166 lines
6.7 KiB
Makefile
166 lines
6.7 KiB
Makefile
#
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# Makefile for ZeroTier SDK on OSX
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#
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# Targets
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# all: build every target possible on host system, plus tests
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# check: reports OK/FAIL of built targets
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# tests: build only test applications for host system
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# clean: removes all built files, objects, other trash
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ifeq ($(origin CC),default)
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CC=$(shell if [ -e /usr/bin/clang ]; then echo clang; else echo gcc; fi)
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endif
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ifeq ($(origin CXX),default)
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CXX=$(shell if [ -e /usr/bin/clang++ ]; then echo clang++; else echo g++; fi)
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endif
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INCLUDES=
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DEFS=
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LIBS=
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ARCH_FLAGS=-arch x86_64
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include objects.mk
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# Disable codesign since open source users will not have ZeroTier's certs
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CODESIGN=echo
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PRODUCTSIGN=echo
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CODESIGN_APP_CERT=
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CODESIGN_INSTALLER_CERT=
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# Debug output for ZeroTier service
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ifeq ($(ZT_DEBUG),1)
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DEFS+=-DZT_TRACE
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CFLAGS+=-Wall -g -pthread $(INCLUDES) $(DEFS)
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STRIP=echo
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# The following line enables optimization for the crypto code, since
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# C25519 in particular is almost UNUSABLE in heavy testing without it.
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#ext/lz4/lz4.o node/Salsa20.o node/SHA512.o node/C25519.o node/Poly1305.o: CFLAGS = -Wall -O2 -g -pthread $(INCLUDES) $(DEFS)
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else
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CFLAGS?=-Ofast -fstack-protector
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CFLAGS+=$(ARCH_FLAGS) -Wall -flto -fPIE -pthread -mmacosx-version-min=10.7 -DNDEBUG -Wno-unused-private-field $(INCLUDES) $(DEFS)
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STRIP=strip
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endif
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# Debug output for the SDK
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# Specific levels can be controlled in src/SDK_Debug.h
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ifeq ($(SDK_DEBUG),1)
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DEFS+=-DSDK_DEBUG -g
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endif
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CXXFLAGS=$(CFLAGS) -fno-rtti
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# Build everything
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all: osx ios android check
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# Build all Apple targets
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apple: osx ios
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# Build all iOS targets
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ios: ios_app_framework ios_unity3d_bundle
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# Build all OSX targets
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osx: osx_app_framework osx_unity3d_bundle osx_shared_lib
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# Build all Android targets
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# Chip architectures can be specified in integrations/android/android_jni_lib/java/jni/Application.mk
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android: android_jni_lib
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# TODO: CHECK if XCODE TOOLS are installed
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# Build frameworks for application development
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osx_app_framework:
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cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -scheme ZeroTierSDK_OSX build SYMROOT="../../../$(BUILD)/osx_app_framework"
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cp docs/osx_zt_sdk.md $(BUILD)/osx_app_framework/README.md
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ios_app_framework:
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cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -scheme ZeroTierSDK_iOS build SYMROOT="../../../$(BUILD)/ios_app_framework"
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cp docs/ios_zt_sdk.md $(BUILD)/ios_app_framework/README.md
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# Build bundles for Unity integrations
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osx_unity3d_bundle:
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cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -scheme ZeroTierSDK_Unity3D_OSX build SYMROOT="../../../$(BUILD)/osx_unity3d_bundle"
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cp docs/osx_unity3d_zt_sdk.md $(BUILD)/osx_unity3d_bundle/README.md
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chmod 755 $(BUILD)/osx_unity3d_bundle/Debug/ZeroTierSDK_Unity3D_OSX.bundle
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cp -p -R $(BUILD)/osx_unity3d_bundle/Debug/ZeroTierSDK_Unity3D_OSX.bundle $(INT)/Unity3D/Assets/Plugins
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ios_unity3d_bundle:
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cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -scheme ZeroTierSDK_Unity3D_iOS build SYMROOT="../../../$(BUILD)/ios_unity3d_bundle"
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cp docs/ios_unity3d_zt_sdk.md $(BUILD)/ios_unity3d_bundle/README.md
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# TODO: CHECK if ANDROID/GRADLE TOOLS are installed
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# Build library for Android Unity integrations
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# Build JNI library for Android app integration
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android_jni_lib:
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cd $(INT)/android/android_jni_lib/proj; ./gradlew assembleDebug
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mkdir -p $(BUILD)/android_jni_lib
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cp docs/android_zt_sdk.md $(BUILD)/android_jni_lib/README.md
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mv -f $(INT)/android/android_jni_lib/java/libs/* $(BUILD)/android_jni_lib
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cp -R $(BUILD)/android_jni_lib/* $(INT)/android/example_app/app/src/main/jniLibs
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remove_only_intermediates:
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-find . -type f \( -name '*.o' -o -name '*.so' \) -delete
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osx_shared_lib: remove_only_intermediates $(OBJS)
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mkdir -p $(BUILD)/osx_shared_lib
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# Need to selectively rebuild one.cpp and OneService.cpp with ZT_SERVICE_NETCON and ZT_ONE_NO_ROOT_CHECK defined, and also NetconEthernetTap
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$(CXX) $(CXXFLAGS) $(LDFLAGS) -DSDK -DZT_ONE_NO_ROOT_CHECK -Iext/lwip/src/include -Iext/lwip/src/include/ipv4 -Iext/lwip/src/include/ipv6 -Izerotierone/osdep -Izerotierone/node -Isrc -o $(BUILD)/zerotier-sdk-service $(OBJS) zerotierone/service/OneService.cpp src/SDK_EthernetTap.cpp src/SDK_Proxy.cpp zerotierone/one.cpp -x c src/SDK_RPC.c $(LDLIBS) -ldl
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# Build liblwip.so which must be placed in ZT home for zerotier-sdk-service to work
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make -f make-liblwip.mk
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# Use gcc not clang to build standalone intercept library since gcc is typically used for libc and we want to ensure maximal ABI compatibility
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cd src ; gcc $(DEFS) -O2 -Wall -std=c99 -fPIC -fno-common -dynamiclib -flat_namespace -DVERBOSE -D_GNU_SOURCE -DNETCON_INTERCEPT -I. -I../zerotierone/node -nostdlib -shared -o libztintercept.so SDK_Sockets.c SDK_Intercept.c SDK_Debug.c SDK_RPC.c -ldl
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mv src/libztintercept.so $(BUILD)/osx_shared_lib/libztintercept.so
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ln -sf zerotier-sdk-service zerotier-cli
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ln -sf zerotier-sdk-service zerotier-idtool
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cp docs/osx_zt_sdk.md $(BUILD)/osx_shared_lib/README.md
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prep:
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cp $(INT)/android/android_jni_lib/java/libs/* build
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# Check for the presence of built frameworks/bundles/libaries
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check:
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./check.sh $(BUILD)/lwip/liblwip.so
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./check.sh $(BUILD)/osx_shared_lib/libztintercept.so
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./check.sh $(BUILD)/osx_unity3d_bundle/Debug/ZeroTierSDK_Unity3D_OSX.bundle
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./check.sh $(BUILD)/osx_app_framework/Debug/ZeroTierSDK_OSX.framework
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./check.sh $(BUILD)/ios_app_framework/Debug-iphoneos/ZeroTierSDK_iOS.framework
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./check.sh $(BUILD)/ios_unity3d_bundle/Debug-iphoneos/ZeroTierSDK_Unity3D_iOS.bundle
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./check.sh $(BUILD)/android_jni_lib/arm64-v8a/libZeroTierJNI.so
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./check.sh $(BUILD)/android_jni_lib/armeabi/libZeroTierJNI.so
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./check.sh $(BUILD)/android_jni_lib/armeabi-v7a/libZeroTierJNI.so
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./check.sh $(BUILD)/android_jni_lib/mips/libZeroTierJNI.so
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./check.sh $(BUILD)/android_jni_lib/mips64/libZeroTierJNI.so
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./check.sh $(BUILD)/android_jni_lib/x86/libZeroTierJNI.so
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./check.sh $(BUILD)/android_jni_lib/x86_64/libZeroTierJNI.so
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# Tests
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TEST_OBJDIR := $(BUILD)/tests
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TEST_SOURCES := $(wildcard tests/*.c)
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TEST_TARGETS := $(addprefix $(BUILD)/tests/$(OSTYPE).,$(notdir $(TEST_SOURCES:.c=.out)))
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$(BUILD)/tests/$(OSTYPE).%.out: tests/%.c
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-$(CC) $(CC_FLAGS) -o $@ $<
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$(TEST_OBJDIR):
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mkdir -p $(TEST_OBJDIR)
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tests: $(TEST_OBJDIR) $(TEST_TARGETS)
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mkdir -p $(BUILD)/tests;
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JAVAC := $(shell which javac)
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clean:
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-rm -rf $(BUILD)/*
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-rm -rf $(INT)/Unity3D/Assets/Plugins/*
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-rm -rf zerotier-cli zerotier-idtool
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-find . -type f \( -name 'zerotier-one' -o -name 'zerotier-sdk-service' \) -delete
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-find . -type f \( -name '*.o' -o -name '*.so' -o -name '*.o.d' -o -name '*.out' -o -name '*.log' \) -delete
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# android JNI lib project
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test -s /usr/bin/javac || { echo "Javac not found"; exit 1; }
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-cd $(INT)/android/android_jni_lib/proj; ./gradlew clean
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-rm -rf $(INT)/android/android_jni_lib/proj/build
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# example android app project
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-cd $(INT)/android/example_app; ./gradlew clean
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