ZeroTier Integrations
If you want everything built at once, type make all and go play outside for a few minutes, we'll copy all of the targets into the build directory for you along with specific instructions on how to use each binary. You can then use make -s check to check the build status of each binary target.
NOTE for Apple platforms: In order to build iOS/OSX Frameworks and Bundles you will need XCode command line tools xcode-select --install
NOTE: For Android JNI libraries to build you'll need to install Android Studio and the Android NDK, and you'll need to tell our project where you put it by putting the path in this file, if you don't have these things installed and configured we will detect that and just skip those builds automatically. Additionally, you can specify the target architectures you want to build in Application.mk. By default it will build arm64-v8a, armeabi, armeabi-v7a, mips, mips64, x86, and x86_64
Below are the specific instructions for each integration requiring little to no modification to your code. Remember, with a full build we'll put a copy of the appropriate integration instructions in the resultant binary's folder for you anyway.
For more support on these integrations, or if you'd like help creating a new integration, stop by our community section!
Current Integrations
Apple
iOS
- Embedding within an app
make ios_app_framework - Unity3D plugin
make ios_unity3d_bundle
OSX
- Embedding within an app
make osx_app_framework - Dynamic-linking into an app/service at runtime
make osx_shared_lib - Unity3D plugin
make osx_unity3d_bundle
Linux
- Dynamic-linking into an app/service at runtime
make linux_shared_lib - Using the SDK with Docker
make linux_shared_lib
Android
- Embedding within an app
make android_jni_lib - Unity 3D plugin
make android_unity3d_plugin
Windows
- Anyone want to volunteer?