Clone(enable_zero_copy_dxgi_video),
mojo::Clone(enable_nv12_dxgi_video),
mojo::Clone(enable_media_foundation_vea_on_windows7),
mojo::Clone(disable_software_rasterizer),
mojo::Clone(log_gpu_control_list_decisions),
mojo::Clone(compile_shader_always_succeeds),
mojo::Clone(disable_gl_error_limit),
mojo::Clone(disable_glsl_translator),
mojo::Clone(disable_shader_name_hashing),
mojo::Clone(enable_gpu_command_logging),
mojo::Clone(enable_gpu_debugging),
mojo::Clone(enable_gpu_service_logging_gpu),
mojo::Clone(enable_gpu_driver_debug_logging),
mojo::Clone(disable_gpu_program_cache),
mojo::Clone(enforce_gl_minimums),
mojo::Clone(force_gpu_mem_available),
mojo::Clone(gpu_program_cache_size),
mojo::Clone(disable_gpu_shader_disk_cache),
mojo::Clone(enable_threaded_texture_mailboxes),
mojo::Clone(gl_shader_interm_output),
mojo::Clone(emulate_shader_precision),
mojo::Clone(enable_gpu_service_logging),
mojo::Clone(enable_gpu_service_tracing),
mojo::Clone(use_passthrough_cmd_decoder),
mojo::Clone(disable_biplanar_gpu_memory_buffers_for_video_frames),
mojo::Clone(texture_target_exception_list),
mojo::Clone(disable_gpu_driver_bug_workarounds),
mojo::Clone(ignore_gpu_blacklist),
mojo::Clone(enable_oop_rasterization),
mojo::Clone(use_gpu_fences_for_overlay_planes)
);
}
template <typename T,
typename std::enable_if<std::is_same<
T, GpuPreferences>::value>::type*>
bool GpuPreferences::Equals(const T& other_struct) const {
if (!mojo::Equals(this->single_process, other_struct.single_process))
return false;
if (!mojo::Equals(this->in_process_gpu, other_struct.in_process_gpu))
return false;
if (!mojo::Equals(this->disable_accelerated_video_decode, other_struct.disable_accelerated_video_decode))
return false;
if (!mojo::Equals(this->disable_accelerated_video_encode, other_struct.disable_accelerated_video_encode))
return false;
if (!mojo::Equals(this->gpu_startup_dialog, other_struct.gpu_startup_dialog))
return false;
if (!mojo::Equals(this->disable_gpu_watchdog, other_struct.disable_gpu_watchdog))
return false;
if (!mojo::Equals(this->gpu_sandbox_start_early, other_struct.gpu_sandbox_start_early))
return false;
if (!mojo::Equals(this->enable_accelerated_vpx_decode, other_struct.enable_accelerated_vpx_decode))
return false;
if (!mojo::Equals(this->enable_low_latency_dxva, other_struct.enable_low_latency_dxva))
return false;
if (!mojo::Equals(this->enable_zero_copy_dxgi_video, other_struct.enable_zero_copy_dxgi_video))
return false;
if (!mojo::Equals(this->enable_nv12_dxgi_video, other_struct.enable_nv12_dxgi_video))
return false;
if (!mojo::Equals(this->enable_media_foundation_vea_on_windows7, other_struct.enable_media_foundation_vea_on_windows7))
return false;
if (!mojo::Equals(this->disable_software_rasterizer, other_struct.disable_software_rasterizer))
return false;
if (!mojo::Equals(this->log_gpu_control_list_decisions, other_struct.log_gpu_control_list_decisions))
return false;
if (!mojo::Equals(this->compile_shader_always_succeeds, other_struct.compile_shader_always_succeeds))
return false;
if (!mojo::Equals(this->disable_gl_error_limit, other_struct.disable_gl_error_limit))
return false;
if (!mojo::Equals(this->disable_glsl_translator, other_struct.disable_glsl_translator))
return false;
if (!mojo::Equals(this->disable_shader_name_hashing, other_struct.disable_shader_name_hashing))
return false;
if (!mojo::Equals(this->enable_gpu_command_logging, other_struct.enable_gpu_command_logging))
return false;
if (!mojo::Equals(this->enable_gpu_debugging, other_struct.enable_gpu_debugging))
return false;
if (!mojo::Equals(this->enable_gpu_service_logging_gpu, other_struct.enable_gpu_service_logging_gpu))
return false;
if (!mojo::Equals(this->enable_gpu_driver_debug_logging, other_struct.enable_gpu_driver_debug_logging))
return false;
if (!mojo::Equals(this->disable_gpu_program_cache, other_struct.disable_gpu_program_cache))
return false;
if (!mojo::Equals(this->enforce_gl_minimums, other_struct.enforce_gl_minimums))
return false;
if (!mojo::Equals(this->force_gpu_mem_available, other_struct.force_gpu_mem_available))
return false;
if (!mojo::Equals(this->gpu_program_cache_size, other_struct.gpu_program_cache_size))
return false;
if (!mojo::Equals(this->disable_gpu_shader_disk_cache, other_struct.disable_gpu_shader_disk_cache))
return false;
if (!mojo::Equals(this->enable_threaded_texture_mailboxes, other_struct.enable_threaded_texture_mailboxes))
return false;
if (!mojo::Equals(this->gl_shader_interm_output, other_struct.gl_shader_interm_output))
return false;
if (!mojo::Equals(this->emulate_shader_precision, other_struct.emulate_shader_precision))
return false;
if (!mojo::Equals(this->enable_gpu_service_logging, other_struct.enable_gpu_service_logging))
return false;
if (!mojo::Equals(this->enable_gpu_service_tracing, other_struct.enable_gpu_service_tracing))
return false;
if (!mojo::Equals(this->use_passthrough_cmd_decoder, other_struct.use_passthrough_cmd_decoder))
return false;
if (!mojo::Equals(this->disable_biplanar_gpu_memory_buffers_for_video_frames, other_struct.disable_biplanar_gpu_memory_buffers_for_video_frames))
return false;
if (!mojo::Equals(this->texture_target_exception_list, other_struct.texture_target_exception_list))
return false;
if (!mojo::Equals(this->disable_gpu_driver_bug_workarounds, other_struct.disable_gpu_driver_bug_workarounds))
return false;
if (!mojo::Equals(this->ignore_gpu_blacklist, other_struct.ignore_gpu_blacklist))
return false;
if (!mojo::Equals(this->enable_oop_rasterization, other_struct.enable_oop_rasterization))
return false;
if (!mojo::Equals(this->use_gpu_fences_for_overlay_planes, other_struct.use_gpu_fences_for_overlay_planes))
return false;
return true;
}
} // namespace mojom
} // namespace gpu
namespace mojo {
template <>
struct StructTraits<::gpu::mojom::GpuPreferences::DataView,
::gpu::mojom::GpuPreferencesPtr> {
static bool IsNull(const ::gpu::mojom::GpuPreferencesPtr& input) { return !input; }
static void SetToNull(::gpu::mojom::GpuPreferencesPtr* output) { output->reset(); }
static decltype(::gpu::mojom::GpuPreferences::single_process) single_process(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->single_process;
}
static decltype(::gpu::mojom::GpuPreferences::in_process_gpu) in_process_gpu(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->in_process_gpu;
}
static decltype(::gpu::mojom::GpuPreferences::disable_accelerated_video_decode) disable_accelerated_video_decode(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->disable_accelerated_video_decode;
}
static decltype(::gpu::mojom::GpuPreferences::disable_accelerated_video_encode) disable_accelerated_video_encode(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->disable_accelerated_video_encode;
}
static decltype(::gpu::mojom::GpuPreferences::gpu_startup_dialog) gpu_startup_dialog(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->gpu_startup_dialog;
}
static decltype(::gpu::mojom::GpuPreferences::disable_gpu_watchdog) disable_gpu_watchdog(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->disable_gpu_watchdog;
}
static decltype(::gpu::mojom::GpuPreferences::gpu_sandbox_start_early) gpu_sandbox_start_early(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->gpu_sandbox_start_early;
}
static decltype(::gpu::mojom::GpuPreferences::enable_accelerated_vpx_decode) enable_accelerated_vpx_decode(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enable_accelerated_vpx_decode;
}
static decltype(::gpu::mojom::GpuPreferences::enable_low_latency_dxva) enable_low_latency_dxva(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enable_low_latency_dxva;
}
static decltype(::gpu::mojom::GpuPreferences::enable_zero_copy_dxgi_video) enable_zero_copy_dxgi_video(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enable_zero_copy_dxgi_video;
}
static decltype(::gpu::mojom::GpuPreferences::enable_nv12_dxgi_video) enable_nv12_dxgi_video(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enable_nv12_dxgi_video;
}
static decltype(::gpu::mojom::GpuPreferences::enable_media_foundation_vea_on_windows7) enable_media_foundation_vea_on_windows7(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enable_media_foundation_vea_on_windows7;
}
static decltype(::gpu::mojom::GpuPreferences::disable_software_rasterizer) disable_software_rasterizer(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->disable_software_rasterizer;
}
static decltype(::gpu::mojom::GpuPreferences::log_gpu_control_list_decisions) log_gpu_control_list_decisions(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->log_gpu_control_list_decisions;
}
static decltype(::gpu::mojom::GpuPreferences::compile_shader_always_succeeds) compile_shader_always_succeeds(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->compile_shader_always_succeeds;
}
static decltype(::gpu::mojom::GpuPreferences::disable_gl_error_limit) disable_gl_error_limit(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->disable_gl_error_limit;
}
static decltype(::gpu::mojom::GpuPreferences::disable_glsl_translator) disable_glsl_translator(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->disable_glsl_translator;
}
static decltype(::gpu::mojom::GpuPreferences::disable_shader_name_hashing) disable_shader_name_hashing(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->disable_shader_name_hashing;
}
static decltype(::gpu::mojom::GpuPreferences::enable_gpu_command_logging) enable_gpu_command_logging(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enable_gpu_command_logging;
}
static decltype(::gpu::mojom::GpuPreferences::enable_gpu_debugging) enable_gpu_debugging(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enable_gpu_debugging;
}
static decltype(::gpu::mojom::GpuPreferences::enable_gpu_service_logging_gpu) enable_gpu_service_logging_gpu(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enable_gpu_service_logging_gpu;
}
static decltype(::gpu::mojom::GpuPreferences::enable_gpu_driver_debug_logging) enable_gpu_driver_debug_logging(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enable_gpu_driver_debug_logging;
}
static decltype(::gpu::mojom::GpuPreferences::disable_gpu_program_cache) disable_gpu_program_cache(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->disable_gpu_program_cache;
}
static decltype(::gpu::mojom::GpuPreferences::enforce_gl_minimums) enforce_gl_minimums(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enforce_gl_minimums;
}
static decltype(::gpu::mojom::GpuPreferences::force_gpu_mem_available) force_gpu_mem_available(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->force_gpu_mem_available;
}
static decltype(::gpu::mojom::GpuPreferences::gpu_program_cache_size) gpu_program_cache_size(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->gpu_program_cache_size;
}
static decltype(::gpu::mojom::GpuPreferences::disable_gpu_shader_disk_cache) disable_gpu_shader_disk_cache(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->disable_gpu_shader_disk_cache;
}
static decltype(::gpu::mojom::GpuPreferences::enable_threaded_texture_mailboxes) enable_threaded_texture_mailboxes(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enable_threaded_texture_mailboxes;
}
static decltype(::gpu::mojom::GpuPreferences::gl_shader_interm_output) gl_shader_interm_output(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->gl_shader_interm_output;
}
static decltype(::gpu::mojom::GpuPreferences::emulate_shader_precision) emulate_shader_precision(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->emulate_shader_precision;
}
static decltype(::gpu::mojom::GpuPreferences::enable_gpu_service_logging) enable_gpu_service_logging(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enable_gpu_service_logging;
}
static decltype(::gpu::mojom::GpuPreferences::enable_gpu_service_tracing) enable_gpu_service_tracing(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enable_gpu_service_tracing;
}
static decltype(::gpu::mojom::GpuPreferences::use_passthrough_cmd_decoder) use_passthrough_cmd_decoder(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->use_passthrough_cmd_decoder;
}
static decltype(::gpu::mojom::GpuPreferences::disable_biplanar_gpu_memory_buffers_for_video_frames) disable_biplanar_gpu_memory_buffers_for_video_frames(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->disable_biplanar_gpu_memory_buffers_for_video_frames;
}
static const decltype(::gpu::mojom::GpuPreferences::texture_target_exception_list)& texture_target_exception_list(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->texture_target_exception_list;
}
static decltype(::gpu::mojom::GpuPreferences::disable_gpu_driver_bug_workarounds) disable_gpu_driver_bug_workarounds(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->disable_gpu_driver_bug_workarounds;
}
static decltype(::gpu::mojom::GpuPreferences::ignore_gpu_blacklist) ignore_gpu_blacklist(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->ignore_gpu_blacklist;
}
static decltype(::gpu::mojom::GpuPreferences::enable_oop_rasterization) enable_oop_rasterization(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->enable_oop_rasterization;
}
static decltype(::gpu::mojom::GpuPreferences::use_gpu_fences_for_overlay_planes) use_gpu_fences_for_overlay_planes(
const ::gpu::mojom::GpuPreferencesPtr& input) {
return input->use_gpu_fences_for_overlay_planes;
}
static bool Read(::gpu::mojom::GpuPreferences::DataView input, ::gpu::mojom::GpuPreferencesPtr* output);
};
} // namespace mojo
#endif // GPU_IPC_COMMON_GPU_PREFERENCES_MOJOM_H_