# libzt
Library version of [ZeroTier](https://github.com/zerotier/ZeroTierOne)
***
**libzt** makes it easy to securely connect devices, servers, cloud VMs, containers, and apps everywhere and manage them at scale. We provide a socket-like API supporting `SOCK_STREAM`, `SOCK_DGRAM`, and `SOCK_RAW`. There's no need for system-wide virtual interfaces. This connection is exclusive to your app and fully encrypted via the [Salsa20](https://en.wikipedia.org/wiki/Salsa20) cipher. For a more in-depth discussion on the technical side of ZeroTier, check out our [Manual](https://www.zerotier.com/manual.shtml?pk_campaign=github_libzt)
[](https://webchat.freenode.net/?channels=zerotier)
- Pre-built library binaries can be found at: [zerotier.com/download.shtml](https://zerotier.com/download.shtml?pk_campaign=github_libzt)
- Bindings for popular languages like [Scala](examples/scala), [Swift](examples/swift), [Java](examples/java), [Python](examples/python), etc. can be found [here](examples/)
***
### C++ Example
```
#include
#include
#include
#include "libzt.h"
int main()
{
char *str = "welcome to the machine";
char *remoteIp = "10.8.8.42";
int remotePort = 8080;
int fd, err = 0;
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = inet_addr(remoteIp);
addr.sin_port = htons(remotePort);
zts_startjoin("path", 0xc7cd7c981b0f52a2); // config path, network ID
if ((fd = zts_socket(AF_INET, SOCK_STREAM, 0)) < 0) {
printf("error creating socket\n");
}
if ((err = zts_connect(fd, (const struct sockaddr *)&addr, sizeof(addr))) < 0) {
printf("error connecting to remote host\n");
}
if ((err = zts_write(fd, str, strlen(str))) < 0) {
printf("error writing to socket\n");
}
zts_close(fd);
zts_stop();
return 0;
}
```
For an example using only the [Virtual Layer 2](https://www.zerotier.com/manual.shtml#2_2?pk_campaign=github_libzt), see [examples/layer2](examples/layer2/layer2.cpp)
***
### Build
We recommend using [CMake](https://cmake.org/) and [clang](https://en.wikipedia.org/wiki/Clang).
```
git submodule init
git submodule update
make patch
cmake -H. -Bbuild
cmake --build build --config Release
```
Builds are placed in `bin\lib`. Use `--config Debug` for a build with debug info included.
***
### Commercial License
If you want a commercial license to use libzt in your product contact us directly via `contact@zerotier.com`