RPC improvements for bundled and non-bundled builds
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@@ -59,12 +59,9 @@
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#include "SDK_Debug.h"
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#include "SDK_RPC.h"
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int set_netpath(char * path);
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char *netpath = (char *)0;
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void dwr(int level, const char *fmt, ... );
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const char *get_netpath();
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pthread_key_t thr_id_key;
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char *api_netpath;
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// ------------------------------------------------------------------------------
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// --------------------- Get Original socket API pointers -----------------------
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@@ -108,6 +105,7 @@ pthread_key_t thr_id_key;
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load_symbols();
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}
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#if defined(SDK_BUNDLED)
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/* The reasoning for this check is that if you've built the SDK with SDK_BUNDLE=1, then
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you've included a full ZeroTier service in the same binary as your intercept, and we
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don't want to run ZeroTier network API calls through the intercept, so we must specify
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@@ -116,7 +114,7 @@ pthread_key_t thr_id_key;
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int thr_id = spec != NULL ? *((int*)spec) : -1;
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return thr_id == INTERCEPT_ENABLED;
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#else
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return 1
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return 1;
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#endif
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}
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@@ -130,9 +128,8 @@ pthread_key_t thr_id_key;
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int connected_to_service(int sockfd)
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{
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socklen_t len;
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struct sockaddr_storage addr;
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len = sizeof addr;
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socklen_t len = sizeof addr;
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struct sockaddr_un * addr_un;
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getpeername(sockfd, (struct sockaddr*)&addr, &len);
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if (addr.ss_family == AF_LOCAL || addr.ss_family == AF_LOCAL) {
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