RPM build fix (reverted CI changes which will need to be un-reverted or made conditional) and vendor Rust dependencies to make builds much faster in any CI system.
This commit is contained in:
122
zeroidc/vendor/web-sys/src/features/gen_GamepadAxisMoveEventInit.rs
vendored
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122
zeroidc/vendor/web-sys/src/features/gen_GamepadAxisMoveEventInit.rs
vendored
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@@ -0,0 +1,122 @@
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#![allow(unused_imports)]
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use super::*;
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use wasm_bindgen::prelude::*;
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#[wasm_bindgen]
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extern "C" {
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# [wasm_bindgen (extends = :: js_sys :: Object , js_name = GamepadAxisMoveEventInit)]
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#[derive(Debug, Clone, PartialEq, Eq)]
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#[doc = "The `GamepadAxisMoveEventInit` dictionary."]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"]
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pub type GamepadAxisMoveEventInit;
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}
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impl GamepadAxisMoveEventInit {
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#[doc = "Construct a new `GamepadAxisMoveEventInit`."]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"]
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pub fn new() -> Self {
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#[allow(unused_mut)]
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let mut ret: Self = ::wasm_bindgen::JsCast::unchecked_into(::js_sys::Object::new());
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ret
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}
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#[doc = "Change the `bubbles` field of this object."]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"]
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pub fn bubbles(&mut self, val: bool) -> &mut Self {
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use wasm_bindgen::JsValue;
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let r = ::js_sys::Reflect::set(
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self.as_ref(),
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&JsValue::from("bubbles"),
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&JsValue::from(val),
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);
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debug_assert!(
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r.is_ok(),
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"setting properties should never fail on our dictionary objects"
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);
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let _ = r;
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self
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}
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#[doc = "Change the `cancelable` field of this object."]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"]
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pub fn cancelable(&mut self, val: bool) -> &mut Self {
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use wasm_bindgen::JsValue;
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let r = ::js_sys::Reflect::set(
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self.as_ref(),
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&JsValue::from("cancelable"),
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&JsValue::from(val),
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);
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debug_assert!(
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r.is_ok(),
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"setting properties should never fail on our dictionary objects"
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);
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let _ = r;
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self
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}
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#[doc = "Change the `composed` field of this object."]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"]
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pub fn composed(&mut self, val: bool) -> &mut Self {
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use wasm_bindgen::JsValue;
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let r = ::js_sys::Reflect::set(
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self.as_ref(),
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&JsValue::from("composed"),
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&JsValue::from(val),
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);
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debug_assert!(
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r.is_ok(),
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"setting properties should never fail on our dictionary objects"
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);
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let _ = r;
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self
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}
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#[cfg(feature = "Gamepad")]
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#[doc = "Change the `gamepad` field of this object."]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `Gamepad`, `GamepadAxisMoveEventInit`*"]
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pub fn gamepad(&mut self, val: Option<&Gamepad>) -> &mut Self {
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use wasm_bindgen::JsValue;
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let r = ::js_sys::Reflect::set(
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self.as_ref(),
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&JsValue::from("gamepad"),
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&JsValue::from(val),
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);
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debug_assert!(
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r.is_ok(),
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"setting properties should never fail on our dictionary objects"
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);
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let _ = r;
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self
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}
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#[doc = "Change the `axis` field of this object."]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"]
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pub fn axis(&mut self, val: u32) -> &mut Self {
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use wasm_bindgen::JsValue;
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let r = ::js_sys::Reflect::set(self.as_ref(), &JsValue::from("axis"), &JsValue::from(val));
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debug_assert!(
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r.is_ok(),
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"setting properties should never fail on our dictionary objects"
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);
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let _ = r;
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self
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}
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#[doc = "Change the `value` field of this object."]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"]
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pub fn value(&mut self, val: f64) -> &mut Self {
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use wasm_bindgen::JsValue;
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let r = ::js_sys::Reflect::set(self.as_ref(), &JsValue::from("value"), &JsValue::from(val));
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debug_assert!(
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r.is_ok(),
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"setting properties should never fail on our dictionary objects"
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);
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let _ = r;
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self
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}
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}
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impl Default for GamepadAxisMoveEventInit {
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fn default() -> Self {
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Self::new()
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}
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}
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