More Windows service work... it builds! Now to do a new installer and test. Also fix a Windows compile warning in Switch.cpp.
This commit is contained in:
@@ -18,9 +18,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <WinSock2.h>
|
||||
#include <windows.h>
|
||||
|
||||
|
||||
class CServiceBase
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -27,81 +27,84 @@
|
||||
|
||||
#pragma region Includes
|
||||
#include "ZeroTierOneService.h"
|
||||
#include "../../node/Node.hpp"
|
||||
#include "../../node/Defaults.hpp"
|
||||
#include "../../node/Thread.hpp"
|
||||
#pragma endregion
|
||||
|
||||
using namespace ZeroTier;
|
||||
|
||||
ZeroTierOneService::ZeroTierOneService() :
|
||||
CServiceBase(ZT_SERVICE_NAME,TRUE,TRUE,FALSE),
|
||||
_thread(new Thread()),
|
||||
_node((Node *)0)
|
||||
_node((ZeroTier::Node *)0)
|
||||
{
|
||||
}
|
||||
|
||||
ZeroTierOneService::~ZeroTierOneService(void)
|
||||
{
|
||||
delete _thread;
|
||||
delete _node;
|
||||
}
|
||||
|
||||
void ZeroTierOneService::threadMain()
|
||||
throw()
|
||||
{
|
||||
restart_node:
|
||||
try {
|
||||
// Since Windows doesn't auto-restart services, we'll restart the node
|
||||
// on normal termination.
|
||||
for(;;) {
|
||||
switch(_node->run()) {
|
||||
case Node::NODE_NORMAL_TERMINATION:
|
||||
delete _node;
|
||||
_node = new Node(ZT_DEFAULTS.defaultHomePath.c_str(),0,0);
|
||||
break; // restart
|
||||
case Node::NODE_RESTART_FOR_UPGRADE: {
|
||||
} return; // terminate thread
|
||||
case Node::NODE_UNRECOVERABLE_ERROR: {
|
||||
std::string err("unrecoverable error: ");
|
||||
const char *r = _node->reasonForTermination;
|
||||
if (r)
|
||||
err.append(r);
|
||||
else err.append("(unknown error)");
|
||||
WriteEventLogEntry(const_cast <PSTR>(err.c_str()),EVENTLOG_ERROR_TYPE);
|
||||
} return; // terminate thread
|
||||
default:
|
||||
break;
|
||||
}
|
||||
{
|
||||
// start or restart
|
||||
ZeroTier::Mutex::Lock _l(_lock);
|
||||
delete _node;
|
||||
_node = new ZeroTier::Node(ZeroTier::ZT_DEFAULTS.defaultHomePath.c_str(),0,0);
|
||||
}
|
||||
switch(_node->run()) {
|
||||
case ZeroTier::Node::NODE_RESTART_FOR_UPGRADE: {
|
||||
} break;
|
||||
case ZeroTier::Node::NODE_UNRECOVERABLE_ERROR: {
|
||||
std::string err("ZeroTier node encountered an unrecoverable error: ");
|
||||
const char *r = _node->reasonForTermination();
|
||||
if (r)
|
||||
err.append(r);
|
||||
else err.append("(unknown error)");
|
||||
err.append(" (restarting in 5 seconds)");
|
||||
WriteEventLogEntry(const_cast <PSTR>(err.c_str()),EVENTLOG_ERROR_TYPE);
|
||||
Sleep(5000);
|
||||
goto restart_node;
|
||||
} break;
|
||||
default: // includes normal termination, which will terminate thread
|
||||
break;
|
||||
}
|
||||
} catch ( ... ) {
|
||||
WriteEventLogEntry("unexpected exception in Node::run() or during restart",EVENTLOG_ERROR_TYPE);
|
||||
// sanity check, shouldn't happen since Node::run() should catch all its own errors
|
||||
// could also happen if we're out of memory though!
|
||||
WriteEventLogEntry("unexpected exception (out of memory?) (trying again in 5 seconds)",EVENTLOG_ERROR_TYPE);
|
||||
Sleep(5000);
|
||||
goto restart_node;
|
||||
}
|
||||
|
||||
_lock.lock();
|
||||
delete _node;
|
||||
_node = (ZeroTier::Node *)0;
|
||||
_lock.unlock();
|
||||
}
|
||||
|
||||
void ZeroTierOneService::OnStart(DWORD dwArgc, LPSTR *lpszArgv)
|
||||
{
|
||||
if (_node)
|
||||
return; // sanity check
|
||||
try {
|
||||
_node = new Node(ZT_DEFAULTS.defaultHomePath.c_str(),0,0);
|
||||
*_thread = Thread::start(this);
|
||||
_thread = ZeroTier::Thread::start(this);
|
||||
} catch ( ... ) {
|
||||
// shouldn't happen unless something weird occurs like out of memory...
|
||||
throw (DWORD)ERROR_EXCEPTION_IN_SERVICE;
|
||||
}
|
||||
}
|
||||
|
||||
void ZeroTierOneService::OnStop()
|
||||
{
|
||||
Node *n = _node;
|
||||
_node = (Node *)0;
|
||||
_lock.lock();
|
||||
ZeroTier::Node *n = _node;
|
||||
_lock.unlock();
|
||||
if (n) {
|
||||
n->terminate(Node::NODE_NORMAL_TERMINATION,"Service Shutdown");
|
||||
Thread::join(*_thread);
|
||||
delete n;
|
||||
n->terminate(ZeroTier::Node::NODE_NORMAL_TERMINATION,"Windows service stopped");
|
||||
ZeroTier::Thread::join(_thread);
|
||||
}
|
||||
}
|
||||
|
||||
void ZeroTierOneService::OnShutdown()
|
||||
{
|
||||
// make sure it's stopped
|
||||
// stop thread on system shutdown (if it hasn't happened already)
|
||||
OnStop();
|
||||
}
|
||||
|
||||
@@ -29,6 +29,12 @@
|
||||
|
||||
#include "ServiceBase.h"
|
||||
|
||||
#include "../../node/Node.hpp"
|
||||
#include "../../node/Defaults.hpp"
|
||||
#include "../../node/Thread.hpp"
|
||||
#include "../../node/Mutex.hpp"
|
||||
#include "../../node/Utils.hpp"
|
||||
|
||||
#define ZT_SERVICE_NAME "ZeroTierOneService"
|
||||
#define ZT_SERVICE_DISPLAY_NAME "ZeroTier One"
|
||||
#define ZT_SERVICE_START_TYPE SERVICE_AUTO_START
|
||||
@@ -36,11 +42,6 @@
|
||||
#define ZT_SERVICE_ACCOUNT "NT AUTHORITY\\LocalService"
|
||||
#define ZT_SERVICE_PASSWORD NULL
|
||||
|
||||
namespace ZeroTier {
|
||||
class Node;
|
||||
class Thread;
|
||||
} // namespace ZeroTier
|
||||
|
||||
class ZeroTierOneService : public CServiceBase
|
||||
{
|
||||
public:
|
||||
@@ -60,5 +61,6 @@ protected:
|
||||
|
||||
private:
|
||||
ZeroTier::Node *volatile _node;
|
||||
ZeroTier::Thread *volatile _thread;
|
||||
ZeroTier::Mutex _lock;
|
||||
ZeroTier::Thread _thread;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user