Unity3D integration updates

This commit is contained in:
Joseph Henry
2016-07-18 11:35:40 -07:00
parent 9df8a57dd0
commit b8747670b3
19 changed files with 115 additions and 1224 deletions

View File

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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
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<Files>
<File FileName="Assets/ZeroTierNetworkInterface.cs" Line="52" Column="1" />
<File FileName="Assets/ZeroTierSockets_Demo.cs" Line="213" Column="51" />
<File FileName="Assets/Demo.cs" Line="1" Column="1" />
<File FileName="Assets/MyZeroTier.cs" Line="1" Column="1" />
<File FileName="Assets/WorldMain.cs" Line="1" Column="1" />
<File FileName="Assets/ZeroTier.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>