updated docs
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@@ -7,6 +7,8 @@ We want your Unity apps to talk *directly* over a flat, secure, no-config virtua
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Our implementation currently intends to be the bare minimum required to get your Unity application to talk over ZeroTier virtual networks. As a result, we've created an API that is very similar to the classic BSD-style sockets API. With this basic API it is possible to construct more abstracted network layers much like Unity's LLAPI and HLAPI.
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Our example project can be found [here]()
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***
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## API
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