/* * ZeroTier SDK - Network Virtualization Everywhere * Copyright (C) 2011-2017 ZeroTier, Inc. https://www.zerotier.com/ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * -- * * You can be released from the requirements of the license by purchasing * a commercial license. Buying such a license is mandatory as soon as you * develop commercial closed-source software that incorporates or links * directly against ZeroTier software without disclosing the source code * of your own application. */ // General connection object used by VirtualTap and network stack drivers #ifndef ZT_CONNECTION_HPP #define ZT_CONNECTION_HPP #include #include #if defined(STACK_PICO) #include "pico_socket.h" #endif #include "Phy.hpp" #include "libzt.h" #include "VirtualTap.hpp" #include "RingBuffer.hpp" namespace ZeroTier { class VirtualTap; /* * Something analogous to a socket. This is a common object used by the * libzt API, VirtualTap, and the userspace network stack driver implementations. * In some situations the word 'Connection' would capture the meaning and * function of this object, however I'd like to discourage this since this * object also handles non-connection-based traffic as well. */ struct VirtualSocket { RingBuffer *TXbuf; RingBuffer *RXbuf; Mutex _tx_m, _rx_m; PhySocket *sock; #if defined(STACK_PICO) struct pico_socket *picosock; #endif #if defined(STACK_LWIP) void *pcb; #endif // TODO: For getsockname, etc struct sockaddr_storage *local_addr; // Address we've bound to locally struct sockaddr_storage *peer_addr; // Address of connection call to remote host int socket_family, socket_type, protocol; int app_fd; // used by app for I/O int sdk_fd; // used by lib for I/O std::queue _AcceptedConnections; VirtualTap *tap; int state; // See libzt.h for (ZT_SOCK_STATE_*) // timestamp for closure event std::time_t closure_ts; VirtualSocket() { TXbuf = new RingBuffer(ZT_TCP_TX_BUF_SZ); RXbuf = new RingBuffer(ZT_TCP_RX_BUF_SZ); closure_ts = -1; ZT_PHY_SOCKFD_TYPE fdpair[2]; if(socketpair(PF_LOCAL, SOCK_STREAM, 0, fdpair) < 0) { if(errno < 0) { DEBUG_ERROR("unable to create socketpair"); return; } } sdk_fd = fdpair[0]; app_fd = fdpair[1]; } ~VirtualSocket() { } }; /* * A helper object for passing VirtualTap(s) and VirtualSocket(s) through the stack */ struct VirtualBindingPair { VirtualTap *tap; VirtualSocket *vs; VirtualBindingPair(VirtualTap *_tap, VirtualSocket *_vs) : tap(_tap), vs(_vs) {} }; } #endif