redis++ binaries for mac
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115
ext/redis-plus-plus-1.1.1/src/sw/redis++/connection_pool.h
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115
ext/redis-plus-plus-1.1.1/src/sw/redis++/connection_pool.h
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/**************************************************************************
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Copyright (c) 2017 sewenew
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*************************************************************************/
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#ifndef SEWENEW_REDISPLUSPLUS_CONNECTION_POOL_H
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#define SEWENEW_REDISPLUSPLUS_CONNECTION_POOL_H
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#include <chrono>
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#include <mutex>
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#include <memory>
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#include <condition_variable>
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#include <deque>
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#include "connection.h"
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#include "sentinel.h"
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namespace sw {
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namespace redis {
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struct ConnectionPoolOptions {
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// Max number of connections, including both in-use and idle ones.
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std::size_t size = 1;
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// Max time to wait for a connection. 0ms means client waits forever.
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std::chrono::milliseconds wait_timeout{0};
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// Max lifetime of a connection. 0ms means we never expire the connection.
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std::chrono::milliseconds connection_lifetime{0};
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};
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class ConnectionPool {
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public:
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ConnectionPool(const ConnectionPoolOptions &pool_opts,
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const ConnectionOptions &connection_opts);
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ConnectionPool(SimpleSentinel sentinel,
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const ConnectionPoolOptions &pool_opts,
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const ConnectionOptions &connection_opts);
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ConnectionPool() = default;
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ConnectionPool(ConnectionPool &&that);
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ConnectionPool& operator=(ConnectionPool &&that);
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ConnectionPool(const ConnectionPool &) = delete;
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ConnectionPool& operator=(const ConnectionPool &) = delete;
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~ConnectionPool() = default;
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// Fetch a connection from pool.
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Connection fetch();
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ConnectionOptions connection_options();
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void release(Connection connection);
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// Create a new connection.
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Connection create();
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private:
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void _move(ConnectionPool &&that);
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// NOT thread-safe
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Connection _create();
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Connection _create(SimpleSentinel &sentinel, const ConnectionOptions &opts, bool locked);
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Connection _fetch();
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void _wait_for_connection(std::unique_lock<std::mutex> &lock);
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bool _need_reconnect(const Connection &connection,
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const std::chrono::milliseconds &connection_lifetime) const;
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void _update_connection_opts(const std::string &host, int port) {
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_opts.host = host;
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_opts.port = port;
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}
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bool _role_changed(const ConnectionOptions &opts) const {
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return opts.port != _opts.port || opts.host != _opts.host;
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}
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ConnectionOptions _opts;
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ConnectionPoolOptions _pool_opts;
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std::deque<Connection> _pool;
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std::size_t _used_connections = 0;
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std::mutex _mutex;
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std::condition_variable _cv;
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SimpleSentinel _sentinel;
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};
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}
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}
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#endif // end SEWENEW_REDISPLUSPLUS_CONNECTION_POOL_H
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