83 lines
3.4 KiB
C
83 lines
3.4 KiB
C
/*
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* ZeroTier SDK - Network Virtualization Everywhere
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* Copyright (C) 2011-2019 ZeroTier, Inc. https://www.zerotier.com/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* You can be released from the requirements of the license by purchasing
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* a commercial license. Buying such a license is mandatory as soon as you
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* develop commercial closed-source software that incorporates or links
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* directly against ZeroTier software without disclosing the source code
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* of your own application.
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*/
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/**
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* @file
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*
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* ZeroTier socket API
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*/
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#ifndef LIBZT_BRIDGING_HEADER_H
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#define LIBZT_BRIDGING_HEADER_H
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#include <sys/socket.h>
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#include "libzt.h"
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//////////////////////////////////////////////////////////////////////////////
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// Service Controls //
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//////////////////////////////////////////////////////////////////////////////
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int zts_start(const char *path, int blocking);
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int zts_startjoin(const char *path, const uint64_t nwid);
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void zts_stop();
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int zts_ready();
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int zts_join(uint64_t nwid);
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int zts_leave(uint64_t nwid);
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uint64_t zts_get_node_id();
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//////////////////////////////////////////////////////////////////////////////
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// Socket API //
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//////////////////////////////////////////////////////////////////////////////
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int zts_connect(int fd, const struct sockaddr *addr, socklen_t addrlen);
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int zts_bind(int fd, const struct sockaddr *addr, socklen_t addrlen);
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int zts_accept(int fd, struct sockaddr *addr, socklen_t *addrlen);
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int zts_listen(int fd, int backlog);
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int zts_socket(int socket_family, int socket_type, int protocol);
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int zts_setsockopt(int fd, int level, int optname, const void *optval, socklen_t optlen);
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int zts_getsockopt(int fd, int level, int optname, void *optval, socklen_t *optlen);
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int zts_close(int fd);
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int zts_getsockname(int fd, struct sockaddr *addr, socklen_t *addrlen);
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int zts_getpeername(int fd, struct sockaddr *addr, socklen_t *addrlen);
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ssize_t zts_send(int fd, const void *buf, size_t len, int flags);
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ssize_t zts_sendto(int fd, const void *buf, size_t len, int flags, const struct sockaddr *addr, socklen_t addrlen);
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ssize_t zts_sendmsg(int fd, const struct msghdr *msg, int flags);
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ssize_t zts_recv(int fd, void *buf, size_t len, int flags);
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ssize_t zts_recvfrom(int fd, void *buf, size_t len, int flags, struct sockaddr *addr, socklen_t *addrlen);
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ssize_t zts_recvmsg(int fd, struct msghdr *msg,int flags);
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int zts_read(int fd, void *buf, size_t len);
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int zts_write(int fd, const void *buf, size_t len);
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int zts_shutdown(int fd, int how);
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int zts_select(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout);
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int zts_fcntl(int fd, int cmd, int flags);
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int zts_ioctl(int fd, unsigned long request, void *argp);
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#endif // _H
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