/** * libzt API example * * Pingable node joined to public ZT network "earth" */ /** * * IDENTITIES and AUTHORIZATION: * * - Upon the first execution of this code, a new identity will be generated and placed in * the location given in the first argument to zts_start(path, ...). If you accidentally * duplicate the identity files and use them simultaneously in a different node instance * you will experience undefined behavior and it is likely nothing will work. * * - You must authorize the node ID provided by the ZTS_EVENT_NODE_ONLINE callback to join * your network, otherwise nothing will happen. This can be done manually or via * our web API: https://my.zerotier.com/help/api * * - Exceptions to the above rule are: * 1) Joining a public network (such as "earth") * 2) Joining an Ad-hoc network, (no controller and therefore requires no authorization.) * * * ESTABLISHING A CONNECTION: * * - Creating a standard socket connection generally works the same as it would using * an ordinary socket interface, however with libzt there is a subtle difference in * how connections are established which may cause confusion: * * The underlying virtual ZT layer creates what are called "transport-triggered links" * between nodes. That is, links are not established until an attempt to communicate * with a peer has taken place. The side effect is that the first few packets sent from * a libzt instance are usually relayed via our free infrastructure and it isn't until a * root server has passed contact information to both peers that a direct connection will be * established. Therefore, it is required that multiple connection attempts be undertaken * when initially communicating with a peer. After a transport-triggered link is * established libzt will inform you via ZTS_EVENT_PEER_P2P for a specific peer ID. No * action is required on your part for this callback event. * * Note: In these initial moments before ZTS_EVENT_PEER_P2P has been received for a * specific peer, traffic may be slow, jittery and there may be high packet loss. * This will subside within a couple of seconds. * * * ERROR HANDLING: * * - libzt's API is actually composed of two categories of functions with slightly * different error reporting mechanisms. * * Category 1: Control functions (zts_start, zts_join, zts_get_peer_status, etc). Errors * returned by these functions can be any of the following: * * ZTS_ERR_OK 0 // No error * ZTS_ERR_SOCKET -1 // Socket error, see zts_errno * ZTS_ERR_SERVICE -2 // You probably did something at the wrong time * ZTS_ERR_ARG -3 // Invalid argument * ZTS_ERR_NO_RESULT -4 // No result (not necessarily an error) * ZTS_ERR_GENERAL -5 // Consider filing a bug report * * Category 2: Sockets (zts_socket, zts_bind, zts_connect, zts_listen, etc). * Errors returned by these functions can be the same as the above. With * the added possibility of zts_errno being set. Much like standard * errno this will provide a more specific reason for an error's occurrence. * See ZeroTierSockets.h for values. * * * API COMPATIBILITY WITH HOST OS: * * - While the ZeroTier socket interface can coexist with your host OS's own interface in * the same file with no type and naming conflicts, try not to mix and match host * OS/libzt structures, functions, or constants. It may look similar and may even work * some of the time but there enough differences that it will cause headaches. Here * are a few guidelines: * * If you are calling a zts_* function, use the appropriate ZTS_* constants: * * zts_socket(ZTS_AF_INET6, ZTS_SOCK_DGRAM, 0); (CORRECT) * zts_socket(AF_INET6, SOCK_DGRAM, 0); (INCORRECT) * * If you are calling a zts_* function, use the appropriate zts_* structure: * * struct zts_sockaddr_in in4; <------ Note the zts_* prefix * ... * zts_bind(fd, (struct zts_sockaddr *)&in4, sizeof(struct zts_sockaddr_in)) < 0) * */ #include #include #include "ZeroTierSockets.h" bool nodeReady = false; bool networkReady = false; // Example callbacks void myZeroTierEventCallback(void *msgPtr) { struct zts_callback_msg *msg = (struct zts_callback_msg *)msgPtr; if (msg->eventCode == ZTS_EVENT_NODE_ONLINE) { printf("ZTS_EVENT_NODE_ONLINE --- This node's ID is %llx\n", msg->node->address); nodeReady = true; } if (msg->eventCode == ZTS_EVENT_NODE_OFFLINE) { printf("ZTS_EVENT_NODE_OFFLINE --- Check your physical Internet connection, router, firewall, etc. What ports are you blocking?\n"); nodeReady = false; } if (msg->eventCode == ZTS_EVENT_NETWORK_REQ_CONFIG) { printf("ZTS_EVENT_NETWORK_REQ_CONFIG --- Requesting config for network %llx, please wait a few seconds...\n", msg->network->nwid); } if (msg->eventCode == ZTS_EVENT_NETWORK_ACCESS_DENIED) { printf("ZTS_EVENT_NETWORK_ACCESS_DENIED --- Access to virtual network %llx has been denied. Did you authorize the node yet?\n", msg->network->nwid); } if (msg->eventCode == ZTS_EVENT_NETWORK_READY_IP6) { printf("ZTS_EVENT_NETWORK_READY_IP6 --- Network config received. IPv6 traffic can now be sent over network %llx\n", msg->network->nwid); networkReady = true; } if (msg->eventCode == ZTS_EVENT_NETWORK_DOWN) { printf("ZTS_EVENT_NETWORK_DOWN --- %llx\n", msg->network->nwid); } if (msg->eventCode == ZTS_EVENT_ADDR_ADDED_IP4) { char ipstr[ZTS_INET_ADDRSTRLEN]; struct zts_sockaddr_in *in4 = (struct zts_sockaddr_in*)&(msg->addr->addr); zts_inet_ntop(ZTS_AF_INET, &(in4->sin_addr), ipstr, ZTS_INET_ADDRSTRLEN); printf("ZTS_EVENT_ADDR_NEW_IP4 --- Join %llx and ping me at %s\n", msg->addr->nwid, ipstr); } if (msg->eventCode == ZTS_EVENT_ADDR_ADDED_IP6) { char ipstr[ZTS_INET6_ADDRSTRLEN]; struct zts_sockaddr_in6 *in6 = (struct zts_sockaddr_in6*)&(msg->addr->addr); zts_inet_ntop(ZTS_AF_INET6, &(in6->sin6_addr), ipstr, ZTS_INET6_ADDRSTRLEN); printf("ZTS_EVENT_ADDR_NEW_IP6 --- Join %llx and ping me at %s\n", msg->addr->nwid, ipstr); } // Don't worry if you don't recognize a peer ID, it's most likely our infrastructure if (msg->eventCode == ZTS_EVENT_PEER_DIRECT) { printf("ZTS_EVENT_PEER_DIRECT --- There is now a direct path to peer %llx\n", msg->peer->address); } if (msg->eventCode == ZTS_EVENT_PEER_RELAY) { printf("ZTS_EVENT_PEER_RELAY --- No direct path to peer %llx\n", msg->peer->address); } } int main(int argc, char **argv) { if (argc != 3) { printf("\nlibzt example\n"); printf("earthtest \n"); exit(0); } int ztServicePort = atoi(argv[2]); // Port ZT uses to send encrypted UDP packets to peers (try something like 9994) int err = ZTS_ERR_OK; zts_allow_network_caching(false); if((err = zts_start(argv[1], &myZeroTierEventCallback, ztServicePort)) != ZTS_ERR_OK) { printf("Unable to start service, error = %d. Exiting.\n", err); exit(1); } printf("Waiting for node to come online...\n"); while (!nodeReady) { zts_delay_ms(50); } printf("This node's identity is stored in %s\n", argv[1]); uint64_t nwid = 0x8056c2e21c000001; if((err = zts_join(nwid)) != ZTS_ERR_OK) { printf("Unable to join network, error = %d. Exiting.\n", err); exit(1); } printf("Joining network %llx\n", nwid); while (!networkReady) { zts_delay_ms(50); } // Idle and just show callback events, stack statistics, etc printf("Node will now idle...\n"); while (true) { zts_delay_ms(1000); } // Shut down service and stack threads zts_stop(); return 0; }