174 lines
10 KiB
Rust
174 lines
10 KiB
Rust
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#![allow(unused_imports)]
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use super::*;
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use wasm_bindgen::prelude::*;
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#[wasm_bindgen]
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extern "C" {
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# [wasm_bindgen (extends = EventTarget , extends = :: js_sys :: Object , js_name = VRDisplay , typescript_type = "VRDisplay")]
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#[derive(Debug, Clone, PartialEq, Eq)]
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#[doc = "The `VrDisplay` class."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub type VrDisplay;
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# [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = isConnected)]
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#[doc = "Getter for the `isConnected` field of this object."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/isConnected)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn is_connected(this: &VrDisplay) -> bool;
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# [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = isPresenting)]
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#[doc = "Getter for the `isPresenting` field of this object."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/isPresenting)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn is_presenting(this: &VrDisplay) -> bool;
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#[cfg(feature = "VrDisplayCapabilities")]
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# [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = capabilities)]
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#[doc = "Getter for the `capabilities` field of this object."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/capabilities)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`, `VrDisplayCapabilities`*"]
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pub fn capabilities(this: &VrDisplay) -> VrDisplayCapabilities;
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#[cfg(feature = "VrStageParameters")]
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# [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = stageParameters)]
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#[doc = "Getter for the `stageParameters` field of this object."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/stageParameters)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`, `VrStageParameters`*"]
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pub fn stage_parameters(this: &VrDisplay) -> Option<VrStageParameters>;
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# [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = displayId)]
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#[doc = "Getter for the `displayId` field of this object."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/displayId)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn display_id(this: &VrDisplay) -> u32;
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# [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = displayName)]
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#[doc = "Getter for the `displayName` field of this object."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/displayName)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn display_name(this: &VrDisplay) -> String;
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# [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = depthNear)]
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#[doc = "Getter for the `depthNear` field of this object."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/depthNear)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn depth_near(this: &VrDisplay) -> f64;
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# [wasm_bindgen (structural , method , setter , js_class = "VRDisplay" , js_name = depthNear)]
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#[doc = "Setter for the `depthNear` field of this object."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/depthNear)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn set_depth_near(this: &VrDisplay, value: f64);
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# [wasm_bindgen (structural , method , getter , js_class = "VRDisplay" , js_name = depthFar)]
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#[doc = "Getter for the `depthFar` field of this object."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/depthFar)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn depth_far(this: &VrDisplay) -> f64;
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# [wasm_bindgen (structural , method , setter , js_class = "VRDisplay" , js_name = depthFar)]
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#[doc = "Setter for the `depthFar` field of this object."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/depthFar)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn set_depth_far(this: &VrDisplay, value: f64);
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# [wasm_bindgen (catch , method , structural , js_class = "VRDisplay" , js_name = cancelAnimationFrame)]
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#[doc = "The `cancelAnimationFrame()` method."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/cancelAnimationFrame)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn cancel_animation_frame(this: &VrDisplay, handle: i32) -> Result<(), JsValue>;
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# [wasm_bindgen (catch , method , structural , js_class = "VRDisplay" , js_name = exitPresent)]
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#[doc = "The `exitPresent()` method."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/exitPresent)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn exit_present(this: &VrDisplay) -> Result<::js_sys::Promise, JsValue>;
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#[cfg(all(feature = "VrEye", feature = "VrEyeParameters",))]
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# [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = getEyeParameters)]
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#[doc = "The `getEyeParameters()` method."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/getEyeParameters)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`, `VrEye`, `VrEyeParameters`*"]
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pub fn get_eye_parameters(this: &VrDisplay, which_eye: VrEye) -> VrEyeParameters;
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#[cfg(feature = "VrFrameData")]
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# [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = getFrameData)]
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#[doc = "The `getFrameData()` method."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/getFrameData)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`, `VrFrameData`*"]
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pub fn get_frame_data(this: &VrDisplay, frame_data: &VrFrameData) -> bool;
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# [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = getLayers)]
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#[doc = "The `getLayers()` method."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/getLayers)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn get_layers(this: &VrDisplay) -> ::js_sys::Array;
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#[cfg(feature = "VrPose")]
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# [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = getPose)]
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#[doc = "The `getPose()` method."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/getPose)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`, `VrPose`*"]
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pub fn get_pose(this: &VrDisplay) -> VrPose;
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#[cfg(feature = "VrSubmitFrameResult")]
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# [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = getSubmitFrameResult)]
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#[doc = "The `getSubmitFrameResult()` method."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/getSubmitFrameResult)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`, `VrSubmitFrameResult`*"]
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pub fn get_submit_frame_result(this: &VrDisplay, result: &VrSubmitFrameResult) -> bool;
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# [wasm_bindgen (catch , method , structural , js_class = "VRDisplay" , js_name = requestAnimationFrame)]
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#[doc = "The `requestAnimationFrame()` method."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/requestAnimationFrame)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn request_animation_frame(
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this: &VrDisplay,
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callback: &::js_sys::Function,
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) -> Result<i32, JsValue>;
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# [wasm_bindgen (catch , method , structural , js_class = "VRDisplay" , js_name = requestPresent)]
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#[doc = "The `requestPresent()` method."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/requestPresent)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn request_present(
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this: &VrDisplay,
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layers: &::wasm_bindgen::JsValue,
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) -> Result<::js_sys::Promise, JsValue>;
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# [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = resetPose)]
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#[doc = "The `resetPose()` method."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/resetPose)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn reset_pose(this: &VrDisplay);
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# [wasm_bindgen (method , structural , js_class = "VRDisplay" , js_name = submitFrame)]
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#[doc = "The `submitFrame()` method."]
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#[doc = ""]
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#[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/submitFrame)"]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `VrDisplay`*"]
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pub fn submit_frame(this: &VrDisplay);
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}
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