RPM build fix (reverted CI changes which will need to be un-reverted or made conditional) and vendor Rust dependencies to make builds much faster in any CI system.
This commit is contained in:
30
zeroidc/vendor/web-sys/webidls/enabled/GamepadPose.webidl
vendored
Normal file
30
zeroidc/vendor/web-sys/webidls/enabled/GamepadPose.webidl
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
|
||||
* You can obtain one at http://mozilla.org/MPL/2.0/.
|
||||
*
|
||||
* The origin of this IDL file is
|
||||
* https://w3c.github.io/gamepad/extensions.html#gamepadpose-interface
|
||||
*/
|
||||
|
||||
[Pref="dom.gamepad.extensions.enabled"]
|
||||
interface GamepadPose
|
||||
{
|
||||
readonly attribute boolean hasOrientation;
|
||||
readonly attribute boolean hasPosition;
|
||||
|
||||
/**
|
||||
* position, linearVelocity, and linearAcceleration are 3-component vectors.
|
||||
* position is relative to a sitting space. Transforming this point with
|
||||
* VRStageParameters.sittingToStandingTransform converts this to standing space.
|
||||
*/
|
||||
[Constant, Throws] readonly attribute Float32Array? position;
|
||||
[Constant, Throws] readonly attribute Float32Array? linearVelocity;
|
||||
[Constant, Throws] readonly attribute Float32Array? linearAcceleration;
|
||||
|
||||
/* orientation is a 4-entry array representing the components of a quaternion. */
|
||||
[Constant, Throws] readonly attribute Float32Array? orientation;
|
||||
/* angularVelocity and angularAcceleration are the components of 3-dimensional vectors. */
|
||||
[Constant, Throws] readonly attribute Float32Array? angularVelocity;
|
||||
[Constant, Throws] readonly attribute Float32Array? angularAcceleration;
|
||||
};
|
||||
Reference in New Issue
Block a user