diff --git a/API.md b/API.md
index 14c4097..7fcebd7 100644
--- a/API.md
+++ b/API.md
@@ -2,7 +2,7 @@
-The ZeroTier SDK is composed of two libraries: `libztcore` which is the platform-agnostic network hypervisor, and `libzt` which is the network hypervisor paired with a userspace network stack. `libzt` is a superset of `libztcore` and is distinguished by the fact that it exposes a standard [socket API](https://en.wikipedia.org/wiki/Berkeley_sockets) and simple network control API. The full source for these products can be found at [github.com/zerotier/libzt](https://github.com/zerotier/libzt) for the SDK and [github.com/zerotier/ZeroTierOne](https://github.com/zerotier/ZeroTierOne) for the desktop client. With these libraries the stack and virtual link is exclusive to your app and traffic is fully encrypted via the [Salsa20](https://en.wikipedia.org/wiki/Salsa20) cipher. For a more in-depth discussion on the technical side of ZeroTier, check out our [Manual](https://www.zerotier.com/manual.shtml?pk_campaign=github_libzt)
+The ZeroTier SDK is composed of two libraries: `libztcore` which is the platform-agnostic network hypervisor, and `libzt` which is the network hypervisor paired with a userspace network stack. `libzt` is a superset of `libztcore` and is distinguished by the fact that it exposes a standard [socket API](https://en.wikipedia.org/wiki/Berkeley_sockets) and simple network control API. The full source for these products can be found at [github.com/zerotier/libzt](https://github.com/zerotier/libzt) for the SDK and [github.com/zerotier/ZeroTierOne](https://github.com/zerotier/ZeroTierOne) for the desktop client. With these libraries the stack and virtual link are exclusive to your app and traffic is fully encrypted via the [Salsa20](https://en.wikipedia.org/wiki/Salsa20) cipher. For a more in-depth discussion on the technical side of ZeroTier, check out our [Manual](https://www.zerotier.com/manual.shtml?pk_campaign=github_libzt)
@@ -303,7 +303,7 @@ int main()
addr.sin_addr.s_addr = inet_addr(remoteIp);
addr.sin_port = htons(remotePort);
- // Set up ZeroTier service and wai for callbacks
+ // Set up ZeroTier service and wait for callbacks
int port = 9994;
int nwid = 0x0123456789abcdef;
zts_start("test/path", &myZeroTierEventCallback, port);
diff --git a/README.md b/README.md
index 385488a..31bd839 100644
--- a/README.md
+++ b/README.md
@@ -1,97 +1,62 @@
-# libzt
-Library version of [ZeroTier](https://github.com/zerotier/ZeroTierOne)
+# ZeroTier SDK (libzt, libztcore)
+Library edition of [ZeroTier](https://github.com/zerotier/ZeroTierOne)
***
-**libzt** makes it easy to securely connect devices, servers, cloud VMs, containers, and apps everywhere and manage them at scale. We provide a socket-like API supporting `SOCK_STREAM`, `SOCK_DGRAM`, and `SOCK_RAW`. There's no need for system-wide virtual interfaces. This connection is exclusive to your app and fully encrypted via the [Salsa20](https://en.wikipedia.org/wiki/Salsa20) cipher. For a more in-depth discussion on the technical side of ZeroTier, check out our [Manual](https://www.zerotier.com/manual.shtml?pk_campaign=github_libzt)
-
-
-
-[](https://webchat.freenode.net/?channels=zerotier)
-
-| Platform | Static | Shared | Package | Example project/code | Library build instructions
-| --------- | --- | --- | --- | --- | --- |
-| macOS | [libzt.a](https://download.zerotier.com/RELEASES/1.2.12/dist/libzt/macos/libzt-1.2.0r1-macOS-10.13.6-x64-release.a) | [libzt.dylib](https://download.zerotier.com/RELEASES/1.2.12/dist/libzt/macos/libzt-1.2.0r1-macOS-10.13.6-x64-release.dylib) | | | see below |
-| iOS | [libzt.a](https://download.zerotier.com/RELEASES/1.2.12/dist/libzt/ios/libzt-1.2.0r1-ios-arm64-static-release.tar.tar.gz) | | [zt.framework](https://download.zerotier.com/RELEASES/1.2.12/dist/libzt/ios/libzt-1.2.0r1-ios-arm64-framework.tar.gz) | [examples/swift](examples/swift) | [packages/iOS](packages/iOS) |
-| Windows | [libzt.lib](https://download.zerotier.com/RELEASES/1.2.12/dist/libzt/win/libzt-1.2.0r1-win10-x86-release.lib) (x86), [libzt.lib](https://download.zerotier.com/RELEASES/1.2.12/dist/libzt/win/libzt-1.2.0r1-win10-x64-release.lib) (x64) | [libzt.dll](https://download.zerotier.com/RELEASES/1.2.12/dist/libzt/win/libzt-1.2.0r1-win10-x86-release.dll) (x86), [libzt.dll](https://download.zerotier.com/RELEASES/1.2.12/dist/libzt/win/libzt-1.2.0r1-win10-x64-release.dll) (x64) | | [examples/cpp/ExampleWindowsCppApp](examples/cpp/ExampleWindowsCppApp), [examples/csharp/ExampleWindowsCSharpApp](examples/csharp/ExampleWindowsCSharpApp) | see below |
-| Android | | | [libzt.aar](https://download.zerotier.com/RELEASES/1.2.12/dist/libzt/android/libzt-1.2.0r1-android-armeabi-v7a.aar) | [examples/android/ExampleAndroidApp](examples/android/ExampleAndroidApp) | [packages/android](packages/android)|
-| Linux | see below | see below | | | see below |
-
-C API: [libzt.h](include/libzt.h)
-Java JNI API: [ZeroTier.java](packages/android/app/src/main/java/ZeroTier.java)
+The ZeroTier SDK is composed of two libraries: `libztcore` which is the platform-agnostic network hypervisor, and `libzt` which is the network hypervisor paired with a userspace network stack. `libzt` is a superset of `libztcore` and is distinguished by the fact that it exposes a standard [socket API](https://en.wikipedia.org/wiki/Berkeley_sockets) and simple network control API. With these libraries the stack and virtual link are exclusive to your app and traffic is fully encrypted via the [Salsa20](https://en.wikipedia.org/wiki/Salsa20) cipher. For a more in-depth discussion on the technical side of ZeroTier, check out our [Manual](https://www.zerotier.com/manual.shtml?pk_campaign=github_libzt)
***
-### C++ Example
+
+
+For a complete example, see [test/simple.cpp](test/simple.cpp), and anything in the [examples](examples) directory. With no error checking, a paraphrased example is as follows:
```
-#include
-#include
-#include
+#include "ZeroTier.h"
-#include "libzt.h"
-
-int main()
+void myZeroTierEventCallback(struct zts_callback_msg *msg)
{
- char *str = "welcome to the machine";
- char *remoteIp = "10.8.8.42";
- int remotePort = 8080;
- int fd, err = 0;
- struct sockaddr_in addr;
- addr.sin_family = AF_INET;
- addr.sin_addr.s_addr = inet_addr(remoteIp);
- addr.sin_port = htons(remotePort);
-
- zts_startjoin("path", 0xc7cd7c981b0f52a2); // config path, network ID
-
- if ((fd = zts_socket(AF_INET, SOCK_STREAM, 0)) < 0) {
- printf("error creating socket\n");
- }
- if ((err = zts_connect(fd, (const struct sockaddr *)&addr, sizeof(addr))) < 0) {
- printf("error connecting to remote host\n");
- }
- if ((err = zts_write(fd, str, strlen(str))) < 0) {
- printf("error writing to socket\n");
- }
-
- zts_close(fd);
- zts_stop();
- return 0;
+ switch (msg->eventCode)
+ {
+ //
+ }
}
-```
-For an example using only the [Virtual Layer 2](https://www.zerotier.com/manual.shtml#2_2?pk_campaign=github_libzt), see [examples/layer2](examples/layer2/layer2.cpp)
+int main()
+{
+ zts_start("yourConfig/key/path", &myZeroTierEventCallback, 9994);
+ zts_join(0x0123456789abcdef);
+ zts_socket(ZTS_AF_INET, ZTS_SOCK_STREAM, 0);
+ zts_connect(fd, (const struct sockaddr *)&addr, sizeof(addr));
+ zts_write(fd, "welcome to the machine", strlen(str));
+ zts_close(fd);
+ zts_stop();
+ return 0;
+}
+
+...
+```
***
-### Build
+## Build
-We recommend using [CMake](https://cmake.org/) and [clang](https://en.wikipedia.org/wiki/Clang).
+Build scripts use a combination of make, and cmake. To retrieve sources for all submodules, patch them, and build all targets (debug and release) for your host machine, issue the following:
```
-git submodule update --init && make patch
-cmake -H. -Bbuild -DCMAKE_BUILD_TYPE=Release
+make update
+make patch
+make all
```
-or possibly:
+All build targets can be seen by using `make list`.
-```
-cmake -H. -Bbuild --config Release
-```
-
-Then
-
-```
-cmake --build build
-```
-
-
-Builds are placed in `bin\lib`
+Resultant libraries will be placed in `lib`, test and example programs will be placed in `bin`.
***
-### Commercial License
+## Commercial License
-If you want a commercial license to use libzt in your product contact us directly via `contact@zerotier.com`
+If you want a commercial license to use the ZeroTier SDK in your product contact us directly via `contact@zerotier.com`