ZeroTier Integrations ==== This is a collection of example projects demonstrating how you can embed or integrate ZeroTier functionality directly into your applications and games with *little to no change to your code*. For more support on these integrations take a look at the [docs/](../docs) folder. Specifically the [Shims](../docs/shims_zt_sdk.md) and [SDK API](../docs/zt_sdk.md) overviews. Also stop by our [community section](https://www.zerotier.com/community/) for more in-depth discussion! *** ## Current Integrations ### Apple We've created a single XCode project which will build every target you need for iOS/OSX/Unity development. It's located [here](/integrations/Apple) #### iOS - [Embedding within an app](../docs/ios_zt_sdk.md) - [Unity3D plugin](../docs/unity3d_ios_zt_sdk.md) #### OSX - [Embedding within an app](../docs/osx_zt_sdk.md) - [Dynamic-linking into an app/service at runtime](../docs/osx_zt_sdk.md) - [Unity3D plugin](../docs/unity3d_osx_zt_sdk.md) *** ### Linux - [Dynamic-linking into an app/service at runtime](../docs/linux_zt_sdk.md) - [Using the SDK with Docker](../docs/docker_linux_zt_sdk.md) ### Android - [Embedding within an app](../docs/android_zt_sdk.md) - [Unity 3D plugin](../docs/unity3d_android_zt_sdk.md) *** ### Windows - Anyone want to volunteer?