using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Text.RegularExpressions;
using System.Timers;
using System.Windows.Threading;
using System.IO;
using System.Diagnostics;
namespace WinUI
{
/// <summary>
/// Interaction logic for ToolbarItem.xaml
/// </summary>
public partial class ToolbarItem : Window
private APIHandler handler = APIHandler.Instance;
NetworkListView netList = null;
public ToolbarItem()
InitializeComponent();
}
private void ToolbarItem_TrayContextMenuOpen(object sender, System.Windows.RoutedEventArgs e)
Console.WriteLine("TrayContextMenuOpen");
private void ToolbarItem_PreviewTrayContextMenuOpen(object sender, System.Windows.RoutedEventArgs e)
Console.WriteLine("PreviewTrayContextMenuOpen");
private void ToolbarItem_NodeIDClicked(object sender, System.Windows.RoutedEventArgs e)
private void ToolbarItem_ShowNetworksClicked(object sender, System.Windows.RoutedEventArgs e)
if (netList == null)
netList = new WinUI.NetworkListView();
netList.Closed += ShowNetworksClosed;
netList.Show();
private void ShowNetworksClosed(object sender, System.EventArgs e)
netList = null;