TCP fallback tunneling is now working. That hurt more than expected.
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@@ -126,6 +126,11 @@ public:
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*/
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virtual std::string portDeviceName(uint64_t nwid) const = 0;
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/**
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* @return True if TCP fallback is currently active
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*/
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virtual bool tcpFallbackActive() const = 0;
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/**
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* Terminate background service (can be called from other threads)
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*/
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