#include #include #include void customFunction1(int n); void customFunction2(int n); void customFunction3(int n); // Call this function to get a backtrace. void backtrace() { unw_cursor_t cursor; unw_context_t context; // Initialize cursor to current frame for local unwinding. unw_getcontext(&context); unw_init_local(&cursor, &context); // Unwind frames one by one, going up the frame stack. while (unw_step(&cursor) > 0) { unw_word_t offset, pc; unw_get_reg(&cursor, UNW_REG_IP, &pc); if (pc == 0) { break; } printf("0x%lx:", pc); char sym[256]; if (unw_get_proc_name(&cursor, sym, sizeof(sym), &offset) == 0) { printf(" (%s+0x%lx)\n", sym, offset); } else { printf(" -- error: unable to obtain symbol name for this frame\n"); } } } void customFunction1(int n) { if(n <= 0) { printf("End of recursion\n"); // output backtrace printf("pid: %d\n", getpid()); backtrace(); while (1) { sleep(1); } // never return, keep stack return; } else { printf("Calling customFunction2\n"); customFunction2(n-1); } } void customFunction2(int n) { printf("Calling customFunction3\n"); customFunction3(n); } void customFunction3(int n) { printf("Calling customFunction1\n"); customFunction1(n); } int main() { customFunction1(10); return 0; }