/* * Copyright (c)2013-2021 ZeroTier, Inc. * * Use of this software is governed by the Business Source License included * in the LICENSE.TXT file in the project's root directory. * * Change Date: 2025-01-01 * * On the date above, in accordance with the Business Source License, use * of this software will be governed by version 2.0 of the Apache License. */ /****/ /** * @file * * Header for ZeroTier Node Service (a distant relative of OneService) */ #ifndef ZT_NODE_SERVICE_HPP #define ZT_NODE_SERVICE_HPP #include "Constants.hpp" #include "InetAddress.hpp" #include "Mutex.hpp" #include "Node.hpp" #include "ZeroTierSockets.h" #include #include #define ZTS_SERVICE_THREAD_NAME "ZTServiceThread" #define ZTS_EVENT_CALLBACK_THREAD_NAME "ZTEventCallbackThread" // Interface metric for ZeroTier taps -- this ensures that if we are on WiFi and also // bridged via ZeroTier to the same LAN traffic will (if the OS is sane) prefer WiFi. #define ZT_IF_METRIC 5000 // How often to check for new multicast subscriptions on a tap device #define ZT_TAP_CHECK_MULTICAST_INTERVAL 5000 // How often to check for local interface addresses #define ZT_LOCAL_INTERFACE_CHECK_INTERVAL 60000 #ifdef __WINDOWS__ #include #endif namespace ZeroTier { /** * Local service for ZeroTier One as system VPN/NFV provider */ class NodeService { public: uint16_t _userProvidedPort; std::string _userProvidedPath; char _userProvidedPublicIdentity[ZT_IDENTITY_STRING_BUFFER_LENGTH]; char _userProvidedSecretIdentity[ZT_IDENTITY_STRING_BUFFER_LENGTH]; /** * Returned by node main if/when it terminates */ enum ReasonForTermination { /** * Instance is still running */ ONE_STILL_RUNNING = 0, /** * Normal shutdown */ ONE_NORMAL_TERMINATION = 1, /** * A serious unrecoverable error has occurred */ ONE_UNRECOVERABLE_ERROR = 2, /** * Your identity has collided with another */ ONE_IDENTITY_COLLISION = 3 }; /** * Local settings for each network */ struct NetworkSettings { /** * Allow this network to configure IP addresses and routes? */ bool allowManaged; /** * Whitelist of addresses that can be configured by this network. * If empty and allowManaged is true, allow all private/pseudoprivate addresses. */ std::vector allowManagedWhitelist; /** * Allow configuration of IPs and routes within global (Internet) IP space? */ bool allowGlobal; /** * Allow overriding of system default routes for "full tunnel" operation? */ bool allowDefault; }; /** * @return Platform default home path or empty string if this platform doesn't have one */ static std::string platformDefaultHomePath(); /** * Create a new instance of the service * * Once created, you must call the run() method to actually start * processing. * * The port is saved to a file in the home path called zerotier-one.port, * which is used by the CLI and can be used to see which port was chosen if * 0 (random port) is picked. * * @param hp Home path * @param port TCP and UDP port for packets and HTTP control (if 0, pick random port) */ static NodeService* newInstance(const char* hp, unsigned int port); virtual ~NodeService(); /** * Execute the service main I/O loop until terminated * * The terminate() method may be called from a signal handler or another * thread to terminate execution. Otherwise this will not return unless * another condition terminates execution such as a fatal error. */ virtual ReasonForTermination run() = 0; /** * @return Reason for terminating or ONE_STILL_RUNNING if running */ virtual ReasonForTermination reasonForTermination() const = 0; /** * @return Fatal error message or empty string if none */ virtual std::string fatalErrorMessage() const = 0; /** * @return System device name corresponding with a given ZeroTier network ID or empty string if * not opened yet or network ID not found */ virtual std::string portDeviceName(uint64_t nwid) const = 0; /** * Whether we allow access to the service via local HTTP requests (disabled by default in libzt) */ bool allowHttpBackplaneManagement = false; /** * @return Reference to the Node */ virtual Node* getNode() = 0; /** * Fills out a structure with network-specific route information */ virtual void getRoutes(uint64_t nwid, void* routeArray, unsigned int* numRoutes) = 0; virtual void join(uint64_t nwid) = 0; virtual void leave(uint64_t nwid) = 0; virtual void getIdentity(char* key_pair_str, uint16_t* key_buf_len) = 0; /** * Terminate background service (can be called from other threads) */ virtual void terminate() = 0; /** * Get local settings for a network * * @param nwid Network ID * @param settings Buffer to fill with local network settings * @return True if network was found and settings is filled */ virtual bool getNetworkSettings(const uint64_t nwid, NetworkSettings& settings) const = 0; /** * @return True if service is still running */ inline bool isRunning() const { return (this->reasonForTermination() == ONE_STILL_RUNNING); } protected: NodeService() { } private: NodeService(const NodeService& one) { } inline NodeService& operator=(const NodeService& one) { return *this; } }; struct serviceParameters { int port; std::string path; char publicIdentityStr[ZT_IDENTITY_STRING_BUFFER_LENGTH]; char secretIdentityStr[ZT_IDENTITY_STRING_BUFFER_LENGTH]; }; #ifdef __WINDOWS__ DWORD WINAPI _runNodeService(LPVOID arg); #else /** * NodeService thread */ void* _runNodeService(void* arg); #endif } // namespace ZeroTier #endif