RPM build fix (reverted CI changes which will need to be un-reverted or made conditional) and vendor Rust dependencies to make builds much faster in any CI system.
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105
zeroidc/vendor/wasm-bindgen/tests/wasm/node.rs
vendored
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105
zeroidc/vendor/wasm-bindgen/tests/wasm/node.rs
vendored
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@@ -0,0 +1,105 @@
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use wasm_bindgen::prelude::*;
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use wasm_bindgen_test::*;
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#[wasm_bindgen(module = "tests/wasm/node.js")]
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extern "C" {
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fn test_works();
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static FOO: JsValue;
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fn hit();
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}
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#[wasm_bindgen_test]
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fn works() {
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hit();
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assert_eq!(FOO.as_f64(), Some(1.0));
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test_works();
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}
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#[wasm_bindgen]
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pub struct Foo {
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contents: u32,
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}
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#[wasm_bindgen]
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impl Foo {
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pub fn new() -> Foo {
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Foo::with_contents(0)
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}
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pub fn with_contents(a: u32) -> Foo {
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Foo { contents: a }
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}
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pub fn add(&mut self, amt: u32) -> u32 {
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self.contents += amt;
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self.contents
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}
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}
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#[wasm_bindgen]
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pub enum Color {
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Green,
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Yellow,
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Red,
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}
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#[wasm_bindgen]
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pub fn cycle(color: Color) -> Color {
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match color {
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Color::Green => Color::Yellow,
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Color::Yellow => Color::Red,
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Color::Red => Color::Green,
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}
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}
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#[wasm_bindgen]
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pub fn node_math(a: f32, b: f64) -> f64 {
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b.acos()
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+ b.asin()
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+ b.atan()
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+ b.atan2(b)
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+ b.cbrt()
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+ b.cosh()
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+ b.exp_m1()
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+ b.ln_1p()
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+ b.sinh()
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+ b.tan()
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+ b.tanh()
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+ b.hypot(b)
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+ b.cos()
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+ b.exp()
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+ b.exp2()
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+ b.mul_add(b, b)
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+ b.ln()
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+ b.log(b)
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+ b.log10()
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+ b.log2()
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+ b.powi(8)
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+ b.powf(b)
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+ b.round()
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+ b.sin()
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+ b.abs()
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+ b.signum()
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+ b.floor()
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+ b.ceil()
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+ b.trunc()
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+ b.sqrt()
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+ (b % (a as f64))
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+ ((a.cos()
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+ a.exp()
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+ a.exp2()
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+ a.mul_add(a, a)
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+ a.ln()
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+ a.log(a)
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+ a.log10()
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+ a.log2()
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+ a.powi(8)
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+ a.powf(a)
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+ a.round()
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+ a.sin()
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+ a.abs()
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+ a.signum()
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+ a.floor()
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+ a.ceil()
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+ a.trunc()
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+ a.sqrt()
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+ (a % (b as f32))) as f64)
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+ (b + 2.0f64.powf(a as f64))
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}
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