temp workaround for oidc auth dropping issue
Add a method to "kick" the refresh thread and re-post the tokens in the case where the thread is somehow still running & controller pushes out an AUTH_REQUIRED. This situation happens in a corner case still under investigation where the controller pushes out many copies of the network config repeatedly
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@@ -984,7 +984,8 @@ uint64_t Network::handleConfigChunk(void *tPtr,const uint64_t packetId,const Add
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}
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if (nc) {
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this->setConfiguration(tPtr,*nc,true);
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fprintf(stderr, "Network::handleConfigChucnk->setConfiguration %.16llx\n", this->_id);
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this->setConfiguration(tPtr, *nc, true);
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delete nc;
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return configUpdateId;
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} else {
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