documentation/API update
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ZeroTier Integrations
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====
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If you want everything built at once, type `make all` and go play outside for a few minutes, we'll copy all of the targets into the `build` directory for you along with specific instructions on how to use each binary. You can then use `make -s check` to check the build status of each binary target.
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If you want everything built at once, type `make all` and go play outside for a few minutes, we'll copy all of the targets into the `build` directory for you along with specific instructions contained in a `README.md` on how to use each binary. You can then use `make -s check` to check the build status of each binary target.
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*NOTE for Apple platforms: In order to build iOS/OSX Frameworks and Bundles you will need XCode command line tools `xcode-select --install`*
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***
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## Current Integrations
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### Apple
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### Apple `make apple`
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##### iOS
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- [Embedding within an app](../docs/ios_zt_sdk.md) `make ios_app_framework`
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- [Unity3D plugin](../docs/unity3d_ios_zt_sdk.md) `make ios_unity3d_bundle`
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***
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### Linux
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- [Dynamic-linking into an app/service at runtime](../docs/linux_zt_sdk.md) `make linux_shared_lib`
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- [Using the SDK with Docker](../docs/docker_linux_zt_sdk.md) `make linux_shared_lib`
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- [Using the SDK with Doc;ker](../docs/docker_linux_zt_sdk.md) `make linux_shared_lib`
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### Android
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### Android `make android`
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- [Embedding within an app](../docs/android_zt_sdk.md) `make android_jni_lib`
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- [Unity 3D plugin](../docs/unity3d_android_zt_sdk.md) `make android_unity3d_plugin`
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