spring cleaning
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@@ -1,6 +1,6 @@
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/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2015 ZeroTier, Inc.
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* ZeroTier SDK - Network Virtualization Everywhere
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* Copyright (C) 2011-2016 ZeroTier, Inc. https://www.zerotier.com/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@@ -14,21 +14,11 @@
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* ZeroTier may be used and distributed under the terms of the GPLv3, which
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* are available at: http://www.gnu.org/licenses/gpl-3.0.html
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*
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* If you would like to embed ZeroTier into a commercial application or
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* redistribute it in a modified binary form, please contact ZeroTier Networks
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* LLC. Start here: http://www.zerotier.com/
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*/
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#ifndef ZT_PICOTCP_HPP
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#define ZT_PICOTCP_HPP
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#include "pico_eth.h"
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#include "pico_stack.h"
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#include "pico_ipv4.h"
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@@ -79,26 +69,50 @@ namespace ZeroTier
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{
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public:
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/*
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* Set up an interface in the network stack for the SocketTap
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*/
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void pico_init_interface(ZeroTier::SocketTap *tap, const ZeroTier::InetAddress &ip);
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/*
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* Main stack loop
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*/
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void pico_loop(SocketTap *tap);
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//int pico_eth_send(struct pico_device *dev, void *buf, int len);
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//int pico_eth_poll(struct pico_device *dev, int loop_score);
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/*
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* Read bytes from the stack to the RX buffer (prepare to be read by app)
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*/
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static void pico_cb_tcp_read(SocketTap *tap, struct pico_socket *s);
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static void pico_cb_udp_read(SocketTap *tap, struct pico_socket *s);
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static void pico_cb_tcp_write(SocketTap *tap, struct pico_socket *s);
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static void pico_cb_socket_activity(uint16_t ev, struct pico_socket *s);
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/*
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* Read bytes from the stack to the RX buffer (prepare to be read by app)
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*/
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static void pico_cb_udp_read(SocketTap *tap, struct pico_socket *s);
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/*
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* Write bytes from TX buffer to stack (prepare to be sent to ZT virtual wire)
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*/
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static void pico_cb_tcp_write(SocketTap *tap, struct pico_socket *s);
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/*
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* Write bytes from TX buffer to stack (prepare to be sent to ZT virtual wire)
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*/
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static void pico_cb_socket_activity(uint16_t ev, struct pico_socket *s);
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/*
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* Where packets enter the stack
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*/
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void pico_rx(SocketTap *tap, const ZeroTier::MAC &from,const ZeroTier::MAC &to,unsigned int etherType,const void *data,unsigned int len);
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Connection *pico_handleSocket(ZeroTier::PhySocket *sock, void **uptr, struct socket_st* socket_rpc);
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void pico_handleWrite(Connection *conn);
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void pico_handleConnect(ZeroTier::PhySocket *sock, ZeroTier::PhySocket *rpcSock, Connection *conn, struct connect_st* connect_rpc);
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void pico_handleBind(ZeroTier::PhySocket *sock, ZeroTier::PhySocket *rpcSock, void **uptr, struct bind_st *bind_rpc);
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void pico_handleListen(ZeroTier::PhySocket *sock, ZeroTier::PhySocket *rpcSock, void **uptr, struct listen_st *listen_rpc);
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void pico_handleRead(ZeroTier::PhySocket *sock,void **uptr,bool lwip_invoked);
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void pico_handleClose(ZeroTier::PhySocket *sock);
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void pico_handleWrite(Connection *conn);
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// common socket operations
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int pico_Connect(Connection *conn, int fd, const struct sockaddr *addr, socklen_t addrlen);
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int pico_Bind(Connection *conn, int fd, const struct sockaddr *addr, socklen_t addrlen);
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int pico_Listen(Connection *conn, int fd, int backlog);
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int pico_Accept(Connection *conn);
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};
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}
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