# # Makefile for ZeroTier SDK on OSX # # Targets # all: build every target possible on host system, plus tests # check: reports OK/FAIL of built targets # tests: build only test applications for host system # clean: removes all built files, objects, other trash # Target output filenames SHARED_LIB_NAME = libztosx.so INTERCEPT_NAME = libztintercept.so SDK_SERVICE_NAME = zerotier-sdk-service ONE_SERVICE_NAME = zerotier-one ONE_CLI_NAME = zerotier-cli ONE_ID_TOOL_NAME = zerotier-idtool LWIP_LIB_NAME = liblwip.so # SHARED_LIB = $(BUILD)/$(SHARED_LIB_NAME) INTERCEPT = $(BUILD)/$(INTERCEPT_NAME) SDK_SERVICE = $(BUILD)/$(SDK_SERVICE_NAME) ONE_SERVICE = $(BUILD)/$(ONE_SERVICE_NAME) ONE_CLI = $(BUILD)/$(ONE_CLI_NAME) ONE_IDTOOL = $(BUILD)/$(ONE_IDTOOL_NAME) LWIP_LIB = $(BUILD)/$(LWIP_LIB_NAME) # LWIP_BASE_DIR = ext/lwip # Automagically pick clang or gcc, with preference for clang # This is only done if we have not overridden these with an environment or CLI variable ifeq ($(origin CC),default) CC=$(shell if [ -e /usr/bin/clang ]; then echo clang; else echo gcc; fi) endif ifeq ($(origin CXX),default) CXX=$(shell if [ -e /usr/bin/clang++ ]; then echo clang++; else echo g++; fi) endif INCLUDES= DEFS= LIBS= ARCH_FLAGS=-arch x86_64 CFLAGS= include objects.mk # Disable codesign since open source users will not have ZeroTier's certs CODESIGN=echo PRODUCTSIGN=echo CODESIGN_APP_CERT= CODESIGN_INSTALLER_CERT= # Debug output for ZeroTier service ifeq ($(ZT_DEBUG),1) DEFS+=-DZT_TRACE CFLAGS+=-Wall -g -pthread $(INCLUDES) $(DEFS) STRIP=echo # The following line enables optimization for the crypto code, since # C25519 in particular is almost UNUSABLE in heavy testing without it. #ext/lz4/lz4.o node/Salsa20.o node/SHA512.o node/C25519.o node/Poly1305.o: CFLAGS = -Wall -O2 -g -pthread $(INCLUDES) $(DEFS) else CFLAGS?=-Ofast -fstack-protector CFLAGS+=$(ARCH_FLAGS) -Wall -flto -fPIE -pthread -mmacosx-version-min=10.7 -DNDEBUG -Wno-unused-private-field $(INCLUDES) $(DEFS) STRIP=strip endif # Debug output for the SDK # Specific levels can be controlled in src/SDK_Debug.h ifeq ($(SDK_DEBUG),1) DEFS+=-DSDK_DEBUG -g endif CXXFLAGS=$(CFLAGS) -fno-rtti INCLUDES+= -Iext \ -I$(ZT1)/osdep \ -I$(ZT1)/node \ -I$(ZT1)/service \ -I../$(ZT1)/osdep \ -I../$(ZT1)/node \ -I../$(ZT1)/service \ -I. \ -Isrc # lwIP ifeq ($(SDK_LWIP_DEBUG),1) LWIP_FLAGS+=SDK_LWIP_DEBUG=1 endif ifeq ($(LWIP_VERSION_2),1) CXXFLAGS+=-DLWIP_VERSION_2 INCLUDES+=-I$(LWIP_2_DIR)/src/include INCLUDES+=-I$(LWIP_2_DIR)/src/include/ipv4 INCLUDES+=-I$(LWIP_2_DIR)/src/include/ipv6 else CXXFLAGS+=-DLWIP_VERSION_1 INCLUDES+=-I$(LWIP_1_DIR)/src/include INCLUDES+=-I$(LWIP_1_DIR)/src/include/ipv4 INCLUDES+=-I$(LWIP_1_DIR)/src/include/ipv6 endif # ------ MISC TARGETS ------ # Build everything all: one osx ios android lwip check # --- EXTERNAL LIBRARIES --- lwip: -make -f make-liblwip.mk $(LWIP_FLAGS) pico: mkdir -p build cd ext/picotcp; make lib ARCH=shared IPV4=1 IPV6=1 $(CC) -g -nostartfiles -shared -o ext/picotcp/build/lib/libpicotcp.so ext/picotcp/build/lib/*.o ext/picotcp/build/modules/*.o cp ext/picotcp/build/lib/libpicotcp.so build/libpicotcp.so jip: -make -f make-jip.mk $(JIP_FLAGS) # ------- IOS / OSX -------- # Build all Apple targets apple: one osx ios # Build vanilla ZeroTier One binary one: $(OBJS) $(ZT1)/service/OneService.o $(ZT1)/one.o $(ZT1)/osdep/OSXEthernetTap.o mkdir -p $(BUILD) $(CXX) $(CXXFLAGS) $(LDFLAGS) -o $(BUILD)/zerotier-one $(OBJS) $(ZT1)/service/OneService.o $(ZT1)/one.o $(ZT1)/osdep/OSXEthernetTap.o $(LDLIBS) $(STRIP) $(ONE_SERVICE) cp $(ONE_SERVICE) $(INT)/docker/docker_demo/$(ONE_SERVICE_NAME) # Build all iOS targets ios: ios_app_framework ios_unity3d_bundle # Build all OSX targets osx: osx_app_framework osx_unity3d_bundle osx_shared_lib osx_sdk_service osx_intercept # TODO: CHECK if XCODE TOOLS are installed # Build frameworks for application development osx_app_framework: cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -configuration Release -scheme ZeroTierSDK_OSX build SYMROOT="../../../$(BUILD)/osx_app_framework" cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -configuration Debug -scheme ZeroTierSDK_OSX build SYMROOT="../../../$(BUILD)/osx_app_framework" cp docs/osx_zt_sdk.md $(BUILD)/osx_app_framework/README.md ios_app_framework: cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -configuration Release -scheme ZeroTierSDK_iOS build SYMROOT="../../../$(BUILD)/ios_app_framework" cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -configuration Debug -scheme ZeroTierSDK_iOS build SYMROOT="../../../$(BUILD)/ios_app_framework" cp docs/ios_zt_sdk.md $(BUILD)/ios_app_framework/README.md # Build bundles for Unity integrations osx_unity3d_bundle: cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -configuration Release -scheme ZeroTierSDK_Unity3D_OSX build SYMROOT="../../../$(BUILD)/osx_unity3d_bundle" cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -configuration Debug -scheme ZeroTierSDK_Unity3D_OSX build SYMROOT="../../../$(BUILD)/osx_unity3d_bundle" cp docs/osx_unity3d_zt_sdk.md $(BUILD)/osx_unity3d_bundle/README.md chmod 755 $(BUILD)/osx_unity3d_bundle/Debug/ZeroTierSDK_Unity3D_OSX.bundle cp -p -R $(BUILD)/osx_unity3d_bundle/Debug/ZeroTierSDK_Unity3D_OSX.bundle $(INT)/Unity3D/Assets/Plugins ios_unity3d_bundle: cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -configuration Release -scheme ZeroTierSDK_Unity3D_iOS build SYMROOT="../../../$(BUILD)/ios_unity3d_bundle" cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -configuration Debug -scheme ZeroTierSDK_Unity3D_iOS build SYMROOT="../../../$(BUILD)/ios_unity3d_bundle" cp docs/ios_unity3d_zt_sdk.md $(BUILD)/ios_unity3d_bundle/README.md # simple_app: tests osx_service_and_intercept mkdir -p build/simple_app mkdir -p build/tests/zerotier $(CXX) -Isrc $(SHARED_LIB) integrations/simple_app/app.cpp -o $(BUILD)/simple_app/app cp $(LWIP_LIB) $(BUILD)/tests/zerotier/$(LWIP_LIB_NAME) remove_only_intermediates: -find . -type f \( -name '*.o' -o -name '*.so' \) -delete # Builds a single shared library which contains everything osx_shared_lib: $(OBJS) $(CXX) $(CXXFLAGS) $(LDFLAGS) -DSDK -DZT_ONE_NO_ROOT_CHECK $(INCLUDES) -shared -o $(SHARED_LIB) $(OBJS) zerotierone/service/OneService.cpp src/SDK_Service.cpp src/SDK_EthernetTap.cpp src/SDK_Proxy.cpp zerotierone/one.cpp -x c src/SDK_Sockets.c src/SDK_Intercept.c src/SDK_RPC.c $(LDLIBS) -ldl osx_intercept: # Use gcc not clang to build standalone intercept library since gcc is typically used for libc and we want to ensure maximal ABI compatibility cd src ; gcc $(DEFS) $(INCLUDES) -g -O2 -Wall -std=c99 -fPIC -DVERBOSE -D_GNU_SOURCE -DSDK_INTERCEPT -nostdlib -nostdlib -shared -o ../$(INTERCEPT) SDK_Sockets.c SDK_Intercept.c SDK_RPC.c -ldl # Build only the SDK service osx_sdk_service: lwip $(OBJS) $(CXX) $(CXXFLAGS) $(LDFLAGS) $(DEFS) $(INCLUDES) -DSDK -DZT_ONE_NO_ROOT_CHECK -o $(SDK_SERVICE) $(OBJS) $(ZT1)/service/OneService.cpp src/SDK_EthernetTap.cpp src/SDK_Proxy.cpp $(ZT1)/one.cpp -x c src/SDK_RPC.c $(LDLIBS) -ldl ln -sf $(SDK_SERVICE_NAME) zerotier-cli ln -sf $(SDK_SERVICE_NAME) zerotier-idtool # Build both intercept library and SDK service (separate) osx_service_and_intercept: osx_intercept osx_sdk_service # -------- ANDROID --------- # Build all Android targets # Chip architectures can be specified in integrations/android/android_jni_lib/java/jni/Application.mk android: android_jni_lib # TODO: CHECK if ANDROID/GRADLE TOOLS are installed # Build library for Android Unity integrations # Build JNI library for Android app integration android_jni_lib: ./increment.sh cd $(INT)/android/android_jni_lib/proj; ./gradlew assembleDebug mkdir -p $(BUILD)/android_jni_lib cp docs/android_zt_sdk.md $(BUILD)/android_jni_lib/README.md mv -f $(INT)/android/android_jni_lib/java/libs/* $(BUILD)/android_jni_lib cp -R $(BUILD)/android_jni_lib/* $(INT)/android/example_app/app/src/main/jniLibs # -------- TESTING --------- # Check for the presence of built frameworks/bundles/libaries check: ./check.sh $(LWIP_LIB) ./check.sh $(INTERCEPT) ./check.sh $(ONE_SERVICE) ./check.sh $(SDK_SERVICE) ./check.sh $(SHARED_LIB) ./check.sh $(BUILD)/osx_unity3d_bundle/Debug/ZeroTierSDK_Unity3D_OSX.bundle ./check.sh $(BUILD)/osx_app_framework/Debug/ZeroTierSDK_OSX.framework ./check.sh $(BUILD)/ios_app_framework/Debug-iphoneos/ZeroTierSDK_iOS.framework ./check.sh $(BUILD)/ios_unity3d_bundle/Debug-iphoneos/ZeroTierSDK_Unity3D_iOS.bundle ./check.sh $(BUILD)/android_jni_lib/arm64-v8a/libZeroTierOneJNI.so ./check.sh $(BUILD)/android_jni_lib/armeabi/libZeroTierOneJNI.so ./check.sh $(BUILD)/android_jni_lib/armeabi-v7a/libZeroTierOneJNI.so ./check.sh $(BUILD)/android_jni_lib/mips/libZeroTierOneJNI.so ./check.sh $(BUILD)/android_jni_lib/mips64/libZeroTierOneJNI.so ./check.sh $(BUILD)/android_jni_lib/x86/libZeroTierOneJNI.so ./check.sh $(BUILD)/android_jni_lib/x86_64/libZeroTierOneJNI.so # Tests OSTYPE=$(shell uname -s | tr '[A-Z]' '[a-z]') TEST_OBJDIR := $(BUILD)/tests TEST_SOURCES := $(wildcard tests/api_test/*.c) TEST_TARGETS := $(addprefix $(BUILD)/tests/$(OSTYPE).,$(notdir $(TEST_SOURCES:.c=.out))) $(BUILD)/tests/$(OSTYPE).%.out: tests/api_test/%.c -$(CC) $(CC_FLAGS) -o $@ $< $(TEST_OBJDIR): mkdir -p $(TEST_OBJDIR) tests: $(TEST_OBJDIR) $(TEST_TARGETS) mkdir -p $(BUILD)/tests; mkdir -p build/tests/zerotier test_suite: tests lwip osx_service_and_intercept cp tests/api_test/test.sh $(BUILD)/tests/test.sh cp tests/api_test/servers.sh $(BUILD)/tests/servers.sh cp tests/api_test/clients.sh $(BUILD)/tests/clients.sh cp tests/cleanup.sh $(BUILD)/tests/cleanup.sh cp $(LWIP_LIB) $(BUILD)/tests/zerotier/$(LWIP_LIB_NAME) # ----- ADMINISTRATIVE ----- JAVAC := $(shell which javac) clean_unity: clean_android: # android JNI lib project -test -s /usr/bin/javac || { echo "Javac not found"; exit 1; } -cd $(INT)/android/android_jni_lib/proj; ./gradlew clean -rm -rf $(INT)/android/android_jni_lib/proj/build # example android app project -cd $(INT)/android/example_app; ./gradlew clean clean_basic: #-rm -rf .depend -rm -rf $(BUILD)/* -rm -rf $(INT)/Unity3D/Assets/Plugins/* -rm -rf zerotier-cli zerotier-idtool -find . -type f \( -name $(ONE_SERVICE_NAME) -o -name $(SDK_SERVICE_NAME) \) -delete -find . -type f \( -name '*.o' -o -name '*.so' -o -name '*.o.d' -o -name '*.out' -o -name '*.log' -o -name '*.dSYM' \) -delete clean: clean_basic clean_android clean_for_production: -find . -type f \( -name '*.identity'\) -delete prep: cp $(INT)/android/android_jni_lib/java/libs/* build # Copy and rename source files into example projects to follow local ordinances update_examples: cp src/SDK_DotNetWrapper.cs integrations/Unity3D/Assets/ZTSDK.cs cp src/SDK_JavaWrapper.java integrations/android/example_app/app/src/main/java/ZeroTier/ZTSDK.java # For authors # Copies documentation to all of the relevant directories to make viewing in the repo a little easier update_docs: cp docs/android_zt_sdk.md integrations/android/README.md cp docs/ios_zt_sdk.md integrations/apple/example_app/iOS/README.md cp docs/osx_zt_sdk.md integrations/apple/example_app/OSX/README.md cp docs/integrations.md integrations/README.md cp docs/zt_sdk_intro.md README.md cp docs/docker_linux_zt_sdk.md integrations/docker/README.md cp docs/osx_unity3d_zt_sdk.md integrations/Unity3D/README.md