Preparation for C--, removed classes, namespaces, advanced build options are now controlled via include/libztDefs.h

This commit is contained in:
Joseph Henry
2017-11-06 13:50:20 -08:00
parent 920afa079e
commit e0d4b84dd4
65 changed files with 12208 additions and 2609 deletions

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/*
* ZeroTier SDK - Network Virtualization Everywhere
* Copyright (C) 2011-2017 ZeroTier, Inc. https://www.zerotier.com/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* You can be released from the requirements of the license by purchasing
* a commercial license. Buying such a license is mandatory as soon as you
* develop commercial closed-source software that incorporates or links
* directly against ZeroTier software without disclosing the source code
* of your own application.
*/
/**
* @file
*
* Virtual Ethernet tap device
*/
#ifndef ZT_VIRTUALTAP_HPP
#define ZT_VIRTUALTAP_HPP
#include <ctime>
#include "Mutex.hpp"
#include "MulticastGroup.hpp"
#include "InetAddress.hpp"
#include "Thread.hpp"
#include "Phy.hpp"
#if defined(__MINGW32__) || defined(__MINGW64__)
#include <WinSock2.h>
#include <Windows.h>
#include <IPHlpApi.h>
#include <Ifdef.h>
#endif
namespace ZeroTier {
/**
* emulates an Ethernet tap device
*/
class VirtualTap
{
friend class Phy<VirtualTap *>;
public:
VirtualTap(
const char *homePath,
const MAC &mac,
unsigned int mtu,
unsigned int metric,
uint64_t nwid,
const char *friendlyName,
void (*handler)(void *, void *,uint64_t,const MAC &,const MAC &,unsigned int,unsigned int,const void *,unsigned int),
void *arg);
~VirtualTap();
void setEnabled(bool en);
bool enabled() const;
/**
* Registers a device with the given address
*/
bool registerIpWithStack(const InetAddress &ip);
/**
* Adds an address to the userspace stack interface associated with this VirtualTap
* - Starts VirtualTap main thread ONLY if successful
*/
bool addIp(const InetAddress &ip);
/**
* Removes an address from the userspace stack interface associated with this VirtualTap
*/
bool removeIp(const InetAddress &ip);
/**
* Presents data to the userspace stack
*/
void put(const MAC &from,const MAC &to,unsigned int etherType,const void *data,
unsigned int len);
/**
* Get VirtualTap device name (e.g. 'libzt4-17d72843bc2c5760')
*/
std::string deviceName() const;
/**
* Get Node ID (ZT address)
*/
std::string nodeId() const;
/**
* Set friendly name
*/
void setFriendlyName(const char *friendlyName);
/**
* Scan multicast groups
*/
void scanMulticastGroups(std::vector<MulticastGroup> &added,std::vector<MulticastGroup> &removed);
/**
* Set MTU
*/
void setMtu(unsigned int mtu);
/**
* Calls main network stack loops
*/
void threadMain()
throw();
#if defined(__MINGW32__)
/* The following is merely to make ZeroTier's OneService happy while building on Windows.
we won't use these in libzt */
NET_LUID _deviceLuid;
std::string _deviceInstanceId;
/**
* Returns whether the VirtualTap interface has been initialized
*/
bool isInitialized() const { return _initialized; };
inline const NET_LUID &luid() const { return _deviceLuid; }
inline const std::string &instanceId() const { return _deviceInstanceId; }
#endif
/**
* For moving data onto the ZeroTier virtual wire
*/
void (*_handler)(void *, void *, uint64_t, const MAC &, const MAC &, unsigned int, unsigned int,
const void *, unsigned int);
/**
* Signals us to close the TcpVirtualSocket associated with this PhySocket
*/
void phyOnUnixClose(PhySocket *sock, void **uptr);
/**
* Notifies us that there is data to be read from an application's socket
*/
void phyOnUnixData(PhySocket *sock, void **uptr, void *data, ssize_t len);
/**
* Notifies us that we can write to an application's socket
*/
void phyOnUnixWritable(PhySocket *sock, void **uptr, bool stack_invoked);
/**
* Adds a route to the virtual tap
*/
bool routeAdd(const InetAddress &ip, const InetAddress &nm, const InetAddress &gw);
/**
* Deletes a route from the virtual tap
*/
bool routeDelete(const InetAddress &ip, const InetAddress &nm);
/**
* Assign a VirtualSocket to the VirtualTap
*/
void addVirtualSocket();
/**
* Remove a VirtualSocket from the VirtualTap
*/
void removeVirtualSocket();
/****************************************************************************/
/* DNS */
/****************************************************************************/
/**
* Registers a DNS nameserver with the network stack
*/
int add_DNS_Nameserver(struct sockaddr *addr);
/**
* Un-registers a DNS nameserver from the network stack
*/
int del_DNS_Nameserver(struct sockaddr *addr);
/****************************************************************************/
/* Vars */
/****************************************************************************/
std::vector<std::pair<ZeroTier::InetAddress, ZeroTier::InetAddress>> routes;
void *zt1ServiceRef = NULL;
char vtap_full_name[64];
char vtap_abbr_name[16];
static int devno;
size_t ifindex = 0;
std::vector<InetAddress> ips() const;
std::vector<InetAddress> _ips;
std::string _homePath;
void *_arg;
volatile bool _initialized;
volatile bool _enabled;
volatile bool _run;
MAC _mac;
unsigned int _mtu;
uint64_t _nwid;
PhySocket *_unixListenSocket;
Phy<VirtualTap *> _phy;
//std::vector<VirtualSocket*> _VirtualSockets;
Thread _thread;
std::string _dev; // path to Unix domain socket
std::vector<MulticastGroup> _multicastGroups;
Mutex _multicastGroups_m;
Mutex _ips_m, _tcpconns_m, _rx_buf_m, _close_m;
/*
* Timestamp of last run of housekeeping
* SEE: ZT_HOUSEKEEPING_INTERVAL in libzt.h
*/
std::time_t last_housekeeping_ts = 0;
/****************************************************************************/
/* In these, we will call the stack's corresponding functions, this is */
/* where one would put logic to select between different stacks */
/****************************************************************************/
/**
* Connect to a remote host via the userspace stack interface associated with this VirtualTap
*/
int Connect( const struct sockaddr *addr, socklen_t addrlen);
/**
* Bind to the userspace stack interface associated with this VirtualTap
*/
int Bind(const struct sockaddr *addr, socklen_t addrlen);
/**
* Listen for a VirtualSocket
*/
int Listen(int backlog);
/**
* Accepts an incoming VirtualSocket
*/
void Accept();
/**
* Move data from RX buffer to application's "socket"
*/
int Read(PhySocket *sock,void **uptr,bool stack_invoked);
/**
* Move data from application's "socket" into network stack
*/
int Write(void *data, ssize_t len);
/**
* Send data to specified host
*/
int SendTo(const void *buf, size_t len, int flags, const struct sockaddr *addr, socklen_t addrlen);
/**
* Closes a VirtualSocket
*/
int Close();
/**
* Shuts down some aspect of a VirtualSocket
*/
int Shutdown(int how);
/**
* Disposes of previously-closed VirtualSockets
*/
void Housekeeping();
/****************************************************************************/
/* Not used in this implementation */
/****************************************************************************/
void phyOnDatagram(PhySocket *sock,void **uptr,const struct sockaddr *local_address,
const struct sockaddr *from,void *data,unsigned long len);
void phyOnTcpConnect(PhySocket *sock,void **uptr,bool success);
void phyOnTcpAccept(PhySocket *sockL,PhySocket *sockN,void **uptrL,void **uptrN,
const struct sockaddr *from);
void phyOnTcpClose(PhySocket *sock,void **uptr);
void phyOnTcpData(PhySocket *sock,void **uptr,void *data,unsigned long len);
void phyOnTcpWritable(PhySocket *sock,void **uptr);
};
} // namespace ZeroTier
#endif // _H