71 lines
2.4 KiB
Rust
71 lines
2.4 KiB
Rust
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#![allow(unused_imports)]
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use wasm_bindgen::prelude::*;
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#[cfg(web_sys_unstable_apis)]
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#[wasm_bindgen]
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#[doc = "The `GpuTextureFormat` enum."]
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#[doc = ""]
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#[doc = "*This API requires the following crate features to be activated: `GpuTextureFormat`*"]
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#[doc = ""]
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#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
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#[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"]
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum GpuTextureFormat {
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R8unorm = "r8unorm",
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R8snorm = "r8snorm",
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R8uint = "r8uint",
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R8sint = "r8sint",
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R16uint = "r16uint",
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R16sint = "r16sint",
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R16float = "r16float",
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Rg8unorm = "rg8unorm",
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Rg8snorm = "rg8snorm",
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Rg8uint = "rg8uint",
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Rg8sint = "rg8sint",
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R32uint = "r32uint",
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R32sint = "r32sint",
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R32float = "r32float",
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Rg16uint = "rg16uint",
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Rg16sint = "rg16sint",
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Rg16float = "rg16float",
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Rgba8unorm = "rgba8unorm",
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Rgba8unormSrgb = "rgba8unorm-srgb",
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Rgba8snorm = "rgba8snorm",
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Rgba8uint = "rgba8uint",
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Rgba8sint = "rgba8sint",
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Bgra8unorm = "bgra8unorm",
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Bgra8unormSrgb = "bgra8unorm-srgb",
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Rgb9e5ufloat = "rgb9e5ufloat",
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Rgb10a2unorm = "rgb10a2unorm",
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Rg11b10ufloat = "rg11b10ufloat",
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Rg32uint = "rg32uint",
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Rg32sint = "rg32sint",
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Rg32float = "rg32float",
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Rgba16uint = "rgba16uint",
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Rgba16sint = "rgba16sint",
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Rgba16float = "rgba16float",
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Rgba32uint = "rgba32uint",
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Rgba32sint = "rgba32sint",
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Rgba32float = "rgba32float",
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Stencil8 = "stencil8",
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Depth16unorm = "depth16unorm",
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Depth24plus = "depth24plus",
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Depth24plusStencil8 = "depth24plus-stencil8",
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Depth32float = "depth32float",
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Bc1RgbaUnorm = "bc1-rgba-unorm",
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Bc1RgbaUnormSrgb = "bc1-rgba-unorm-srgb",
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Bc2RgbaUnorm = "bc2-rgba-unorm",
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Bc2RgbaUnormSrgb = "bc2-rgba-unorm-srgb",
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Bc3RgbaUnorm = "bc3-rgba-unorm",
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Bc3RgbaUnormSrgb = "bc3-rgba-unorm-srgb",
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Bc4RUnorm = "bc4-r-unorm",
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Bc4RSnorm = "bc4-r-snorm",
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Bc5RgUnorm = "bc5-rg-unorm",
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Bc5RgSnorm = "bc5-rg-snorm",
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Bc6hRgbUfloat = "bc6h-rgb-ufloat",
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Bc6hRgbFloat = "bc6h-rgb-float",
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Bc7RgbaUnorm = "bc7-rgba-unorm",
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Bc7RgbaUnormSrgb = "bc7-rgba-unorm-srgb",
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Depth24unormStencil8 = "depth24unorm-stencil8",
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Depth32floatStencil8 = "depth32float-stencil8",
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}
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