This repository has been archived on 2025-09-14. You can view files and clone it, but cannot push or open issues or pull requests.
Files
zhangyang-libzt/src/picoTCP.hpp
2017-08-02 14:54:29 -07:00

177 lines
6.4 KiB
C++

/*
* ZeroTier SDK - Network Virtualization Everywhere
* Copyright (C) 2011-2017 ZeroTier, Inc. https://www.zerotier.com/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial closed-source software that incorporates or links
* directly against ZeroTier software without disclosing the source code
* of your own application.
*/
#ifndef ZT_PICOTCP_HPP
#define ZT_PICOTCP_HPP
#include "pico_eth.h"
#include "pico_stack.h"
#include "pico_ipv4.h"
#include "pico_icmp4.h"
#include "pico_dev_tap.h"
#include "pico_protocol.h"
#include "pico_socket.h"
#include "pico_device.h"
#include "pico_ipv6.h"
#include "SocketTap.hpp"
/****************************************************************************/
/* PicoTCP API Signatures (See libzt.h for the API an app should use) */
/****************************************************************************/
#define PICO_IPV4_TO_STRING_SIG char *ipbuf, const uint32_t ip
#define PICO_TAP_CREATE_SIG char *name
#define PICO_IPV4_LINK_ADD_SIG struct pico_device *dev, struct pico_ip4 address, struct pico_ip4 netmask
#define PICO_DEVICE_INIT_SIG struct pico_device *dev, const char *name, uint8_t *mac
#define PICO_STACK_RECV_SIG struct pico_device *dev, uint8_t *buffer, uint32_t len
#define PICO_ICMP4_PING_SIG char *dst, int count, int interval, int timeout, int size, void (*cb)(struct pico_icmp4_stats *)
#define PICO_TIMER_ADD_SIG pico_time expire, void (*timer)(pico_time, void *), void *arg
#define PICO_STRING_TO_IPV4_SIG const char *ipstr, uint32_t *ip
#define PICO_STRING_TO_IPV6_SIG const char *ipstr, uint8_t *ip
#define PICO_SOCKET_SETOPTION_SIG struct pico_socket *s, int option, void *value
#define PICO_SOCKET_SEND_SIG struct pico_socket *s, const void *buf, int len
#define PICO_SOCKET_SENDTO_SIG struct pico_socket *s, const void *buf, int len, void *dst, uint16_t remote_port
#define PICO_SOCKET_RECV_SIG struct pico_socket *s, void *buf, int len
#define PICO_SOCKET_RECVFROM_SIG struct pico_socket *s, void *buf, int len, void *orig, uint16_t *remote_port
#define PICO_SOCKET_OPEN_SIG uint16_t net, uint16_t proto, void (*wakeup)(uint16_t ev, struct pico_socket *s)
#define PICO_SOCKET_BIND_SIG struct pico_socket *s, void *local_addr, uint16_t *port
#define PICO_SOCKET_CONNECT_SIG struct pico_socket *s, const void *srv_addr, uint16_t remote_port
#define PICO_SOCKET_LISTEN_SIG struct pico_socket *s, const int backlog
#define PICO_SOCKET_READ_SIG struct pico_socket *s, void *buf, int len
#define PICO_SOCKET_WRITE_SIG struct pico_socket *s, const void *buf, int len
#define PICO_SOCKET_CLOSE_SIG struct pico_socket *s
#define PICO_SOCKET_SHUTDOWN_SIG struct pico_socket *s, int mode
#define PICO_SOCKET_ACCEPT_SIG struct pico_socket *s, void *orig, uint16_t *port
#define PICO_IPV6_LINK_ADD_SIG struct pico_device *dev, struct pico_ip6 address, struct pico_ip6 netmask
namespace ZeroTier
{
/*
* Send raw frames from the stack to the ZeroTier virtual wire
*/
int pico_eth_send(struct pico_device *dev, void *buf, int len);
/*
* Read raw frames from RX frame buffer into the stack
*/
int pico_eth_poll(struct pico_device *dev, int loop_score);
class SocketTap;
struct Connection;
class picoTCP
{
public:
/*
* Set up an interface in the network stack for the SocketTap
*/
bool pico_init_interface(ZeroTier::SocketTap *tap, const ZeroTier::InetAddress &ip);
/*
* Main stack loop
*/
void pico_loop(SocketTap *tap);
/*
* Read bytes from the stack to the RX buffer (prepare to be read by app)
*/
static void pico_cb_tcp_read(SocketTap *tap, struct pico_socket *s);
/*
* Read bytes from the stack to the RX buffer (prepare to be read by app)
*/
static void pico_cb_udp_read(SocketTap *tap, struct pico_socket *s);
/*
* Write bytes from TX buffer to stack (prepare to be sent to ZT virtual wire)
*/
static void pico_cb_tcp_write(SocketTap *tap, struct pico_socket *s);
/*
* Write bytes from TX buffer to stack (prepare to be sent to ZT virtual wire)
*/
static void pico_cb_socket_activity(uint16_t ev, struct pico_socket *s);
/*
* Packets from the ZeroTier virtual wire enter the stack here
*/
void pico_rx(SocketTap *tap, const ZeroTier::MAC &from,const ZeroTier::MAC &to,unsigned int etherType,const void *data,unsigned int len);
/*
* Creates a stack-specific "socket" or "connection object"
*/
int pico_Socket(struct pico_socket **p, int socket_family, int socket_type, int protocol);
/*
* Connect to remote host via userspace network stack interface - Called from SocketTap
*/
int pico_Connect(Connection *conn, int fd, const struct sockaddr *addr, socklen_t addrlen);
/*
* Bind to a userspace network stack interface - Called from SocketTap
*/
int pico_Bind(Connection *conn, int fd, const struct sockaddr *addr, socklen_t addrlen);
/*
* Listen for incoming connections - Called from SocketTap
*/
int pico_Listen(Connection *conn, int fd, int backlog);
/*
* Accept an incoming connection - Called from SocketTap
*/
Connection* pico_Accept(Connection *conn);
/*
* Read from RX buffer to application - Called from SocketTap
*/
int pico_Read(SocketTap *tap, ZeroTier::PhySocket *sock,Connection *conn,bool stack_invoked);
/*
* Write to userspace network stack - Called from SocketTap
*/
int pico_Write(Connection *conn, void *data, ssize_t len);
/*
* Close a Connection - Called from SocketTap
*/
int pico_Close(Connection *conn);
/*
* Converts picoTCP error codes to pretty string
*/
static char *beautify_pico_error(int err);
/*
* Converts picoTCP socket states into pretty string
*/
static char *beautify_pico_state(int state);
};
}
#endif