More tweaks to algorithm for determining when to fail over to TCP, and stop supernodes from resynchronizing unless explicitly ordered.
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@@ -160,10 +160,9 @@ public:
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*
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* @param _r Runtime environment
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* @param now Current time
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* @param firstSinceReset If true, this is the first ping sent since a network reset
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* @return True if send appears successful for at least one address type
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*/
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bool sendPing(const RuntimeEnvironment *_r,uint64_t now,bool firstSinceReset);
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bool sendPing(const RuntimeEnvironment *_r,uint64_t now);
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/**
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* Called periodically by Topology::clean() to remove stale paths and do other cleanup
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@@ -263,6 +262,33 @@ public:
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return _lastAnnouncedTo;
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}
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/**
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* @param _r Runtime environment
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* @param now Current time
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* @return True if it's time to attempt TCP failover (if we have TCP_OUT paths)
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*/
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inline bool isTcpFailoverTime(const RuntimeEnvironment *_r,uint64_t now) const
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throw()
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{
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if ((now - _r->timeOfLastResynchronize) >= ZT_TCP_TUNNEL_FAILOVER_TIMEOUT) {
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uint64_t lastUdpPingSent = 0;
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uint64_t lastUdpReceive = 0;
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{
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Mutex::Lock _l(_lock);
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for(std::vector<Path>::const_iterator p(_paths.begin());p!=_paths.end();++p) {
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if (p->type() == Path::PATH_TYPE_UDP) {
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lastUdpPingSent = std::max(lastUdpPingSent,p->lastPing());
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lastUdpReceive = std::max(lastUdpReceive,p->lastReceived());
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}
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}
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}
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return ( (lastUdpPingSent > lastUdpReceive) && ((now - lastUdpPingSent) >= ZT_TCP_TUNNEL_FAILOVER_TIMEOUT) );
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}
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return false;
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}
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/**
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* @return Current latency or 0 if unknown (max: 65535)
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*/
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