#include #include #include #include #include #include "../../kq.h" #include int main(int argc , char *argv[]) { changeling(); sleep(3); int socket_desc , client_sock , c , read_size; struct sockaddr_in server , client; char client_message[2000]; //Create socket socket_desc = socket(AF_INET , SOCK_STREAM , 0); if (socket_desc == -1) { printf("Could not create socket"); } printf("Socket (%d)\n", socket_desc); //Prepare the sockaddr_in structure server.sin_family = AF_INET; server.sin_addr.s_addr = INADDR_ANY; server.sin_port = htons( 8889 ); //Bind int bind_fd; if( (bind_fd = bind(socket_desc,(struct sockaddr *)&server , sizeof(server)) < 0)) { //print the error message perror("bind failed. Error"); return 1; } printf("bound\n"); //Listen listen(socket_desc , 3); //Accept and incoming connection puts("Waiting for incoming connections..."); c = sizeof(struct sockaddr_in); //accept connection from an incoming client client_sock = accept(socket_desc, (struct sockaddr *)&client, (socklen_t*)&c); if (client_sock < 0) { perror("accept failed"); return 1; } printf("Connection accepted (%d)\n", client_sock); //Receive a message from client while( (read_size = recv(client_sock , client_message , 2000 , 0)) > 0 ) { //Send the message back to client write(client_sock , client_message , strlen(client_message)); } if(read_size == 0) { puts("Client disconnected"); sleep(1); //fflush(stdout); } else if(read_size == -1) { perror("recv failed"); } return 0; }