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zhangyang-libzt/integrations/Unity3D/Assets/OBJ-IO/Plugins/Mesh/OBJ/OBJData.cs

18 lines
737 B
C#

using System.Collections.Generic;
using UnityEngine;
public class OBJData
{
//------------------------------------------------------------------------------------------------------------
public List<Vector3> m_Vertices = new List<Vector3>();
public List<Vector3> m_Normals = new List<Vector3>();
public List<Vector2> m_UVs = new List<Vector2>();
public List<Vector2> m_UV2s = new List<Vector2>();
public List<Color> m_Colors = new List<Color>();
//------------------------------------------------------------------------------------------------------------
public List<OBJMaterial> m_Materials = new List<OBJMaterial>();
public List<OBJGroup> m_Groups = new List<OBJGroup>();
}