RPM build fix (reverted CI changes which will need to be un-reverted or made conditional) and vendor Rust dependencies to make builds much faster in any CI system.
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28
zeroidc/vendor/web-sys/src/features/gen_WebglLoseContext.rs
vendored
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28
zeroidc/vendor/web-sys/src/features/gen_WebglLoseContext.rs
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#![allow(unused_imports)]
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use super::*;
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use wasm_bindgen::prelude::*;
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#[wasm_bindgen]
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extern "C" {
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# [wasm_bindgen (is_type_of = | _ | false , extends = :: js_sys :: Object , js_name = WEBGL_lose_context , typescript_type = "WEBGL_lose_context")]
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#[derive(Debug, Clone, PartialEq, Eq)]
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#[doc = "The `WebglLoseContext` class."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_lose_context)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `WebglLoseContext`*"]
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pub type WebglLoseContext;
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# [wasm_bindgen (method , structural , js_class = "WEBGL_lose_context" , js_name = loseContext)]
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#[doc = "The `loseContext()` method."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_lose_context/loseContext)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `WebglLoseContext`*"]
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pub fn lose_context(this: &WebglLoseContext);
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# [wasm_bindgen (method , structural , js_class = "WEBGL_lose_context" , js_name = restoreContext)]
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#[doc = "The `restoreContext()` method."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_lose_context/restoreContext)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `WebglLoseContext`*"]
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pub fn restore_context(this: &WebglLoseContext);
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}
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